Commit Graph

2068 Commits

Author SHA1 Message Date
Kevin Lawton
59d00a46a3 Fixed two calls to dtranslate_linear in paging.cc to use
BX_READ not 0.  BX_READ was 10.  While I was at it, I did
change BX_{READ,WRITE,RW} to {0,1,2} rather than {10,11,12}
in case that helps optimize code.

There may be more paging checks we should do before changing
any state, to avoid receiving a page fault in the middle.
I put some extra comments in there.
2002-09-09 21:59:10 +00:00
uid94540
293cbc01ea Got rid of very old BX_SUPPORT_TASKING define. That originated
way back when I first added paging support.
2002-09-09 19:48:58 +00:00
Volker Ruppert
9b0869bbc5 - added description for the option "#include"
- updated description for the option "com1"
- added example for 360k floppies
- fixed header of "floppya" and "floppyb" option
2002-09-09 17:41:36 +00:00
Kevin Lawton
244a1a6ab2 Added "bochsout.txt" to top-level .cvsignore 2002-09-09 17:21:23 +00:00
Kevin Lawton
1e22357b06 Very small #ifdef mods so that all the static functions would
be compiled out, when MMX is not enabled for a compile.  Eliminates
the unused warnings from the compiler.
2002-09-09 17:13:13 +00:00
Kevin Lawton
414e97bc32 Enhanced the repeat IO accelerations (enabled by --enable-repeat-speedups)
to request bulk IO operations to IO devices which are bulk IO aware.
Currently, I modified only harddrv.cc to be aware.  I added some
fields to the bx_devices_c class for the IO instructions to
place requests and receive responses from the IO device emulation.
Devices except the hard drive, don't monitor these fields so they
respond as normal.  The hard drive now monitors these fields for
bulk requests, and if enabled, it memcpy()'s data straight from
the disk buffer to memory.  This eliminates numerous inp/outp calling
sequences per disk sector.

I used the fields in bx_devices_c so that I would not have to
disrupt most IO device modules.  Enhancements can be made to
other devices if they use high-bandwidth IO via in/out instructions.
2002-09-09 16:56:56 +00:00
Bryce Denney
6a9d2e662f - I committed the MMX patch with big endian support, so I have removed
the MMX patches from the patches directory.
- removed: patches/bochs-mmx.patch patches/bochs-mmx.patch-endian-support
2002-09-09 16:28:07 +00:00
Bryce Denney
be659a09b3 - check in Stanislav Shwartsman's patch "bochs-mmx.patch-endian-support".
He writes: Detailed description: MMX instruction set support.
  Also supports BIG_ENDIAN systems. Tested on Solaris and HP1100.
- modified files:
    configure.in cpu/Makefile.in cpu/cpu.h cpu/fetchdecode.cc
    cpu/proc_ctrl.cc fpu/fpu_system.h fpu/wmFPUemu_glue.cc
- added files: cpu/i387.h cpu/mmx.cc
2002-09-09 16:11:25 +00:00
Christophe Bothamy
19ed21c9b0 - set default action to REPORT for panics. I think that's only used when reading
options.
- fixed setting the log options.
2002-09-09 07:19:23 +00:00
Volker Ruppert
813cc30712 - the win32 gui now uses the vga_charmap data for the vga text display if the
fontheight is >=14
- removed unnecessary GetDC() call in function create_vga_font()
2002-09-08 16:41:19 +00:00
Volker Ruppert
0ac366ada2 - the wx gui now uses the vga_charmap data for the vga text display 2002-09-08 09:23:45 +00:00
Volker Ruppert
d23d121674 - new function set_text_charmap() stores the vga charmap data in the array
vga_charmap
- the SDL gui uses the charmap data for the vga text display
  * TODO: implement this feature for other guis
- removed unused variables in sdl.cc and gui.cc
- fixed a warning in vga.cc
2002-09-08 07:56:10 +00:00
Kevin Lawton
0d7a5fdf3c I rehashed the way the EFLAGS register was stored internally.
All the EFLAGS bits used to be cached in separate fields.  I left
a few of them in separate fields for now - might remove them
at some point also.  When the arithmetic fields are known
(ie they're not in lazy mode), they are all cached in a
32-bit EFLAGS image, just like the x86 EFLAGS register expects.
All other eflags are store in the 32-bit register also, with
a few also mirrored in separate fields for now.

The reason I did this, was so that on x86 hosts, asm() statements
can be #ifdef'd in to do the calculation and get the native
eflags results very cheaply.  Just to test that it works, I
coded ADD_EdId() and ADD_EwIw() with some conditionally compiled
asm()s for accelerated eflags processing and it works.

