///////////////////////////////////////////////////////////////////////// // $Id: gui.cc,v 1.97 2006-06-07 19:40:14 vruppert Exp $ ///////////////////////////////////////////////////////////////////////// // // Copyright (C) 2002 MandrakeSoft S.A. // // MandrakeSoft S.A. // 43, rue d'Aboukir // 75002 Paris - France // http://www.linux-mandrake.com/ // http://www.mandrakesoft.com/ // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #include #include "bochs.h" #include "iodev.h" #include "gui/bitmaps/floppya.h" #include "gui/bitmaps/floppyb.h" #include "gui/bitmaps/mouse.h" #include "gui/bitmaps/reset.h" #include "gui/bitmaps/power.h" #include "gui/bitmaps/snapshot.h" #include "gui/bitmaps/copy.h" #include "gui/bitmaps/paste.h" #include "gui/bitmaps/configbutton.h" #include "gui/bitmaps/cdromd.h" #include "gui/bitmaps/userbutton.h" #if BX_SUPPORT_SAVE_RESTORE #include "gui/bitmaps/saverestore.h" #endif #if BX_WITH_MACOS # include #endif bx_gui_c *bx_gui = NULL; #define BX_GUI_THIS bx_gui-> #define LOG_THIS BX_GUI_THIS #define BX_KEY_UNKNOWN 0x7fffffff #define N_USER_KEYS 35 typedef struct { char *key; Bit32u symbol; } user_key_t; static user_key_t user_keys[N_USER_KEYS] = { { "f1", BX_KEY_F1 }, { "f2", BX_KEY_F2 }, { "f3", BX_KEY_F3 }, { "f4", BX_KEY_F4 }, { "f5", BX_KEY_F5 }, { "f6", BX_KEY_F6 }, { "f7", BX_KEY_F7 }, { "f8", BX_KEY_F8 }, { "f9", BX_KEY_F9 }, { "f10", BX_KEY_F10 }, { "f11", BX_KEY_F11 }, { "f12", BX_KEY_F12 }, { "alt", BX_KEY_ALT_L }, { "bksl", BX_KEY_BACKSLASH }, { "bksp", BX_KEY_BACKSPACE }, { "ctrl", BX_KEY_CTRL_L }, { "del", BX_KEY_DELETE }, { "down", BX_KEY_DOWN }, { "end", BX_KEY_END }, { "enter", BX_KEY_ENTER }, { "esc", BX_KEY_ESC }, { "home", BX_KEY_HOME }, { "ins", BX_KEY_INSERT }, { "left", BX_KEY_LEFT }, { "menu", BX_KEY_MENU }, { "minus", BX_KEY_MINUS }, { "pgdwn", BX_KEY_PAGE_DOWN }, { "pgup", BX_KEY_PAGE_UP }, { "plus", BX_KEY_KP_ADD }, { "right", BX_KEY_RIGHT }, { "shift", BX_KEY_SHIFT_L }, { "space", BX_KEY_SPACE }, { "tab", BX_KEY_TAB }, { "up", BX_KEY_UP }, { "win", BX_KEY_WIN_L } }; bx_gui_c::bx_gui_c(void) { put("GUI"); // Init in specific_init settype(GUILOG); statusitem_count = 0; framebuffer = NULL; } bx_gui_c::~bx_gui_c() { if (framebuffer != NULL) { delete [] framebuffer; } } void bx_gui_c::init(int argc, char **argv, unsigned tilewidth, unsigned tileheight) { BX_GUI_THIS new_gfx_api = 0; BX_GUI_THIS host_xres = 640; BX_GUI_THIS host_yres = 480; BX_GUI_THIS host_bpp = 8; BX_GUI_THIS dialog_caps = BX_GUI_DLG_RUNTIME | BX_GUI_DLG_SAVE_RESTORE; specific_init(argc, argv, tilewidth, tileheight, BX_HEADER_BAR_Y); // Define some bitmaps to use in the headerbar BX_GUI_THIS floppyA_bmap_id = create_bitmap(bx_floppya_bmap, BX_FLOPPYA_BMAP_X, BX_FLOPPYA_BMAP_Y); BX_GUI_THIS floppyA_eject_bmap_id = create_bitmap(bx_floppya_eject_bmap, BX_FLOPPYA_BMAP_X, BX_FLOPPYA_BMAP_Y); BX_GUI_THIS floppyB_bmap_id = create_bitmap(bx_floppyb_bmap, BX_FLOPPYB_BMAP_X, BX_FLOPPYB_BMAP_Y); BX_GUI_THIS