///////////////////////////////////////////////////////////////////////// // $Id$ ///////////////////////////////////////////////////////////////////////// // // Copyright (C) 2002-2011 The Bochs Project // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #include #include "iodev.h" #include "vga.h" #include "keymap.h" #include "gui/bitmaps/floppya.h" #include "gui/bitmaps/floppyb.h" #include "gui/bitmaps/mouse.h" #include "gui/bitmaps/reset.h" #include "gui/bitmaps/power.h" #include "gui/bitmaps/snapshot.h" #include "gui/bitmaps/copy.h" #include "gui/bitmaps/paste.h" #include "gui/bitmaps/configbutton.h" #include "gui/bitmaps/cdromd.h" #include "gui/bitmaps/userbutton.h" #include "gui/bitmaps/saverestore.h" #if BX_WITH_MACOS # include #endif bx_gui_c *bx_gui = NULL; #define BX_GUI_THIS bx_gui-> #define LOG_THIS BX_GUI_THIS #define BX_KEY_UNKNOWN 0x7fffffff #define N_USER_KEYS 37 typedef struct { const char *key; Bit32u symbol; } user_key_t; static user_key_t user_keys[N_USER_KEYS] = { { "f1", BX_KEY_F1 }, { "f2", BX_KEY_F2 }, { "f3", BX_KEY_F3 }, { "f4", BX_KEY_F4 }, { "f5", BX_KEY_F5 }, { "f6", BX_KEY_F6 }, { "f7", BX_KEY_F7 }, { "f8", BX_KEY_F8 }, { "f9", BX_KEY_F9 }, { "f10", BX_KEY_F10 }, { "f11", BX_KEY_F11 }, { "f12", BX_KEY_F12 }, { "alt", BX_KEY_ALT_L }, { "bksl", BX_KEY_BACKSLASH }, { "bksp", BX_KEY_BACKSPACE }, { "ctrl", BX_KEY_CTRL_L }, { "del", BX_KEY_DELETE }, { "down", BX_KEY_DOWN }, { "end", BX_KEY_END }, { "enter", BX_KEY_ENTER }, { "esc", BX_KEY_ESC }, { "home", BX_KEY_HOME }, { "ins", BX_KEY_INSERT }, { "left", BX_KEY_LEFT }, { "menu", BX_KEY_MENU }, { "minus", BX_KEY_MINUS }, { "pgdwn", BX_KEY_PAGE_DOWN }, { "pgup", BX_KEY_PAGE_UP }, { "plus", BX_KEY_KP_ADD }, { "right", BX_KEY_RIGHT }, { "shift", BX_KEY_SHIFT_L }, { "space", BX_KEY_SPACE }, { "tab", BX_KEY_TAB }, { "up", BX_KEY_UP }, { "win", BX_KEY_WIN_L }, { "print", BX_KEY_PRINT }, { "power", BX_KEY_POWER_POWER } }; bx_gui_c::bx_gui_c(void) { put("GUI"); // Init in specific_init statusitem_count = 0; framebuffer = NULL; } bx_gui_c::~bx_gui_c() { if (framebuffer != NULL) { delete [] framebuffer; } } void bx_gui_c::init(int argc, char **argv, unsigned tilewidth, unsigned tileheight) { BX_GUI_THIS new_gfx_api = 0; BX_GUI_THIS host_xres = 640; BX_GUI_THIS host_yres = 480; BX_GUI_THIS host_bpp = 8; BX_GUI_THIS dialog_caps = BX_GUI_DLG_RUNTIME | BX_GUI_DLG_SAVE_RESTORE; BX_GUI_THIS toggle_method = SIM->get_param_enum(BXPN_MOUSE_TOGGLE)->get(); BX_GUI_THIS toggle_keystate = 0; switch (toggle_method) { case BX_MOUSE_TOGGLE_CTRL_MB: strcpy(mouse_toggle_text, "CTRL + 3rd button"); break; case BX_MOUSE_TOGGLE_CTRL_F10: strcpy(mouse_toggle_text, "CTRL + F10"); break; case BX_MOUSE_TOGGLE_CTRL_ALT: strcpy(mouse_toggle_text, "CTRL + ALT"); break; case BX_MOUSE_TOGGLE_F12: strcpy(mouse_toggle_text, "F12"); break; } specific_init(argc, argv, tilewidth, tileheight, BX_HEADER_BAR_Y); // Define some bitmaps to use in the headerbar BX_GUI_THIS