Commit Graph

13 Commits

Author SHA1 Message Date
Volker Ruppert
8b96faf99e Some work on the timing code of the Bochs display adapters.
- Voodoo: Use the VGA/Cirrus timers to drive the gui screen update.
  The vertical retrace emulation is still driven by a separate timer.
- VGA/Cirrus: Since we are using the virtual timer, we also have to read
  time_usec() from it.
- vgacore: removed unused timer methods.
2017-05-01 11:54:12 +00:00
Volker Ruppert
73c914a7f6 - Some work on the Voodoo Graphics emulation (Voodoo2 specific)
- prepared hRetrace value implementation (cannot be enabled yet, since the
    driver passes this test and gets confused in next stage (segfault).
  - Detect CMDFIFO access (not present yet).
  - Report disabling Voodoo graphics mode.
  - TODO #1: Fix Voodoo2 to make it usable.
  - TODO #2: Split update code and drive gui screen updates from the VGA timer
    (finally remove new realtime option again).
2017-05-01 09:11:12 +00:00
Volker Ruppert
d462e52a9d Implemented 'realtime' option for the Voodoo update timer similar to the VGA
realtime option (enabled by default).
2017-04-30 09:07:25 +00:00
Volker Ruppert
a7529c1e75 - Some work on the Voodoo Graphics emulation
- Since we are using the virtual timer, so we have to read time_usec()
    from it, too (TODO: realtime mode is hardcoded, maybe add an option).
  - Voodoo1 and Voodoo2 have different timing register widths.
  - Fixed vertical retrace value returned by get_retrace().
  - Prepared separate hvRetrace register (TODO: hRetrace).
2017-04-29 10:25:57 +00:00
Volker Ruppert
f4bfb6353f - Some work on the Voodoo Graphics emulation
- Store the Voodoo model in structure bx_voodoo_t.
  - The PCI initEnable register of the Voodoo2 model has a read-only secondary
    revision ID in bits 12..15. Now the Voodoo2 is correctly detected by the
    Windows driver, but display is not yet working (blank screen).
  - Reset now disables VGA override.
- PCI: Moved PCI device base class methods to the end of file devices.cc and
  re-define LOG_THIS to use the correct log module and prefix.
2017-04-28 18:45:45 +00:00
Volker Ruppert
76b54ecb61 Renamed bx_pci_device_stub_c to bx_pci_device_c and derive it now from class
bx_devmodel_c. The early version of the combined vga / svga_cirrus code
required the now obsolete implementation. Some related cleanups in the
devices code.
2017-03-26 08:09:28 +00:00
Volker Ruppert
d46a9b7205 Some work on the PCI devices code.
- Since the pci_read_handler() method is identical in most devices, move it
  to the base class to reduce code duplication. Only the 'pcidev' device has
  it's own implementation (NOTE: it is not maintained yet).
- Minor other fixes and cleanups in some PCI devices.
2017-03-24 19:57:25 +00:00
Volker Ruppert
dfae4b45de Voodoo vertical retrace fixes
- vertical retrace bit in status register must be inverted
- implemented registers vRetrace and hvRetrace (vSyncOff only)
2014-01-15 17:29:28 +00:00
Volker Ruppert
fc5c22d78f Implemented more accurate screen update timing calculation using the RAMDAC
video clock. Removed dependencies to the cpu / memory clock.
2014-01-07 22:32:22 +00:00
Volker Ruppert
98634946e6 Set up the correct clock value for the selected Voodoo model. 2014-01-01 18:23:37 +00:00
Volker Ruppert
9933ffa3d9 vga refresh framework changes
- renamed trigger_timer() methods to refresh_display()
- new argument 'redraw' added to force a refresh of the entire screen
  (used in snapshot mode)
- siminterface method refresh_vga() now checks if the Bochs gui init is complete
- use SIM->refresh_vga() in some more cases
2012-10-28 08:23:39 +00:00
Volker Ruppert
4eae421272 Graphics snapshot feature re-implemented for the new graphics API
- graphics_tile_info() split into a common and specific part
- store snapshot mode in structure bx_svga_tileinfo_t
- in snapshot mode, display adapters copy raw data to buffer
- rewrite of the trigger_timer() code to make it work in all cases
- added new class bx_nonvga_device_c to make forwarding refresh requests to the
  Voodoo adapter possible
2012-10-25 15:53:04 +00:00
Volker Ruppert
5f5d8e2c33 Applied initial version of the 3dfx Voodoo Graphics emulation. The Voodoo core
is based on a patch originally designed for DOSBox. Currently only the Voodoo1
adapter model can be emulation. The emulation is currently slow, but we intend
to clean up and optimize the code. Running the 3D engine in a separate thread
is also planned. To compile with Voodoo support the configure option
"--enable-voodoo" must be used. Then the device can be activated with
"plugin_ctrl: voodoo=1" in bochsrc or on the command line. The device will be
assigned automatically to a PCI slot unless you do that manually. A specific bochsrc
option to select the adapter model will be added when the code has support for it.
2012-09-14 21:50:50 +00:00