Commit Graph

10971 Commits

Author SHA1 Message Date
Volker Ruppert
d27972cc42 Implemented support for the new mixer thread in the lowlevel sound module 'win'.
- removed disabled code for the sndPlaySound() function.
- removed now obsolete buffer ring for wave output.
- The new mothod waveout() is driven by the mixer thread. For the best results
  you need to disable the 'realtime' sychronization and to find out a usable
  IPS vaöue. The mixer also polls data from the speaker beep generator and
  the OPL3 FM generator.
- TODO: Code cleanup in soundwin.cc, implementation in other sound modules.
2015-02-06 15:57:26 +00:00
Volker Ruppert
1e52f0cbe0 Implemented simple mixing support (addition and clipping).
Fixed minimum value of signed data types.
TODO: Use the mixer thread support in the sound modules (alsa, oss, osx, win).
2015-02-02 21:11:31 +00:00
Volker Ruppert
a0971f02f8 Some more work on the mixer thread framework.
TODO #1: Implement simple mixing (additon and clipping).
TODO #2: Use this feature in the sound modules.
2015-02-01 20:50:20 +00:00
Volker Ruppert
542e55a06b Method startwaveplayback() now completely replaced by set_pcm_params(). 2015-02-01 12:33:21 +00:00
Volker Ruppert
8cd9dbedad Setting up and reporting BXSHARE value should not depend on plugin support. 2015-02-01 11:46:55 +00:00
Volker Ruppert
7dbb5185bf ALSA / OSS sound modules: startwaveplayback() rewritten to set_pcm_params()
and some related cleanups.
TODO: Replace startwaveplayback() completely.
2015-01-31 10:48:22 +00:00
Volker Ruppert
d2a85e576f Some work on the lowlevel sound code
- Moved audio buffer code and the pcm_callback function to soundlow.cc.
- Added framework for the mixer thread.
2015-01-30 22:52:56 +00:00
Stanislav Shwartsman
e80e911166 fixed compilation on cpu level < 6 2015-01-29 18:41:28 +00:00
Stanislav Shwartsman
d6631f767d correct alignment checking (on linear address and not on effective address) 2015-01-28 16:49:46 +00:00
Volker Ruppert
38f85eaacb PCM volume now applied to the output packet in the format conversion code. 2015-01-27 19:33:28 +00:00
Stanislav Shwartsman
51808f775d 4G optimization is active only when seg.base == 0 2015-01-27 15:47:02 +00:00
Volker Ruppert
12d60f5aaf Some work on the lowlevel sound code.
- soundlow: prepared code for 2 pcm parameter sets:
            emulated: requested by sendwavepacket()
            real: used for the sound output
- soundsdl: startwaveplayback() rewritten to set_pcm_data().
- soundmod: some beep init code fixes.
2015-01-26 21:10:51 +00:00
Stanislav Shwartsman
17c89d1c78 masked load-store optimization for avx-512 2015-01-26 20:52:03 +00:00
Stanislav Shwartsman
ee3841ef07 fixed more compilation problems and code cleanup 2015-01-26 20:01:25 +00:00
Stanislav Shwartsman
3a4bd2da51 fixed debug message 2015-01-26 19:16:51 +00:00
Stanislav Shwartsman
9a70727814 fixed fault priority for memory accesses requiring alignment 2015-01-26 19:09:58 +00:00
Stanislav Shwartsman
74da7a7092 fixed compilation err 2015-01-26 15:34:52 +00:00
Stanislav Shwartsman
b5a603c8c7 fixed %d->%u format found by cppcheck (patch by Maxim Derbasov) 2015-01-25 21:24:13 +00:00
Stanislav Shwartsman
ea390d58dc added new files, removed old files, remove obsolete assert 2015-01-25 20:58:04 +00:00
Stanislav Shwartsman
5e6955c5e7 Major rewrite of memory access methods to avoid massive code duplication and enable inlining of memory access methods 2015-01-25 20:55:10 +00:00
Volker Ruppert
23ea69f1b2 Rewrite of the audio buffer handling and small code reorganization. 2015-01-25 20:03:11 +00:00
Volker Ruppert
10cf06afbd Added pcm format conversion support to the win32 and OSX sound modules.
Changed name of the pcm conversion method and minor cleanups.
2015-01-25 11:45:13 +00:00
Volker Ruppert
2c621601cb Moved wave format conversion code to the sound lowlevel base class and added
format conversion support to the ALSA and OSS sound modules.
2015-01-24 21:01:45 +00:00
Volker Ruppert
e37498025e Some small changes in the SDL sound module.
- Store conversion multiplier in the C++ class.
- Moved wave callback structure to soundlow.h for future use.
- Removed unused methods.
2015-01-23 19:10:49 +00:00
Volker Ruppert
add5b1e61d Some work on the Bochs sound support.
- OPL3: Added support to change the samplerate of the generator.
- SDL sound: convert wave packet to 16 Bit signed stereo format.
- Increased the maximum size of a single wave packet for playbck/recording.
2015-01-22 20:28:14 +00:00
Volker Ruppert
55f7c7542b Implemented yes/no dialog for SDL2 (e.g. for VVFAT commit). 2015-01-19 20:32:20 +00:00
Volker Ruppert
3dca0bd8cf Some work in the soundmod beep code and multithreading improvements.
- Beep thread now only started one per simulation.
- Added some more multithreading macros and use them in rfb, vncsrv and soundmod.
- TODO: implement mixer thread and remove beep thread.