floppyA_bmap_id = create_bitmap(bx_floppya_bmap, BX_FLOPPYA_BMAP_X, BX_FLOPPYA_BMAP_Y); BX_GUI_THIS floppyA_eject_bmap_id = create_bitmap(bx_floppya_eject_bmap, BX_FLOPPYA_BMAP_X, BX_FLOPPYA_BMAP_Y); BX_GUI_THIS floppyB_bmap_id = create_bitmap(bx_floppyb_bmap, BX_FLOPPYB_BMAP_X, BX_FLOPPYB_BMAP_Y); BX_GUI_THIS floppyB_eject_bmap_id = create_bitmap(bx_floppyb_eject_bmap, BX_FLOPPYB_BMAP_X, BX_FLOPPYB_BMAP_Y); BX_GUI_THIS cdrom1_bmap_id = create_bitmap(bx_cdromd_bmap, BX_CDROMD_BMAP_X, BX_CDROMD_BMAP_Y); BX_GUI_THIS cdrom1_eject_bmap_id = create_bitmap(bx_cdromd_eject_bmap, BX_CDROMD_BMAP_X, BX_CDROMD_BMAP_Y); BX_GUI_THIS mouse_bmap_id = create_bitmap(bx_mouse_bmap, BX_MOUSE_BMAP_X, BX_MOUSE_BMAP_Y); BX_GUI_THIS nomouse_bmap_id = create_bitmap(bx_nomouse_bmap, BX_MOUSE_BMAP_X, BX_MOUSE_BMAP_Y); BX_GUI_THIS power_bmap_id = create_bitmap(bx_power_bmap, BX_POWER_BMAP_X, BX_POWER_BMAP_Y); BX_GUI_THIS reset_bmap_id = create_bitmap(bx_reset_bmap, BX_RESET_BMAP_X, BX_RESET_BMAP_Y); BX_GUI_THIS snapshot_bmap_id = create_bitmap(bx_snapshot_bmap, BX_SNAPSHOT_BMAP_X, BX_SNAPSHOT_BMAP_Y); BX_GUI_THIS copy_bmap_id = create_bitmap(bx_copy_bmap, BX_COPY_BMAP_X, BX_COPY_BMAP_Y); BX_GUI_THIS paste_bmap_id = create_bitmap(bx_paste_bmap, BX_PASTE_BMAP_X, BX_PASTE_BMAP_Y); BX_GUI_THIS config_bmap_id = create_bitmap(bx_config_bmap, BX_CONFIG_BMAP_X, BX_CONFIG_BMAP_Y); BX_GUI_THIS user_bmap_id = create_bitmap(bx_user_bmap, BX_USER_BMAP_X, BX_USER_BMAP_Y); BX_GUI_THIS save_restore_bmap_id = create_bitmap(bx_save_restore_bmap, BX_SAVE_RESTORE_BMAP_X, BX_SAVE_RESTORE_BMAP_Y); // Add the initial bitmaps to the headerbar, and enable callback routine, for use // when that bitmap is clicked on // Floppy A: BX_GUI_THIS floppyA_status = SIM->get_param_bool(BXPN_FLOPPYA_STATUS)->get(); if (BX_GUI_THIS floppyA_status) BX_GUI_THIS floppyA_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyA_bmap_id, BX_GRAVITY_LEFT, floppyA_handler); else BX_GUI_THIS floppyA_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyA_eject_bmap_id, BX_GRAVITY_LEFT, floppyA_handler); BX_GUI_THIS set_tooltip(BX_GUI_THIS floppyA_hbar_id, "Change floppy A: media"); // Floppy B: BX_GUI_THIS floppyB_status = SIM->get_param_bool(BXPN_FLOPPYB_STATUS)->get(); if (BX_GUI_THIS floppyB_status) BX_GUI_THIS floppyB_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyB_bmap_id, BX_GRAVITY_LEFT, floppyB_handler); else BX_GUI_THIS floppyB_hbar_id = headerbar_bitmap(BX_GUI_THIS floppyB_eject_bmap_id, BX_GRAVITY_LEFT, floppyB_handler); BX_GUI_THIS set_tooltip(BX_GUI_THIS floppyB_hbar_id, "Change floppy B: media"); // CDROM, // the harddrive object is not initialised yet, // so we just set the bitmap to ejected for now BX_GUI_THIS cdrom1_hbar_id = headerbar_bitmap(BX_GUI_THIS cdrom1_eject_bmap_id, BX_GRAVITY_LEFT, cdrom1_handler); BX_GUI_THIS set_tooltip(BX_GUI_THIS cdrom1_hbar_id, "Change first CDROM media"); // Mouse button if (SIM->get_param_bool(BXPN_MOUSE_ENABLED)->get()) BX_GUI_THIS