Commit Graph

83 Commits

Author SHA1 Message Date
Volker Ruppert
5d2376d93d - 3rd mouse button now supported by the win32 display library 2004-02-15 00:03:16 +00:00
Volker Ruppert
f5c165e32a - statusbar items for floppy and keyboard added (win32 gui only). TODO: implement
statusbar in other display libraries and add items for harddisk/cdrom and network.
2004-02-07 14:34:35 +00:00
Volker Ruppert
7e19d19b54 - don't panic at controller command 0xa0 (keyboard BIOS name) 2003-11-11 18:18:36 +00:00
Volker Ruppert
df2d388fa4 - io_len mask fixed and unnecessary io_len checks removed from the remaining
devices except pciusb
2003-07-31 19:51:42 +00:00
Volker Ruppert
7bf059fcea - function put_scancode() removed. It is no longer necessary, since all display
libraries are now using DEV_kbd_gen_scancode() to send key events to the
  emulated keyboard.
- argument name of DEV_kbd_gen_scancode() renamed to 'key'
2003-07-13 19:51:21 +00:00
Volker Ruppert
e073214525 - new function getBXKeyName() returns the name of a BX_KEY symbol
(used by BX_DEBUG message in the keyboard code)
- despription of keymap.cc updated
2003-07-12 08:17:10 +00:00
Volker Ruppert
c1f882b0ff - BX_DEBUG messages in functions gen_scancode() and kbd_enQ() improved 2003-06-07 18:41:07 +00:00
Volker Ruppert
579a2e6a42 - keyboard reset (0xff) resets the keyboard and 'enable keyboard' (0xf4 )does not 2003-06-02 20:36:30 +00:00
Christophe Bothamy
2636e1a98d - correct the debug message of the scancode set that was switched to (fix by osmaker) 2003-04-25 00:23:21 +00:00
Christophe Bothamy
50efc3b8c7 - apply Conn Clark's patch.perf-regparm-cclark :
- it works only on x86 with gcc2.95+
  - uses the GCC function atribute "regparm(n)" to declare that certain
    functions use the register calling convention
  - performance improvement is about 6%
2003-03-02 23:59:12 +00:00
Christophe Bothamy
c6d3735a47 - fix compile warnings (patch from HJ) 2003-01-05 01:37:21 +00:00
Volker Ruppert
2155da04ce - the current paste operation now stops on hardware reset 2002-12-26 22:19:44 +00:00
Gregory Alexander
2b1feccd4e Typecasts help compile with VisualAge. 2002-10-30 23:58:03 +00:00
Bryce Denney
cec9135e9f - Apply patch.replace-Boolean rev 1.3. Every "Boolean" is now changed to a
"bx_bool" which is always defined as Bit32u on all platforms.  In Carbon
  specific code, Boolean is still used because the Carbon header files
  define it to unsigned char.
- this fixes bug [ 623152 ] MacOSX: Triple Exception Booting win95.
  The bug was that some code in Bochs depends on Boolean to be a
  32 bit value.  (This should be fixed, but I don't know all the places
  where it needs to be fixed yet.)  Because Carbon defined Boolean as
  an unsigned char, Bochs just followed along and used the unsigned char
  definition to avoid compile problems.  This exposed the dependency
  on 32 bit Boolean on MacOS X only and led to major simulation problems,
  that could only be reproduced and debugged on that platform.
- On the mailing list we debated whether to make all Booleans into "bool" or
  our own type.  I chose bx_bool for several reasons.
  1. Unlike C++'s bool, we can guarantee that bx_bool is the same size on all
     platforms, which makes it much less likely to have more platform-specific
     simulation differences in the future.  (I spent hours on a borrowed
     MacOSX machine chasing bug 618388 before discovering that different sized
     Booleans were the problem, and I don't want to repeat that.)
  2. We still have at least one dependency on 32 bit Booleans which must be
     fixed some time, but I don't want to risk introducing new bugs into the
     simulation just before the 2.0 release.

