Commit Graph

9 Commits

Author SHA1 Message Date
Stanislav Shwartsman
a1a140682c cleanup 2011-06-26 20:22:04 +00:00
Volker Ruppert
f6ac6abd92 - implemented dummy sound input support (returns silence) and prepared the
ES1370 emulation to use it.
  TODO #1: implement real sound input in the lowlevel sound modules
  TODO #2: implement sound input in the SB16
  TODO #3: rewrite sound output code to use the same API
2011-04-04 16:07:24 +00:00
Volker Ruppert
932df44658 - renamed some symbols from BX_SOUND_OUTPUT_* to BX_SOUNDLOW_*
- es1370: fixed transfer size for the ADC channel
- es1370: call startwaveplayback() when the DAC2 channel is activated
- added missing change to BX_SUPPORT_SOUNDLOW
- changed type of variable "stereo" to bx_bool
- minor other changes
2011-03-20 18:02:12 +00:00
Volker Ruppert
e6d56f97ae - renamed bas class for lowlevel sound support to bx_sound_lowlevel_c
- define symbol BX_SUPPORT_SOUNDLOW to make the lowlevel sound modules
  independent from the presence of the SB16 emulation
2011-03-19 12:57:13 +00:00
Stanislav Shwartsman
00981cd7a6 Adding Id and Rev property to all files 2011-02-24 22:05:47 +00:00
Volker Ruppert
4e3b704a19 - created separate plugin 'soundmod' that contains the lowlevel sound output
stuff (pseudo device implementation similar to 'usb_common' and 'hdimage')
2011-02-14 21:14:20 +00:00
Volker Ruppert
fa4d2822ec - moved dummy sound output functions to a separate file
(TODO: create a separate 'soundmod' plugin, implement a PCI soundcard)
- output device / file parameter type changed to const char*
2011-02-13 17:26:52 +00:00
Volker Ruppert
d7e9cec933 - changed all log messages in the lowlevel sound modules to BX_ERROR, BX_INFO
and BX_DEBUG to make them independent from the SB16 emulation
- soundwin: increased number of buffers to 64
2011-02-10 22:58:22 +00:00
Volker Ruppert
dec6bcaf73 - started separation of sb16 and lowlevel sound module code. The first step is
an own header file for the basic sound output class. When ready we should
  have a separate 'soundmod' plugin that could be used by other soundcard
  implementations.
2011-01-25 23:29:08 +00:00