mouse_hbar_id = headerbar_bitmap(BX_GUI_THIS mouse_bmap_id, BX_GRAVITY_LEFT, toggle_mouse_enable); else BX_GUI_THIS mouse_hbar_id = headerbar_bitmap(BX_GUI_THIS nomouse_bmap_id, BX_GRAVITY_LEFT, toggle_mouse_enable); BX_GUI_THIS set_tooltip(BX_GUI_THIS mouse_hbar_id, "Enable mouse capture"); // These are the buttons on the right side. They are created in order // of right to left. // Power button BX_GUI_THIS power_hbar_id = headerbar_bitmap(BX_GUI_THIS power_bmap_id, BX_GRAVITY_RIGHT, power_handler); BX_GUI_THIS set_tooltip(BX_GUI_THIS power_hbar_id, "Turn power off"); // Save/Restore Button BX_GUI_THIS save_restore_hbar_id = headerbar_bitmap(BX_GUI_THIS save_restore_bmap_id, BX_GRAVITY_RIGHT, save_restore_handler); BX_GUI_THIS set_tooltip(BX_GUI_THIS save_restore_hbar_id, "Save simulation state"); // Reset button BX_GUI_THIS reset_hbar_id = headerbar_bitmap(BX_GUI_THIS reset_bmap_id, BX_GRAVITY_RIGHT, reset_handler); BX_GUI_THIS set_tooltip(BX_GUI_THIS reset_hbar_id, "Reset the system"); // Configure button BX_GUI_THIS config_hbar_id = headerbar_bitmap(BX_GUI_THIS config_bmap_id, BX_GRAVITY_RIGHT, config_handler); BX_GUI_THIS set_tooltip(BX_GUI_THIS config_hbar_id, "Runtime config dialog"); // Snapshot button BX_GUI_THIS snapshot_hbar_id = headerbar_bitmap(BX_GUI_THIS snapshot_bmap_id, BX_GRAVITY_RIGHT, snapshot_handler); BX_GUI_THIS set_tooltip(BX_GUI_THIS snapshot_hbar_id, "Save snapshot of the text mode screen"); // Paste button BX_GUI_THIS paste_hbar_id = headerbar_bitmap(BX_GUI_THIS paste_bmap_id, BX_GRAVITY_RIGHT, paste_handler); BX_GUI_THIS set_tooltip(BX_GUI_THIS paste_hbar_id, "Paste clipboard text as emulated keystrokes"); // Copy button BX_GUI_THIS copy_hbar_id = headerbar_bitmap(BX_GUI_THIS copy_bmap_id, BX_GRAVITY_RIGHT, copy_handler); BX_GUI_THIS set_tooltip(BX_GUI_THIS copy_hbar_id, "Copy text mode screen to the clipboard"); // User button BX_GUI_THIS user_hbar_id = headerbar_bitmap(BX_GUI_THIS user_bmap_id, BX_GRAVITY_RIGHT, userbutton_handler); BX_GUI_THIS set_tooltip(BX_GUI_THIS user_hbar_id, "Send keyboard shortcut"); BX_GUI_THIS charmap_updated = 0; if (!BX_GUI_THIS new_gfx_api && (BX_GUI_THIS framebuffer == NULL)) { BX_GUI_THIS framebuffer = new Bit8u[BX_MAX_XRES * BX_MAX_YRES * 4]; } show_headerbar(); } void bx_gui_c::cleanup(void) { statusitem_count = 0; } void bx_gui_c::update_drive_status_buttons(void) { BX_GUI_THIS floppyA_status = SIM->get_param_bool(BXPN_FLOPPYA_STATUS)->get(); BX_GUI_THIS floppyB_status = SIM->get_param_bool(BXPN_FLOPPYB_STATUS)->get(); Bit32u handle = DEV_hd_get_first_cd_handle(); BX_GUI_THIS cdrom1_status = DEV_hd_get_cd_media_status(handle); if (BX_GUI_THIS floppyA_status) replace_bitmap(BX_GUI_THIS floppyA_hbar_id, BX_GUI_THIS floppyA_bmap_id); else { #if BX_WITH_MACOS // If we are using the Mac floppy driver, eject the disk // from the floppy drive. This doesn't work in MacOS X. if (!strcmp(SIM->get_param_string(BXPN_FLOPPYA_PATH)->getptr(), SuperDrive)) DiskEject(1); #endif replace_bitmap(BX_GUI_THIS floppyA_hbar_id, BX_GUI_THIS floppyA_eject_bmap_id); } if (BX_GUI_THIS floppyB_status) replace_bitmap(BX_GUI_THIS floppyB_hbar_id, BX_GUI_THIS floppyB_bmap_id); else { #if BX_WITH_MACOS // If we are using the Mac floppy driver, eject the disk // from the floppy drive. This doesn't work in MacOS X. if (!strcmp(SIM->get_param_string(BXPN_FLOPPYB_PATH)->getptr(), SuperDrive)) DiskEject(1); #endif replace_bitmap(BX_GUI_THIS floppyB_hbar_id, BX_GUI_THIS floppyB_eject_bmap_id); } if (BX_GUI_THIS cdrom1_status) replace_bitmap(BX_GUI_THIS cdrom1_hbar_id, BX_GUI_THIS cdrom1_bmap_id); else { replace_bitmap(BX_GUI_THIS cdrom1_hbar_id, BX_GUI_THIS cdrom1_eject_bmap_id); } } void bx_gui_c::floppyA_handler(void) { if (SIM->get_param_enum(BXPN_FLOPPYA_DEVTYPE)->get() == BX_FDD_NONE) return; // no primary floppy device present if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_FLOPPY) { // instead of just toggling the status, bring up a dialog asking what disk // image you want to switch to. int ret = SIM->ask_param(BXPN_FLOPPYA_PATH); if (ret > 0) { SIM->update_runtime_options(); } return; } BX_GUI_THIS floppyA_status = !BX_GUI_THIS floppyA_status; DEV_floppy_set_media_status(0, BX_GUI_THIS floppyA_status); BX_GUI_THIS update_drive_status_buttons(); } void bx_gui_c::floppyB_handler(void) { if (SIM->get_param_enum(BXPN_FLOPPYB_DEVTYPE)->get() == BX_FDD_NONE) return; // no secondary floppy device present if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_FLOPPY) { // instead of just toggling the status, bring up a dialog asking what disk // image you want to switch to. int ret = SIM->ask_param(BXPN_FLOPPYB_PATH); if (ret > 0) { SIM->update_runtime_options(); } return; } BX_GUI_THIS floppyB_status = !BX_GUI_THIS floppyB_status; DEV_floppy_set_media_status(1, BX_GUI_THIS floppyB_status); BX_GUI_THIS update_drive_status_buttons(); } void bx_gui_c::cdrom1_handler(void) { Bit32u handle = DEV_hd_get_first_cd_handle(); if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_CDROM) { // instead of just toggling the status, bring up a dialog asking what disk // image you want to switch to. // This code handles the first cdrom only. The cdrom drives #2, #3 and // #4 are handled in the runtime configuaration. bx_param_c *cdrom = SIM->get_first_cdrom(); if (cdrom == NULL) return; // no cdrom found int ret = SIM->ask_param(cdrom); if (ret > 0) { SIM->update_runtime_options(); } return; } BX_GUI_THIS cdrom1_status = DEV_hd_set_cd_media_status(handle, !BX_GUI_THIS cdrom1_status); BX_GUI_THIS update_drive_status_buttons(); } void bx_gui_c::reset_handler(void) { BX_INFO(("system RESET callback")); bx_pc_system.Reset(BX_RESET_HARDWARE); } void bx_gui_c::power_handler(void) { // test case for yes/no dialog: confirm power off //if (!SIM->ask_yes_no("Quit Bochs", "Are you sure ?", 0)) // return; // the user pressed power button, so there's no doubt they want bochs // to quit. Change panics to fatal for the GUI and then do a panic. bx_user_quit = 1; LOG_THIS setonoff(LOGLEV_PANIC, ACT_FATAL); BX_PANIC (("POWER button turned off.")); // shouldn't reach this point, but if you do, QUIT!!! fprintf (stderr, "Bochs is exiting because you pressed the power button.