///////////////////////////////////////////////////////////////////////// // $Id: term.cc,v 1.25 2002-11-20 12:23:40 bdenney Exp $ ///////////////////////////////////////////////////////////////////////// // // Copyright (C) 2000 MandrakeSoft S.A. // // MandrakeSoft S.A. // 43, rue d'Aboukir // 75002 Paris - France // http://www.linux-mandrake.com/ // http://www.mandrakesoft.com/ // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // Define BX_PLUGGABLE in files that can be compiled into plugins. For // platforms that require a special tag on exported symbols, BX_PLUGGABLE // is used to know when we are exporting symbols and when we are importing. #define BX_PLUGGABLE #include "bochs.h" #if BX_WITH_TERM #include "icon_bochs.h" extern "C" { #include #include }; class bx_term_gui_c : public bx_gui_c { public: bx_term_gui_c (void) {} DECLARE_GUI_VIRTUAL_METHODS() virtual Bit32u get_sighandler_mask (); // called when registered signal arrives virtual void sighandler (int sig); }; // declare one instance of the gui object and call macro to insert the // plugin code static bx_term_gui_c *theGui = NULL; IMPLEMENT_GUI_PLUGIN_CODE(term) #define LOG_THIS theGui-> bx_bool initialized = 0; static short curses_color[8] = { /* 0 */ COLOR_BLACK, /* 1 */ COLOR_BLUE, /* 2 */ COLOR_GREEN, /* 3 */ COLOR_CYAN, /* 4 */ COLOR_RED, /* 5 */ COLOR_MAGENTA, /* 6 */ COLOR_YELLOW, /* 7 */ COLOR_WHITE }; static void do_scan(int key_event, int shift, int ctrl, int alt) { /* XXX At some point, cache alt/ctrl/shift so only when the state changes do we simulate a press or release, to cut down on keyboard input to the simulated machine */ BX_DEBUG(("key_event %d/0x%x %s%s%s", key_event,key_event, shift?"(shift)":"", ctrl?"(ctrl)":"", alt?"(alt)":"")); if(shift) DEV_kbd_gen_scancode(BX_KEY_SHIFT_L); if(ctrl) DEV_kbd_gen_scancode(BX_KEY_CTRL_L); if(alt) DEV_kbd_gen_scancode(BX_KEY_ALT_L); DEV_kbd_gen_scancode(key_event); key_event |= BX_KEY_RELEASED; DEV_kbd_gen_scancode(key_event); if(alt) DEV_kbd_gen_scancode(BX_KEY_ALT_L|BX_KEY_RELEASED); if(ctrl) DEV_kbd_gen_scancode(BX_KEY_CTRL_L|BX_KEY_RELEASED); if(shift) DEV_kbd_gen_scancode(BX_KEY_SHIFT_L|BX_KEY_RELEASED); } Bit32u bx_term_gui_c::get_sighandler_mask () { return (1<set_log_action(LOGLEV_PANIC, ACT_FATAL); // logfile should be different from stderr, otherwise terminal mode // really ends up having fun if (!strcmp(bx_options.log.Ofilename->getptr(), "-")) BX_PANIC(("cannot log to stderr in term mode")); initscr(); start_color(); cbreak(); curs_set(2); keypad(stdscr,TRUE); nodelay(stdscr, TRUE); noecho(); if (has_colors()) { for (int i=0; iget ()) BX_ERROR(("WARNING: private_colormap option ignored.")); initialized = 1; } void do_char(int character,int alt) { switch (character) { // control keys case 0x9: do_scan(BX_KEY_TAB,0,0,alt); break; case 0xa: do_scan(BX_KEY_KP_ENTER,0,0,alt); break; case 0xd: do_scan(BX_KEY_KP_DELETE,0,0,alt); break; case 0x1: do_scan(BX_KEY_A,0,1,alt); break; case 0x2: do_scan(BX_KEY_B,0,1,alt); break; case 