value and a change-mask, rather than passing all the boolean
change flags as arguments.
Recoded the POPF instruction in flag_ctrl.cc to use the
new writeEFlags() function, and to make it more sane.
Also, the old write_flags() and write_eflags() functions
redirect to writeEFlags() for now. Later, when we get
back in a development mode, it would be better to make
all calls use the new function and get rid of the old ones.
with accessors. Had to touch a number of files to update the
access using the new accessors.
Moved rm_addr to the CPU structure, to slim down bxInstruction_c
and to prevent future instruction caching from getting sprayed
with writes to individual rm_addr fields. There only needs to
be one. Though need to deal with instructions which have
static non-modrm addresses, but which are using rm_addr since
that will change.
bxInstruction_c is down to about 40 bytes now. Trying to
get down to 24 bytes.
use accessors. This lets me work on compressing the
size of fetch-decode structure (now called bxInstruction_c).
I've reduced it down to about 76 bytes. We should be able
to do much better soon. I needed the abstraction of the
accessors, so I have a lot of freedom to re-arrange things
without making massive future changes.
Lost a few percent of performance in these mods, but my
main focus was to get the abstraction.
cpu64 directories. Instead of using the macros introduced in cpu.h rev 1.37
such as GetEFlagsDFLogical and SetEFlagsDF and ClearEFlagsDF, I made inline
methods on the BX_CPU_C object that access the eflags fields. The problem
with the macros is that they cannot be used outside the BX_CPU_C object. The
macros have now been removed, and all references to eflags now use these new
accessors.
- I debated whether to put the accessors as members of the BX_CPU_C object
or members of the bx_flags_reg_t struct. I chose to make them members
of BX_CPU_C for two reasons: 1. the lazy flags are implemented as
members of BX_CPU_C, and 2. the eflags are referenced in many many places
and it is more compact without having to put eflags in front of each. (The
real problem with compactness is having to write BX_CPU_THIS_PTR in front of
everything, but that's another story.)
- Kevin pointed out a major bug in my set accessor code. What a difference a
little tilde can make! That is fixed now.
- modified: load32bitOShack.cc debug/dbg_main.cc
and in both cpu and cpu64 directories:
cpu.cc cpu.h ctrl_xfer_pro.cc debugstuff.cc exception.cc flag_ctrl.cc
flag_ctrl_pro.cc init.cc io.cc io_pro.cc proc_ctrl.cc soft_int.cc
string.cc vm8086.cc
All the EFLAGS bits used to be cached in separate fields. I left
a few of them in separate fields for now - might remove them
at some point also. When the arithmetic fields are known
(ie they're not in lazy mode), they are all cached in a
32-bit EFLAGS image, just like the x86 EFLAGS register expects.
All other eflags are store in the 32-bit register also, with
a few also mirrored in separate fields for now.
The reason I did this, was so that on x86 hosts, asm() statements
can be #ifdef'd in to do the calculation and get the native
eflags results very cheaply. Just to test that it works, I
coded ADD_EdId() and ADD_EwIw() with some conditionally compiled
asm()s for accelerated eflags processing and it works.
-Kevin
tries to fix it. The shortcuts to register names such as AX and DL are
#defines in cpu/cpu.h, and they are defined in terms of BX_CPU_THIS_PTR.
When BX_USE_CPU_SMF=1, this works fine. (This is what bochs used for
a long time, and nobody used the SMF=0 mode at all.) To make SMP bochs
work, I had to get SMF=0 mode working for the CPU so that there could
be an array of cpus.
When SMF=0 for the CPU, BX_CPU_THIS_PTR is defined to be "this->" which
only works within methods of BX_CPU_C. Code outside of BX_CPU_C must
reference BX_CPU(num) instead.
- to try to enforce the correct use of AL/AX/DL/etc. shortcuts, they are
now only #defined when "NEED_CPU_REG_SHORTCUTS" is #defined. This is
only done in the cpu/*.cc code.
To see the commit logs for this use either cvsweb or
cvs update -r BRANCH-io-cleanup and then 'cvs log' the various files.
In general this provides a generic interface for logging.
logfunctions:: is a class that is inherited by some classes, and also
. allocated as a standalone global called 'genlog'. All logging uses
. one of the ::info(), ::error(), ::ldebug(), ::panic() methods of this
. class through 'BX_INFO(), BX_ERROR(), BX_DEBUG(), BX_PANIC()' macros
. respectively.
.
. An example usage:
. BX_INFO(("Hello, World!\n"));
iofunctions:: is a class that is allocated once by default, and assigned
as the iofunction of each logfunctions instance. It is this class that
maintains the file descriptor and other output related code, at this
point using vfprintf(). At some future point, someone may choose to
write a gui 'console' for bochs to which messages would be redirected
simply by assigning a different iofunction class to the various logfunctions
objects.
More cleanup is coming, but this works for now. If you want to see alot
of debugging output, in main.cc, change onoff[LOGLEV_DEBUG]=0 to =1.
Comments, bugs, flames, to me: todd@fries.net