For a whole lot of configure options, I put #if...#endif around code that
is specific to the option, even in files which are normally only compiled
when the option is on. This allows me to create a MS Visual C++ 6.0
workspace that supports many of these options. The workspace will basically
compile every file all the time, but the code for disabled options will
be commented out by the #if...#endif.
This may one day lead to simplification of the Makefiles and configure
scripts, but for the moment I'm leaving Makefiles and configure scripts
alone.
Affected options:
BX_SUPPORT_APIC (cpu/apic.cc)
BX_SUPPORT_X86_64 (cpu/*64.cc)
BX_DEBUGGER (debug/*)
BX_DISASM (disasm/*)
BX_WITH_nameofgui (gui/*)
BX_SUPPORT_CDROM (iodev/cdrom.cc)
BX_NE2K_SUPPORT (iodev/eth*.cc, iodev/ne2k.cc)
BX_SUPPORT_APIC (iodev/ioapic.cc)
BX_IODEBUG_SUPPORT (iodev/iodebug.cc)
BX_PCI_SUPPORT (iodev/pci*.cc)
BX_SUPPORT_SB16 (iodev/sb*.cc)
Modified Files:
cpu/apic.cc cpu/arith64.cc cpu/ctrl_xfer64.cc
cpu/data_xfer64.cc cpu/fetchdecode64.cc cpu/logical64.cc
cpu/mult64.cc cpu/resolve64.cc cpu/shift64.cc cpu/stack64.cc
debug/Makefile.in debug/crc.cc debug/dbg_main.cc debug/lexer.l
debug/linux.cc debug/parser.c debug/parser.y
disasm/dis_decode.cc disasm/dis_groups.cc gui/amigaos.cc
gui/beos.cc gui/carbon.cc gui/macintosh.cc gui/rfb.cc
gui/sdl.cc gui/term.cc gui/win32.cc gui/wx.cc gui/wxdialog.cc
gui/wxmain.cc gui/x.cc iodev/cdrom.cc iodev/eth.cc
iodev/eth_arpback.cc iodev/eth_fbsd.cc iodev/eth_linux.cc
iodev/eth_null.cc iodev/eth_packetmaker.cc iodev/eth_tap.cc
iodev/eth_tuntap.cc iodev/eth_win32.cc iodev/ioapic.cc
iodev/iodebug.cc iodev/ne2k.cc iodev/pci.cc iodev/pci2isa.cc
iodev/sb16.cc iodev/soundlnx.cc iodev/soundwin.cc
For years we have been writing beyond the end of this array in the VGA code:
bx_bool vga_tile_updated[BX_NUM_X_TILES][BX_NUM_Y_TILES];
and doing who-know-how-much damage to other memory structures in the process.
I changed every reference to vga_tile_updated[][] into calls to two macros
GET_TILE_UPDATED and SET_TILE_UPDATED, and defined the macros to check
the bounds of the array before referencing it. At first I used an
assert, then a panic, then an error, and now I'm not printing any message
at all because there were thousands and thousands of messages during
a boot of win95 when it's updating the win95 logo screen.
- I couldn't resist cleaning up a few confusing-looking things like
"if (condition) { // }". There are no functional changes except for
bounds checking on the vga_tile_updated array.
- plugins are installed into ${plugdir} which is defined to be
${libdir}/bochs-${VERSION}/plugins.
Modified Files:
Makefile.in plugin.cc configure.in configure gui/Makefile.in
iodev/Makefile.in
The cmos function get_timeval is only used by the pc_system
to print the last system time on exit. We should remove the
STUBFUNC() macro and simply return 0.
a control panel, but now we're calling it a text configuration interface.
Modified:
.bochsrc Makefile.in bochs.h main.cc cpu/Makefile.in
debug/Makefile.in disasm/Makefile.in fpu/Makefile.in
gui/Makefile.in iodev/Makefile.in memory/Makefile.in
- if translation=auto :
. translation=none if cylinders <=1024 and heads <=16
. translation=large if cylinders * heads <= 131072
. transaltion=lba otherwise
- changes default translation value to "auto"
- add example in .bochsrc
"bx_bool" which is always defined as Bit32u on all platforms. In Carbon
specific code, Boolean is still used because the Carbon header files
define it to unsigned char.