floppyB_eject_bmap_id = create_bitmap(bx_floppyb_eject_bmap, BX_FLOPPYB_BMAP_X, BX_FLOPPYB_BMAP_Y); BX_GUI_THIS cdromD_bmap_id = create_bitmap(bx_cdromd_bmap, BX_CDROMD_BMAP_X, BX_CDROMD_BMAP_Y); BX_GUI_THIS cdromD_eject_bmap_id = create_bitmap(bx_cdromd_eject_bmap, BX_CDROMD_BMAP_X, BX_CDROMD_BMAP_Y); BX_GUI_THIS mouse_bmap_id = create_bitmap(bx_mouse_bmap, BX_MOUSE_BMAP_X, BX_MOUSE_BMAP_Y); BX_GUI_THIS nomouse_bmap_id = create_bitmap(bx_nomouse_bmap, BX_MOUSE_BMAP_X, BX_MOUSE_BMAP_Y); BX_GUI_THIS power_bmap_id = create_bitmap(bx_power_bmap, BX_POWER_BMAP_X, BX_POWER_BMAP_Y); BX_GUI_THIS reset_bmap_id = create_bitmap(bx_reset_bmap, BX_RESET_BMAP_X, BX_RESET_BMAP_Y); BX_GUI_THIS snapshot_bmap_id = create_bitmap(bx_snapshot_bmap, BX_SNAPSHOT_BMAP_X, BX_SNAPSHOT_BMAP_Y); BX_GUI_THIS copy_bmap_id = create_bitmap(bx_copy_bmap, BX_COPY_BMAP_X, BX_COPY_BMAP_Y); BX_GUI_THIS paste_bmap_id = create_bitmap(bx_paste_bmap, BX_PASTE_BMAP_X, BX_PASTE_BMAP_Y); BX_GUI_THIS config_bmap_id = create_bitmap(bx_config_bmap, BX_CONFIG_BMAP_X, BX_CONFIG_BMAP_Y); BX_GUI_THIS user_bmap_id = create_bitmap(bx_user_bmap, BX_USER_BMAP_X, BX_USER_BMAP_Y); #if BX_SUPPORT_SAVE_RESTORE BX_GUI_THIS save_restore_bmap_id = create_bitmap(bx_save_restore_bmap, BX_SAVE_RESTORE_BMAP_X, BX_SAVE_RESTORE_BMAP_Y); #endif // Add the initial bitmaps to the headerbar, and enable callback routine, for use // when that bitmap is clicked on // Floppy A: BX_GUI_THIS floppyA_status = DEV_floppy_get_media_status(0); if (BX_GUI_THIS floppyA_status) BX_GUI_THIS floppyA_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyA_bmap_id, BX_GRAVITY_LEFT, floppyA_handler); else BX_GUI_THIS floppyA_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyA_eject_bmap_id, BX_GRAVITY_LEFT, floppyA_handler); BX_GUI_THIS set_tooltip(BX_GUI_THIS floppyA_hbar_id, "Change floppy A: media"); // Floppy B: BX_GUI_THIS floppyB_status = DEV_floppy_get_media_status(1); if (BX_GUI_THIS floppyB_status) BX_GUI_THIS floppyB_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyB_bmap_id, BX_GRAVITY_LEFT, floppyB_handler); else BX_GUI_THIS floppyB_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyB_eject_bmap_id, BX_GRAVITY_LEFT, floppyB_handler); BX_GUI_THIS set_tooltip(BX_GUI_THIS floppyB_hbar_id, "Change floppy B: media"); // CDROM, // the harddrive object is not initialised yet, // so we just set the bitmap to ejected for now BX_GUI_THIS cdromD_hbar_id = headerbar_bitmap(BX_GUI_THIS cdromD_eject_bmap_id, BX_GRAVITY_LEFT, cdromD_handler); BX_GUI_THIS set_tooltip(BX_GUI_THIS cdromD_hbar_id, "Change first CDROM media"); // Mouse button if (SIM->get_param_bool(BXPN_MOUSE_ENABLED)->get()) BX_GUI_THIS mouse_hbar_id = headerbar_bitmap(BX_GUI_THIS mouse_bmap_id, BX_GRAVITY_LEFT, toggle_mouse_enable); else BX_GUI_THIS mouse_hbar_id = headerbar_bitmap(BX_GUI_THIS nomouse_bmap_id, BX_GRAVITY_LEFT, toggle_mouse_enable); BX_GUI_THIS set_tooltip(BX_GUI_THIS mouse_hbar_id, "Enable mouse capture"); // These are the buttons