Commit Graph

11 Commits

Author SHA1 Message Date
Volker Ruppert
401321d500 Added symbol BX_NULL_PREFIX and fixed textconfig log options table.
If log module name not specified, use device log prefix converted to lower
case as the name and simplified setting up some short prefixes.
2013-12-31 09:20:08 +00:00
Volker Ruppert
c6dd095321 Added new method for the init of the readonly registers in the PCI config space
and cleaned up the PCI devices code.
2013-12-30 22:39:21 +00:00
Volker Ruppert
fc4538a131 Some fixes / improvements in logging system
- fixed pluginlog init in non-plugin mode
- reduced logprefix length limit and use it for the related string parameter
- increase the device prefix size to 6
- TODO: change some more device prefixes
2013-12-29 10:41:11 +00:00
Volker Ruppert
85f548250e Added memsize mask to simplify code 2013-12-18 17:55:32 +00:00
Volker Ruppert
f0a3679e34 moved function is_pci_device() to the siminterface class 2012-11-11 12:21:09 +00:00
Volker Ruppert
9933ffa3d9 vga refresh framework changes
- renamed trigger_timer() methods to refresh_display()
- new argument 'redraw' added to force a refresh of the entire screen
  (used in snapshot mode)
- siminterface method refresh_vga() now checks if the Bochs gui init is complete
- use SIM->refresh_vga() in some more cases
2012-10-28 08:23:39 +00:00
Volker Ruppert
4eae421272 Graphics snapshot feature re-implemented for the new graphics API
- graphics_tile_info() split into a common and specific part
- store snapshot mode in structure bx_svga_tileinfo_t
- in snapshot mode, display adapters copy raw data to buffer
- rewrite of the trigger_timer() code to make it work in all cases
- added new class bx_nonvga_device_c to make forwarding refresh requests to the
  Voodoo adapter possible
2012-10-25 15:53:04 +00:00
Volker Ruppert
1fd6745aea Started rewrite of the gui code to make the graphics snapshot independent from
the display adapter code. When ready, the common gui code should handle it
completely. The snapshot handler should set a flag 'snapshot_mode' and then it
should force a display update. The graphics update code should be redirected to
some code that 'draws' to a snapshot buffer. These first steps are done:

- store some guest display settings in the gui code (text / graphics switch,
  x / y resolution and bpp)
- split 8 bpp palette update code in a common and a specific part and store the
  palette values in the gui code
2012-10-14 18:29:44 +00:00
Volker Ruppert
c06e02f9f0 - fixed uninitialized variable warning and BX_INFO output 2012-09-25 18:32:38 +00:00
Volker Ruppert
25518fe172 - added save/restore support for the VGA override mode
- store update interval in the vga object
2012-09-11 06:52:11 +00:00
Volker Ruppert
c340da84dd - moved the display adapter emulation to the new subdirectory iodev/display
- TODO #1: update MSVC workspace files
- TODO #2: add Voodoo Graphics emulation
2012-09-10 20:49:29 +00:00