/* * Copyright (c) 1995 Danny Gasparovski. * * Please read the file COPYRIGHT for the * terms and conditions of the copyright. */ #include "slirp.h" #include "libslirp.h" #ifdef DEBUG int slirp_debug = DBG_CALL|DBG_MISC|DBG_ERROR; #endif struct quehead { struct quehead *qh_link; struct quehead *qh_rlink; }; void insque(void *a, void *b) { register struct quehead *element = (struct quehead *) a; register struct quehead *head = (struct quehead *) b; element->qh_link = head->qh_link; head->qh_link = (struct quehead *)element; element->qh_rlink = (struct quehead *)head; ((struct quehead *)(element->qh_link))->qh_rlink = (struct quehead *)element; } void remque(void *a) { register struct quehead *element = (struct quehead *) a; ((struct quehead *)(element->qh_link))->qh_rlink = element->qh_rlink; ((struct quehead *)(element->qh_rlink))->qh_link = element->qh_link; element->qh_rlink = NULL; } int add_exec(struct ex_list **ex_ptr, int do_pty, char *exec, struct in_addr addr, int port) { struct ex_list *tmp_ptr; /* First, check if the port is "bound" */ for (tmp_ptr = *ex_ptr; tmp_ptr; tmp_ptr = tmp_ptr->ex_next) { if (port == tmp_ptr->ex_fport && addr.s_addr == tmp_ptr->ex_addr.s_addr) return -1; } tmp_ptr = *ex_ptr; *ex_ptr = (struct ex_list *)malloc(sizeof(struct ex_list)); (*ex_ptr)->ex_fport = port; (*ex_ptr)->ex_addr = addr; (*ex_ptr)->ex_pty = do_pty; (*ex_ptr)->ex_exec = (do_pty == 3) ? exec : strdup(exec); (*ex_ptr)->ex_next = tmp_ptr; return 0; } #ifndef HAVE_STRERROR /* * For systems with no strerror */ extern int sys_nerr; extern char *sys_errlist[]; char * strerror(error) int error; { if (error < sys_nerr) return sys_errlist[error]; else return "Unknown error."; } #endif #ifdef _WIN32 int fork_exec(struct socket *so, const char *ex, int do_pty) { /* not implemented */ return 0; } #else /* * XXX This is ugly * We create and bind a socket, then fork off to another * process, which connects to this socket, after which we * exec the wanted program. If something (strange) happens, * the accept() call could block us forever. * * do_pty = 0 Fork/exec inetd style * do_pty = 1 Fork/exec using slirp.telnetd * do_ptr = 2 Fork/exec using pty */ int fork_exec(struct socket *so, const char *ex, int do_pty) { int s; struct sockaddr_in addr; socklen_t addrlen = sizeof(addr); int opt; const char *argv[256]; /* don't want to clobber the original */ char *bptr; const char *curarg; int c, i, ret; pid_t pid; DEBUG_CALL("fork_exec"); DEBUG_ARG("so = %lx", (long)so); DEBUG_ARG("ex = %lx", (long)ex); DEBUG_ARG("do_pty = %lx", (long)do_pty); if (do_pty == 2) { return 0; } else { addr.sin_family = AF_INET; addr.sin_port = 0; addr.sin_addr.s_addr = INADDR_ANY; if ((s = qemu_socket(AF_INET, SOCK_STREAM, 0)) < 0 || bind(s, (struct sockaddr *)&addr, addrlen) < 0 || listen(s, 1) < 0) { #ifdef DEBUG lprint("Error: inet socket: %s\n", strerror(errno)); #endif closesocket(s); return 0; } } pid = fork(); switch(pid) { case -1: #ifdef DEBUG lprint("Error: fork failed: %s\n", strerror(errno)); #endif close(s); return 0; case 0: setsid(); /* Set the DISPLAY */ getsockname(s, (struct sockaddr *)&addr, &addrlen); close(s); /* * Connect to the socket * XXX If any of these fail, we're in trouble! */ s = qemu_socket(AF_INET, SOCK_STREAM, 0); addr.sin_addr = loopback_addr; do { ret = connect(s, (struct sockaddr *)&addr, addrlen); } while (ret < 0 && errno == EINTR); dup2(s, 0); dup2(s, 1); dup2(s, 2); for (s = getdtablesize() - 1; s >= 3; s--) close(s); i = 0; bptr = strdup(ex); /* No need to free() this */ if (do_pty == 1) { /* Setup "slirp.telnetd -x" */ argv[i++] = "slirp.telnetd"; argv[i++] = "-x"; argv[i++] = bptr; } else do { /* Change the string into argv[] */ curarg = bptr; while (*bptr != ' ' && *bptr != (char)0) bptr++; c = *bptr; *bptr++ = (char)0; argv[i++] = strdup(curarg); } while (c); argv[i] = NULL; execvp(argv[0], (char **)argv); /* Ooops, failed, let's tell the user why */ fprintf(stderr, "Error: execvp of %s failed: %s\n", argv[0], strerror(errno)); close(0); close(1); close(2); /* XXX */ exit(1); default: // qemu_add_child_watch(pid); /* * XXX this could block us... * XXX Should set a timer here, and if accept() doesn't * return after X seconds, declare it a failure * The only reason this will block forever is if socket() * of connect() fail in the child process */ do { so->s = accept(s, (struct sockaddr *)&addr, &addrlen); } while (so->s < 0 && errno == EINTR); closesocket(s); opt = 1; setsockopt(so->s, SOL_SOCKET, SO_REUSEADDR, (char *)&opt, sizeof(int)); opt = 1; setsockopt(so->s, SOL_SOCKET, SO_OOBINLINE, (char *)&opt, sizeof(int)); qemu_set_nonblock(so->s); /* Append the telnet options now */ if (so->so_m != NULL && do_pty == 1) { sbappend(so, so->so_m); so->so_m = NULL; } return 1; } } #endif #ifndef HAVE_STRDUP char * strdup(str) const char *str; { char *bptr; bptr = (char *)malloc(strlen(str)+1); strcpy(bptr, str); return bptr; } #endif void u_sleep(int usec) { struct timeval t; fd_set fdset; FD_ZERO(&fdset); t.tv_sec = 0; t.tv_usec = usec * 1000; select(0, &fdset, &fdset, &fdset, &t); }