on the right side. They are created in order // of right to left. // Power button BX_GUI_THIS power_hbar_id = headerbar_bitmap(BX_GUI_THIS power_bmap_id, BX_GRAVITY_RIGHT, power_handler); BX_GUI_THIS set_tooltip(BX_GUI_THIS power_hbar_id, "Turn power off"); // Save/Restore Button #if BX_SUPPORT_SAVE_RESTORE BX_GUI_THIS save_restore_hbar_id = headerbar_bitmap(BX_GUI_THIS save_restore_bmap_id, BX_GRAVITY_RIGHT, save_restore_handler); BX_GUI_THIS set_tooltip(BX_GUI_THIS save_restore_hbar_id, "Save simulation state"); #endif // Reset button BX_GUI_THIS reset_hbar_id = headerbar_bitmap(BX_GUI_THIS reset_bmap_id, BX_GRAVITY_RIGHT, reset_handler); BX_GUI_THIS set_tooltip(BX_GUI_THIS reset_hbar_id, "Reset the system"); // Configure button BX_GUI_THIS config_hbar_id = headerbar_bitmap(BX_GUI_THIS config_bmap_id, BX_GRAVITY_RIGHT, config_handler); BX_GUI_THIS set_tooltip(BX_GUI_THIS config_hbar_id, "Runtime config dialog"); // Snapshot button BX_GUI_THIS snapshot_hbar_id = headerbar_bitmap(BX_GUI_THIS snapshot_bmap_id, BX_GRAVITY_RIGHT, snapshot_handler); BX_GUI_THIS set_tooltip(BX_GUI_THIS snapshot_hbar_id, "Save snapshot of the text mode screen"); // Paste button BX_GUI_THIS paste_hbar_id = headerbar_bitmap(BX_GUI_THIS paste_bmap_id, BX_GRAVITY_RIGHT, paste_handler); BX_GUI_THIS set_tooltip(BX_GUI_THIS paste_hbar_id, "Paste clipboard text as emulated keystrokes"); // Copy button BX_GUI_THIS copy_hbar_id = headerbar_bitmap(BX_GUI_THIS copy_bmap_id, BX_GRAVITY_RIGHT, copy_handler); BX_GUI_THIS set_tooltip(BX_GUI_THIS copy_hbar_id, "Copy text mode screen to the clipboard"); // User button BX_GUI_THIS user_hbar_id = headerbar_bitmap(BX_GUI_THIS user_bmap_id, BX_GRAVITY_RIGHT, userbutton_handler); BX_GUI_THIS set_tooltip(BX_GUI_THIS user_hbar_id, "Send keyboard shortcut"); if (SIM->get_param_bool(BXPN_TEXT_SNAPSHOT_CHECK)->get()) { bx_pc_system.register_timer(this, bx_gui_c::snapshot_checker, (unsigned) 1000000, 1, 1, "snap_chk"); } BX_GUI_THIS charmap_updated = 0; if (!BX_GUI_THIS new_gfx_api) { BX_GUI_THIS framebuffer = new Bit8u[BX_MAX_XRES * BX_MAX_YRES * 4]; } show_headerbar(); } void bx_gui_c::update_drive_status_buttons (void) { BX_GUI_THIS floppyA_status = DEV_floppy_get_media_status(0) && (SIM->get_param_enum(BXPN_FLOPPYA_STATUS)->get() == BX_INSERTED); BX_GUI_THIS floppyB_status = DEV_floppy_get_media_status(1) && (SIM->get_param_enum(BXPN_FLOPPYB_STATUS)->get() == BX_INSERTED); Bit32u handle = DEV_hd_get_first_cd_handle(); BX_GUI_THIS cdromD_status = DEV_hd_get_cd_media_status(handle); if (BX_GUI_THIS floppyA_status) replace_bitmap(BX_GUI_THIS floppyA_hbar_id, BX_GUI_THIS floppyA_bmap_id); else { #if BX_WITH_MACOS // If we are using the Mac floppy driver, eject the disk // from the floppy drive. This doesn't work in MacOS X. if (!strcmp(SIM->get_param_string(BXPN_FLOPPYA_PATH)->getptr(), SuperDrive)) DiskEject(1); #endif replace_bitmap(BX_GUI_THIS floppyA_hbar_id, BX_GUI_THIS floppyA_eject_bmap_id); } if (BX_GUI_THIS