Commit Graph

27 Commits

Author SHA1 Message Date
Volker Ruppert
53ceefc3c7 - keysym for the "AltGr" key added (SDLK_RMETA = BX_KEY_ALT_R) 2002-10-12 13:10:09 +00:00
Volker Ruppert
a68e648853 - use keyboard mapping for keyup messages too 2002-10-10 18:02:08 +00:00
Bryce Denney
c74b8c55fc - add key mapping for SDL gui, to demonstrate/verify that key mapping is not
specific to X windows.  I changed a few names of variables and methods to
  sound less X windows specific, for example in the BXKeyEntry struct
  the "xwinKey" field is now called "hostKey".
- remove the hacks in bx_keymap_c::loadKeymap that checked that every
  keysym started with "XK_".  Now I can still make that check, but it
  is done in x.cc's convertStringToXKeysym() instead.
- in sdl.cc, load the keymap in specific_init function.  I had to
  create a conversion function from SDL key names to SDLkey values.
  I created a table of key names and associated values, and I just
  do a strcmp on each name.  It's not a fast algorithm obviously but this
  conversion only has to be done for maybe 200 keys at startup time.
- added a key map file for SDL called sdl-pc-us.map.  Since this has
  basically all the SDLK_* symbols defined, it is a good starting point
  if you need to make any other keymaps.
- modified: gui/keymap.cc gui/keymap.h gui/sdl.cc gui/x.cc iodev/keyboard.cc
- added: gui/sdlkeys.h gui/keymaps/sdl-pc-us.map
2002-10-08 06:14:53 +00:00
Bryce Denney
8ebc11df90 - use SDL_WarpPointer to keep the mouse from going outside the window.
This must be done carefully though, because the call to SDL_WarpPointer
  generates a mouse motion event of its own.  To work around this, I have
  added code that should ignore motion events generated by SDL_WarpPointer.
  This should fix bug [ 619283 ] SDL: os mouse pointer leaves the window.
  On Linux, SDL 1.2.3 it works fine.
2002-10-06 17:17:14 +00:00
Volker Ruppert
757823f1ab - force a text screen update after a charmap change 2002-10-04 10:52:44 +00:00
Bryce Denney
a66f903731 - add a few more missing keys: left&right windows keys, pause
- clean up remainder of the old scancode-fixing hack
- change the BX_INFO on each keypress to a BX_DEBUG
2002-09-25 07:24:41 +00:00
Bryce Denney
7ba1d2d96f - replace SDL key handling, which used hardware-dependent scancodes, with
hardware-independent SDL keysyms.
2002-09-24 08:50:51 +00:00
Volker Ruppert
721f89b77b - forward changes of the active charmap to the gui with the new function
set_text_charbyte()
- vga: store the address of the active charmap in the new variable
  charmap_address
- vga: text mode hack removed. The write modes, operations and masks must be
  used in text mode too.
- sdl: clear_screen() is not necessary when the charmap has changed
- win32: update only the changed font bitmaps before drawing the text
2002-09-19 18:59:50 +00:00
Volker Ruppert
d23d121674 - new function set_text_charmap() stores the vga charmap data in the array
vga_charmap
- the SDL gui uses the charmap data for the vga text display
  * TODO: implement this feature for other guis
- removed unused variables in sdl.cc and gui.cc
- fixed a warning in vga.cc
2002-09-08 07:56:10 +00:00
Volker Ruppert
462871fd3a - Improvements for dimension_update() in text mode and text_update()
- The emulated vga card issues a dimension_update() using the real
    screen dimensions and the real font height.

  - The gui selects a font with the requested height or it recalculates
    the screen height if the font height is not available.

  - The text_update() function uses a new variable 'ncols' instead of the
    fixed value of 80 for the number of text columns.