\n"); BX_EXIT (1); } void bx_gui_c::make_text_snapshot(char **snapshot, Bit32u *length) { Bit8u* raw_snap = NULL; char *clean_snap; unsigned line_addr, txt_addr, txHeight, txWidth; DEV_vga_get_text_snapshot(&raw_snap, &txHeight, &txWidth); clean_snap = (char*) malloc(txHeight*(txWidth+2)+1); txt_addr = 0; for (unsigned i=0; i 0) && (clean_snap[txt_addr-1] == ' ')) txt_addr--; #ifdef WIN32 clean_snap[txt_addr++] = 13; #endif clean_snap[txt_addr++] = 10; } clean_snap[txt_addr] = 0; *snapshot = clean_snap; *length = txt_addr; } // create a text snapshot and copy to the system clipboard. On guis that // we haven't figured out how to support yet, dump to a file instead. void bx_gui_c::copy_handler(void) { Bit32u len; char *text_snapshot; if (DEV_vga_get_snapshot_mode() == BX_GUI_SNAPSHOT_TXT) { make_text_snapshot (&text_snapshot, &len); if (!BX_GUI_THIS set_clipboard_text(text_snapshot, len)) { // platform specific code failed, use portable code instead FILE *fp = fopen("copy.txt", "w"); fwrite(text_snapshot, 1, len, fp); fclose(fp); } free(text_snapshot); } else { BX_ERROR(("copy button failed, mode not implemented")); } } // create a text snapshot and dump it to a file void bx_gui_c::snapshot_handler(void) { int fd, i, j, mode, pitch; Bit8u *snapshot_ptr = NULL, *row_buffer, *pixel_ptr, *row_ptr; Bit8u bmp_header[54], iBits, b1, b2; Bit32u ilen, len, rlen; char filename[BX_PATHNAME_LEN]; unsigned iHeight, iWidth, iDepth; mode = DEV_vga_get_snapshot_mode(); if (mode == BX_GUI_SNAPSHOT_TXT) { make_text_snapshot ((char**)&snapshot_ptr, &len); if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_SNAPSHOT) { int ret = SIM->ask_filename (filename, sizeof(filename), "Save snapshot as...", "snapshot.txt", bx_param_string_c::SAVE_FILE_DIALOG); if (ret < 0) { // cancelled free(snapshot_ptr); return; } } else { strcpy (filename, "snapshot.txt"); } FILE *fp = fopen(filename, "wb"); fwrite(snapshot_ptr, 1, len, fp); fclose(fp); free(snapshot_ptr); } else if (mode == BX_GUI_SNAPSHOT_GFX) { ilen = DEV_vga_get_gfx_snapshot(&snapshot_ptr, &iHeight, &iWidth, &iDepth); BX_INFO(("GFX snapshot: %u x %u x %u bpp (%u bytes)", iWidth, iHeight, iDepth, ilen)); if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_SNAPSHOT) { int ret = SIM->ask_filename (filename, sizeof(filename), "Save snapshot as...", "snapshot.bmp", bx_param_string_c::SAVE_FILE_DIALOG); if (ret < 0) { // cancelled free(snapshot_ptr); return; } } else { strcpy (filename, "snapshot.bmp"); } fd = open(filename, O_WRONLY | O_CREAT | O_TRUNC #ifdef O_BINARY | O_BINARY #endif , S_IRUSR | S_IWUSR ); if (fd < 0) { BX_ERROR(("snapshot button failed: cannot create BMP file")); free(snapshot_ptr); return; } if (iDepth != 8) { iBits = (iDepth == 8) ? 