floppyB_status) replace_bitmap(BX_GUI_THIS floppyB_hbar_id, BX_GUI_THIS floppyB_bmap_id); else { #if BX_WITH_MACOS // If we are using the Mac floppy driver, eject the disk // from the floppy drive. This doesn't work in MacOS X. if (!strcmp(SIM->get_param_string(BXPN_FLOPPYB_PATH)->getptr(), SuperDrive)) DiskEject(1); #endif replace_bitmap(BX_GUI_THIS floppyB_hbar_id, BX_GUI_THIS floppyB_eject_bmap_id); } if (BX_GUI_THIS cdromD_status) replace_bitmap(BX_GUI_THIS cdromD_hbar_id, BX_GUI_THIS cdromD_bmap_id); else { replace_bitmap(BX_GUI_THIS cdromD_hbar_id, BX_GUI_THIS cdromD_eject_bmap_id); } } void bx_gui_c::floppyA_handler(void) { if (SIM->get_param_enum(BXPN_FLOPPYA_DEVTYPE)->get() == BX_FLOPPY_NONE) return; // no primary floppy device present if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_FLOPPY) { // instead of just toggling the status, call win32dialog to bring up // a dialog asking what disk image you want to switch to. int ret = SIM->ask_param(BXPN_FLOPPYA_PATH); if (ret > 0) { BX_GUI_THIS update_drive_status_buttons(); } return; } BX_GUI_THIS floppyA_status = !BX_GUI_THIS floppyA_status; DEV_floppy_set_media_status(0, BX_GUI_THIS floppyA_status); BX_GUI_THIS update_drive_status_buttons(); } void bx_gui_c::floppyB_handler(void) { if (SIM->get_param_enum(BXPN_FLOPPYB_DEVTYPE)->get() == BX_FLOPPY_NONE) return; // no secondary floppy device present if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_FLOPPY) { // instead of just toggling the status, call win32dialog to bring up // a dialog asking what disk image you want to switch to. int ret = SIM->ask_param(BXPN_FLOPPYB_PATH); if (ret > 0) { BX_GUI_THIS update_drive_status_buttons(); } return; } BX_GUI_THIS floppyB_status = !BX_GUI_THIS floppyB_status; DEV_floppy_set_media_status(1, BX_GUI_THIS floppyB_status); BX_GUI_THIS update_drive_status_buttons(); } void bx_gui_c::cdromD_handler(void) { Bit32u handle = DEV_hd_get_first_cd_handle(); if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_CDROM) { // instead of just toggling the status, call win32dialog to bring up // a dialog asking what disk image you want to switch to. // This code handles the first cdrom only. The cdrom drives #2, #3 and // #4 are handled in the win32 runtime dialog. bx_param_c *cdrom = SIM->get_first_cdrom(); if (cdrom == NULL) return; // no cdrom found int ret = SIM->ask_param(cdrom); if (ret > 0) { BX_GUI_THIS update_drive_status_buttons(); } return; } BX_GUI_THIS cdromD_status = DEV_hd_set_cd_media_status(handle, !BX_GUI_THIS cdromD_status); BX_GUI_THIS update_drive_status_buttons(); } void bx_gui_c::reset_handler(void) { BX_INFO(("system RESET callback")); bx_pc_system.Reset(BX_RESET_HARDWARE); } void bx_gui_c::power_handler(void) { // test case for yes/no dialog: confirm power off //if (!SIM->ask_yes_no("Quit Bochs", "Are you sure ?", 0)) // return; // the user pressed power button, so there's no doubt they want bochs // to quit. Change panics to fatal for the GUI and then do a panic. bx_user_quit = 1; LOG_THIS setonoff(LOGLEV_PANIC, ACT_FATAL); BX_PANIC (("POWER button turned off.")); // shouldn't reach this point, but if you do, QUIT!!! fprintf (stderr, "Bochs is exiting because you pressed the power button.