0x3: do_scan(BX_KEY_C,0,1,alt); break; case 0x4: do_scan(BX_KEY_D,0,1,alt); break; case 0x5: do_scan(BX_KEY_E,0,1,alt); break; case 0x6: do_scan(BX_KEY_F,0,1,alt); break; case 0x7: do_scan(BX_KEY_G,0,1,alt); break; case 0x8: do_scan(BX_KEY_H,0,1,alt); break; case 0xb: do_scan(BX_KEY_K,0,1,alt); break; case 0xc: do_scan(BX_KEY_L,0,1,alt); break; case 0xe: do_scan(BX_KEY_N,0,1,alt); break; case 0xf: do_scan(BX_KEY_O,0,1,alt); break; case 0x10: do_scan(BX_KEY_P,0,1,alt); break; case 0x11: do_scan(BX_KEY_Q,0,1,alt); break; case 0x12: do_scan(BX_KEY_R,0,1,alt); break; case 0x13: do_scan(BX_KEY_S,0,1,alt); break; case 0x14: do_scan(BX_KEY_T,0,1,alt); break; case 0x15: do_scan(BX_KEY_U,0,1,alt); break; case 0x16: do_scan(BX_KEY_V,0,1,alt); break; case 0x17: do_scan(BX_KEY_W,0,1,alt); break; case 0x18: do_scan(BX_KEY_X,0,1,alt); break; case 0x19: do_scan(BX_KEY_Y,0,1,alt); break; case 0x1a: do_scan(BX_KEY_Z,0,1,alt); break; case 0x20: do_scan(BX_KEY_SPACE,0,0,alt); break; case 0x107: do_scan(BX_KEY_BACKSPACE,0,0,alt); break; case 0x102: do_scan(BX_KEY_DOWN,0,0,alt); break; case 0x103: do_scan(BX_KEY_UP,0,0,alt); break; case 0x104: do_scan(BX_KEY_LEFT,0,0,alt); break; case 0x105: do_scan(BX_KEY_RIGHT,0,0,alt); break; case 0x152: do_scan(BX_KEY_PAGE_DOWN,0,0,alt); break; case 0x153: do_scan(BX_KEY_PAGE_UP,0,0,alt); break; case 0x106: do_scan(BX_KEY_HOME,0,0,alt); break; case 0x168: do_scan(BX_KEY_END,0,0,alt); break; case 0x14b: do_scan(BX_KEY_INSERT,0,0,alt); break; case 0x7f: do_scan(BX_KEY_DELETE,0,0,alt); break; case 0x1b: do_scan(BX_KEY_ESC,0,0,alt); break; case '!': do_scan(BX_KEY_1,1,0,alt); break; case '\'': do_scan(BX_KEY_SINGLE_QUOTE,0,0,alt); break; case '#': do_scan(BX_KEY_3,1,0,alt); break; case '$': do_scan(BX_KEY_4,1,0,alt); break; case '%': do_scan(BX_KEY_5,1,0,alt); break; case '^': do_scan(BX_KEY_6,1,0,alt); break; case '&': do_scan(BX_KEY_7,1,0,alt); break; case '"': do_scan(BX_KEY_SINGLE_QUOTE,1,0,alt); break; // ()*+,-./ case '(': do_scan(BX_KEY_9,1,0,alt); break; case ')': do_scan(BX_KEY_0,1,0,alt); break; case '*': do_scan(BX_KEY_8,1,0,alt); break; case '+': do_scan(BX_KEY_EQUALS,1,0,alt); break; case ',': do_scan(BX_KEY_COMMA,0,0,alt); break; case '-': do_scan(BX_KEY_MINUS,0,0,alt); break; case '.': do_scan(BX_KEY_PERIOD,0,0,alt); break; case '/': do_scan(BX_KEY_SLASH,0,0,alt); break; // 01234567 case '0': do_scan(BX_KEY_0,0,0,alt); break; case '1': do_scan(BX_KEY_1,0,0,alt); break; case '2': do_scan(BX_KEY_2,0,0,alt); break; case '3': do_scan(BX_KEY_3,0,0,alt); break; case '4': do_scan(BX_KEY_4,0,0,alt); break; case '5': do_scan(BX_KEY_5,0,0,alt); break; case '6': do_scan(BX_KEY_6,0,0,alt); break; case '7': do_scan(BX_KEY_7,0,0,alt); break; // 89:;<=>? case '8': do_scan(BX_KEY_8,0,0,alt); break; case '9': do_scan(BX_KEY_9,0,0,alt); break; case ':': do_scan(BX_KEY_SEMICOLON,1,0,alt); break; case ';': do_scan(BX_KEY_SEMICOLON,0,0,alt); break; case '<': do_scan(BX_KEY_COMMA,1,0,alt); break; case '=': do_scan(BX_KEY_EQUALS,0,0,alt); break; case '>': do_scan(BX_KEY_PERIOD,1,0,alt); break; case '?': do_scan(BX_KEY_SLASH,1,0,alt); break; // @ABCDEFG case '@': do_scan(BX_KEY_2,1,0,alt); break; case 'A': do_scan(BX_KEY_A,1,0,alt); break; case 'B': do_scan(BX_KEY_B,1,0,alt); break; case 'C': do_scan(BX_KEY_C,1,0,alt); break; case 'D': do_scan(BX_KEY_D,1,0,alt); break; case 'E': do_scan(BX_KEY_E,1,0,alt); break; case 'F': do_scan(BX_KEY_F,1,0,alt); break; case 'G': do_scan(BX_KEY_G,1,0,alt); break; // HIJKLMNO case 'H': do_scan(BX_KEY_H,1,0,alt); break; case 'I': do_scan(BX_KEY_I,1,0,alt); break; case 'J': do_scan(BX_KEY_J,1,0,alt); break; case 'K': do_scan(BX_KEY_K,1,0,alt); break; case 'L': do_scan(BX_KEY_L,1,0,alt); break; case 'M': do_scan(BX_KEY_M,1,0,alt); break; case 'N': do_scan(BX_KEY_N,1,0,alt); break; case 'O': do_scan(BX_KEY_O,1,0,alt); break; // PQRSTUVW case 'P': do_scan(BX_KEY_P,1,0,alt); break; case 'Q': do_scan(BX_KEY_Q,1,0,alt); break; case 'R': do_scan(BX_KEY_R,1,0,alt); break; case 'S': do_scan(BX_KEY_S,1,0,alt); break; case 'T': do_scan(BX_KEY_T,1,0,alt); break; case 'U': do_scan(BX_KEY_U,1,0,alt); break; case 'V': do_scan(BX_KEY_V,1,0,alt); break; case 'W': do_scan(BX_KEY_W,1,0,alt); break; // XYZ[\]^_ case 'X': do_scan(BX_KEY_X,1,0,alt); break; case 'Y': do_scan(BX_KEY_Y,1,0,alt); break; case 'Z': do_scan(BX_KEY_Z,1,0,alt); break; case '{': do_scan(BX_KEY_LEFT_BRACKET,1,0,alt); break; case '|': do_scan(BX_KEY_BACKSLASH,1,0,alt); break; case '}': do_scan(BX_KEY_RIGHT_BRACKET,1,0,alt); break; case '_': do_scan(BX_KEY_MINUS,1,0,alt); break; // `abcdefg case '`': do_scan(BX_KEY_GRAVE,0,0,alt); break; case 'a': do_scan(BX_KEY_A,0,0,alt); break; case 'b': do_scan(BX_KEY_B,0,0,alt); break; case 'c': do_scan(BX_KEY_C,0,0,alt); break; case 'd': do_scan(BX_KEY_D,0,0,alt); break; case 'e': do_scan(BX_KEY_E,0,0,alt); break; case 'f': do_scan(BX_KEY_F,0,0,alt); break; case 'g': do_scan(BX_KEY_G,0,0,alt); break; // hijklmno case 'h': do_scan(BX_KEY_H,0,0,alt); break; case 'i': do_scan(BX_KEY_I,0,0,alt); break; case 'j': do_scan(BX_KEY_J,0,0,alt); break; case 'k': do_scan(BX_KEY_K,0,0,alt); break; case 'l': do_scan(BX_KEY_L,0,0,alt); break; case 'm': do_scan(BX_KEY_M,0,0,alt); break; case 'n': do_scan(BX_KEY_N,0,0,alt); break; case 'o': do_scan(BX_KEY_O,0,0,alt); break; // pqrstuvw case 'p': do_scan(BX_KEY_P,0,0,alt); break; case 'q': do_scan(BX_KEY_Q,0,0,alt); break; case 'r': do_scan(BX_KEY_R,0,0,alt); break; case 's': do_scan(BX_KEY_S,0,0,alt); break; case 't': do_scan(BX_KEY_T,0,0,alt); break; case 'u': do_scan(BX_KEY_U,0,0,alt); break; case 'v': do_scan(BX_KEY_V,0,0,alt); break; case 'w': do_scan(BX_KEY_W,0,0,alt); break; // xyz{|}~ case 'x': do_scan(BX_KEY_X,0,0,alt); break; case 'y': do_scan(BX_KEY_Y,0,0,alt); break; case 'z': do_scan(BX_KEY_Z,0,0,alt); break; case '[': do_scan(BX_KEY_LEFT_BRACKET,0,0,alt); break; case '\\': do_scan(BX_KEY_BACKSLASH,0,0,alt); break; case ']': do_scan(BX_KEY_RIGHT_BRACKET,0,0,alt); break; case '~': do_scan(BX_KEY_GRAVE,1,0,alt); break; // function keys case KEY_F(1): do_scan(BX_KEY_F1,0,0,alt); break; case KEY_F(2): do_scan(BX_KEY_F2,0,0,alt); break; case KEY_F(3): do_scan(BX_KEY_F3,0,0,alt); break; case KEY_F(4): do_scan(BX_KEY_F4,0,0,alt); break; case KEY_F(5): do_scan(BX_KEY_F5,0,0,alt); break; case KEY_F(6): do_scan(BX_KEY_F6,0,0,alt); break; case KEY_F(7): do_scan(BX_KEY_F7,0,0,alt); break; case KEY_F(8): do_scan(BX_KEY_F8,0,0,alt); break; case KEY_F(9): do_scan(BX_KEY_F9,0,0,alt); break; case KEY_F(10): do_scan(BX_KEY_F10,0,0,alt); break; case KEY_F(11): do_scan(BX_KEY_F11,0,0,alt); break; case KEY_F(12): do_scan(BX_KEY_F12,0,0,alt); break; // shifted function keys case KEY_F(13): do_scan(BX_KEY_F1,1,0,alt); break; case KEY_F(14): do_scan(BX_KEY_F2,1,0,alt); break; case KEY_F(15): do_scan(BX_KEY_F3,1,0,alt); break; case KEY_F(16): do_scan(BX_KEY_F4,1,0,alt); break; case KEY_F(17): do_scan(BX_KEY_F5,1,0,alt); break; case KEY_F(18): do_scan(BX_KEY_F6,1,0,alt); break; case KEY_F(19): do_scan(BX_KEY_F7,1,0,alt); break; case KEY_F(20): do_scan(BX_KEY_F8,1,0,alt); break; default: if(character > 0x79) { do_char(character - 0x80,1); break; } BX_INFO(("character unhandled: 0x%x",character)); break; } } // ::HANDLE_EVENTS() // // Called periodically (vga_update_interval in .bochsrc) so the // the gui code can poll for keyboard, mouse, and other // relevant events. void bx_term_gui_c::handle_events(void) { int character; while((character = getch()) != ERR) { BX_DEBUG(("scancode(0x%x)",character)); do_char(character,0); } } // ::FLUSH() // // Called periodically, requesting that the gui code flush all pending // screen update requests. void bx_term_gui_c::flush(void) { if (initialized) refresh(); } // ::CLEAR_SCREEN() // // Called to request that the VGA region is cleared. Don't // clear the area that defines the headerbar. void bx_term_gui_c::clear_screen(void) { clear(); } int get_color_pair(Bit8u vga_attr) { int term_attr; term_attr = curses_color[vga_attr & 0x07]; term_attr |= (curses_color[(vga_attr & 0x70) >> 4] << 3); return term_attr; } chtype get_term_char(Bit8u vga_char[]) { int term_char; if ((vga_char[1] & 0x0f) == ((vga_char[1] >> 4) & 0x0f)) { return ' '; } switch (vga_char[0]) { case 0x00: term_char = ' '; break; case 0x04: term_char = ACS_DIAMOND; break; case 0x18: term_char = ACS_UARROW; break; case 0x19: term_char = ACS_DARROW; break; case 0x1a: term_char = ACS_RARROW; break; case 0x1b: term_char = ACS_LARROW; break; case 0xc4: case 0xcd: term_char = ACS_HLINE; break; case 0xb3: case 0xba: term_char = ACS_VLINE; break; case 0xc9: case 0xda: term_char = ACS_ULCORNER; break; case 0xbb: case 0xbf: term_char = ACS_URCORNER; break; case 0xc0: case 0xc8: term_char = ACS_LLCORNER; break; case 0xbc: case 0xd9: term_char = ACS_LRCORNER; break; case 0xc3: case 0xcc: term_char = ACS_LTEE; break; case 0xb4: case 0xb9: term_char = ACS_RTEE; break; case 0xc2: case 0xcb: term_char = ACS_TTEE; break; case 0xc1: case 0xca: term_char = ACS_BTEE; break; case 0xc5: case 0xce: term_char = ACS_PLUS; break; case 0xb0: case 0xb1: term_char = ACS_CKBOARD; break; case 0xb2: term_char = ACS_BOARD; break; case 0xdb: term_char = ACS_BLOCK; break; default: term_char = vga_char[0]; } return term_char; } // ::TEXT_UPDATE() // // Called in a VGA text mode, to update the screen with // new content. // // old_text: array of character/attributes making up the contents // of the screen from the last call. See below // new_text: array of character/attributes making up the current // contents, which should now be displayed. See below // // format of old_text & new_text: each is 4000 bytes long. // This represents 80 characters wide by 25 high, with // each character being 2 bytes. The first by is the // character value, the second is the attribute byte. // I currently don't handle the attribute byte. // // cursor_x: new x location of cursor // cursor_y: new y location of cursor void bx_term_gui_c::text_update(Bit8u *old_text, Bit8u *new_text, unsigned long cursor_x, unsigned long cursor_y, Bit16u cursor_state, unsigned nrows) { UNUSED(cursor_state); chtype ch; unsigned ncols = 4000/nrows/2; // XXX There has GOT to be a better way of doing this for(int i=0;i<4001;i+=2) { if ((old_text[i] != new_text[i]) || (old_text[i+1] != new_text[i+1])) { #if BX_HAVE_COLOR_SET if (has_colors()) { color_set(get_color_pair(new_text[i+1]), NULL); } #endif ch = get_term_char(&new_text[i]); if ((new_text[i+1] & 0x08) > 0) ch |= A_BOLD; if ((new_text[i+1] & 0x80) > 0) ch |= A_REVERSE; mvaddch((i/2)/ncols,(i/2)%ncols, ch); } } if(cursor_x>0) cursor_x--; else { cursor_x=79; cursor_y--; } #if BX_HAVE_COLOR_SET if (has_colors()) { color_set(get_color_pair(new_text[(cursor_y*80+cursor_x)*2+1]), NULL); } #endif ch = get_term_char(&new_text[(cursor_y*80+cursor_x)*2]); if ((new_text[(cursor_y*80+cursor_x)*2+1] & 0x08) > 0) ch |= A_BOLD; if ((new_text[(cursor_y*80+cursor_x)*2+1] & 0x80) > 0) ch |= A_REVERSE; mvaddch(cursor_y, cursor_x, ch); } int bx_term_gui_c::get_clipboard_text(Bit8u **bytes, Bit32s *nbytes) { return 0; } int bx_term_gui_c::set_clipboard_text(char *text_snapshot, Bit32u len) { return 0; } // ::PALETTE_CHANGE() // // Allocate a color in the native GUI, for this color, and put // it in the colormap location 'index'. // returns: 0=no screen update needed (color map change has direct effect) // 1=screen updated needed (redraw using current colormap) bx_bool bx_term_gui_c::palette_change(unsigned index, unsigned red, unsigned green, unsigned blue) { BX_DEBUG(("color pallete request (%d,%d,%d,%d) ignored", index,red,green,blue)); return(0); } // ::GRAPHICS_TILE_UPDATE() // // Called to request that a tile of graphics be drawn to the // screen, since info in this region has changed. // // tile: array of 8bit values representing a block of pixels with // dimension equal to the 'tilewidth' & 'tileheight' parameters to // ::specific_init(). Each value specifies an index into the // array of colors you allocated for ::palette_change() // x0: x