- menu and option names for the network configuration fixed
- NIC init code passes script name to ethernet module init code
- VDE module added to the list of ethernet modules
- constant BX_PACKET_BUFSIZE moved to eth.h
bochs.h already not include iodev.h which reduces compilation dependences for almost all cpu and fpu files, now cpu files will not be recompiled if iodev includes was changed
* changed all %ll format descriptions to FMT_LL macro so that
Microsoft Visual C works correctly (it uses %I64)
* missing type conversions added
* cdrom.cc: variable types for win32 fixed
* removed some unused variables in eth_win32.cc and harddrv.cc
* added missing includes in make_cmos_image.c and niclist.c
- moved ne2k presence check to devices.cc
- added special make rules for the ne2k and the lowlevel network support
- added macro for the debug feature of the ne2k
For a whole lot of configure options, I put #if...#endif around code that
is specific to the option, even in files which are normally only compiled
when the option is on. This allows me to create a MS Visual C++ 6.0
workspace that supports many of these options. The workspace will basically
compile every file all the time, but the code for disabled options will
be commented out by the #if...#endif.
This may one day lead to simplification of the Makefiles and configure
scripts, but for the moment I'm leaving Makefiles and configure scripts
alone.
Affected options:
BX_SUPPORT_APIC (cpu/apic.cc)
BX_SUPPORT_X86_64 (cpu/*64.cc)
BX_DEBUGGER (debug/*)
BX_DISASM (disasm/*)
BX_WITH_nameofgui (gui/*)
BX_SUPPORT_CDROM (iodev/cdrom.cc)
BX_NE2K_SUPPORT (iodev/eth*.cc, iodev/ne2k.cc)
BX_SUPPORT_APIC (iodev/ioapic.cc)
BX_IODEBUG_SUPPORT (iodev/iodebug.cc)
BX_PCI_SUPPORT (iodev/pci*.cc)
BX_SUPPORT_SB16 (iodev/sb*.cc)
Modified Files:
cpu/apic.cc cpu/arith64.cc cpu/ctrl_xfer64.cc
cpu/data_xfer64.cc cpu/fetchdecode64.cc cpu/logical64.cc
cpu/mult64.cc cpu/resolve64.cc cpu/shift64.cc cpu/stack64.cc
debug/Makefile.in debug/crc.cc debug/dbg_main.cc debug/lexer.l
debug/linux.cc debug/parser.c debug/parser.y
disasm/dis_decode.cc disasm/dis_groups.cc gui/amigaos.cc
gui/beos.cc gui/carbon.cc gui/macintosh.cc gui/rfb.cc
gui/sdl.cc gui/term.cc gui/win32.cc gui/wx.cc gui/wxdialog.cc
gui/wxmain.cc gui/x.cc iodev/cdrom.cc iodev/eth.cc
iodev/eth_arpback.cc iodev/eth_fbsd.cc iodev/eth_linux.cc
iodev/eth_null.cc iodev/eth_packetmaker.cc iodev/eth_tap.cc
iodev/eth_tuntap.cc iodev/eth_win32.cc iodev/ioapic.cc
iodev/iodebug.cc iodev/ne2k.cc iodev/pci.cc iodev/pci2isa.cc
iodev/sb16.cc iodev/soundlnx.cc iodev/soundwin.cc
so that windows types can be used in fields, for example in cdrom.h:
#ifdef WIN32
HANDLE cdrom_interface::hFile;
#endif
- since every file includes bochs.h, I removed includes of <windows.h>
everywhere else
- modified: bochs.h cpu/extdb.cc gui/win32.cc gui/wx.cc iodev/cdrom.cc
iodev/eth_win32.cc iodev/floppy.cc
requesting source can be registered as well. Otherwise, there
is no way to know which source modules are requesting
suspect frequencies which are too high.
- PacketSetReadTimeout: instead of calling with a very short timeout,
now we call it with -1 which means no timeout.
- Psyon found that Peter Tattam's changes, while necessary for win95, broke
WinNT/2000. So now on Windows NT/2000, we still call
WaitForSingleObject(lpAdapter->ReadEvent,0) but we ignore the return value.
performance of the ne2K driver in win9x."
- receive timer set to 10000 instructions instead of 1000000.
- placed if (WaitForSingleObject(lpAdapter->ReadEvent,0) == WAIT_OBJECT_0) {}
around the read code.
There is a problem with the existing function rx_timer_handler. It can
retrieve multiple packets from winpcap but returns when it finds one with
the source mac address address instead of ignoring it and processing any
remaining packets.
Replacing the function with the one in the attached file rectifies this.
With this I can browse the network fairly well from the guest NT4 and indeed
see the guest NT4 from other machines on the network.
Mike Lerwill <Mike@ml-solutions.co.uk>
- at the moment we only use hFile so the other pieces of the ADAPTER struct
don't affect how this code turns out. However, it would be safer to include
the winpcap header file instead of hardcoding the structures, which are bound
to change over time.