- Changed variable type of the plugin_t "type" member from enum to Bit16u.
- Added support for returning device flags with the new mode PLUGIN_FLAGS in
the plugin entry functions. It is currently only used for devices that can
be connected to a PCI slot.
- Code cleanup in core device plugins: checking type no longer necessary.
- The "non-plugin" mode now also uses the "loadtype" member of plugin_t.
TODO: Change PCI slot options to bx_param_enum_c and build the choices list
using the new capabilities of the plugin API.
- Added special mode to all plugin entry functions that returns the plugin type.
- The plugins search function now temporarily loads all available plugins and
reads the plugin type using the new mode PLUGIN_PROBE.
- Added "loadtype" to the plugin structure to store the type used for plugin
loading (currently only the voodoo plugin provides two types).
plugin_entry(). The additional boolean argument "init" is used to select the
requested action. The entry points still have unique names for compatibility
with the "non-plugin" compilation. Added macros for setting up these names
(e.g. PLUGIN_ENTRY_FOR_MODULE for device plugins).
invalid module names, save log actions to bochsrc)
- added new member 'name' to the logfunctions class for the case the prefix
is too short. Added to some devices with longer names.
Averything that required cpu.h include now has it explicitly and there are a lot of files not dependant by CPU at all which will compile a lot faster now ...
bochs.h already not include iodev.h which reduces compilation dependences for almost all cpu and fpu files, now cpu files will not be recompiled if iodev includes was changed
For a whole lot of configure options, I put #if...#endif around code that
is specific to the option, even in files which are normally only compiled
when the option is on. This allows me to create a MS Visual C++ 6.0
workspace that supports many of these options. The workspace will basically
compile every file all the time, but the code for disabled options will
be commented out by the #if...#endif.
This may one day lead to simplification of the Makefiles and configure
scripts, but for the moment I'm leaving Makefiles and configure scripts
alone.
Affected options:
BX_SUPPORT_APIC (cpu/apic.cc)
BX_SUPPORT_X86_64 (cpu/*64.cc)
BX_DEBUGGER (debug/*)
BX_DISASM (disasm/*)
BX_WITH_nameofgui (gui/*)
BX_SUPPORT_CDROM (iodev/cdrom.cc)
BX_NE2K_SUPPORT (iodev/eth*.cc, iodev/ne2k.cc)
BX_SUPPORT_APIC (iodev/ioapic.cc)
BX_IODEBUG_SUPPORT (iodev/iodebug.cc)
BX_PCI_SUPPORT (iodev/pci*.cc)
BX_SUPPORT_SB16 (iodev/sb*.cc)
Modified Files:
cpu/apic.cc cpu/arith64.cc cpu/ctrl_xfer64.cc
cpu/data_xfer64.cc cpu/fetchdecode64.cc cpu/logical64.cc
cpu/mult64.cc cpu/resolve64.cc cpu/shift64.cc cpu/stack64.cc
debug/Makefile.in debug/crc.cc debug/dbg_main.cc debug/lexer.l
debug/linux.cc debug/parser.c debug/parser.y
disasm/dis_decode.cc disasm/dis_groups.cc gui/amigaos.cc
gui/beos.cc gui/carbon.cc gui/macintosh.cc gui/rfb.cc
gui/sdl.cc gui/term.cc gui/win32.cc gui/wx.cc gui/wxdialog.cc
gui/wxmain.cc gui/x.cc iodev/cdrom.cc iodev/eth.cc
iodev/eth_arpback.cc iodev/eth_fbsd.cc iodev/eth_linux.cc
iodev/eth_null.cc iodev/eth_packetmaker.cc iodev/eth_tap.cc
iodev/eth_tuntap.cc iodev/eth_win32.cc iodev/ioapic.cc
iodev/iodebug.cc iodev/ne2k.cc iodev/pci.cc iodev/pci2isa.cc
iodev/sb16.cc iodev/soundlnx.cc iodev/soundwin.cc
"bx_bool" which is always defined as Bit32u on all platforms. In Carbon
specific code, Boolean is still used because the Carbon header files
define it to unsigned char.
