- Added special mode to all plugin entry functions that returns the plugin type.
- The plugins search function now temporarily loads all available plugins and
reads the plugin type using the new mode PLUGIN_PROBE.
- Added "loadtype" to the plugin structure to store the type used for plugin
loading (currently only the voodoo plugin provides two types).
- Improved macro definitions for plugin entry points.
- Forward declarations of plugin entry points are only required when plugin
support is off.
- Improved panic message for the case when plugin entry point is not found.
loaded in bochsrc with "plugin_ctrl" or with their own name, the user plugin
option and the special cases for PLUGTYPE_USER are no longer needed. Updated
example patch to make it work with the latest SVN code.
rules can be built now (keyboard, pit, gameport, serial, vga, svga_cirrus,
hdimage, netmod, soundmod, usb_common). The generated DLLs are usable with the
BOCHS.EXE built with the IDE, but the nmake won't work at all yet.