You can now choose for each disk on the ata interfaces the
disk mode, between :
- flat : one file flat layout
- concat : multiple files layout
- external : developer's specific, through a C++ class
- dll : developer's specific, through a DLL
- sparse : stackable, commitable, rollbackable
- vmware3 : vmware3 disk support
- undoable : flat file with commitable redolog
- growable : growing file
- volatile : flat file with volatile redolog
- z-undoable : gziped flat file with commitable redolog
- z-volatile : gziped flat file with volatile redolog
A new "bxcommit" utility can merge commitable redologs to
flat images.
- it works only on x86 with gcc2.95+
- uses the GCC function atribute "regparm(n)" to declare that certain
functions use the register calling convention
- performance improvement is about 6%
and improved by Christophe Bothamy and Volker Ruppert)
Comment from the author:
Attached is a "patch" file detailing what you need to do
to add USB support (UHCI only for now) to your existing
Bochs (2.0.xx) source code.
I use Win32 and VC++ but the source and modifications
should be platform and compiler independant.
Please let me know if this patch some how breaks the
build process of your compilation (Bochs 2.0.0 or above
only).
I would also like any feedback on how this code works
(or doesn't work) on your platform and within your
images. If you explain in as much detail as you can on
how it did or did not work, I will try to add to the source
to help it work on all platforms and images.
- new symbol BX_USE_PCIVGA_SMF for the experimental PCI VGA device
- pcivga.cc: removed unnecessary include statement
- pcivga.cc: fixed two warnings
- pcivga.h: removed unnecessary symbol BX_IODEV_PCIVGA_H
add SVGALIB display library by Igor Popik <igipop@wsfiz.edu.pl>
While it's running, you can press F12 to escape into the runtime config
menu, and then you can change disks or quit or whatever.
Better not try it with the bochs debugger...you could get stuck.
Modified Files:
Makefile.in config.h.in configure configure.in main.cc
plugin.h gui/Makefile.in
Added Files:
gui/svga.cc
Removed Files:
patches/patch.svgalib-gui patches/patch.svgalib-gui-f12
- configure script adds -DBX_PLUGIN_PATH="${plugdir}" to CFLAGS/CXXFLAGS
in the Makefile.
- in main.cc, if plugins enabled and the environment variable LTDL_LIBRARY_PATH
is not set, then it gets set to the value supplied by BX_PLUGIN_PATH.
Modified Files:
main.cc Makefile.in configure.in config.h.in configure
"bx_bool" which is always defined as Bit32u on all platforms. In Carbon
specific code, Boolean is still used because the Carbon header files
define it to unsigned char.
- this fixes bug [ 623152 ] MacOSX: Triple Exception Booting win95.
The bug was that some code in Bochs depends on Boolean to be a
32 bit value. (This should be fixed, but I don't know all the places
where it needs to be fixed yet.) Because Carbon defined Boolean as
an unsigned char, Bochs just followed along and used the unsigned char
definition to avoid compile problems. This exposed the dependency
on 32 bit Boolean on MacOS X only and led to major simulation problems,
that could only be reproduced and debugged on that platform.
- On the mailing list we debated whether to make all Booleans into "bool" or
our own type. I chose bx_bool for several reasons.
1. Unlike C++'s bool, we can guarantee that bx_bool is the same size on all
platforms, which makes it much less likely to have more platform-specific
simulation differences in the future. (I spent hours on a borrowed
MacOSX machine chasing bug 618388 before discovering that different sized
Booleans were the problem, and I don't want to repeat that.)
2. We still have at least one dependency on 32 bit Booleans which must be
fixed some time, but I don't want to risk introducing new bugs into the
simulation just before the 2.0 release.
