the terminology a bit. In particular, the term "gui" has started
to mean different things in different contexts, so I've defined
some more specific names for the parts of the user interface, and
updated comments and some variable names to reflect it. See
siminterface.h for a more complete description of all of these.
VGAW: VGA display window and toolbar buttons, the traditional Bochs
display which is ported to X, win32, MacOS X, etc. Implemented
in gui/gui.* and platform dependent gui/*.cc files.
CI: configuration interface that lets the user change settings such
as floppy disk image, ne2k settings, log options. The CI consists
of two parts: configuration user interface (CUI) which does the
actual rendering to the screen and handles key/mouse/menu events,
and the siminterface object.
CUI: configuration user interface. This handles the user interactions
that allow the user to configure Bochs. To actually change any
values it talks to the siminterface object. One implementation of
the CUI is the text-mode menus in gui/control.cc. Another
implementation is (will be) the wxWindows menus and dialogs in
gui/wxmain.cc.
siminterface: the glue between the CUI and the simulation code,
accessible throughout the code by the global variable
bx_simulator_interface_c *SIM;
Among other things, siminterface methods allow the simulator to ask the
CUI to display things or ask for user input, and allows the CUI
to query and modify variables in the simulation code.
GUI: Literally, "graphical user interface". Until the configuration menus
and wxWindows came along, everyone understood that "gui" referred to the
VGA display window and the toolbar buttons because that's all there
was. Now that we have the wxWindows code, which implements both the VGAW
and the CUI, while all other platforms implement only the VGAW, it's not
so clear. So, I'm trying to use VGAW, CI, and CUI consistently since
they are more specific.
control panel: This has been used as another name for the configuration
interface. "control panel" is also somewhat unspecific and it sounds
like it would be graphical with buttons and sliders, but our text-mode
thing is not graphical at all. I've replaced "control panel" with
"configuration interface" wherever I could find it. In configure script,
the --disable-control-panel option is still supported, but it politely
suggests that you use --disable-config-interface instead.
- clean up comments in siminterface,wx* code
- add comments and examples for bx_param_* and BxEvents
- remove some obsolete stuff: notify_*_args,
bx_simulator_interface_c::[sg]et_enabled() methods
- in siminterface.cc, move a few bx_real_sim_c methods to where they belong,
with the rest of the methods. No changes to the actual methods.
- remove some DOS ^M's which crept in and confused my editor.
called <linux/netlink.h> the ethertap module will be defined. If other
OSes turn up that also have ethertap, we can change the test.
- in eth_tap.cc, I replaced the calls to GPL code from maconlinux with
my own stuff.
the gui will really be. I was afraid people would get confused
if the default gui doesn't match the gui they asked for. Now they
will see both the default gui and the one that was actually chosen.
Not a big deal.
and look at the description at the top. Here's an intro.
This patch makes significant changes to the configure script. It adds the
lines AC_CANONICAL_HOST and AC_CANONICAL_TARGET which detect the OS and
processor type. The configure script, knowing the OS and processor type, can
then make intelligent decisions about which CFLAGS are needed and what is the
default GUI for that platform. One of the goals of this patch is to make it
so that on all supported platforms, "configure;make" will compile cleanly.
Configure detects the target platform, but it can be overridden by using
--target=___. This is important when using one platform to generate
Makefiles and header files for another platform. See config.guess script for
the exact details of platform naming.
The defaults that are currently implemented in the modified configure script
include:
If platform is windows* or winnt*, use win32 gui.
If platform is cygwin*, use win32 gui and compile with
"-mno-cygwin -DWIN32".
If platform is macosx* or darwin*, use carbon gui and compile
with "-fpascal-strings -fno-common -arch ppc -Wno-four-char-constants
-Wno-unknown-pragmas -Dmacintosh"
If platform is macos, use macos gui.
If platform is beos, use beos gui.
If platform is amigaos, use amigaos gui.
Otherwise, use X windows gui.
everything about the installation path. There should be no more
hardcoded references to /usr/local/bochs. Instead, there are
references to @prefix@ which get replaced by the configure script
with the real prefix.