-Kevin
2002-09-08 04:08:14 +00:00
Volker Ruppert
1332f37bce - do the longjmp() only when variable quit_context is not NULL 2002-09-07 14:27:50 +00:00
Volker Ruppert
71eda78391 - bx_init_hardware(): log actions must be updated when bochs starts with -q 2002-09-07 09:57:54 +00:00
Kevin Lawton
51c93e12a1 The paging unit gets notified of all CR0/CR3/CR4 updates so
it can decide how to proceed.  Some of those bits are necessary
to make TLB invalidation decisions.  INVLPG doesn't cause
a whole TLB flush anymore, just one page.  Some of the
current CPU behaviours model the P6, especially on CR0
reloads.  Earlier processors kept some pre-change pre-fetched
instructions until a branch.  We could probably model that
by setting a flag, and letting the revalidate_prefetch_q
function cause serialization.

The TLB flush code only invalidates entries which are not
already invalidated for the case where the TLB invalidation
ID trick is not in use.
2002-09-07 05:21:28 +00:00
Kevin Lawton
ee6bd143e2 One more .cvsignore file. 2002-09-06 22:26:17 +00:00
Kevin Lawton
61186a2b37 Added ".cvsignore" files, to ignore a few extra file names which
are not being ignored by default, like Makefile and other
generated files.
2002-09-06 22:24:32 +00:00
Kevin Lawton
491035fcb2 I extended the guest-to-host TLB acceleration across the
Read-Modify-Write instructions.  The first read phase stores
the host pointer in the "pages" field if a direct use pointer
is available.  The Write phase first checks if a pointer was
issued and uses it for a direct write if available.

I chose the "pages" field since it needs to be checked by the
write_RMW_virtual variants anyways and thus needs to be
cached anyways.

Mostly the mods where to access.cc, but I did also macro-ize
the calls to write_RMW_virtual...() in files which use it
and cpu.h.  Right now, the macro is just a straight pass-through.
I tried expanding it to a quick initial check for the pointer
availability to do the write in-place, with a function call
as a fall-back.  That didn't seemed to matter at all.

Booting is not helped by this really.  The upper bound of
the gain is 5 or 6%, and that's only if you have a loop that
looks like:

label:
  add [eax], ebx   ;; mega read-modify-write instruction
  jmp label        ;; intensive loop.
2002-09-06 21:54:58 +00:00
Gregory Alexander
4f6039f533 Macroize BX_TLB_QUICK_INVALIDATE code.
Kevin Lawton says he doesn't get a performance benefit.

I'm not sure if I do.  Either way, the difference isn't
very large.

This code may get removed if it turns out to be useless.
2002-09-06 19:21:55 +00:00
Bryce Denney
d28b9cec9f - when I added bx_dbg_symbolic_address_16bit, I forgot to put a stub
in the "#if !BX_HAVE_HASH_MAP" section.  Now there is one.
2002-09-06 17:41:56 +00:00
Bryce Denney
f0d1e765b5 - there were two calls to wxMutexGuiLeave()...bad! 2002-09-06 16:59:54 +00:00
Bryce Denney
80a3900b8b - apply a patch I've been working on
- modified files: config.h.in cpu/init.cc debug/dbg_main.cc gui/control.cc
  gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h
  gui/wxmain.cc gui/wxmain.h iodev/keyboard.cc

----------------------------------------------------------------------
Patch name: patch.wx-show-cpu2
Author: Bryce Denney
Date: Fri Sep  6 12:13:28 EDT 2002

Description:

Second try at implementing the "Debug:Show Cpu" and "Debug:Show
Keyboard" dialog with values that change as the simulation proceeds.
(Nobody gets to see the first try.)  This is the first step toward
making something resembling a wxWindows debugger.

First, variables which are going to be visible in the CI must be
registered as parameters.  For some variables, it might be acceptable
to change them from Bit32u into bx_param_num_c and access them only
with set/get methods, but for most variables it would be a horrible
pain and wreck performance.

To deal with this, I introduced the concept of a shadow parameter.  A
normal parameter has its value stored inside the struct, but a shadow
parameter has only a pointer to the value.  Shadow params allow you to
treat any variable as if it was a parameter, without having to change
its type and access it using get/set methods.  Of course, a shadow
param's value is controlled by someone else, so it can change at any
time.

To demonstrate and test the registration of shadow parameters, I
added code in cpu/init.cc to register a few CPU registers and
code in iodev/keyboard.cc to register a few keyboard state values.
Now these parameters are visible in the Debug:Show CPU and
Debug:Show Keyboard dialog boxes.