Modified Files:
    bochs.h config.h.in gdbstub.cc logio.cc main.cc pc_system.cc
    pc_system.h plugin.cc plugin.h bios/rombios.c cpu/apic.cc
    cpu/arith16.cc cpu/arith32.cc cpu/arith64.cc cpu/arith8.cc
    cpu/cpu.cc cpu/cpu.h cpu/ctrl_xfer16.cc cpu/ctrl_xfer32.cc
    cpu/ctrl_xfer64.cc cpu/data_xfer16.cc cpu/data_xfer32.cc
    cpu/data_xfer64.cc cpu/debugstuff.cc cpu/exception.cc
    cpu/fetchdecode.cc cpu/flag_ctrl_pro.cc cpu/init.cc
    cpu/io_pro.cc cpu/lazy_flags.cc cpu/lazy_flags.h cpu/mult16.cc
    cpu/mult32.cc cpu/mult64.cc cpu/mult8.cc cpu/paging.cc
    cpu/proc_ctrl.cc cpu/segment_ctrl_pro.cc cpu/stack_pro.cc
    cpu/tasking.cc debug/dbg_main.cc debug/debug.h debug/sim2.cc
    disasm/dis_decode.cc disasm/disasm.h doc/docbook/Makefile
    docs-html/cosimulation.html fpu/wmFPUemu_glue.cc
    gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/gui.cc gui/gui.h
    gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc
    gui/rfb.cc gui/sdl.cc gui/siminterface.cc gui/siminterface.h
    gui/term.cc gui/win32.cc gui/wx.cc gui/wxmain.cc gui/wxmain.h
    gui/x.cc instrument/example0/instrument.cc
    instrument/example0/instrument.h
    instrument/example1/instrument.cc
    instrument/example1/instrument.h
    instrument/stubs/instrument.cc instrument/stubs/instrument.h
    iodev/cdrom.cc iodev/cdrom.h iodev/cdrom_osx.cc iodev/cmos.cc
    iodev/devices.cc iodev/dma.cc iodev/dma.h iodev/eth_arpback.cc
    iodev/eth_packetmaker.cc iodev/eth_packetmaker.h
    iodev/floppy.cc iodev/floppy.h iodev/guest2host.h
    iodev/harddrv.cc iodev/harddrv.h iodev/ioapic.cc
    iodev/ioapic.h iodev/iodebug.cc iodev/iodev.h
    iodev/keyboard.cc iodev/keyboard.h iodev/ne2k.h
    iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pic.h
    iodev/pit.cc iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h
    iodev/sb16.cc iodev/sb16.h iodev/serial.cc iodev/serial.h
    iodev/vga.cc iodev/vga.h memory/memory.h memory/misc_mem.cc
2002-10-25 11:44:41 +00:00
Bryce Denney
5e520261db Add plugin support to Bochs by merging all the changes from the
BRANCH_PLUGINS branch!

Authors:
  Bryce Denney
  Christophe Bothamy
  Kevin Lawton (we grabbed a lot of plugin code from plex86)
Testing help from:
  Volker Ruppert
  Don Becker (Psyon)
  Jeremy Parsons (Br'fin)

The change log is too long to paste in here.  To read the change log, do
  cvs log patches/patch.final-from-BRANCH_PLUGINS.gz

All the changes and a detailed description are contained in a patch
called patch.final-from-BRANCH_PLUGINS.gz.  To look at the complete
patch, do
  cvs upd -r1.1 patches/patch.final-from-BRANCH_PLUGINS.gz

Then you will have a local copy of the patch, which you can gunzip and
play with however you want.

