Commit Graph

21 Commits

Author SHA1 Message Date
Volker Ruppert
eeec43d811 Implemented self-registering static objects in the lowlevel sound code similar
to the network module handling. Now the 'dummy' sound driver can be a real
plugin, too.
2017-03-14 18:21:05 +00:00
Volker Ruppert
8310d4f448 Fixed sound plugins support for MSVC
- Added special symbols required for building MSVC plugin DLLs.
- Updated plugin DLL list in makefile.
2017-02-20 22:19:44 +00:00
Volker Ruppert
60d24943c6 Rewrite of the sound driver plugin code.
- Renamed OSS sound driver files from soundlnx.cc/.h to soundoss.cc/.h.
- Removed "pseudo device plugin" containing common code and specific drivers.
- Moved common sound code, base classes of sound drivers and the dummy driver
  to the Bochs core. Now loading sound driver plugins in soundmod.cc.
- Created separate plugins for the platform/library specific drivers and the
  "file" driver.
- Modified Bochs plugin system to support now plugin type PLUGTYPE_SOUND.
2017-02-20 18:21:19 +00:00
Volker Ruppert
cd68194269 Added Android host platform support to Bochs based on SF patch #534.
- added Android case to the configure script.
- renamed file memory.h to memory-bochs.h to fix conflict with NDK.
- fixed Android issues in some files.
2016-08-12 17:06:14 +00:00
Volker Ruppert
de08a6ba55 Added initial version of a sound "driver" that writes to file(s).
- New code is based on the dummy sound driver and file output code from SB16.
- The midiout feature supports the MIDI file format.
- The waveout feature currently only supports the VOC format.
TODO:
- Add support for a more detailed sound configuration (waveout to device,
  midiout to a file.
- The waveout feature should support WAV and RAW file formats.
- Move VOC file handling from soundmod.cc to soundfile.cc.
- Finally remove file handling code from sound devices.
2015-02-16 15:47:17 +00:00
Volker Ruppert
fb265dc532 Ported OPL3 emulation from DOSBox.
The code currently only works with the SDL sound output module and at 44100 Hz,
with 16 bit stereo signed little endian format. FM volume control and
save/restore support are not implemented yet. The legacy code for generating
MIDI notes still works and will be removed when mixing support is implemented
in all sound modules.
2015-01-12 21:20:18 +00:00
Volker Ruppert
ee5a416228 Now build rules for all gui and device plugins supported by MSVC nmake depend
on the related configure options.
2014-12-28 19:13:02 +00:00
Volker Ruppert
fba9145f66 Moved sources of the sound lowlevel base class ('dummy' driver) to separate files. 2014-11-24 18:25:14 +00:00
Volker Ruppert
494ed30e95 Some fixes for plugin support with VS2013Ex
- creating extra manifest for bochs.exe no longer needed
- cleaning up temporary manifest files no longer necessary
2014-07-26 06:54:34 +00:00
Volker Ruppert
ed41df332a Support for compiling plugin version of Bochs with MSVC nmake now complete.
- embedding combined manifest makes BOCHS.EXE usable
- list of DLL plugins now depends on the pci and debugger options
- 'make clean' now removes the generated manifest files
- renamed variable for external rules
- documentation update
2014-05-03 10:58:10 +00:00
Volker Ruppert
900c0fddc4 Temporarily added targets for MSVC nmake plugins in network, sound and usb
sections. A better solution must be found for the basic set of device plugins
in iodev that don't require special rules.
Switched back to the original gui macro naming for linking plugins.
2014-04-27 07:46:33 +00:00
Volker Ruppert
95346323af Added MSVC nmake support for the gui plugins nogui, rfb and win32.
Updated comments about DLL plugins in makefiles
2014-04-25 16:07:26 +00:00
Volker Ruppert
04d1cae754 Fixed "nmake clean" for the slirp stuff.
Added *.exp and *.lib to "clean" targets.
2014-04-22 16:50:11 +00:00
Volker Ruppert
eb484919fe Next step for plugin support with MSVC nmake: device plugins that need special
rules can be built now (keyboard, pit, gameport, serial, vga, svga_cirrus,
hdimage, netmod, soundmod, usb_common). The generated DLLs are usable with the
BOCHS.EXE built with the IDE, but the nmake won't work at all yet.
2014-04-21 18:43:22 +00:00
Volker Ruppert
2777ac0dc5 Added separate target for MSVC plugins (causing an error for now) 2014-04-06 07:22:16 +00:00
Volker Ruppert
23a2ded526 Fixed build process without libtool and plugins 2014-01-03 21:58:04 +00:00
Volker Ruppert
58019a1649 Renamed "ltdl.h" to "ltdl-bochs.h" to avoid conflicts with the include file
that is a part of the libtool package. Updated Makefile dependencies.
TODO: check if we can get rid of the ltdl*.* files (this would be possible if
the ltdl library is always available if libtool is present).
2013-12-17 19:57:40 +00:00
Volker Ruppert
b84b0eed52 Moved ALSA sound support to a separate sound driver object
- ALSA stuff moved from soundlnx.* to new soundalsa.* files
- SB16 / ES1370: including specific sound driver headers not necessary
- updated dependencies
2013-07-14 15:14:53 +00:00
Volker Ruppert
53438e92c6 - fixes based on Debian patches by Guillem Jover
- set SHELL variable with configure script
  - add '--tag CXX' argument to libtool calls
2012-07-14 07:01:43 +00:00
Volker Ruppert
5a9e4a98ff - makefile fixes in the iodev subdirs related to SF bug #3459998 2012-03-12 21:10:44 +00:00
Volker Ruppert
c6bd3fb60c - moved the sound stuff to the new subdirectory iodev/sound
- TODO #1: update MSVC workspace files
- TODO #2: these 'device classes' could be moved to subdirectories, too:
  - pci (when we have more than one chipset)
  - display (when we have one more device and vga / cirrus cleaned up)
2012-01-15 07:52:04 +00:00