\n"); BX_EXIT (1); } Bit32s bx_gui_c::make_text_snapshot(char **snapshot, Bit32u *length) { Bit8u* raw_snap = NULL; char *clean_snap; unsigned line_addr, txt_addr, txHeight, txWidth; DEV_vga_get_text_snapshot(&raw_snap, &txHeight, &txWidth); if (txHeight <= 0) return -1; clean_snap = (char*) malloc(txHeight*(txWidth+2)+1); txt_addr = 0; for (unsigned i=0; i 0) && (clean_snap[txt_addr-1] == ' ')) txt_addr--; #ifdef WIN32 if(!(SIM->get_param_bool(BXPN_TEXT_SNAPSHOT_CHECK)->get())) { clean_snap[txt_addr++] = 13; } #endif clean_snap[txt_addr++] = 10; } clean_snap[txt_addr] = 0; *snapshot = clean_snap; *length = txt_addr; return 0; } // create a text snapshot and copy to the system clipboard. On guis that // we haven't figured out how to support yet, dump to a file instead. void bx_gui_c::copy_handler(void) { Bit32u len; char *text_snapshot; if (make_text_snapshot (&text_snapshot, &len) < 0) { BX_INFO(( "copy button failed, mode not implemented")); return; } if (!BX_GUI_THIS set_clipboard_text(text_snapshot, len)) { // platform specific code failed, use portable code instead FILE *fp = fopen("copy.txt", "w"); fwrite(text_snapshot, 1, len, fp); fclose(fp); } free(text_snapshot); } // Check the current text snapshot against file snapchk.txt. void bx_gui_c::snapshot_checker(void *this_ptr) { char filename[BX_PATHNAME_LEN]; strcpy(filename,"snapchk.txt"); FILE *fp = fopen(filename, "rb"); if(fp) { char *text_snapshot; Bit32u len; if (make_text_snapshot (&text_snapshot, &len) < 0) { return; } char *compare_snapshot = (char *) malloc((len+1) * sizeof(char)); fread(compare_snapshot, 1, len, fp); fclose(fp); strcpy(filename,"snapmask.txt"); fp=fopen(filename, "rb"); if(fp) { char *mask_snapshot = (char *) malloc((len+1) * sizeof(char)); unsigned i; bx_bool flag = 1; fread(mask_snapshot, 1, len, fp); fclose(fp); for(i=0;iask_filename (filename, sizeof(filename), "Save snapshot as...", "snapshot.txt", bx_param_string_c::SAVE_FILE_DIALOG); if (ret < 0) { // cancelled free(text_snapshot); return; } } else { strcpy (filename, "snapshot.txt"); } FILE *fp = fopen(filename, "wb"); fwrite(text_snapshot, 1, len, fp); fclose(fp); free(text_snapshot); } // Read ASCII chars from the system clipboard and paste them into bochs. // Note that paste cannot work with the key mapping tables loaded. void bx_gui_c::paste_handler(void) { Bit32s nbytes; Bit8u *bytes; if (!bx_keymap.isKeymapLoaded ()) { BX_ERROR (("keyboard_mapping disabled, so paste cannot work")); return; } if (!BX_GUI_THIS get_clipboard_text(&bytes, &nbytes)) { BX_ERROR (("paste not implemented on this platform")); return; } BX_INFO (("pasting %d bytes", nbytes)); DEV_kbd_paste_bytes (bytes, nbytes); } void