8 : 24; rlen = (iWidth * (iBits >> 3) + 3) & ~3; len = rlen * iHeight + 54; memset(bmp_header, 0, 54); bmp_header[0] = 0x42; bmp_header[1] = 0x4d; bmp_header[2] = len & 0xff; bmp_header[3] = (len >> 8) & 0xff; bmp_header[4] = (len >> 16) & 0xff; bmp_header[5] = (len >> 24) & 0xff; bmp_header[10] = 54; bmp_header[14] = 40; bmp_header[18] = iWidth & 0xff; bmp_header[19] = (iWidth >> 8) & 0xff; bmp_header[22] = iHeight & 0xff; bmp_header[23] = (iHeight >> 8) & 0xff; bmp_header[26] = 1; bmp_header[28] = iBits; write(fd, bmp_header, 54); // TODO: palette for 8 bpp pitch = iWidth * ((iDepth + 1) >> 3); row_buffer = (Bit8u*)malloc(rlen); row_ptr = snapshot_ptr + ((iHeight - 1) * pitch); for (i = iHeight; i > 0; i--) { memset(row_buffer, 0, rlen); if (iDepth == 24) { memcpy(row_buffer, row_ptr, pitch); } else if ((iDepth == 15) || (iDepth == 16)) { pixel_ptr = row_ptr; for (j = 0; j < (iWidth * 3); j+=3) { b1 = *(pixel_ptr++); b2 = *(pixel_ptr++); *(row_buffer+j) = (b1 << 3); if (iDepth == 15) { *(row_buffer+j+1) = ((b1 & 0xe0) >> 2) | (b2 << 6); *(row_buffer+j+2) = (b2 & 0x7c) << 1; } else { *(row_buffer+j+1) = ((b1 & 0xe0) >> 3) | (b2 << 5); *(row_buffer+j+2) = (b2 & 0xf8); } } } else if (iDepth == 32) { pixel_ptr = row_ptr; for (j = 0; j < (iWidth * 3); j+=3) { *(row_buffer+j) = *(pixel_ptr++); *(row_buffer+j+1) = *(pixel_ptr++); *(row_buffer+j+2) = *(pixel_ptr++); pixel_ptr++; } } write(fd, row_buffer, rlen); row_ptr -= pitch; } free(row_buffer); } else { BX_ERROR(("snapshot button failed: GFX mode with %u bpp not implemented", iDepth)); } close(fd); free(snapshot_ptr); } else { BX_ERROR(("snapshot button failed: VGA mode not implemented")); } } // Read ASCII chars from the system clipboard and paste them into bochs. // Note that paste cannot work with the key mapping tables loaded. void bx_gui_c::paste_handler(void) { Bit32s nbytes; Bit8u *bytes; if (!bx_keymap.isKeymapLoaded ()) { BX_ERROR (("keyboard_mapping disabled, so paste cannot work")); return; } if (!BX_GUI_THIS get_clipboard_text(&bytes, &nbytes)) { BX_ERROR (("paste not implemented on this platform")); return; } BX_INFO (("pasting %d bytes", nbytes)); DEV_kbd_paste_bytes (bytes, nbytes); } void bx_gui_c::config_handler(void) { if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_RUNTIME) { SIM->configuration_interface(NULL, CI_RUNTIME_CONFIG); } } void bx_gui_c::toggle_mouse_enable(void) { int old = SIM->get_param_bool(BXPN_MOUSE_ENABLED)->get(); BX_DEBUG (("toggle mouse_enabled, now %d", !old)); SIM->get_param_bool(BXPN_MOUSE_ENABLED)->set(!old); } bx_bool bx_gui_c::mouse_toggle_check(Bit32u key, bx_bool pressed) { Bit32u newstate; bx_bool toggle = 0; newstate = toggle_keystate; if (pressed) { newstate |= key; if (newstate == toggle_keystate) return 0; switch (toggle_method) { case BX_MOUSE_TOGGLE_CTRL_MB: toggle = (newstate & BX_GUI_MT_CTRL_MB) == BX_GUI_MT_CTRL_MB; if (!toggle) { toggle = (newstate & BX_GUI_MT_CTRL_LRB) == BX_GUI_MT_CTRL_LRB; } break; case BX_MOUSE_TOGGLE_CTRL_F10: toggle = (newstate & BX_GUI_MT_CTRL_F10) == BX_GUI_MT_CTRL_F10; break; case BX_MOUSE_TOGGLE_CTRL_ALT: toggle = (newstate & BX_GUI_MT_CTRL_ALT) == BX_GUI_MT_CTRL_ALT; break; case BX_MOUSE_TOGGLE_F12: toggle = (newstate == BX_GUI_MT_F12); break; } toggle_keystate = newstate; } else { toggle_keystate &= ~key; } return toggle; } const char* bx_gui_c::get_toggle_info(void) { return mouse_toggle_text; } Bit32u get_user_key(char *key) { int i = 0; while (i < N_USER_KEYS) { if (!strcmp(key, user_keys[i].key)) return user_keys[i].symbol; i++; } return BX_KEY_UNKNOWN; } void bx_gui_c::userbutton_handler(void) { Bit32u shortcut[4]; Bit32u symbol; char user_shortcut[512]; char *ptr; int i, len = 0, ret = 1; if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_USER) { ret = SIM->ask_param(BXPN_USER_SHORTCUT); } strcpy(user_shortcut, SIM->get_param_string(BXPN_USER_SHORTCUT)->getptr()); if ((ret > 0) && user_shortcut[0] && (strcmp(user_shortcut, "none"))) { ptr = strtok(user_shortcut, "-"); if ((strcmp(ptr, SIM->get_param_string(BXPN_USER_SHORTCUT)->getptr())) || (strlen(SIM->get_param_string(BXPN_USER_SHORTCUT)->getptr()) < 6)) { while (ptr) { symbol = get_user_key(ptr); if (symbol == BX_KEY_UNKNOWN) { BX_ERROR(("Unknown shortcut %s ignored", ptr)); return; } shortcut[len++] = symbol; ptr = strtok(NULL, "-"); } } else { BX_ERROR(("Unknown shortcut %s ignored", user_shortcut)); return; } i = 0; while (i < len) { DEV_kbd_gen_scancode(shortcut[i++]); } i--; while (i >= 0) { DEV_kbd_gen_scancode(shortcut[i--] | BX_KEY_RELEASED); } } } void bx_gui_c::save_restore_handler(void) { int ret; char sr_path[BX_PATHNAME_LEN]; if (BX_GUI_THIS dialog_caps & BX_GUI_DLG_SAVE_RESTORE) { sr_path[0] = 0; ret = SIM->ask_filename(sr_path, sizeof(sr_path), "Save Bochs state to folder...", "none", bx_param_string_c::SELECT_FOLDER_DLG); if ((ret >= 0) && (strcmp(sr_path, "none"))) { if (SIM->save_state(sr_path)) { if (!SIM->ask_yes_no("WARNING", "The save function currently doesn't handle the state of hard drive images,\n" "so we don't recommend to continue, unless you are running a read-only\n" "guest system (e.g. Live-CD).\n\n" "Do you want to continue?", 0)) { power_handler(); } } } } } void bx_gui_c::mouse_enabled_changed(bx_bool val) { // This is only called when SIM->get_init_done is 1. Note that VAL // is the new value of mouse_enabled, which may not match the old // value which is still in SIM->get_param_bool(BXPN_MOUSE_ENABLED)->get(). BX_DEBUG (("replacing the mouse bitmaps")); if (val) BX_GUI_THIS replace_bitmap(BX_GUI_THIS mouse_hbar_id, BX_GUI_THIS mouse_bmap_id); else BX_GUI_THIS replace_bitmap(BX_GUI_THIS mouse_hbar_id, BX_GUI_THIS nomouse_bmap_id); // give the GUI a chance to respond to the event. Most guis will hide // the native mouse cursor and do something