Commit Graph

4 Commits

Author SHA1 Message Date
Volker Ruppert
1fd6745aea Started rewrite of the gui code to make the graphics snapshot independent from
the display adapter code. When ready, the common gui code should handle it
completely. The snapshot handler should set a flag 'snapshot_mode' and then it
should force a display update. The graphics update code should be redirected to
some code that 'draws' to a snapshot buffer. These first steps are done:

- store some guest display settings in the gui code (text / graphics switch,
  x / y resolution and bpp)
- split 8 bpp palette update code in a common and a specific part and store the
  palette values in the gui code
2012-10-14 18:29:44 +00:00
Volker Ruppert
c06e02f9f0 - fixed uninitialized variable warning and BX_INFO output 2012-09-25 18:32:38 +00:00
Volker Ruppert
25518fe172 - added save/restore support for the VGA override mode
- store update interval in the vga object
2012-09-11 06:52:11 +00:00
Volker Ruppert
c340da84dd - moved the display adapter emulation to the new subdirectory iodev/display
- TODO #1: update MSVC workspace files
- TODO #2: add Voodoo Graphics emulation
2012-09-10 20:49:29 +00:00