bx_gui_c::config_handler(void) { if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_RUNTIME) { SIM->configuration_interface(NULL, CI_RUNTIME_CONFIG); } } void bx_gui_c::toggle_mouse_enable(void) { int old = SIM->get_param_bool(BXPN_MOUSE_ENABLED)->get(); BX_DEBUG (("toggle mouse_enabled, now %d", !old)); SIM->get_param_bool(BXPN_MOUSE_ENABLED)->set(!old); } Bit32u get_user_key(char *key) { int i = 0; while (i < N_USER_KEYS) { if (!strcmp(key, user_keys[i].key)) return user_keys[i].symbol; i++; } return BX_KEY_UNKNOWN; } void bx_gui_c::userbutton_handler(void) { Bit32u shortcut[4]; Bit32u symbol; char user_shortcut[512]; char *ptr; int i, len = 0, ret = 1; if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_USER) { ret = SIM->ask_param(BXPN_USER_SHORTCUT); } strcpy(user_shortcut, SIM->get_param_string(BXPN_USER_SHORTCUT)->getptr()); if ((ret > 0) && user_shortcut[0] && (strcmp(user_shortcut, "none"))) { ptr = strtok(user_shortcut, "-"); if ((strcmp(ptr, SIM->get_param_string(BXPN_USER_SHORTCUT)->getptr())) || (strlen(SIM->get_param_string(BXPN_USER_SHORTCUT)->getptr()) < 6)) { while (ptr) { symbol = get_user_key(ptr); if (symbol == BX_KEY_UNKNOWN) { BX_ERROR(("Unknown shortcut %s ignored", ptr)); return; } shortcut[len++] = symbol; ptr = strtok(NULL, "-"); } } else { while ((ptr[0]) && (len < 3)) { if (!strncmp(ptr, "alt", 3)) { shortcut[len++] = BX_KEY_ALT_L; ptr += 3; } else if (!strncmp(ptr, "ctrl", 4)) { shortcut[len++] = BX_KEY_CTRL_L; ptr += 4; } else if (!strncmp(ptr, "del", 3)) { shortcut[len++] = BX_KEY_DELETE; ptr += 3; } else if (!strncmp(ptr, "esc", 3)) { shortcut[len++] = BX_KEY_ESC; ptr += 3; } else if (!strncmp(ptr, "f1", 2)) { shortcut[len++] = BX_KEY_F1; ptr += 2; } else if (!strncmp(ptr, "f4", 2)) { shortcut[len++] = BX_KEY_F4; ptr += 2; } else if (!strncmp(ptr, "tab", 3)) { shortcut[len++] = BX_KEY_TAB; ptr += 3; } else if (!strncmp(ptr, "win", 3)) { shortcut[len++] = BX_KEY_WIN_L; ptr += 3; } else if (!strncmp(ptr, "bksp", 4)) { shortcut[len++] = BX_KEY_BACKSPACE; ptr += 4; } else { BX_ERROR(("Unknown shortcut %s ignored", user_shortcut)); return; } } } i = 0; while (i < len) { DEV_kbd_gen_scancode(shortcut[i++]); } i--; while (i >= 0) { DEV_kbd_gen_scancode(shortcut[i--] | BX_KEY_RELEASED); } } } #if BX_SUPPORT_SAVE_RESTORE void bx_gui_c::save_restore_handler(void) { if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_SAVE_RESTORE) { SIM->configuration_interface(NULL, CI_SAVE_RESTORE); } } #endif void bx_gui_c::mouse_enabled_changed (bx_bool val) { // This is only called when SIM->get_init_done is 1. Note that VAL // is the new value of mouse_enabled, which may not match the old // value which is still in SIM->get_param_bool(BXPN_MOUSE_ENABLED)->get(). BX_DEBUG (("replacing the mouse bitmaps")); if (val) BX_GUI_THIS replace_bitmap(BX_GUI_THIS mouse_hbar_id, BX_GUI_THIS mouse_bmap_id); else BX_GUI_THIS replace_bitmap(BX_GUI_THIS mouse_hbar_id, BX_GUI_THIS nomouse_bmap_id); // give the GUI a chance to respond to the event. Most guis will hide // the native