Modified Files:
bochs.h config.h.in gdbstub.cc logio.cc main.cc pc_system.cc
pc_system.h plugin.cc plugin.h bios/rombios.c cpu/apic.cc
cpu/arith16.cc cpu/arith32.cc cpu/arith64.cc cpu/arith8.cc
cpu/cpu.cc cpu/cpu.h cpu/ctrl_xfer16.cc cpu/ctrl_xfer32.cc
cpu/ctrl_xfer64.cc cpu/data_xfer16.cc cpu/data_xfer32.cc
cpu/data_xfer64.cc cpu/debugstuff.cc cpu/exception.cc
cpu/fetchdecode.cc cpu/flag_ctrl_pro.cc cpu/init.cc
cpu/io_pro.cc cpu/lazy_flags.cc cpu/lazy_flags.h cpu/mult16.cc
cpu/mult32.cc cpu/mult64.cc cpu/mult8.cc cpu/paging.cc
cpu/proc_ctrl.cc cpu/segment_ctrl_pro.cc cpu/stack_pro.cc
cpu/tasking.cc debug/dbg_main.cc debug/debug.h debug/sim2.cc
disasm/dis_decode.cc disasm/disasm.h doc/docbook/Makefile
docs-html/cosimulation.html fpu/wmFPUemu_glue.cc
gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/gui.cc gui/gui.h
gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc
gui/rfb.cc gui/sdl.cc gui/siminterface.cc gui/siminterface.h
gui/term.cc gui/win32.cc gui/wx.cc gui/wxmain.cc gui/wxmain.h
gui/x.cc instrument/example0/instrument.cc
instrument/example0/instrument.h
instrument/example1/instrument.cc
instrument/example1/instrument.h
instrument/stubs/instrument.cc instrument/stubs/instrument.h
iodev/cdrom.cc iodev/cdrom.h iodev/cdrom_osx.cc iodev/cmos.cc
iodev/devices.cc iodev/dma.cc iodev/dma.h iodev/eth_arpback.cc
iodev/eth_packetmaker.cc iodev/eth_packetmaker.h
iodev/floppy.cc iodev/floppy.h iodev/guest2host.h
iodev/harddrv.cc iodev/harddrv.h iodev/ioapic.cc
iodev/ioapic.h iodev/iodebug.cc iodev/iodev.h
iodev/keyboard.cc iodev/keyboard.h iodev/ne2k.h
iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pic.h
iodev/pit.cc iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h
iodev/sb16.cc iodev/sb16.h iodev/serial.cc iodev/serial.h
iodev/vga.cc iodev/vga.h memory/memory.h memory/misc_mem.cc
constructors around. The min,max that were being passed to the parent
class constructor had junk in them. In config.h.in, I defined the minimum
and maximum values for each integer datatype so now we pass correct
min and max values to the parent class. These replace the BX_MAX_[U]INT
and BX_MIN_[U]INT values.
- modified: main.cc config.h.in gui/siminterface.cc
SSE/SSE2 for Stanislav. Also, some method prototypes and
skeletal functions in access.cc for read/write double quadword
features.
Also cleaned up one warning in protect_ctrl.cc for non-64 bit compiles.
There was an unused variable, only used for 64-bit.
to give the compiler some hints:
BX_CPP_AttrPrintf(formatArg, firstArg)
BX_CPP_AttrNoReturn()
The first is to tell the compiler that a function receives printf-like
arguments so it can do some smart argument checking w.r.t. the
format string. The 2nd tells the compiler that the function does
not ever return; it's not used yet, but I'd like to use it on
exception() after we fix the situation of it returning for debugging.
I fixed one parameter mismatch in cpu/ by deleting a deprecated
debug print statement. There are several other mismatches in
other code modules.
Created 64-bit versions of some branch instructions and
changed fetchdecode64.cc to use them instead. This keeps the
#ifdef pollution down for 32-bit code and made fixing them
easier. They needed to clear the upper bits of RIP for
16-bit operand sizes. They also should not have had a protection
limit check in them, especially since that field is still
32-bit in cpu.h, so there's no way to set nominal 64-bit values.
The 32-bit versions were also not honoring the upper 32-bits
of RIP.
LOOPNE64_Jb
LOOPE64_Jb
LOOP64_Jb
JCXZ64_Jb
Changed all occurances of JCC_Jw/JCC_Jd in fetchdecode64.cc to
use JCC_Jq, which was coded already. Both JMP_Jq and JCC_Jq are
now fixed w.r.t. 16-bit opsizes and upper RIP bit clearing.
From his patch file text:
> This patch adds Promise DC2300 VLB IDE Support.
> You may find msdos and win95 drivers on the net. Look for
> P2300W95.ZIP and DC2300VLBIDEver260b.ZIP.
>
> The good news is that now win95 natively sees my cdrom,
> and that the disks are not in msdos compatibility mode any more.
>
> The bad news is that it works only for the first ata interface.
>
> I tested that patch on msdos and win95 only.