Modified Files:
    .bochsrc Makefile.in aclocal.m4 bochs.h config.h.in configure
    configure.in gdbstub.cc logio.cc main.cc pc_system.cc
    pc_system.h state_file.h bios/Makefile.in bios/rombios.c
    cpu/Makefile.in cpu/access.cc cpu/apic.cc cpu/arith16.cc
    cpu/arith32.cc cpu/arith8.cc cpu/cpu.cc cpu/cpu.h
    cpu/ctrl_xfer32.cc cpu/exception.cc cpu/fetchdecode.cc
    cpu/fetchdecode64.cc cpu/flag_ctrl.cc cpu/flag_ctrl_pro.cc
    cpu/init.cc cpu/io.cc cpu/logical16.cc cpu/logical32.cc
    cpu/logical8.cc cpu/paging.cc cpu/proc_ctrl.cc
    cpu/protect_ctrl.cc cpu/segment_ctrl_pro.cc cpu/shift16.cc
    cpu/shift32.cc cpu/stack64.cc cpu/string.cc cpu/tasking.cc
    debug/Makefile.in debug/dbg_main.cc disasm/Makefile.in
    doc/docbook/user/user.dbk dynamic/Makefile.in fpu/Makefile.in
    gui/Makefile.in gui/amigaos.cc gui/beos.cc gui/carbon.cc
    gui/control.cc gui/control.h gui/gui.cc gui/gui.h
    gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc
    gui/rfb.cc gui/sdl.cc gui/sdlkeys.h gui/siminterface.cc
    gui/siminterface.h gui/term.cc gui/win32.cc gui/wx.cc
    gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
    gui/x.cc gui/keymaps/sdl-pc-de.map gui/keymaps/sdl-pc-us.map
    gui/keymaps/x11-pc-de.map instrument/example0/instrument.h
    instrument/example1/instrument.h
    instrument/stubs/instrument.cc instrument/stubs/instrument.h
    iodev/Makefile.in iodev/biosdev.cc iodev/biosdev.h
    iodev/cdrom.cc iodev/cmos.cc iodev/cmos.h iodev/devices.cc
    iodev/dma.cc iodev/dma.h iodev/eth_fbsd.cc iodev/eth_linux.cc
    iodev/eth_null.cc iodev/eth_tap.cc iodev/floppy.cc
    iodev/floppy.h iodev/guest2host.cc iodev/guest2host.h
    iodev/harddrv.cc iodev/harddrv.h iodev/iodebug.cc
    iodev/iodebug.h iodev/iodev.h iodev/keyboard.cc
    iodev/keyboard.h iodev/ne2k.cc iodev/ne2k.h iodev/parallel.cc
    iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pci2isa.cc
    iodev/pci2isa.h iodev/pic.cc iodev/pic.h iodev/pit.cc
    iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h iodev/sb16.cc
    iodev/sb16.h iodev/scancodes.cc iodev/scancodes.h
    iodev/serial.cc iodev/serial.h iodev/slowdown_timer.cc
    iodev/slowdown_timer.h iodev/unmapped.cc iodev/unmapped.h
    iodev/vga.cc iodev/vga.h memory/Makefile.in memory/memory.cc
    memory/memory.h memory/misc_mem.cc misc/bximage.c
    misc/niclist.c
Added Files:
    README-plugins extplugin.h ltdl.c ltdl.h ltdlconf.h.in
    ltmain.sh plugin.cc plugin.h
2002-10-24 21:07:56 +00:00
Bryce Denney
f6c637aa8a - upgrade bx_param_num to use 64 bit values, so that I could make
bx_shadow_num_c able to handle pointers to 64 bit values.  This
  allows x86-64 and wxWindows to coexist.
- I had a number of duplicate constructors for bx_shadow_num_c,
  with an without the description arg.  I eliminated the ones
  that had no description, and also removed the min/max arg from
  all.  I still need a bunch of constructors though, for
  Bit64u*, Bit64s*, Bit32u*, Bit32s*, Bit16u*, Bit16s*, Bit8u*, Bit8s*.
  Having all these constructors allows us to write
    new bx_shadow_num (bxid, name, description, &value)
  for basically any integer variable.  They are all handled by the same class.
- these changes led to minor touchups in cpu/init.cc and iodev/keyboard.cc
- modified:
    configure main.cc cpu/init.cc iodev/keyboard.cc
    gui/siminterface.cc gui/siminterface.h
2002-10-16 19:39:27 +00:00
Bryce Denney
c74b8c55fc - add key mapping for SDL gui, to demonstrate/verify that key mapping is not
specific to X windows.  I changed a few names of variables and methods to
  sound less X windows specific, for example in the BXKeyEntry struct
  the "xwinKey" field is now called "hostKey".
- remove the hacks in bx_keymap_c::loadKeymap that checked that every
  keysym started with "XK_".  Now I can still make that check, but it
  is done in x.cc's convertStringToXKeysym() instead.
- in sdl.cc, load the keymap in specific_init function.  I had to
  create a conversion function from SDL key names to SDLkey values.
  I created a table of key names and associated values, and I just
  do a strcmp on each name.  It's not a fast algorithm obviously but this
  conversion only has to be done for maybe 200 keys at startup time.
- added a key map file for SDL called sdl-pc-us.map.  Since this has
  basically all the SDLK_* symbols defined, it is a good starting point
  if you need to make any other keymaps.
- modified: gui/keymap.cc gui/keymap.h gui/sdl.cc gui/x.cc iodev/keyboard.cc
- added: gui/sdlkeys.h gui/keymaps/sdl-pc-us.map
2002-10-08 06:14:53 +00:00
Bryce Denney
ef77eb0ad3 - only register the parameters the first time init is called, to fix bug
[ 613975 ] wxWindows: params redefined on restart
2002-09-30 22:23:57 +00:00
Mike Lerwill
e0275c644f Silence compiler warnings on VC6.0 2002-09-26 09:00:52 +00:00
Bryce Denney
85b6fa7c8d - add 2 paragraphs about who the paste buffer is allocated and freed
- a few weeks ago I changed the gui code so that it always made a copy
  of the clipboard data using new Bit8u[] and passed it into the keyboard
  code.  But I didn't get the keyboard code quite right, and Christophe
  noticed the incorrect malloc that I had forgotten to remove.  I changed
  it to work as I intended:
    1. gui code allocates paste buffer (new), copies clipboard data in
    2. gui code passes the buffer to the keyboard code, and forgets about it
    3. keyboard code uses the buffer, then frees it when finished (delete)
- modified: iodev/keyboard.h iodev/keyboard.cc
2002-09-24 23:52:54 +00:00
Christophe Bothamy
cf7e8f2a7c - fixed the pasting code. The bytes array passed as an argument was never freed. 2002-09-24 23:09:52 +00:00
Christophe Bothamy
900d61f6f7 - fixed mismatched malloc/delete 2002-09-24 22:50:51 +00:00
Volker Ruppert
ff517c9c59 - added missing register_irq() for the PS/2 mouse (IRQ12) 2002-09-23 16:19:21 +00:00
Bryce Denney
0d68427d37 - we kept getting /usr/include/math.h in the dependency list for keyboard.cc
and I could never explain it.  The problem was that in keyboard.cc it
  included "math.h" with quotes instead of <math.h> with less than/greater
  than, so gcc -MM didn't realize it was a system header.
2002-09-20 22:42:29 +00:00
Bryce Denney
80a3900b8b - apply a patch I've been working on
- modified files: config.h.in cpu/init.cc debug/dbg_main.cc gui/control.cc
  gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h
  gui/wxmain.cc gui/wxmain.h iodev/keyboard.cc