  I have tested the changes with X11/Linux, SDL, wxGTK and win32. The changes
  in the other guis are not tested yet.
2002-04-20 07:19:35 +00:00
Volker Ruppert
665e67d404 - call SDL_GetMouseState() to get the state of all buttons when handling a
mouse button event.
- replaced SDL_BUTTON(2) by SDL_BUTTON_MIDDLE in the mouse button event handler
2002-03-19 19:59:44 +00:00
Volker Ruppert
9e1cf3bec1 - function mouse_enabled_changed_specific() implemented
- added toggle_mouse_enable() call to the handling of the middle mouse button
- removed break statement between SDL_MOUSEBUTTONDOWN and SDL_MOUSEBUTTONUP
- added prefix "SDL" in specific init
2002-03-18 21:21:19 +00:00
Volker Ruppert
6518957fe4 - implemention of the headerbar functionality (new function headerbar_click)
- the function replace_bitmap() tranfers the dst.x value of the old bitmap
  to the new one
2002-03-17 20:56:15 +00:00
Volker Ruppert
37955596f8 - create_bitmap(): setting Amask to 0x0 makes other colors visible
- fixed headerbar colors (X look)
2002-03-17 16:57:07 +00:00
Volker Ruppert
4870476367 - headerbar bitmap alignment implemented
- replace_bitmap() works now
2002-03-17 12:34:03 +00:00
Volker Ruppert
f113121db0 - text mode cursor is now visible in modes with more than 25 lines 2002-03-16 13:20:58 +00:00
Volker Ruppert
92b06b9ebf - new function get_clipboard_text() for GUI specific clipboard handling
GUI specific paste functions for X11 and WIN32 in paste_handler() moved to
  the new function
- get_clipboard_text() prepared for other GUIs
- set_clipboard_text() has now a return value (0 = failed or not implemented)
- use portable code in copy_handler() if set_clipboard_text() fails
- snapshot_handler() prepared for adding a file dialog call
- writing snapshot file in binary mode (LF->CRLF conversion already done)
2002-03-16 11:30:06 +00:00
Volker Ruppert
7373bb7647 - new function set_clipboard_text() for GUI specific clipboard handling
GUI specific copy functions for X11 and WIN32 in copy_handler() moved to
  the new function
- set_clipboard_text() prepared for other GUIs
- value of text mode cursor variables fixed (and renamed in x.cc)
- BX_ERROR message in snapshot_handler() fixed
2002-03-15 16:45:10 +00:00
Christophe Bothamy
256161956f - fixed the phantom buttons problem.
- the button still have to we placed in the right order
- the SDL_MapRGB problem is NOT fixed. The fg color is hardcoded to 0xffffffff
2002-03-15 01:11:10 +00:00
Bryce Denney
a0640f1c32 - add std bochs header 2002-03-06 20:39:23 +00:00
Bryce Denney
70f4e7ee27 - increase max bitmaps to 32 since I was running out
- only do the "scancode-8" trick on linux.  On windows it did exactly the
  wrong thing, so I'll assume it's a bug in SDL for linux.
2002-03-06 20:38:31 +00:00
Bryce Denney
55b12f615c - to get it running on other compilers, I removed all references to
iostream, vector, and the use of templates.  Now the vector of bitmaps
  is an array of pointers to bitmaps and a count.
2002-03-06 20:36:35 +00:00
Volker Ruppert
b1738bed08 - implementation of the text mode cursor in the SDL GUI 2002-02-16 20:31:35 +00:00
instinc
1eccd64198 Fixes the mouse direction problem (sorry, I couldn't test locally)
Fixes the font switch 8x8 <-> 8x16 and clears the screen accordingly.
Known issue: the headerbar is still not displayed
2002-02-07 02:12:51 +00:00
instinc
ee181da9d3 Added required space for the control bar
Added control for 80x50 fonts
Added mouse input
Added mouse grabbing
Added automatic mouse grabbing when entering full screen
Added autoremoval of header when going fullscreen
Simplified a couple of graphic routines
2002-02-06 02:12:45 +00:00
instinc
61ee0ca2c3 Added mouse input + mouse/keyboard grabbing. 2002-02-05 21:39:15 +00:00
instinc
10fd6daf08 SDL support, importing sources 2002-02-05 05:51:38 +00:00