to trap the mouse inside the // bochs VGA display window. BX_GUI_THIS mouse_enabled_changed_specific (val); } void bx_gui_c::init_signal_handlers() { #if BX_GUI_SIGHANDLER if (bx_gui_sighandler) { Bit32u mask = bx_gui->get_sighandler_mask (); for (Bit32u sig=0; sig<32; sig++) { if (mask & (1<> 5] = 1; BX_GUI_THIS charmap_updated = 1; } void bx_gui_c::beep_on(float frequency) { BX_INFO(("GUI Beep ON (frequency=%.2f)", frequency)); } void bx_gui_c::beep_off() { BX_INFO(("GUI Beep OFF")); } int bx_gui_c::register_statusitem(const char *text) { if (statusitem_count < BX_MAX_STATUSITEMS) { strncpy(statusitem_text[statusitem_count], text, 8); statusitem_text[statusitem_count][7] = 0; return statusitem_count++; } else { return -1; } } void bx_gui_c::get_capabilities(Bit16u *xres, Bit16u *yres, Bit16u *bpp) { *xres = 1024; *yres = 768; *bpp = 32; } bx_svga_tileinfo_t *bx_gui_c::graphics_tile_info(bx_svga_tileinfo_t *info) { if (!info) { info = (bx_svga_tileinfo_t *)malloc(sizeof(bx_svga_tileinfo_t)); if (!info) { return NULL; } } BX_GUI_THIS host_pitch = BX_GUI_THIS host_xres * ((BX_GUI_THIS host_bpp + 1) >> 3); info->bpp = BX_GUI_THIS host_bpp; info->pitch = BX_GUI_THIS host_pitch; switch (info->bpp) { case 15: info->red_shift = 15; info->green_shift = 10; info->blue_shift = 5; info->red_mask = 0x7c00; info->green_mask = 0x03e0; info->blue_mask = 0x001f; break; case 16: info->red_shift = 16; info->green_shift = 11; info->blue_shift = 5; info->red_mask = 0xf800; info->green_mask = 0x07e0; info->blue_mask = 0x001f; break; case 24: case 32: info->red_shift = 24; info->green_shift = 16; info->blue_shift = 8; info->red_mask = 0xff0000; info->green_mask = 0x00ff00; info->blue_mask = 0x0000ff; break; } info->is_indexed = (BX_GUI_THIS host_bpp == 8); #ifdef BX_LITTLE_ENDIAN info->is_little_endian = 1; #else info->is_little_endian = 0; #endif return info; } Bit8u *bx_gui_c::graphics_tile_get(unsigned x0, unsigned y0, unsigned *w, unsigned *h) { if (x0+X_TILESIZE > BX_GUI_THIS host_xres) { *w = BX_GUI_THIS host_xres - x0; } else { *w = X_TILESIZE; } if (y0+Y_TILESIZE > BX_GUI_THIS host_yres) { *h = BX_GUI_THIS host_yres - y0; } else { *h = Y_TILESIZE; } return (Bit8u *)framebuffer + y0 * BX_GUI_THIS host_pitch + x0 * ((BX_GUI_THIS host_bpp + 1) >> 3); } void bx_gui_c::graphics_tile_update_in_place(unsigned x0, unsigned y0, unsigned w, unsigned h) { Bit8u tile[X_TILESIZE * Y_TILESIZE * 4]; Bit8u *tile_ptr, *fb_ptr; Bit16u xc, yc, fb_pitch, tile_pitch; Bit8u r, diffx, diffy; diffx = (x0 % X_TILESIZE); diffy = (y0 % Y_TILESIZE); if (diffx > 0) { x0 -= diffx; w += diffx; } if (diffy > 0) { y0 -= diffy; h += diffy; } fb_pitch = BX_GUI_THIS host_pitch; tile_pitch = X_TILESIZE * ((BX_GUI_THIS host_bpp + 1) >> 3); for (yc=y0; yc<(y0+h); yc+=Y_TILESIZE) { for (xc=x0; xc<(x0+w); xc+=X_TILESIZE) { fb_ptr = BX_GUI_THIS framebuffer + (yc * fb_pitch + xc * ((BX_GUI_THIS host_bpp + 1) >> 3)); tile_ptr = &tile[0]; for (r=0; r