origin of tile // y0: y origin of tile // // note: origin of tile and of window based on (0,0) being in the upper // left of the window. void bx_term_gui_c::graphics_tile_update(Bit8u *tile, unsigned x0, unsigned y0) { UNUSED(tile); UNUSED(x0); UNUSED(y0); } // ::DIMENSION_UPDATE() // // Called when the VGA mode changes it's X,Y dimensions. // Resize the window to this size, but you need to add on // the height of the headerbar to the Y value. // // x: new VGA x size // y: new VGA y size (add headerbar_y parameter from ::specific_init(). void bx_term_gui_c::dimension_update(unsigned x, unsigned y, unsigned fheight) { UNUSED(x); UNUSED(y); UNUSED(fheight); } // ::CREATE_BITMAP() // // Create a monochrome bitmap of size 'xdim' by 'ydim', which will // be drawn in the headerbar. Return an integer ID to the bitmap, // with which the bitmap can be referenced later. // // bmap: packed 8 pixels-per-byte bitmap. The pixel order is: // bit0 is the left most pixel, bit7 is the right most pixel. // xdim: x dimension of bitmap // ydim: y dimension of bitmap unsigned bx_term_gui_c::create_bitmap(const unsigned char *bmap, unsigned xdim, unsigned ydim) { UNUSED(bmap); UNUSED(xdim); UNUSED(ydim); return(0); } // ::HEADERBAR_BITMAP() // // Called to install a bitmap in the bochs headerbar (toolbar). // // bmap_id: will correspond to an ID returned from // ::create_bitmap(). 'alignment' is either BX_GRAVITY_LEFT // or BX_GRAVITY_RIGHT, meaning install the bitmap in the next // available leftmost or rightmost space. // alignment: is either BX_GRAVITY_LEFT or BX_GRAVITY_RIGHT, // meaning install the bitmap in the next // available leftmost or rightmost space. // f: a 'C' function pointer to callback when the mouse is clicked in // the boundaries of this bitmap. unsigned bx_term_gui_c::headerbar_bitmap(unsigned bmap_id, unsigned alignment, void (*f)(void)) { UNUSED(bmap_id); UNUSED(alignment); UNUSED(f); return(0); } // ::SHOW_HEADERBAR() // // Show (redraw) the current headerbar, which is composed of // currently installed bitmaps. void bx_term_gui_c::show_headerbar(void) { } // ::REPLACE_BITMAP() // // Replace the bitmap installed in the headerbar ID slot 'hbar_id', // with the one specified by 'bmap_id'. 'bmap_id' will have // been generated by ::create_bitmap(). The old and new bitmap // must be of the same size. This allows the bitmap the user // sees to change, when some action occurs. For example when // the user presses on the floppy icon, it then displays // the ejected status. // // hbar_id: headerbar slot ID // bmap_id: bitmap ID void bx_term_gui_c::replace_bitmap(unsigned hbar_id, unsigned bmap_id) { UNUSED(hbar_id); UNUSED(bmap_id); } // ::EXIT() // // Called before bochs terminates, to allow for a graceful // exit from the native GUI mechanism. void bx_term_gui_c::exit(void) { if (!initialized) return; clear(); flush(); endwin(); BX_DEBUG(("exiting")); } void bx_term_gui_c::mouse_enabled_changed_specific (bx_bool val) { } #endif /* if BX_WITH_TERM */