The Debug:Show* dialog boxes are created by the ParamDialog class,
which already understands how to display each type of parameter,
including the new shadow parameters (because they are just a subclass
of a normal parameter class).  I have added a ParamDialog::Refresh()
method, which rereads the value from every parameter that it is
displaying and changes the displayed value.  At the moment, in the
Debug:Show CPU dialog, changing the values has no effect.  However
this is trivial to add when it's time (just call CommitChanges!).  It
wouldn't really make sense to change the values unless you have paused
the simulation, for example when single stepping with the debugger.

The Refresh() method must be called periodically or else the dialog
will show the initial values forever.  At the moment, Refresh() is
called when the simulator sends an async event called
BX_ASYNC_EVT_REFRESH, created by a call to SIM->refresh_ci ().

Details:
- implement shadow parameter class for Bit32s, called bx_shadow_num_c.
  implement shadow parameter class for Boolean, called bx_shadow_bool_c.
  more to follow (I need one for every type!)
- now the simulator thread can request that the config interface refresh
  its display.  For now, the refresh event causes the CI to check every
  parameter it is watching and change the display value.  Later, it may
  be worth the trouble to keep track of which parameters have actually
  changed.  Code in the simulator thread calls SIM->refresh_ci(), which
  creates an async event called BX_ASYNC_EVT_REFRESH and sends it to
  the config interface.  When it arrives in the wxWindows gui thread,
  it calls RefreshDialogs(), which calls the Refresh() method on any
  dialogs that might need it.
- in the debugger, SIM->refresh_ci() is called before every prompt
  is printed.  Otherwise, the refresh would wait until the next
  SIM->periodic(), which might be thousands of cycles.  This way,
  when you're single stepping, the dialogs update with every step.
- To improve performance, the CI has a flag (MyFrame::WantRefresh())
  which tells whether it has any need for refresh events.  If no
  dialogs are showing that need refresh events, then no event is sent
  between threads.
- add a few defaults to the param classes that affect the settings of
  newly created parameters.  When declaring a lot of params with
  similar settings it's more compact to set the default for new params
  rather than to change each one separately.  default_text_format is
  the printf format string for displaying numbers.  default_base is
  the default base for displaying numbers (0, 16, 2, etc.)
- I added to ParamDialog to make it able to display modeless dialog
  boxes such as "Debug:Show CPU".  The new Refresh() method queries
  all the parameters for their current value and changes the value in
  the wxWindows control.  The ParamDialog class still needs a little
  work; for example, if it's modal it should have Cancel/Ok buttons,
  but if it's going to be modeless it should maybe have Apply (commit
  any changes) and Close.
2002-09-06 16:43:26 +00:00
Gregory Alexander
afdccad36c Oops, had to fix a bunch of parentheses.
Why | has precedence under == (or is it =)
I still don't understand.
2002-09-06 16:29:49 +00:00
Bryce Denney
c1f363c7b5 - not using the config button in wxwindows 2002-09-06 15:00:54 +00:00
Gregory Alexander
1c3ae99300 Speed-up for TLB invalidates as proposed by Peter Tattam.
I had been planning on this same thing in a similar form
for the I$, so this made a lot of sense, and was easy to
implement.
2002-09-06 14:58:56 +00:00
Bryce Denney
70d0a6b844 - now that wxmain.h class definition includes a few dialogs from wxdialog.h,
wxdialog must come first.
2002-09-06 14:40:22 +00:00
Bryce Denney
47d7669685 - remove a huge chunk of obsolete code 2002-09-06 04:43:03 +00:00
Bryce Denney
781b06e791 - remove obsolete testing code 2002-09-06 04:41:39 +00:00
Bryce Denney
85b3dfe60f - fix minor problems with static member function declarations:
- bx_gen_reg cannot be declared with BX_SMF or it can't read gen_reg
    when static member functions are turned on.
  - use "BX_CPU_C_PREFIX" instead of "BX_CPU_C::" for get_segment_base.
- the SMF (static member function) tricks are just plain wierd. The only way to
  really be sure that you're not breaking something is to try compiling it with
  SMF on and with SMF off.  e.g. "configure && make" and
