///////////////////////////////////////////////////////////////////////// // $Id$ ///////////////////////////////////////////////////////////////////////// // // Copyright (C) 2011-2015 The Bochs Project // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA // Common sound module code and dummy sound lowlevel functions // Define BX_PLUGGABLE in files that can be compiled into plugins. For // platforms that require a special tag on exported symbols, BX_PLUGGABLE // is used to know when we are exporting symbols and when we are importing. #define BX_PLUGGABLE #include "iodev.h" #if BX_SUPPORT_SOUNDLOW #include "soundmod.h" #include "soundlow.h" #include "soundlnx.h" #include "soundosx.h" #include "soundwin.h" #include "soundsdl.h" #include "soundalsa.h" #include "soundfile.h" #if BX_WITH_SDL || BX_WITH_SDL2 #include #endif #define LOG_THIS theSoundModCtl-> bx_soundmod_ctl_c* theSoundModCtl = NULL; int CDECL libsoundmod_LTX_plugin_init(plugin_t *plugin, plugintype_t type, int argc, char *argv[]) { if (type == PLUGTYPE_CORE) { theSoundModCtl = new bx_soundmod_ctl_c; bx_devices.pluginSoundModCtl = theSoundModCtl; return 0; // Success } else { return -1; } } void CDECL libsoundmod_LTX_plugin_fini(void) { delete theSoundModCtl; } bx_soundmod_ctl_c::bx_soundmod_ctl_c() { put("soundctl", "SNDCTL"); n_sound_drivers = 0; waveout = NULL; } bx_soundmod_ctl_c::~bx_soundmod_ctl_c() { for (unsigned i = 0; i < n_sound_drivers; i++) { delete soundmod[i].module; } } void bx_soundmod_ctl_c::init() { int ret; const char *driver = SIM->get_param_string(BXPN_SOUND_DRIVER)->getptr(); const char *pwaveout = SIM->get_param_string(BXPN_SOUND_WAVEOUT)->getptr(); const char *wavein = SIM->get_param_string(BXPN_SOUND_WAVEIN)->getptr(); if (get_driver(driver) != NULL) { if (!strlen(wavein)) { SIM->get_param_string(BXPN_SOUND_WAVEIN)->set(pwaveout); } waveout = soundmod[0].module->get_waveout(); if (waveout != NULL) { ret = waveout->openwaveoutput(pwaveout); if (ret != BX_SOUNDLOW_OK) { BX_PANIC(("Could not open wave output device")); } } else { BX_PANIC(("no waveout support in sound driver '%s'", driver)); } } } bx_sound_lowlevel_c* bx_soundmod_ctl_c::get_driver(const char *name) { static const char default_name[] = BX_SOUND_LOWLEVEL_NAME; bx_sound_lowlevel_c *driver = NULL; unsigned i; if (strcmp(name, "default") == 0) { name = default_name; } for (i = 0; i < n_sound_drivers; i++) { if (!strcmp(name, soundmod[i].name)) { return soundmod[i].module; } } if (i == BX_MAX_SOUND_DRIVERS) { BX_PANIC(("Too many sound drivers!")); return NULL; } if (strcmp(name, "dummy") == 0) { driver = new bx_sound_lowlevel_c(); } else if (!strcmp(name, "file")) { driver = new bx_sound_file_c(); #if BX_HAVE_ALSASOUND } else if (!strcmp(name, "alsa")) { driver = new bx_sound_alsa_c(); #endif #if BX_WITH_SDL || BX_WITH_SDL2 } else if (!strcmp(name, "sdl")) { driver = new bx_sound_sdl_c(); #endif #if (defined(linux) || defined(__FreeBSD__) || defined(__FreeBSD_kernel__)) } else if (!strcmp(name, "oss")) { driver = new bx_sound_oss_c(); #endif #if defined(macintosh) } else if (!strcmp(name, "osx")) { driver = new bx_sound_osx_c(); #endif #if defined(WIN32) } else if (!strcmp(name, "win")) { driver = new bx_sound_windows_c(); #endif } else { BX_PANIC(("unknown lowlevel sound driver '%s'", name)); } if (driver != NULL) { BX_INFO(("Installed sound driver '%s' at index #%d", name, i)); strcpy(soundmod[i].name, name); soundmod[i].module = driver; n_sound_drivers++; } return driver; } bx_soundlow_waveout_c* bx_soundmod_ctl_c::get_waveout(const char *driver) { bx_sound_lowlevel_c *module = NULL; if (!strcmp(driver, "default")) { module = soundmod[0].module; } else { module = get_driver(driver); } if (module != NULL) { return module->get_waveout(); } else { return NULL; } } bx_soundlow_wavein_c* bx_soundmod_ctl_c::get_wavein(const char *driver) { bx_sound_lowlevel_c *module = NULL; if (!strcmp(driver, "default")) { module = soundmod[0].module; } else { module = get_driver(driver); } if (module != NULL) { return module->get_wavein(); } else { return NULL; } } bx_soundlow_midiout_c* bx_soundmod_ctl_c::get_midiout(const char *driver) { bx_sound_lowlevel_c *module = NULL; if (!strcmp(driver, "default")) { module = soundmod[0].module; } else { module = get_driver(driver); } if (module != NULL) { return module->get_midiout(); } else { return NULL; } } #endif