Commit Graph

25 Commits

Author SHA1 Message Date
Volker Ruppert
8fe902686c Separated sound lowlevel base class from dummy driver. The base class returns
NULL for all services and the dummy driver provides the stubs. Now falling
back to the dummy driver if the wavein or midiout services are not provided
by the selected driver.
2015-03-10 20:56:44 +00:00
Volker Ruppert
b052ddcc32 Prepared lowlevel sound code for the usage with the 'wavemode' parameter.
- soundlow: use direct output if no PCM callback is registered.
- soundlow/soundfile: re-implemented openwaveoutput() method to support
  runtime changes of wave mode or file (only implemented in the 'file'
  driver, stub for others).
- soundfile: don't initialize mixer thread and PCM callback if thread is
  already running / no output() delay in that case.
2015-02-18 16:34:53 +00:00
Volker Ruppert
b1e8a6369c Some work on the sound module handling and the SB16 midi file output.
- Added the capability to load up to 4 sound drivers and added methods to
  get pointers to the waveout, wavein and midiout services of a driver.
- Rewrite of the SB16 midi file output code. In midimode 2 and 3 the midiout
  service of the 'file' driver is used. Removed obsolete midi file handling.
- Re-implemented the closemidioutput() method to make runtime changes of the
  midi setup work with the new code.
2015-02-17 18:28:25 +00:00
Volker Ruppert
79058610d7 Moved midi output support to a separate C++ class. The lowlevel sound module
creates the object and returns a pointer to it. TODO: Rewrite of the sound
configuration to support a more detailed setup (e.g. waveout with alsa,
dummy wavein, midiout to a file).
2015-02-15 18:32:36 +00:00
Volker Ruppert
f84439f8e8 Moved wave input support to a separate C++ class. The lowlevel sound module
creates the object and returns a pointer to it. TODO: Do the same with the
midiout feature.
2015-02-14 17:25:39 +00:00
Volker Ruppert
0e73185efd Moved wave output support to a separate C++ class. The lowlevel sound module
creates the object and returns a pointer to it. TODO: The wavein and midiout
components should also move to separate classes. When finished, it should be
possible to configure the sound support more detailed (e.g. waveout with sdl,
midiout with alsa and the dummy driver for wavein). Creating a separate
module for the output to file(s) is also possible.
2015-02-13 11:30:46 +00:00
Volker Ruppert
739d18c48d Changed startwaverecord() to use structure bx_pcm_param_t, too. 2015-02-08 08:53:20 +00:00
Volker Ruppert
fafc153a30 Implemented support for the new mixer thread in the lowlevel sound module 'osx'
(untested). Started code cleanup in the Bochs sound code.
2015-02-07 22:15:22 +00:00
Volker Ruppert
bfb5ec8cf9 Moved unregister_wave_callback() to the base class (only sdl has special code).
Some cleanups in the soundlow.* code.
2015-02-07 10:50:35 +00:00
Volker Ruppert
1ccd82ab0f Implemented support for the new mixer thread in the lowlevel sound module 'oss'.
Renamed class to bx_sound_oss_c.
2015-02-06 21:31:30 +00:00
Volker Ruppert
a0971f02f8 Some more work on the mixer thread framework.
TODO #1: Implement simple mixing (additon and clipping).
TODO #2: Use this feature in the sound modules.
2015-02-01 20:50:20 +00:00
Volker Ruppert
542e55a06b Method startwaveplayback() now completely replaced by set_pcm_params(). 2015-02-01 12:33:21 +00:00
Volker Ruppert
7dbb5185bf ALSA / OSS sound modules: startwaveplayback() rewritten to set_pcm_params()
and some related cleanups.
TODO: Replace startwaveplayback() completely.
2015-01-31 10:48:22 +00:00
Volker Ruppert
d2a85e576f Some work on the lowlevel sound code
- Moved audio buffer code and the pcm_callback function to soundlow.cc.
- Added framework for the mixer thread.
2015-01-30 22:52:56 +00:00
Volker Ruppert
38f85eaacb PCM volume now applied to the output packet in the format conversion code. 2015-01-27 19:33:28 +00:00
Volker Ruppert
12d60f5aaf Some work on the lowlevel sound code.
- soundlow: prepared code for 2 pcm parameter sets:
            emulated: requested by sendwavepacket()
            real: used for the sound output
- soundsdl: startwaveplayback() rewritten to set_pcm_data().
- soundmod: some beep init code fixes.
2015-01-26 21:10:51 +00:00
Volker Ruppert
10cf06afbd Added pcm format conversion support to the win32 and OSX sound modules.
Changed name of the pcm conversion method and minor cleanups.
2015-01-25 11:45:13 +00:00
Volker Ruppert
2c621601cb Moved wave format conversion code to the sound lowlevel base class and added
format conversion support to the ALSA and OSS sound modules.
2015-01-24 21:01:45 +00:00
Volker Ruppert
e37498025e Some small changes in the SDL sound module.
- Store conversion multiplier in the C++ class.
- Moved wave callback structure to soundlow.h for future use.
- Removed unused methods.
2015-01-23 19:10:49 +00:00
Volker Ruppert
add5b1e61d Some work on the Bochs sound support.
- OPL3: Added support to change the samplerate of the generator.
- SDL sound: convert wave packet to 16 Bit signed stereo format.
- Increased the maximum size of a single wave packet for playbck/recording.
2015-01-22 20:28:14 +00:00
Volker Ruppert
fe49c73a6b Some work on the lowlevel sound support.
- Define new structure bx_pcm_param_t and use it as a parameter for the method
  sendwavepacket(). The method startwavepacket() is now called from
  sendwavepacket() in case of a parameter change (temporary solution).
- soundsdl: Replaced waveready() call by some more accurate code for buffer
            space check in sendwavepacket().
- soundsdl: Moved code for reading from audio buffer to a new function.
- soundsdl: Temporarily increase the audio buffer size.
- Preparing the SB16 code for the OPL emulation port from DOSBox.
2015-01-11 20:13:50 +00:00
Volker Ruppert
fe953485b1 Some more work in the lowlevel sound code.
- Reworked wave callback code to support 2 input sources (no mixing yet).
- Fixed SDL sound output.
- Beep generator fixes.
- Prepared the SB16 code for FM OPL output support (to be ported from DOSBox).
2015-01-08 19:12:01 +00:00
Volker Ruppert
2ca192eef7 Some more work in the lowlevel sound code.
- Renamed wavedata callback type.
- Handle sample rate in the beep generator (TODO: handle data format).
- Don't call waveready() in the SB16 code.
- Attempt to fix SDL2 wave output using SDL_LockAudio() / SDL_UnlockAudio().
- SDL specific code in the beep thread no longer needed.
2015-01-05 22:07:03 +00:00
Volker Ruppert
0c205fce26 Some work in the lowlevel sound code.
- Added framework for polling wave data and use it for beep output in sdl.
- Some work in the beep thread code (to be continued).
- Moved macros required for multithreading to bochs.h.
2015-01-04 21:12:41 +00:00
Volker Ruppert
fba9145f66 Moved sources of the sound lowlevel base class ('dummy' driver) to separate files. 2014-11-24 18:25:14 +00:00