///////////////////////////////////////////////////////////////////////// // $Id$ ///////////////////////////////////////////////////////////////////////// // // Copyright (C) 2011-2017 The Bochs Project // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA // Common code for sound lowlevel modules #ifndef WIN32 #include #endif #if BX_HAVE_LIBSAMPLERATE #include #elif BX_HAVE_SOXR_LSR #include #endif // This is the maximum size of a wave data packet. // It should be large enough for 0.1 seconds of playback or recording. #define BX_SOUNDLOW_WAVEPACKETSIZE 19200 // Definitions for the output functions #define BX_SOUNDLOW_OK 0 #define BX_SOUNDLOW_ERR 1 #define BX_MAX_WAVE_CALLBACKS 3 typedef struct { Bit16u samplerate; Bit8u bits; Bit8u channels; Bit8u format; Bit16u volume; } bx_pcm_param_t; const bx_pcm_param_t default_pcm_param = { 44100, 16, 2, 1, 0xffff }; typedef Bit32u (*sound_record_handler_t)(void *arg, Bit32u len); typedef Bit32u (*get_wave_cb_t)(void *arg, Bit16u rate, Bit8u *buffer, Bit32u len); // audio buffer support #define BUFTYPE_FLOAT 0 #define BUFTYPE_UCHAR 1 typedef struct _audio_buffer_t { Bit32u size, pos; union { Bit8u *data; float *fdata; }; bx_pcm_param_t param; struct _audio_buffer_t *next; } audio_buffer_t; class bx_audio_buffer_c { public: bx_audio_buffer_c(Bit8u format); ~bx_audio_buffer_c(); audio_buffer_t *new_buffer(Bit32u size); audio_buffer_t *get_buffer(); void delete_buffer(); private: Bit8u format; audio_buffer_t *root; }; extern bx_audio_buffer_c *audio_buffers[2]; void convert_float_to_s16le(float *src, unsigned srcsize, Bit8u *dst); BOCHSAPI_MSVCONLY Bit32u pcm_callback(void *dev, Bit16u rate, Bit8u *buffer, Bit32u len); BOCHSAPI_MSVCONLY extern int resampler_control; BOCHSAPI_MSVCONLY extern int mixer_control; extern BX_MUTEX(resampler_mutex); #ifndef ANDROID extern BX_MUTEX(mixer_mutex); #endif // the waveout class class BOCHSAPI_MSVCONLY bx_soundlow_waveout_c : public logfunctions { public: bx_soundlow_waveout_c(); virtual ~bx_soundlow_waveout_c(); virtual int openwaveoutput(const char *wavedev); virtual int set_pcm_params(bx_pcm_param_t *param); virtual int sendwavepacket(int length, Bit8u data[], bx_pcm_param_t *src_param); virtual int get_packetsize(); virtual int output(int length, Bit8u data[]); virtual int closewaveoutput(); virtual int register_wave_callback(void *, get_wave_cb_t wd_cb); virtual void unregister_wave_callback(int callback_id); virtual void resampler(audio_buffer_t *inbuffer, audio_buffer_t *outbuffer); virtual bx_bool mixer_common(Bit8u *buffer, int len); protected: void start_resampler_thread(void); void start_mixer_thread(void); Bit32u resampler_common(audio_buffer_t *inbuffer, float **fbuffer); bx_pcm_param_t real_pcm_param; #if BX_HAVE_LIBSAMPLERATE || BX_HAVE_SOXR_LSR SRC_STATE *src_state; #endif int cb_count; struct { void *device; get_wave_cb_t cb; } get_wave[BX_MAX_WAVE_CALLBACKS]; int pcm_callback_id; }; // the wavein class class BOCHSAPI_MSVCONLY bx_soundlow_wavein_c : public logfunctions { public: bx_soundlow_wavein_c(); virtual ~bx_soundlow_wavein_c(); virtual int openwaveinput(const char *wavedev, sound_record_handler_t rh); virtual int startwaverecord(bx_pcm_param_t *param); virtual int getwavepacket(int length, Bit8u data[]); virtual int stopwaverecord(); static void record_timer_handler(void *); void record_timer(void); protected: int record_timer_index; int record_packet_size; sound_record_handler_t record_handler; }; // the midiout class class BOCHSAPI_MSVCONLY bx_soundlow_midiout_c : public logfunctions { public: bx_soundlow_midiout_c(); virtual ~bx_soundlow_midiout_c(); virtual int openmidioutput(const char *mididev); virtual int midiready(); virtual int sendmidicommand(int delta, int command, int length, Bit8u data[]); virtual int closemidioutput(); }; // This is the base class of the sound lowlevel support. // the lowlevel sound driver class returns pointers to the child objects class BOCHSAPI_MSVCONLY bx_sound_lowlevel_c : public logfunctions { public: bx_sound_lowlevel_c(); virtual ~bx_sound_lowlevel_c(); virtual bx_soundlow_waveout_c* get_waveout() {return NULL;} virtual bx_soundlow_wavein_c* get_wavein() {return NULL;} virtual bx_soundlow_midiout_c* get_midiout() {return NULL;} protected: bx_soundlow_waveout_c *waveout; bx_soundlow_wavein_c *wavein; bx_soundlow_midiout_c *midiout; }; // The dummy sound driver contains stubs for all features class bx_sound_dummy_c : public bx_sound_lowlevel_c { public: bx_sound_dummy_c() {} virtual ~bx_sound_dummy_c() {} virtual bx_soundlow_waveout_c* get_waveout(); virtual bx_soundlow_wavein_c* get_wavein(); virtual bx_soundlow_midiout_c* get_midiout(); };