- this fixes bug [ 623152 ] MacOSX: Triple Exception Booting win95.
The bug was that some code in Bochs depends on Boolean to be a
32 bit value. (This should be fixed, but I don't know all the places
where it needs to be fixed yet.) Because Carbon defined Boolean as
an unsigned char, Bochs just followed along and used the unsigned char
definition to avoid compile problems. This exposed the dependency
on 32 bit Boolean on MacOS X only and led to major simulation problems,
that could only be reproduced and debugged on that platform.
- On the mailing list we debated whether to make all Booleans into "bool" or
our own type. I chose bx_bool for several reasons.
1. Unlike C++'s bool, we can guarantee that bx_bool is the same size on all
platforms, which makes it much less likely to have more platform-specific
simulation differences in the future. (I spent hours on a borrowed
MacOSX machine chasing bug 618388 before discovering that different sized
Booleans were the problem, and I don't want to repeat that.)
2. We still have at least one dependency on 32 bit Booleans which must be
fixed some time, but I don't want to risk introducing new bugs into the
simulation just before the 2.0 release.
Modified Files:
bochs.h config.h.in gdbstub.cc logio.cc main.cc pc_system.cc
pc_system.h plugin.cc plugin.h bios/rombios.c cpu/apic.cc
cpu/arith16.cc cpu/arith32.cc cpu/arith64.cc cpu/arith8.cc
cpu/cpu.cc cpu/cpu.h cpu/ctrl_xfer16.cc cpu/ctrl_xfer32.cc
cpu/ctrl_xfer64.cc cpu/data_xfer16.cc cpu/data_xfer32.cc
cpu/data_xfer64.cc cpu/debugstuff.cc cpu/exception.cc
cpu/fetchdecode.cc cpu/flag_ctrl_pro.cc cpu/init.cc
cpu/io_pro.cc cpu/lazy_flags.cc cpu/lazy_flags.h cpu/mult16.cc
cpu/mult32.cc cpu/mult64.cc cpu/mult8.cc cpu/paging.cc
cpu/proc_ctrl.cc cpu/segment_ctrl_pro.cc cpu/stack_pro.cc
cpu/tasking.cc debug/dbg_main.cc debug/debug.h debug/sim2.cc
disasm/dis_decode.cc disasm/disasm.h doc/docbook/Makefile
docs-html/cosimulation.html fpu/wmFPUemu_glue.cc
gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/gui.cc gui/gui.h
gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc
gui/rfb.cc gui/sdl.cc gui/siminterface.cc gui/siminterface.h
gui/term.cc gui/win32.cc gui/wx.cc gui/wxmain.cc gui/wxmain.h
gui/x.cc instrument/example0/instrument.cc
instrument/example0/instrument.h
instrument/example1/instrument.cc
instrument/example1/instrument.h
instrument/stubs/instrument.cc instrument/stubs/instrument.h
iodev/cdrom.cc iodev/cdrom.h iodev/cdrom_osx.cc iodev/cmos.cc
iodev/devices.cc iodev/dma.cc iodev/dma.h iodev/eth_arpback.cc
iodev/eth_packetmaker.cc iodev/eth_packetmaker.h
iodev/floppy.cc iodev/floppy.h iodev/guest2host.h
iodev/harddrv.cc iodev/harddrv.h iodev/ioapic.cc
iodev/ioapic.h iodev/iodebug.cc iodev/iodev.h
iodev/keyboard.cc iodev/keyboard.h iodev/ne2k.h
iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pic.h
iodev/pit.cc iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h
iodev/sb16.cc iodev/sb16.h iodev/serial.cc iodev/serial.h
iodev/vga.cc iodev/vga.h memory/memory.h memory/misc_mem.cc
empty pathnames, zero cylinders, etc. It doesn't seem fair to allow
people to write out bochsrcs that they cannot read back in without
patching them up by hand!
- in harddrv.cc add the equivalent checks with BX_PANICs so that at least
we don't start simulating with incomplete device configuration.
- make a few error messages more clear
- modified: main.cc iodev/harddrv.cc
decided to make bx_param_num_c::get() return 32bit integers again
instead of trying to find every single case that was broken when
I changed bx_param_num_c::get() to return a 64bit integer.
- as soon as get() returns 32 bit values again, the changes in the previous
rev is are unnecessary.