----------------------------------------------------------------------
Patch name: patch.wx-show-cpu2
Author: Bryce Denney
Date: Fri Sep  6 12:13:28 EDT 2002

Description:

Second try at implementing the "Debug:Show Cpu" and "Debug:Show
Keyboard" dialog with values that change as the simulation proceeds.
(Nobody gets to see the first try.)  This is the first step toward
making something resembling a wxWindows debugger.

First, variables which are going to be visible in the CI must be
registered as parameters.  For some variables, it might be acceptable
to change them from Bit32u into bx_param_num_c and access them only
with set/get methods, but for most variables it would be a horrible
pain and wreck performance.

To deal with this, I introduced the concept of a shadow parameter.  A
normal parameter has its value stored inside the struct, but a shadow
parameter has only a pointer to the value.  Shadow params allow you to
treat any variable as if it was a parameter, without having to change
its type and access it using get/set methods.  Of course, a shadow
param's value is controlled by someone else, so it can change at any
time.

To demonstrate and test the registration of shadow parameters, I
added code in cpu/init.cc to register a few CPU registers and
code in iodev/keyboard.cc to register a few keyboard state values.
Now these parameters are visible in the Debug:Show CPU and
Debug:Show Keyboard dialog boxes.

The Debug:Show* dialog boxes are created by the ParamDialog class,
which already understands how to display each type of parameter,
including the new shadow parameters (because they are just a subclass
of a normal parameter class).  I have added a ParamDialog::Refresh()
method, which rereads the value from every parameter that it is
displaying and changes the displayed value.  At the moment, in the
Debug:Show CPU dialog, changing the values has no effect.  However
this is trivial to add when it's time (just call CommitChanges!).  It
wouldn't really make sense to change the values unless you have paused
the simulation, for example when single stepping with the debugger.

The Refresh() method must be called periodically or else the dialog
will show the initial values forever.  At the moment, Refresh() is
called when the simulator sends an async event called
BX_ASYNC_EVT_REFRESH, created by a call to SIM->refresh_ci ().

