- store size of virtual disk in sparse header to simplify geometry detection/check
- enabling geometry autodetection causes a panic if not supported by image
I looked into the problem with running NICLIST.EXE with WinPCap 3.1beta
and deteremined that the problem resulted from the fact that in 3.1 the
PacketGetAdapterNames function returns the values in ASCII on Win
9x/NT/2K/XP while in previous version the values were returned in UNICODE
on NT/2K/XP. I have attached a patch to check the version when deciding
whether to read the values as UNICODE or ASCII.
* changed all %ll format descriptions to FMT_LL macro so that
Microsoft Visual C works correctly (it uses %I64)
* missing type conversions added
* cdrom.cc: variable types for win32 fixed
* removed some unused variables in eth_win32.cc and harddrv.cc
* added missing includes in make_cmos_image.c and niclist.c
You can now choose for each disk on the ata interfaces the
disk mode, between :
- flat : one file flat layout
- concat : multiple files layout
- external : developer's specific, through a C++ class
- dll : developer's specific, through a DLL
- sparse : stackable, commitable, rollbackable
- vmware3 : vmware3 disk support
- undoable : flat file with commitable redolog
- growable : growing file
- volatile : flat file with volatile redolog
- z-undoable : gziped flat file with commitable redolog
- z-volatile : gziped flat file with volatile redolog
A new "bxcommit" utility can merge commitable redologs to
flat images.
instead of winmm being a part of GUI_LINK_OPTS_WIN32 only, it is
placed in @DEVICE_LINE_OPTS@ so that it will be used for sdl, rfb, wx,
etc.
- solve compile problems when building bximage, niclist, and any other
console based program. The compile flags returned by wx-config and
sdl-config did strange things to these console programs, for example
redefining main to SDL_main. Because I wanted to use the
configure-generated CFLAGS to compile the programs, but I wanted to
avoid including GUI specific compile options, I split up the configure's
@CFLAGS@ variable into @CFLAGS@ and @GUI_CFLAGS@, and split
@CXXFLAGS@ into @CXXFLAGS@ and @GUI_CXXFLAGS@. All programs in the
Bochs binary will use both, but the console programs will just use
@CFLAGS@ or @CXXFLAGS@.
- gui/Makefile.in, I no longer use the gui specific CFLAGS variables,
SDL_CFLAGS and WX_CXXFLAGS. These values are included in CFLAGS and
CXXFLAGS now.
- modified: configure.in, configure, all Makefile.in's
- Features :
. number of active channels defined at boot-time config
. new options in bochsrc
. up to 8 devices support (disks or cdroms)
. up to 4 cdrom devices can be changed at runtime config
. wxwindows config interface
* new floppy type 360k can be used in .bochsrc and the config interface
* media type and geometry can be set for the floppy type
* BIOS changes to make 360k floppy drives work
* bximage can create 360k images now
this little patch brings a significant speed improvement to
the bximage utility. when bximage creates a disk image, it writes
a lot of zeros. actually as much zeros as the size of the image file.
this takes quite a while for large images (at least in my win98/cygwin box).
a faster way to create the image file is to seek to its end and write a
single byte.
to see the speed improvement, create a 100mb image with the old bximge.
then apply this patch and do the same.
Ok, This one gives a descriptin of the adapters now also. Like this:
Description
\Device\Packet_BLAH
and you would put \Device\Packet_BLAH in .bochsrc
It only works with Visual C++ in debug mode for some reason... Ill get it
figured out I guess.