>
> Some info on VLB IDE can be found at http://ryston.cz/petr/vlb/
I got Win95 running with 32-bit paging/filesystem using the
recommended driver and these patches. Since the patches did
such a good job bracketing code modifications with a #define,
they might as well become part of the current CVS code.
these from interfering from a normal compile here's what I did.
In config.h.in (which will generate config.h after a configure),
I added a #define called KPL64Hacks:
#define KPL64Hacks
*After* running configure, you must set this by hand. It will
default to off, so you won't get my hacks in a normal compile.
This will go away soon. There is also a macro just after that
called BailBigRSP(). You don't need to enabled that, but you
can. In many of the instructions which seemed like they could
be hit by the fetchdecode64() process, but which also touched
EIP/ESP, I inserted a macro. Usually this macro expands to nothing.
If you like, you can enabled it, and it will panic if it finds
the upper bits of RIP/RSP set. This helped me find bugs.
Also, I cleaned up the emulation in ctrl_xfer{8,16,32}.cc.
There were some really old legacy code snippets which directly
accessed operands on the stack with access_linear. Lots of
ugly code instead of just pop_32() etc. Cleaning those up,
minimized the number of instructions which directly manipulate
the stack pointer, which should help in refining 64-bit support.
user can turn on/off use of native host specific inline asm
statements. By default, this option is enabled, so you only
need it to disable inline asms in your compile for now.
Currently only on x86+GCC environments, will inline asm()
statements be used. Eventually, other platforms could specify
some asm()s; probably for endian issues such as byte-swapping
and unaligned memory accesses. On x86, there are some inline
asm()s which do the arithmetic EFLAGS processing so that the
lazy flags handling is somewhat bypassed. Eventually, I'll
add more, at least for the more common instructions. This
adds a little extra performance.
The function gets the real time in useconds and puts it in
a Bit64u. This function is defined when:
BX_HAVE_REALTIME_USEC is 1.
Right now, BX_HAVE_REALTIME_USEC is defined to be BX_HAVE_GETTIMEOFDAY
and bx_get_realtime64_usec is defined in terms of gettimeofday().
However, it could be defined in terms of any other method of obtaining
the current time accurate to the usecond. That is why I moved the
function to osdep and added the new define.
- Features :
. number of active channels defined at boot-time config
. new options in bochsrc
. up to 8 devices support (disks or cdroms)
. up to 4 cdrom devices can be changed at runtime config
. wxwindows config interface
- don't allow MMX on cpu level < 5.
- require FPU support on cpu level >= 55
- don't allow MMX support without FPU support (moved this check from
cpu/i387.h to config.h)
- hardcode BX_HAVE_GETTIMEOFDAY=0 if cross compiling for VC++
(this part hasn't been tested)
- modified files: configure configure.in config.h.in iodev/pit_wrap.cc
but if you hand edit cpu/cpu.h, and change BxICacheEntries,
you can try different sizes. I'll make this more flexible
with configure. For now, use "--enable-icache" with no parameters.
- Modified fetchdecode.cc/fetchdecode64.cc just enough so that
instructions which encode a direct address now use a memory
resolution function which just sticks the immediate address
into rm_addr. With cached instructions we need this.
printing a message when a reserved bit was set, but not causing
a #GP(0). As well, I force a new PAE support option to 1 when
Hammer support is enabled.
This adds a whole new directory cpu64 with the new emulation code.
Very few changes were necessary outside cpu64. To try it, configure
with --enable-x86-64 and make.
- also this adds Peter Tattam's external debugger interface.
- modified files: Makefile.in bochs.h config.h.in configure.in
load32bitOShack.cc logio.cc cpu/Makefile.in cpu/cpu.cc debug/dbg_main.cc
- added files: cpu/extdb.cc cpu/extdb.h and cpu64/*
You need to use '--enable-global-pages' to configure in support.
If you have something to boot that uses them, give them a
spin. Really the were introduced for PPro and above, but
I haven't put in any limits. CPUID and CR4 report the proper
bits when configured, regardless of --enable-cpu-level at the
moment.
Kevin Lawton says he doesn't get a performance benefit.
I'm not sure if I do. Either way, the difference isn't
very large.
This code may get removed if it turns out to be useless.