mouse cursor and do something to trap the mouse inside the // bochs VGA display window. BX_GUI_THIS mouse_enabled_changed_specific (val); } void bx_gui_c::init_signal_handlers() { #if BX_GUI_SIGHANDLER if (bx_gui_sighandler) { Bit32u mask = bx_gui->get_sighandler_mask (); for (Bit32u sig=0; sig<32; sig++) { if (mask & (1<> 5] = 1; BX_GUI_THIS charmap_updated = 1; } void bx_gui_c::beep_on(float frequency) { BX_INFO(("GUI Beep ON (frequency=%.2f)", frequency)); } void bx_gui_c::beep_off() { BX_INFO(("GUI Beep OFF")); } int bx_gui_c::register_statusitem(const char *text) { if (statusitem_count < BX_MAX_STATUSITEMS) { strncpy(statusitem_text[statusitem_count], text, 8); statusitem_text[statusitem_count][7] = 0; return statusitem_count++; } else { return -1; } } void bx_gui_c::get_capabilities(Bit16u *xres, Bit16u *yres, Bit16u *bpp) { *xres = 1024; *yres = 768; *bpp = 32; } bx_svga_tileinfo_t *bx_gui_c::graphics_tile_info(bx_svga_tileinfo_t *info) { if (!info) { info = (bx_svga_tileinfo_t *)malloc(sizeof(bx_svga_tileinfo_t)); if (!info) { return NULL; } } BX_GUI_THIS host_pitch = BX_GUI_THIS host_xres * ((BX_GUI_THIS host_bpp + 1) >> 3); info->bpp = BX_GUI_THIS host_bpp; info->pitch = BX_GUI_THIS host_pitch; switch (info->bpp) { case 15: info->red_shift = 15; info->green_shift = 10; info->blue_shift = 5; info->red_mask = 0x7c00; info->green_mask = 0x03e0; info->blue_mask = 0x001f; break; case 16: info->red_shift = 16; info->green_shift = 11; info->blue_shift = 5; info->red_mask = 0xf800; info->green_mask = 0x07e0; info->blue_mask = 0x001f; break; case 24: case 32: info->red_shift = 24; info->green_shift = 16; info->blue_shift = 8; info->red_mask = 0xff0000; info->green_mask = 0x00ff00; info->blue_mask = 0x0000ff; break; } info->is_indexed = (BX_GUI_THIS host_bpp == 8); #ifdef BX_LITTLE_ENDIAN info->is_little_endian = 1; #else info->is_little_endian = 0; #endif return info; } Bit8u *bx_gui_c::graphics_tile_get(unsigned x0, unsigned y0, unsigned *w, unsigned *h) { if (x0+X_TILESIZE > BX_GUI_THIS host_xres) { *w = BX_GUI_THIS host_xres - x0; } else { *w = X_TILESIZE; } if (y0+Y_TILESIZE > BX_GUI_THIS host_yres) { *h = BX_GUI_THIS host_yres - y0; } else { *h = Y_TILESIZE; } return (Bit8u *)framebuffer + y0 * BX_GUI_THIS host_pitch + x0 * ((BX_GUI_THIS host_bpp + 1) >> 3); } void bx_gui_c::graphics_tile_update_in_place(unsigned x0, unsigned y0, unsigned w, unsigned h) { Bit8u tile[X_TILESIZE * Y_TILESIZE * 4]; Bit8u *tile_ptr, *fb_ptr; Bit16u xc, yc, fb_pitch, tile_pitch; Bit8u r, diffx, diffy; diffx = (x0 % X_TILESIZE); diffy = (y0 % Y_TILESIZE); if (diffx > 0) { x0 -= diffx; w += diffx; } if (diffy > 0) { y0 -= diffy; h += diffy; } fb_pitch = BX_GUI_THIS host_pitch; tile_pitch = X_TILESIZE * ((BX_GUI_THIS host_bpp + 1) >> 3); for (yc=y0; yc<(y0+h); yc+=Y_TILESIZE) { for (xc=x0; xc<(x0+w); xc+=X_TILESIZE) { fb_ptr = BX_GUI_THIS framebuffer + (yc * fb_pitch + xc * ((BX_GUI_THIS host_bpp + 1) >> 3)); tile_ptr = &tile[0]; for (r=0; r