///////////////////////////////////////////////////////////////////////// // $Id$ ///////////////////////////////////////////////////////////////////////// // // Copyright (C) 2012-2015 The Bochs Project // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA // Lowlevel sound output support for SDL written by Volker Ruppert #include "iodev.h" #include "soundlow.h" #include "soundsdl.h" #if BX_HAVE_SOUND_SDL && BX_SUPPORT_SOUNDLOW #define LOG_THIS #include // SDL audio callback void sdl_callback(void *thisptr, Bit8u *stream, int len) { memset(stream, 0, len); ((bx_soundlow_waveout_sdl_c*)thisptr)->mixer_common(stream, len); } // bx_soundlow_waveout_sdl_c class implemenzation bx_soundlow_waveout_sdl_c::bx_soundlow_waveout_sdl_c() :bx_soundlow_waveout_c() { WaveOpen = 0; if (SDL_InitSubSystem(SDL_INIT_AUDIO)) { BX_PANIC(("Initialization of sound lowlevel module 'sdl' failed")); } else { BX_INFO(("Sound lowlevel module 'sdl' initialized")); } } bx_soundlow_waveout_sdl_c::~bx_soundlow_waveout_sdl_c() { if (pcm_callback_id >= 0) { unregister_wave_callback(pcm_callback_id); pcm_callback_id = -1; } WaveOpen = 0; mixer_control = 0; SDL_CloseAudio(); SDL_QuitSubSystem(SDL_INIT_AUDIO); } int bx_soundlow_waveout_sdl_c::openwaveoutput(const char *wavedev) { set_pcm_params(&real_pcm_param); return BX_SOUNDLOW_OK; } int bx_soundlow_waveout_sdl_c::set_pcm_params(bx_pcm_param_t *param) { int signeddata = param->format & 1; BX_DEBUG(("set_pcm_params(): %u, %u, %u, %02x", param->samplerate, param->bits, param->channels, param->format)); fmt.freq = param->samplerate; if (param->bits == 16) { if (signeddata == 1) fmt.format = AUDIO_S16; else fmt.format = AUDIO_U16; } else if (param->bits == 8) { if (signeddata == 1) fmt.format = AUDIO_S8; else fmt.format = AUDIO_U8; } else return BX_SOUNDLOW_ERR; fmt.channels = param->channels; fmt.samples = fmt.freq / 10; fmt.callback = sdl_callback; fmt.userdata = this; if (WaveOpen) { SDL_CloseAudio(); } else { pcm_callback_id = register_wave_callback(this, pcm_callback); } if (SDL_OpenAudio(&fmt, NULL) < 0) { BX_PANIC(("SDL_OpenAudio() failed")); WaveOpen = 0; return BX_SOUNDLOW_ERR; } else { WaveOpen = 1; mixer_control = 1; } SDL_PauseAudio(0); return BX_SOUNDLOW_OK; } int bx_soundlow_waveout_sdl_c::sendwavepacket(int length, Bit8u data[], bx_pcm_param_t *src_param) { int ret = BX_SOUNDLOW_OK; int len2; if (memcmp(src_param, &emu_pcm_param, sizeof(bx_pcm_param_t)) != 0) { emu_pcm_param = *src_param; cvt_mult = (src_param->bits == 8) ? 2 : 1; if (src_param->channels == 1) cvt_mult <<= 1; if (src_param->samplerate != real_pcm_param.samplerate) { real_pcm_param.samplerate = src_param->samplerate; set_pcm_params(&real_pcm_param); } } len2 = length * cvt_mult; SDL_LockAudio(); if (WaveOpen) { audio_buffer_t *newbuffer = new_audio_buffer(len2); convert_pcm_data(data, length, newbuffer->data, len2, src_param); } else { BX_ERROR(("SDL: audio not open")); ret = BX_SOUNDLOW_ERR; } SDL_UnlockAudio(); return ret; } bx_bool bx_soundlow_waveout_sdl_c::mixer_common(Bit8u *buffer, int len) { Bit32u len2 = 0; Bit8u *tmpbuffer = (Bit8u*)malloc(len); for (int i = 0; i < cb_count; i++) { if (get_wave[i].cb != NULL) { memset(tmpbuffer, 0, len); len2 = get_wave[i].cb(get_wave[i].device, fmt.freq, tmpbuffer, len); if (len2 > 0) { SDL_MixAudio(buffer, tmpbuffer, len2, SDL_MIX_MAXVOLUME); } } } free(tmpbuffer); return 1; } void bx_soundlow_waveout_sdl_c::unregister_wave_callback(int callback_id) { SDL_LockAudio(); if ((callback_id >= 0) && (callback_id < BX_MAX_WAVE_CALLBACKS)) { get_wave[callback_id].device = NULL; get_wave[callback_id].cb = NULL; } SDL_UnlockAudio(); } // bx_sound_sdl_c class implemenzation bx_sound_sdl_c::bx_sound_sdl_c() :bx_sound_lowlevel_c() { // nothing here yet } bx_soundlow_waveout_c* bx_sound_sdl_c::get_waveout() { if (waveout == NULL) { waveout = new bx_soundlow_waveout_sdl_c(); } return waveout; } #endif // BX_HAVE_SOUND_SDL