  "configure --enable-processors=2 && make".
2002-09-05 20:16:40 +00:00
Volker Ruppert
b978b19405 - adding strdup() fixes the 'const' problem with gcc 2.95.3 2002-09-05 20:16:19 +00:00
Bryce Denney
9a045c7340 - since wxWindows+debugger+readline is a combination that currently doesn't
work (control-C kills process instead of returning to debugger prompt), give
  a configure-time error if they are enabled together.  If we can fix the
  signal problem in readline, this check can be removed.
2002-09-05 19:59:20 +00:00
Stanislav Shwartsman
2d2651a0f3 Added some useful debug/information methods for BX_CPU class 2002-09-05 19:46:20 +00:00
Bryce Denney
b76eb56a8e - fix signal handling for wxWindows with text debugger. There are still
problems with control-C handling if you enable readline, because readline()
  installs its own signal handlers every time you call it.  I'm having
  good luck with "--with-wx --enable-debugger --disable-readline" now.
2002-09-05 19:40:17 +00:00
Stanislav Shwartsman
611d983900 Added get_REGISTER functions for all registers 2002-09-05 19:12:02 +00:00
Bryce Denney
e41cfeb329 - put "log filename" onto the LogOptions dialog instead of EditOther
- remove config button from toolbar for wxWindows, since that's what all
  the menus are for!
2002-09-05 17:27:50 +00:00
Bryce Denney
27b57724a6 - fix unused variable warning 2002-09-05 16:50:03 +00:00
Bryce Denney
7a2bb1f5a6 - force wxWindows to put all log messages to stderr. (Sometimes it is
tempted to bring up dialog boxes to display the debug messages.)
2002-09-05 16:41:54 +00:00
Bryce Denney
4a559e26d9 - skip over some fprintfs to stderr when using wxWindows 2002-09-05 16:40:18 +00:00
Bryce Denney
fce114ed19 - eliminate printfs in wxwindows code--use wxLogDebug instead 2002-09-05 16:27:06 +00:00
Bryce Denney
53d71821c1 - I already checked in something better than this 2002-09-05 16:02:43 +00:00
Bryce Denney
7cef3cc3a4 - clean up memory usage after bx_gui_c::get_clipboard_text for win32,
X windows, wxWindows.  Each platform has its own way of returning
  a variable length string, and its own rules about how you're supposed
  to dispose of the string.  Now all platforms do the same thing: they
  allocate a Bit8u buffer with C++ "new" and copy the clipboard data in,
  then release the clipboard data in the platform-specific correct way.
  The Bit8u buffer is sent to the keyboard code, which frees it with
  delete [] when finished.
- modified: gui/wxmain.cc gui/wxmain.h
2002-09-05 16:01:34 +00:00
Bryce Denney
eb12552eef - in the panic dialog box, change the "Die" button to "Kill Sim".
It wasn't clear if die meant to kill the simulation or the whole app.
2002-09-05 15:58:39 +00:00
Bryce Denney
17624e7549 - clean up memory usage after bx_gui_c::get_clipboard_text for win32,
X windows, wxWindows.  Each platform has its own way of returning
  a variable length string, and its own rules about how you're supposed
  to dispose of the string.  Now all platforms do the same thing: they
  allocate a Bit8u buffer with C++ "new" and copy the clipboard data in,
  then release the clipboard data in the platform-specific correct way.
  The Bit8u buffer is sent to the keyboard code, which frees it with
  delete [] when finished.
- modified: gui/wx.cc gui/x.cc gui/win32.cc iodev/keyboard.cc
2002-09-05 15:57:37 +00:00
Bryce Denney
5feb140d70 - restore signal handling to default when bochs thread dies 2002-09-05 15:51:03 +00:00
Bryce Denney
2c9fcbb147 - somehow I lost one important line in my last checkin that defines WX_CONFIG 2002-09-05 15:49:48 +00:00
Bryce Denney
ce2f799033 - fix bug in key mapping. I typed BX_KEY_MINUS for two different keys. 2002-09-05 15:13:34 +00:00
Bryce Denney
892eaab88c - in wxwindows compile, only include the wxwindows cflags on the few
files that need them.  This is more in line with the other gui libraries,
  and the compile line is easier to read.
- modified: Makefile.in configure.in configure gui/Makefile.in
2002-09-05 15:12:13 +00:00
Bryce Denney
28801ce9ff - implement clipboard functions for wxWindows
- enable keymapping for wxWindows, by inserting bx_keymap.loadKeymap(NULL)
  call in wx.cc
2002-09-05 13:38:44 +00:00
Christophe Bothamy
1fb02cacf1 - updated with rombios-new-ata.c rev 1.4 :
- fixed stupid "#if #elif" bug in ata paramaters
  - added debug/screen message if device detection fails.
2002-09-05 08:20:06 +00:00