the display adapter code. When ready, the common gui code should handle it
completely. The snapshot handler should set a flag 'snapshot_mode' and then it
should force a display update. The graphics update code should be redirected to
some code that 'draws' to a snapshot buffer. These first steps are done:
- store some guest display settings in the gui code (text / graphics switch,
x / y resolution and bpp)
- split 8 bpp palette update code in a common and a specific part and store the
palette values in the gui code
- new gui method set_mouse_mode_absxy() should switch the gui to absolute
x/y mode
- new DEV_mouse_motion() argument 'absxy' indicates whether or not the gui
sends absolute x/y values
- USB tablet code prepared to use the new feature
- TODO: implement this feature for each gui (sdl, win32, wx, x, ...)
- changed argument for the text mode info structure to a pointer
- added attribute controller palette to bx_vga_tminfo_t and removed the
previous implementation
- carbon.cc: attempt to fix the text mode colors (untested)
- x.cc: fixed warnings
to update the status text if there is really a change
- changed the counter resolution to 5 (auto-off still happens after 0.5 seconds)
- the element value -1 is only used to reset the LEDs, so we have to ignore the
status flags
existing "iolight timer" code in the hard drive code. If an LED is registered
with the "auto-off" flag, the device only needs to turn on the LED to indicate
data transfer. The LED timer in the gui code turns it off after 0.5 seconds if
it is not actived by another transfer. Added this feature to all network
devices.
- TODO #1: implement this feature in the USB host controllers
- TODO #2: the unused timer in the hard drive code could be used for the
emulation of seek functions
'sdl'. Now both display libraries can be compiled together and used with the
'show ips' feature. TODO: win32-specific 'show ips' timers for 'rfb' and 'wx'
the existing runtime dialog ('textconfig' is still available)
- removed notify callback redirection from sdl.cc and win32.cc
- removed win32 specific code from textconfig.cc
- fixed parent window for folder selection dialog
- minor size changes in start menu dialog
- Added configure option to compile in GUI frontend for Bochs internal
debugger, to enable configure with --enable-debugger-gui option. The GUI
debugger frontend is enabled by default with Bochs internal debugger.
If needed to compile without GUI debugger (in case of compilation issues) use --disable-debugger-gui
There is a trick in MSVC is to turn on the -Gr compiler switch which tells MSVC to compile all functions using fastcall calling convention. This way you don't have to edit each function declaration. But certain functions must NOT be fastcall, and those are callbacks from Windows which are defined either as cdecl or stdcall. The entry point main() also has to remain cdecl.
Patch by Darek Mihocka