bx_devmodel_c. The early version of the combined vga / svga_cirrus code
required the now obsolete implementation. Some related cleanups in the
devices code.
- Since the pci_read_handler() method is identical in most devices, move it
to the base class to reduce code duplication. Only the 'pcidev' device has
it's own implementation (NOTE: it is not maintained yet).
- Minor other fixes and cleanups in some PCI devices.
- In "non-plugin" mode loading and unloading network module is not necessary.
Now enabled loading for the plugin mode only and removed unloading function
for that case. The "pseudo plugin" entries of the dummy entry points are
necessary to make sure the self-registering network driver objects are not
optimized out.
- slirp / vnet: Since the plugin init function is not called in non-plugin
mode, revert the instance count init change.
- Fixed a makefile dependecy.
- TODO: Implement self-registering objects in the sound driver code.
- Removed "pseudo device plugin" containing common code and specific drivers.
- Moved network module base classes and module handling to the Bochs core.
Now loading network driver plugins in netmod.cc.
- Moved shared networking code used by the 'vnet' driver and 'bxhub' from
netmod.cc/.h to new files netutil.cc/.h.
- Created separate plugins for each network driver implementation.
- Modified Bochs plugin system to support new plugin type PLUGTYPE_NETWORK.
The format of the 'ethdev' string must be 'host:port' to use this feature.
Using the port number only for connecting 'bxhub' on the same machine is still
supported.
- The 'vnet' module now uses the 'script' parameter for an alternative log
file name.
- Renamed log file names in some networking modules (replaced 'ne2k' by a name
related to the module name).
- Documentation updates (networking stuff and cmosimage).
- Increase maximum number of Bochs client sessions to 6.
- Define bx_devmodel_c to 'void' for the bxhub case to simplify netmod code.
- Minor cleanups in bxhub and related vnet code.
- eth_socket.cc: Added missing winsock init.
- bxhub.cc: Added missing CDECL macro to the signal handler.
- Added some definitions for non-Windows platforms similar to the serial and
rfb code.
- bxhub.cc: Put all client data in a structure and added send_packet() function.
- bxhub.cc: Added SVN ID line.
- netmod.cc: Changed some DHCP messages to BX_DEBUG.
- eth_socket.cc: Minor cleanups.
external program 'bxhub' (simulating a two port ethernet hub). It is based on
an old SF patch and it has been updated and extended:
- Windows support (tested with MinGW/MSYS and MSVC nmake).
- Command line arguments for 'bxhub' (base port number, MAC address, TFTP).
- Added support for DHCP, TFTP, ARP and ICMP echo (ping). It uses parts of the
code for the 'vnet' module with some additions from the former "slirp backend".
- TODO: code cleanup to reduce duplication, rewrite of the networking plugins
stuff similar to the work done with the sound drivers.
"fatal". It can be used for all cases when there is no workaroud present to
avoid application crash or incorrect simulation behaviour. As a first step now
using BX_FATAL() for some data structure size and bit field errors.
- added Android case to the configure script.
- renamed file memory.h to memory-bochs.h to fix conflict with NDK.
- fixed Android issues in some files.
USB UHCI and the E1000 NIC are known to work fine on some guest systems, so
it's safe to remove this attribute.
TODO: Some other Bochs features need to be reviewed for this.
the init code. Started with the SeeReg[] array values. Some other setting could
be added later. The parser code is based on the slirp config parser.
Slirp: fixed possible segfault if the value for a parameter is missing.
- embedding combined manifest makes BOCHS.EXE usable
- list of DLL plugins now depends on the pci and debugger options
- 'make clean' now removes the generated manifest files
- renamed variable for external rules
- documentation update
sections. A better solution must be found for the basic set of device plugins
in iodev that don't require special rules.
Switched back to the original gui macro naming for linking plugins.
rules can be built now (keyboard, pit, gameport, serial, vga, svga_cirrus,
hdimage, netmod, soundmod, usb_common). The generated DLLs are usable with the
BOCHS.EXE built with the IDE, but the nmake won't work at all yet.