Details:
- implement shadow parameter class for Bit32s, called bx_shadow_num_c.
  implement shadow parameter class for Boolean, called bx_shadow_bool_c.
  more to follow (I need one for every type!)
- now the simulator thread can request that the config interface refresh
  its display.  For now, the refresh event causes the CI to check every
  parameter it is watching and change the display value.  Later, it may
  be worth the trouble to keep track of which parameters have actually
  changed.  Code in the simulator thread calls SIM->refresh_ci(), which
  creates an async event called BX_ASYNC_EVT_REFRESH and sends it to
  the config interface.  When it arrives in the wxWindows gui thread,
  it calls RefreshDialogs(), which calls the Refresh() method on any
  dialogs that might need it.
- in the debugger, SIM->refresh_ci() is called before every prompt
  is printed.  Otherwise, the refresh would wait until the next
  SIM->periodic(), which might be thousands of cycles.  This way,
  when you're single stepping, the dialogs update with every step.
- To improve performance, the CI has a flag (MyFrame::WantRefresh())
  which tells whether it has any need for refresh events.  If no
  dialogs are showing that need refresh events, then no event is sent
  between threads.
- add a few defaults to the param classes that affect the settings of
  newly created parameters.  When declaring a lot of params with
  similar settings it's more compact to set the default for new params
  rather than to change each one separately.  default_text_format is
  the printf format string for displaying numbers.  default_base is
  the default base for displaying numbers (0, 16, 2, etc.)
- I added to ParamDialog to make it able to display modeless dialog
  boxes such as "Debug:Show CPU".  The new Refresh() method queries
  all the parameters for their current value and changes the value in
  the wxWindows control.  The ParamDialog class still needs a little
  work; for example, if it's modal it should have Cancel/Ok buttons,
  but if it's going to be modeless it should maybe have Apply (commit
  any changes) and Close.
2002-09-06 16:43:26 +00:00
Bryce Denney
17624e7549 - clean up memory usage after bx_gui_c::get_clipboard_text for win32,
X windows, wxWindows.  Each platform has its own way of returning
  a variable length string, and its own rules about how you're supposed
  to dispose of the string.  Now all platforms do the same thing: they
  allocate a Bit8u buffer with C++ "new" and copy the clipboard data in,
  then release the clipboard data in the platform-specific correct way.
  The Bit8u buffer is sent to the keyboard code, which frees it with
  delete [] when finished.
- modified: gui/wx.cc gui/x.cc gui/win32.cc iodev/keyboard.cc
2002-09-05 15:57:37 +00:00
Bryce Denney
7fdc7303c2 - add "void reset(unsigned type)" method to every I/O device.
Some devices already had one.  Some I had to add an empty one.
  I did a little cleaning of init() methods to make them more uniform
  but generally I left them alone.
- I also put these exact diffs into a patch "patch.iodev-add-reset"
  in case I want to revert these changes for some reason, for example
  if they break an old patch.  It should be deleted after a while.
2002-08-27 19:54:46 +00:00
Volker Ruppert
9b6f0f6b3e - in function mouse_motion(): added parentheses to fix compilation problems
with MSVC (SF bug #575301)
- fixed a warning in function periodic(): type of variable 'count_before_paste'
  is now 'unsigned'
2002-06-30 18:08:02 +00:00
Bryce Denney
5744357ffe - I should not have used BX_CPU_THIS_PTR to address the kill_bochs_request
field in the cpu object; it should only be used within cpu methods.
  Instead, use BX_CPU(0)->kill_bochs_request.
2002-06-23 00:01:01 +00:00
Bryce Denney
30aaf4088e - commit patch.wxwindows.gz in the main branch. Now you can try out
the wxwindows interface by just "configure --with-wx; make"

