///////////////////////////////////////////////////////////////////////// // $Id$ ///////////////////////////////////////////////////////////////////////// // // Copyright (C) 2012-2015 The Bochs Project // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA // Lowlevel sound output support for SDL written by Volker Ruppert #include "iodev.h" #include "soundlow.h" #include "soundsdl.h" #if (BX_WITH_SDL || BX_WITH_SDL2) && BX_SUPPORT_SOUNDLOW #define LOG_THIS #include // audio buffer code typedef struct _audio_buffer_t { Bit32u size, pos; Bit8u *data; struct _audio_buffer_t *next; } audio_buffer_t; static audio_buffer_t *audio_buffers = NULL; audio_buffer_t* new_audio_buffer(Bit32u size) { audio_buffer_t *newbuffer = new audio_buffer_t; newbuffer->data = new Bit8u[size]; newbuffer->size = size; newbuffer->pos = 0; newbuffer->next = NULL; if (audio_buffers == NULL) { audio_buffers = newbuffer; } else { audio_buffer_t *temp = audio_buffers; while (temp->next) temp = temp->next; temp->next = newbuffer; } return newbuffer; } audio_buffer_t* get_current_buffer() { return audio_buffers; } void delete_audio_buffer() { audio_buffer_t *tmpbuffer = audio_buffers; audio_buffers = tmpbuffer->next; delete [] tmpbuffer->data; delete tmpbuffer; } // callback functions Bit32u pcm_callback(void *dev, Bit16u rate, Bit8u *buffer, Bit32u len) { Bit32u copied = 0; UNUSED(dev); UNUSED(rate); while (len > 0) { audio_buffer_t *curbuffer = get_current_buffer(); if (curbuffer == NULL) break; Bit32u tmplen = curbuffer->size - curbuffer->pos; if (tmplen > len) { tmplen = len; } if (tmplen > 0) { memcpy(buffer+copied, curbuffer->data+curbuffer->pos, tmplen); curbuffer->pos += tmplen; copied += tmplen; len -= tmplen; } if (curbuffer->pos >= curbuffer->size) { delete_audio_buffer(); } } return copied; } void sdl_callback(void *thisptr, Bit8u *stream, int len) { memset(stream, 0, len); ((bx_sound_sdl_c*)thisptr)->get_wave_data(stream, len); } // bx_sound_sdl_c class implemenzation bx_sound_sdl_c::bx_sound_sdl_c() :bx_sound_lowlevel_c() { WaveOpen = 0; pcm_callback_id = -1; if (SDL_InitSubSystem(SDL_INIT_AUDIO)) { BX_PANIC(("Initialization of sound lowlevel module 'sdl' failed")); } else { BX_INFO(("Sound lowlevel module 'sdl' initialized")); } } bx_sound_sdl_c::~bx_sound_sdl_c() { unregister_wave_callback(pcm_callback_id); SDL_QuitSubSystem(SDL_INIT_AUDIO); } int bx_sound_sdl_c::openwaveoutput(const char *wavedev) { return BX_SOUNDLOW_OK; } int bx_sound_sdl_c::startwaveplayback(int frequency, int bits, bx_bool stereo, int format) { int signeddata = format & 1; BX_DEBUG(("startwaveplayback(%d, %d, %d, %x)", frequency, bits, stereo, format)); fmt.freq = frequency; if (bits == 16) { if (signeddata == 1) fmt.format = AUDIO_S16; else fmt.format = AUDIO_U16; } else if (bits == 8) { if (signeddata == 1) fmt.format = AUDIO_S8; else fmt.format = AUDIO_U8; } else return BX_SOUNDLOW_ERR; fmt.channels = stereo + 1; fmt.samples = frequency / 10; fmt.callback = sdl_callback; fmt.userdata = this; if (WaveOpen) { SDL_CloseAudio(); } else { pcm_callback_id = register_wave_callback(this, pcm_callback); } if (SDL_OpenAudio(&fmt, NULL) < 0) { BX_PANIC(("SDL_OpenAudio() failed")); WaveOpen = 0; return BX_SOUNDLOW_ERR; } else { WaveOpen = 1; } SDL_PauseAudio(0); return BX_SOUNDLOW_OK; } int bx_sound_sdl_c::sendwavepacket(int length, Bit8u data[], bx_pcm_param_t *src_param) { int ret = BX_SOUNDLOW_OK; int len2; if (memcmp(src_param, &pcm_param, sizeof(bx_pcm_param_t)) != 0) { startwaveplayback(src_param->samplerate, 16, 1, 1); pcm_param = *src_param; cvt_mult = (src_param->bits == 8) ? 2 : 1; if (src_param->channels == 1) cvt_mult <<= 1; } len2 = length * cvt_mult; SDL_LockAudio(); if (WaveOpen) { audio_buffer_t *newbuffer = new_audio_buffer(len2); convert_pcm_data(data, length, newbuffer->data, len2, src_param); } else { BX_ERROR(("SDL: audio not open")); ret = BX_SOUNDLOW_ERR; } SDL_UnlockAudio(); return ret; } int bx_sound_sdl_c::closewaveoutput() { WaveOpen = 0; SDL_CloseAudio(); return BX_SOUNDLOW_OK; } void bx_sound_sdl_c::get_wave_data(Bit8u *stream, int len) { Bit32u len2 = 0; Bit8u *tmpbuffer = (Bit8u*)malloc(len); for (int i = 0; i < cb_count; i++) { if (get_wave[i].cb != NULL) { memset(tmpbuffer, 0, len); len2 = get_wave[i].cb(get_wave[i].device, fmt.freq, tmpbuffer, len); if (len2 > 0) { SDL_MixAudio(stream, tmpbuffer, len2, SDL_MIX_MAXVOLUME); } } } free(tmpbuffer); } int bx_sound_sdl_c::register_wave_callback(void *arg, get_wave_cb_t wd_cb) { if (cb_count < BX_MAX_WAVE_CALLBACKS) { get_wave[cb_count].device = arg; get_wave[cb_count].cb = wd_cb; return cb_count++; } return -1; } void bx_sound_sdl_c::unregister_wave_callback(int callback_id) { SDL_LockAudio(); if ((callback_id >= 0) && (callback_id < BX_MAX_WAVE_CALLBACKS)) { get_wave[callback_id].device = NULL; get_wave[callback_id].cb = NULL; } SDL_UnlockAudio(); } #endif // BX_WITH_SDL || BX_WITH_SDL2