2015-01-17 19:53:03 +00:00
Volker Ruppert
dd56a4d1d3 OPL3: improved save/restore support and added SVN Id line. 2015-01-16 18:55:25 +00:00
Stanislav Shwartsman
271f06026d fixed compilation err with SVM without VMX 2015-01-16 06:15:47 +00:00
Volker Ruppert
cf888edf81 Removed most of the incomplete legacy FM OPL emulation part of the SB16.
Only keep the OPL timer code required for chip detection. Started implementing
save/restore support in the OPL3 code ported from DOSBox.
2015-01-15 20:25:27 +00:00
Volker Ruppert
fb265dc532 Ported OPL3 emulation from DOSBox.
The code currently only works with the SDL sound output module and at 44100 Hz,
with 16 bit stereo signed little endian format. FM volume control and
save/restore support are not implemented yet. The legacy code for generating
MIDI notes still works and will be removed when mixing support is implemented
in all sound modules.
2015-01-12 21:20:18 +00:00
Volker Ruppert
f9ff6ece2d Applied some parts of the floppy patch by Ben Lunt.
- The "Read ID" command must return an error when reading with non-existant head.
- Some BX_DEBUG improvements and minor other changes.
2015-01-12 18:52:39 +00:00
Stanislav Shwartsman
63c3ed3f70 update (c) and fix instrumentation stub 2015-01-11 20:50:26 +00:00
Stanislav Shwartsman
3b237df41d Added far branch origin to bx_instr_far_branch instrumentation callback by user request
Updated instrumentation examples
Fixed code duplication
2015-01-11 20:45:39 +00:00
Volker Ruppert
fe49c73a6b Some work on the lowlevel sound support.
- Define new structure bx_pcm_param_t and use it as a parameter for the method
  sendwavepacket(). The method startwavepacket() is now called from
  sendwavepacket() in case of a parameter change (temporary solution).
- soundsdl: Replaced waveready() call by some more accurate code for buffer
            space check in sendwavepacket().
- soundsdl: Moved code for reading from audio buffer to a new function.
- soundsdl: Temporarily increase the audio buffer size.
- Preparing the SB16 code for the OPL emulation port from DOSBox.
2015-01-11 20:13:50 +00:00
Volker Ruppert
7bd5eeaa87 Mix the wave input using SDL_MixAudio() (addition and clipping).
NOTE: This function is not correct in case of more than 2 active sources.
2015-01-11 07:57:35 +00:00
Volker Ruppert
15ccdef0d1 Fixed register/unregister wave callback (found while testing OPL code). 2015-01-10 19:36:50 +00:00
Volker Ruppert
fe953485b1 Some more work in the lowlevel sound code.
- Reworked wave callback code to support 2 input sources (no mixing yet).
- Fixed SDL sound output.
- Beep generator fixes.
- Prepared the SB16 code for FM OPL output support (to be ported from DOSBox).
2015-01-08 19:12:01 +00:00
Stanislav Shwartsman
055da948a0 fixed problems found by cppcheck tool (patch by Maxim Derbasov) - second round 2015-01-07 16:17:40 +00:00
Volker Ruppert
2ca192eef7 Some more work in the lowlevel sound code.
- Renamed wavedata callback type.
- Handle sample rate in the beep generator (TODO: handle data format).
- Don't call waveready() in the SB16 code.
- Attempt to fix SDL2 wave output using SDL_LockAudio() / SDL_UnlockAudio().
- SDL specific code in the beep thread no longer needed.
2015-01-05 22:07:03 +00:00
Volker Ruppert
0c205fce26 Some work in the lowlevel sound code.
- Added framework for polling wave data and use it for beep output in sdl.
- Some work in the beep thread code (to be continued).
- Moved macros required for multithreading to bochs.h.
2015-01-04 21:12:41 +00:00
Volker Ruppert
2357175d79 Show mouse messages only if capture status changes. 2015-01-03 17:13:54 +00:00
Stanislav Shwartsman
1f4d3e7194 fixed problems found by cppcheck tool (patch by Maxim Derbasov) 2015-01-03 13:53:52 +00:00
Volker Ruppert
c7c92bb62b Fixed OPL chip detection.
- Increment timer counter before checking for overflow.
- Implemented ISA bus delay in the pc_system code and use it for the SB16.
  This makes OPL chip detection work at ips values > 4 Mips.
TODO: OPL chip should use wave output instead of MIDI (maybe port from DOSBox).
TODO: Use isa_bus_delay() for other legacy devices if required.
2014-12-31 12:27:32 +00:00
Volker Ruppert
33a633cbd2 Partial rewrite of the win32 mouse motion handling.
- If the mouse is captured, use ClipCursor() to keep the cursor in the window.
- After handling mouse motion event in relative mode, move the cursor back to
  the window center (similar to other guis).
2014-12-30 16:31:17 +00:00
Volker Ruppert
2f893a76ff Small code cleanup 2014-12-29 18:50:03 +00:00
Volker Ruppert
ba6f2f5c24 Fixed 2 typos. 2014-12-28 23:57:53 +00:00
Volker Ruppert
8272ce1b9f Now build rules for all gui and device plugins supported by MSVC nmake depend
on the related configure options.
2014-12-28 19:13:16 +00:00
Volker Ruppert
ee5a416228 Now build rules for all gui and device plugins supported by MSVC nmake depend
on the related configure options.
2014-12-28 19:13:02 +00:00
Volker Ruppert
e50a0c517a Key auto-release feature changed: now release the pressed keys when the Bochs
window is losing the keyboard focus. This feature is now also supported by the
win32 gui.
2014-12-27 15:57:30 +00:00