  Modified Files:
    Makefile.in bochs.h config.h.in configure configure.in
    load32bitOShack.cc logio.cc main.cc cpu/cpu.cc cpu/cpu.h
    debug/dbg_main.cc gui/Makefile.in gui/control.cc gui/gui.cc
    gui/siminterface.cc gui/siminterface.h gui/x.cc iodev/cdrom.cc
    iodev/keyboard.cc memory/misc_mem.cc
  Added Files:
    README-wxWindows wxbochs.rc gui/wx.cc gui/wxmain.cc
    gui/wxmain.h gui/bitmaps/cdromd.xpm
    gui/bitmaps/configbutton.xpm gui/bitmaps/copy.xpm
    gui/bitmaps/floppya.xpm gui/bitmaps/floppyb.xpm
    gui/bitmaps/mouse.xpm gui/bitmaps/paste.xpm
    gui/bitmaps/power.xpm gui/bitmaps/reset.xpm
    gui/bitmaps/snapshot.xpm
  Removed Files:
    patches/patch.wxwindows.gz
2002-04-18 00:22:20 +00:00
instinc
86ed327ec9 added keyboard command 0xd2 as well as 0xdd and 0xdf 2002-04-11 00:28:55 +00:00
Bryce Denney
aff6e60d76 - I now believe that Dave's changes in 1.46 are correct and something in
the SMP interrupt handling is to blame.  So I'm putting the 1.46 changes
  back into the code.  Now keyboard.cc is exactly the same as revision 1.51
  again.  A copy of the changes is now in patches/patch.eks-port64 so that
  they can be easily examined by SMP debugging people.
2002-03-27 16:42:54 +00:00
Bryce Denney
ae64b4ccdc - revert changes from revision 1.46 of iodev/keyboard.cc which is causing SMP
boot of linux 2.2.17 to freeze forever.  I don't understand what's being
  done in this rev, so I'll ask Dave to check over it and see he can find
  anything suspicious.
2002-03-27 05:58:25 +00:00
Bryce Denney
b394a44157 - made keyboard_paste_delay a runtime configurable option
- clean up comments & debug msgs in paste code
2002-03-26 14:46:03 +00:00
Bryce Denney
d71c73ed88 - rename TIMER_DELTA to to BX_IODEV_HANDLER_PERIOD. Now that it's a global
define, I wanted it to be a little more descriptive.
2002-03-26 13:59:35 +00:00
Bryce Denney
34e02290eb - apply Christophe's patch.paste-for-dos. I will make minor tweaks as
separate revisions.
2002-03-26 13:51:48 +00:00
Bryce Denney
12a812296d - add comment about BYTES being freed when we're done with it. 2002-03-11 16:25:52 +00:00
Bryce Denney
8125bee908 - commit patch.paste 2002-03-11 15:04:58 +00:00
Volker Ruppert
6aafdccd5e - applied patch from Dave Poirier <eks@void-core.2y.net>
- call lower_irq() after reading port 0x60, not port 0x64
  - RETURN() macro removed
2002-02-23 09:32:49 +00:00
Bryce Denney
fa29b378b4 - commit patch from Dave Poirier to fix
Bug #490570: OUTB set and command 0xaa encountered
2002-02-21 20:26:48 +00:00
Volker Ruppert
ad072e2bc6 - implementation of the edge triggered IRQ mode
- new functions raise_irq() and lower_irq()
- all trigger_irq() / untrigger_irq() calls are replaced by the new functions
- REMARK: timer IRQ handling is not correct but it works
- TODO: IOAPIC IRQ handling needs to be changed
2002-01-29 17:20:12 +00:00
Volker Ruppert
4ed537308c - read access to the status registers clears the IRQs 2002-01-27 00:41:38 +00:00
Volker Ruppert
395ef2f5c7 - obsolete variable 'alt_pressed' removed 2002-01-08 19:00:06 +00:00
Christophe Bothamy
0f6a92235a - updated keyboard with mf1, mf2 and mf3 scancodes set handling
- Added scancode translation table and BX_KEY to scancode table
- completed BX_KEYS list
2001-12-22 00:00:33 +00:00
Volker Ruppert
384d4f1cce - added Windows(tm) keys to the German keymap 2001-12-19 19:15:12 +00:00
Christophe Bothamy
d7482737a9 . Added a keyboard_type option in the conf file
. Modified answer of keyboard controler to a keyboard-identify command
  depending on keyboard_type
. Added the keyboard_type option in bochsrc man page
2001-12-12 10:38:39 +00:00
Bryce Denney
dbf4e8d33e - do not panic on "OUTB set and command 0xaa encountered" 2001-12-08 14:02:57 +00:00
Volker Ruppert
aa297204b0 - setting led status works even if the keyboard is disabled 2001-12-05 20:36:03 +00:00
Volker Ruppert
2102016517 - MF-II identification and some missing keys added 2001-11-26 09:55:30 +00:00
Bryce Denney
ed45dddd21 - Volker Ruppert's fix to keyboard typematic rate 2001-11-14 01:28:53 +00:00