required an external binary and it couldn't be ported to Windows. Now the new
builtin and portable slirp support based on Qemu's implementation is almost
stable and all the 'vnet' DHCP and TFTP features have been ported to the new
slirp module.
TODO: rename all the "slirp_new" stuff to "slirp"
- added container_of() macro replacement
- fixed unresolved symbol in netmod.cc
- added MSVC-style structure packing pragmas
- check for the presence of min / max macros
- enabled slirp_new for MSVC in configure script
TODO list:
- check for more updates from Qemu
- fix lots of compiler warnings
- reduce code duplication with 'vnet' module (DHCP, TFTP, ARP)
- add separate config file for slirp to make it more flexible (using the
'script' parameter)
- update MSVC workspace files
- add SMB support on Linux
- remove slirp backend module after next Bochs release
is almost a port of the Qemu 1.1.2 implementation. It has been tested successfully
on Linux and Windows (MinGW/MSYS). The networking module is currently called
"slirp_new", since the "slirp" backend module still exists.
TODO list:
- MSVC support (requires container_of() macro replacement)
- apply fixes and improvements from recent Qemu releases
- use our TFTP implementation to reduce code duplication
- check if we can share ARP and DHCP support with "vnet"
- add SMB support on Linux
- finally remove the slirp backend module support
when we use -lwsock32, but don't include it's header if __CYGWIN__ is defined.
Moved DEVICE_LINK_OPTS to a separate variable instead of appending options to
GUI_LINK_OPTS.
- reverted changes in SVN revision 10985 (-DWIN32 now works again with Cygwin)
- don't link Bochs.exe or RFB gui with wsock32.dll in the Cygwin case
- the win32 gui doesn't need to be linked wsock32.dll at all
'all' and 'clean'), minor code changes
TODO: floppy / hard disk image creation, add to VS2008 workspace
TODO: finally remove the legacy utilities bximage and bxcommit
- ALSA driver is now default on Linux (if present)
- SDL sound driver is now default if no platform-specific driver is available
and the SDL gui is enabled
- soundlnx.cc: sendwavepacket() now exits with error if device is not opened
- soundmod.cc: exit beep loop if sendwavepacket() returns error
- ALSA stuff moved from soundlnx.* to new soundalsa.* files
- SB16 / ES1370: including specific sound driver headers not necessary
- updated dependencies
- use the CXXFLAGS and link options provided by the libvncserver-config script
- added Windows support for MinGW/MSYS (compiles fine, but crashes sometimes)
higher resolutions and > 8 bpp graphics modes. The RFB gui with limited
capabilities is still available.
TODO:
- fix random segfaults in dimension_update()
- Windows (MinGW) support
- fixes for clients not supporting 'rfbEncodingNewFBSize'
- fix cursor shape after dimension update()
- scroll window has 16 visible items and the virtual size is not limited
- CPUID parameter list now using this feature
- FIXME #1: scroll window is not resized if browse button column is present
- FIXME #2: only one scroll window per dialog is supported
- PCI slot configuration, memory and i/o BAR registration, PCI i/o space
handlers now present in devices.cc
- configure: E1000 emulation and USB support need PCI
- vga: fixes for the non-PCI case
I am copiling using Cygwin+mingw and cnfigure script by default doesn't find and GUI library and therefore I supply --with-win32.
But seems it is not enough to get GUI debugger compiled - Makefile was missing win32_enh_dbg_osdep.cc
is based on a patch originally designed for DOSBox. Currently only the Voodoo1
adapter model can be emulation. The emulation is currently slow, but we intend
to clean up and optimize the code. Running the 3D engine in a separate thread
is also planned. To compile with Voodoo support the configure option
"--enable-voodoo" must be used. Then the device can be activated with
"plugin_ctrl: voodoo=1" in bochsrc or on the command line. The device will be
assigned automatically to a PCI slot unless you do that manually. A specific bochsrc
option to select the adapter model will be added when the code has support for it.