- modified files: config.h.in cpu/init.cc debug/dbg_main.cc gui/control.cc
gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h
gui/wxmain.cc gui/wxmain.h iodev/keyboard.cc
----------------------------------------------------------------------
Patch name: patch.wx-show-cpu2
Author: Bryce Denney
Date: Fri Sep 6 12:13:28 EDT 2002
Description:
Second try at implementing the "Debug:Show Cpu" and "Debug:Show
Keyboard" dialog with values that change as the simulation proceeds.
(Nobody gets to see the first try.) This is the first step toward
making something resembling a wxWindows debugger.
First, variables which are going to be visible in the CI must be
registered as parameters. For some variables, it might be acceptable
to change them from Bit32u into bx_param_num_c and access them only
with set/get methods, but for most variables it would be a horrible
pain and wreck performance.
To deal with this, I introduced the concept of a shadow parameter. A
normal parameter has its value stored inside the struct, but a shadow
parameter has only a pointer to the value. Shadow params allow you to
treat any variable as if it was a parameter, without having to change
its type and access it using get/set methods. Of course, a shadow
param's value is controlled by someone else, so it can change at any
time.
To demonstrate and test the registration of shadow parameters, I
added code in cpu/init.cc to register a few CPU registers and
code in iodev/keyboard.cc to register a few keyboard state values.
Now these parameters are visible in the Debug:Show CPU and
Debug:Show Keyboard dialog boxes.
The Debug:Show* dialog boxes are created by the ParamDialog class,
which already understands how to display each type of parameter,
including the new shadow parameters (because they are just a subclass
of a normal parameter class). I have added a ParamDialog::Refresh()
method, which rereads the value from every parameter that it is
displaying and changes the displayed value. At the moment, in the
Debug:Show CPU dialog, changing the values has no effect. However
this is trivial to add when it's time (just call CommitChanges!). It
wouldn't really make sense to change the values unless you have paused
the simulation, for example when single stepping with the debugger.
The Refresh() method must be called periodically or else the dialog
will show the initial values forever. At the moment, Refresh() is
called when the simulator sends an async event called
BX_ASYNC_EVT_REFRESH, created by a call to SIM->refresh_ci ().
Details:
- implement shadow parameter class for Bit32s, called bx_shadow_num_c.
implement shadow parameter class for Boolean, called bx_shadow_bool_c.
more to follow (I need one for every type!)
- now the simulator thread can request that the config interface refresh
its display. For now, the refresh event causes the CI to check every
parameter it is watching and change the display value. Later, it may
be worth the trouble to keep track of which parameters have actually
changed. Code in the simulator thread calls SIM->refresh_ci(), which
creates an async event called BX_ASYNC_EVT_REFRESH and sends it to
the config interface. When it arrives in the wxWindows gui thread,
it calls RefreshDialogs(), which calls the Refresh() method on any
dialogs that might need it.
- in the debugger, SIM->refresh_ci() is called before every prompt
is printed. Otherwise, the refresh would wait until the next
SIM->periodic(), which might be thousands of cycles. This way,
when you're single stepping, the dialogs update with every step.
- To improve performance, the CI has a flag (MyFrame::WantRefresh())
which tells whether it has any need for refresh events. If no
dialogs are showing that need refresh events, then no event is sent
between threads.
- add a few defaults to the param classes that affect the settings of
newly created parameters. When declaring a lot of params with
similar settings it's more compact to set the default for new params
rather than to change each one separately. default_text_format is
the printf format string for displaying numbers. default_base is
the default base for displaying numbers (0, 16, 2, etc.)
- I added to ParamDialog to make it able to display modeless dialog
boxes such as "Debug:Show CPU". The new Refresh() method queries
all the parameters for their current value and changes the value in
the wxWindows control. The ParamDialog class still needs a little
work; for example, if it's modal it should have Cancel/Ok buttons,
but if it's going to be modeless it should maybe have Apply (commit
any changes) and Close.
added --enable-repeat-speedups with default to disabled.
Reconfigure/recompile and the speedup code will be #ifdef'd
out for now. It manifested as junk written to the VGA screen
while booting/running Windows.
Also made some more mods to the main cpu loop. Moved the
handling of EXT/errorno outside the main loop, much like
the extra EIP/ESP commits were moved, for a little better
performance.
I changed the fetch_ptr/bytesleft method of fetching to
a slightly different model, which calculates a window
for which EIP will be valid (land on the current page),
and a bias which when applied to EIP will be from
0..upper_page_limit. Speed is about the same for either
method, but a pseudo-op/threaded-interpreter will plug
in better with this and be faster.