// Copyright (C) 2001 MandrakeSoft S.A. // // MandrakeSoft S.A. // 43, rue d'Aboukir // 75002 Paris - France // http://www.linux-mandrake.com/ // http://www.mandrakesoft.com/ // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #include #include "bochs.h" #include "gui/bitmaps/floppya.h" #include "gui/bitmaps/floppyb.h" #include "gui/bitmaps/mouse.h" #include "gui/bitmaps/reset.h" #include "gui/bitmaps/power.h" #include "gui/bitmaps/snapshot.h" #ifdef macintosh # include #endif bx_gui_c bx_gui; #define BX_GUI_THIS bx_gui. #define LOG_THIS BX_GUI_THIS bx_gui_c::bx_gui_c(void) { setprefix("[GUI ]"); // Init in specific_init settype(GUILOG); } void bx_gui_c::init(int argc, char **argv, unsigned tilewidth, unsigned tileheight) { specific_init(&bx_gui, argc, argv, tilewidth, tileheight, BX_HEADER_BAR_Y); // Define some bitmaps to use in the headerbar BX_GUI_THIS floppyA_bmap_id = create_bitmap(bx_floppya_bmap, BX_FLOPPYA_BMAP_X, BX_FLOPPYA_BMAP_Y); BX_GUI_THIS floppyA_eject_bmap_id = create_bitmap(bx_floppya_eject_bmap, BX_FLOPPYA_BMAP_X, BX_FLOPPYA_BMAP_Y); BX_GUI_THIS floppyB_bmap_id = create_bitmap(bx_floppyb_bmap, BX_FLOPPYB_BMAP_X, BX_FLOPPYB_BMAP_Y); BX_GUI_THIS floppyB_eject_bmap_id = create_bitmap(bx_floppyb_eject_bmap, BX_FLOPPYB_BMAP_X, BX_FLOPPYB_BMAP_Y); BX_GUI_THIS mouse_bmap_id = create_bitmap(bx_mouse_bmap, BX_MOUSE_BMAP_X, BX_MOUSE_BMAP_Y); BX_GUI_THIS nomouse_bmap_id = create_bitmap(bx_nomouse_bmap, BX_MOUSE_BMAP_X, BX_MOUSE_BMAP_Y); BX_GUI_THIS power_bmap_id = create_bitmap(bx_power_bmap, BX_POWER_BMAP_X, BX_POWER_BMAP_Y); BX_GUI_THIS reset_bmap_id = create_bitmap(bx_reset_bmap, BX_RESET_BMAP_X, BX_RESET_BMAP_Y); BX_GUI_THIS snapshot_bmap_id = create_bitmap(bx_snapshot_bmap, BX_SNAPSHOT_BMAP_X, BX_SNAPSHOT_BMAP_Y); // Add the initial bitmaps to the headerbar, and enable callback routine, for use // when that bitmap is clicked on // Floppy A: BX_GUI_THIS floppyA_status = bx_devices.floppy->get_media_status(0); if (BX_GUI_THIS floppyA_status) BX_GUI_THIS floppyA_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyA_bmap_id, BX_GRAVITY_LEFT, floppyA_handler); else BX_GUI_THIS floppyA_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyA_eject_bmap_id, BX_GRAVITY_LEFT, floppyA_handler); // Floppy B: BX_GUI_THIS floppyB_status = bx_devices.floppy->get_media_status(1); if (BX_GUI_THIS floppyB_status) BX_GUI_THIS floppyB_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyB_bmap_id, BX_GRAVITY_LEFT, floppyB_handler); else BX_GUI_THIS floppyB_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyB_eject_bmap_id, BX_GRAVITY_LEFT, floppyB_handler); // Mouse button BX_GUI_THIS mouse_status = gui_get_mouse_enable(); if (BX_GUI_THIS mouse_status) BX_GUI_THIS mouse_hbar_id = headerbar_bitmap(BX_GUI_THIS mouse_bmap_id, BX_GRAVITY_LEFT, mouse_handler); else BX_GUI_THIS mouse_hbar_id = headerbar_bitmap(BX_GUI_THIS nomouse_bmap_id, BX_GRAVITY_LEFT, mouse_handler); // Power button BX_GUI_THIS power_hbar_id = headerbar_bitmap(BX_GUI_THIS power_bmap_id, BX_GRAVITY_RIGHT, power_handler); // Reset button BX_GUI_THIS reset_hbar_id = headerbar_bitmap(BX_GUI_THIS reset_bmap_id, BX_GRAVITY_RIGHT, reset_handler); // Snapshot button BX_GUI_THIS snapshot_hbar_id = headerbar_bitmap(BX_GUI_THIS snapshot_bmap_id, BX_GRAVITY_RIGHT, snapshot_handler); show_headerbar(); } void bx_gui_c::floppyA_handler(void) { unsigned new_status; new_status = bx_devices.floppy->set_media_status(0, !BX_GUI_THIS floppyA_status); if (new_status == BX_GUI_THIS floppyA_status) return; // no change made BX_GUI_THIS floppyA_status = new_status; if (BX_GUI_THIS floppyA_status) replace_bitmap(BX_GUI_THIS floppyA_hbar_id, BX_GUI_THIS floppyA_bmap_id); else { #ifdef macintosh // If we are using the Mac floppy driver, eject the disk // from the floppy drive if (!strcmp(bx_options.floppya.path, SuperDrive)) DiskEject(1); #endif replace_bitmap(BX_GUI_THIS floppyA_hbar_id, BX_GUI_THIS floppyA_eject_bmap_id); } } void bx_gui_c::floppyB_handler(void) { unsigned new_status; new_status = bx_devices.floppy->set_media_status(1, !BX_GUI_THIS floppyB_status); if (new_status == BX_GUI_THIS floppyB_status) return; // no change made BX_GUI_THIS floppyB_status = new_status; if (BX_GUI_THIS floppyB_status) replace_bitmap(BX_GUI_THIS floppyB_hbar_id, BX_GUI_THIS floppyB_bmap_id); else replace_bitmap(BX_GUI_THIS floppyB_hbar_id, BX_GUI_THIS floppyB_eject_bmap_id); } void bx_gui_c::reset_handler(void) { BX_INFO(( "system RESET callback." )); bx_pc_system.ResetSignal( PCS_SET ); /* XXX is this right? */ for (int i=0; ireset(BX_RESET_HARDWARE); } void bx_gui_c::power_handler(void) { BX_PANIC(("POWER button turned off.")); } void bx_gui_c::snapshot_handler(void) { BX_INFO(( "# SNAPSHOT callback (unimplemented)." )); bx_control_panel_entry (); } void bx_gui_c::mouse_handler(void) { BX_GUI_THIS mouse_status = ! BX_GUI_THIS mouse_status; if (BX_GUI_THIS mouse_status) replace_bitmap(BX_GUI_THIS mouse_hbar_id, BX_GUI_THIS mouse_bmap_id); else replace_bitmap(BX_GUI_THIS mouse_hbar_id, BX_GUI_THIS nomouse_bmap_id); gui_set_mouse_enable(BX_GUI_THIS mouse_status); } Boolean bx_gui_c::gui_get_mouse_enable(void) { return(bx_options.mouse_enabled); } void bx_gui_c::gui_set_mouse_enable(Boolean val) { bx_options.mouse_enabled = val; } void bx_gui_c::init_signal_handlers () { #if BX_GUI_SIGHANDLER Bit32u mask = get_sighandler_mask (); for (Bit32u sig=0; sig<32; sig++) { if (mask & (1<