- this fixes bug [ 623152 ] MacOSX: Triple Exception Booting win95.
The bug was that some code in Bochs depends on Boolean to be a
32 bit value. (This should be fixed, but I don't know all the places
where it needs to be fixed yet.) Because Carbon defined Boolean as
an unsigned char, Bochs just followed along and used the unsigned char
definition to avoid compile problems. This exposed the dependency
on 32 bit Boolean on MacOS X only and led to major simulation problems,
that could only be reproduced and debugged on that platform.
- On the mailing list we debated whether to make all Booleans into "bool" or
our own type. I chose bx_bool for several reasons.
1. Unlike C++'s bool, we can guarantee that bx_bool is the same size on all
platforms, which makes it much less likely to have more platform-specific
simulation differences in the future. (I spent hours on a borrowed
MacOSX machine chasing bug 618388 before discovering that different sized
Booleans were the problem, and I don't want to repeat that.)
2. We still have at least one dependency on 32 bit Booleans which must be
fixed some time, but I don't want to risk introducing new bugs into the
simulation just before the 2.0 release.
Modified Files:
bochs.h config.h.in gdbstub.cc logio.cc main.cc pc_system.cc
pc_system.h plugin.cc plugin.h bios/rombios.c cpu/apic.cc
cpu/arith16.cc cpu/arith32.cc cpu/arith64.cc cpu/arith8.cc
cpu/cpu.cc cpu/cpu.h cpu/ctrl_xfer16.cc cpu/ctrl_xfer32.cc
cpu/ctrl_xfer64.cc cpu/data_xfer16.cc cpu/data_xfer32.cc
cpu/data_xfer64.cc cpu/debugstuff.cc cpu/exception.cc
cpu/fetchdecode.cc cpu/flag_ctrl_pro.cc cpu/init.cc
cpu/io_pro.cc cpu/lazy_flags.cc cpu/lazy_flags.h cpu/mult16.cc
cpu/mult32.cc cpu/mult64.cc cpu/mult8.cc cpu/paging.cc
cpu/proc_ctrl.cc cpu/segment_ctrl_pro.cc cpu/stack_pro.cc
cpu/tasking.cc debug/dbg_main.cc debug/debug.h debug/sim2.cc
disasm/dis_decode.cc disasm/disasm.h doc/docbook/Makefile
docs-html/cosimulation.html fpu/wmFPUemu_glue.cc
gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/gui.cc gui/gui.h
gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc
gui/rfb.cc gui/sdl.cc gui/siminterface.cc gui/siminterface.h
gui/term.cc gui/win32.cc gui/wx.cc gui/wxmain.cc gui/wxmain.h
gui/x.cc instrument/example0/instrument.cc
instrument/example0/instrument.h
instrument/example1/instrument.cc
instrument/example1/instrument.h
instrument/stubs/instrument.cc instrument/stubs/instrument.h
iodev/cdrom.cc iodev/cdrom.h iodev/cdrom_osx.cc iodev/cmos.cc
iodev/devices.cc iodev/dma.cc iodev/dma.h iodev/eth_arpback.cc
iodev/eth_packetmaker.cc iodev/eth_packetmaker.h
iodev/floppy.cc iodev/floppy.h iodev/guest2host.h
iodev/harddrv.cc iodev/harddrv.h iodev/ioapic.cc
iodev/ioapic.h iodev/iodebug.cc iodev/iodev.h
iodev/keyboard.cc iodev/keyboard.h iodev/ne2k.h
iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pic.h
iodev/pit.cc iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h
iodev/sb16.cc iodev/sb16.h iodev/serial.cc iodev/serial.h
iodev/vga.cc iodev/vga.h memory/memory.h memory/misc_mem.cc
Some devices already had one. Some I had to add an empty one.
I did a little cleaning of init() methods to make them more uniform
but generally I left them alone.
- I also put these exact diffs into a patch "patch.iodev-add-reset"
in case I want to revert these changes for some reason, for example
if they break an old patch. It should be deleted after a while.