- bx_param_num_c: set the value returned from the handler.
- bx_param_string_c: set the new value after processing the handler.
- harddrv param handler: check lock state of cdrom and modify value if true.
- Force a status bar update after unregistering an item.
- Added status indicators for USB disk and cdrom.
- Handle USB device disconnect in the runtime config handler, too.
devices like USB disk, cdrom or floppy. Using this feature for the new USB
floppy. Removed static indicators for port activity from the USB HC code.
TODO: Implement status LEDs for USB disk and cdrom.
- Beep thread now only started one per simulation.
- Added some more multithreading macros and use them in rfb, vncsrv and soundmod.
- TODO: implement mixer thread and remove beep thread.
- Added framework for polling wave data and use it for beep output in sdl.
- Some work in the beep thread code (to be continued).
- Moved macros required for multithreading to bochs.h.
- If the mouse is captured, use ClipCursor() to keep the cursor in the window.
- After handling mouse motion event in relative mode, move the cursor back to
the window center (similar to other guis).
- feature implemented in the wxWidgets gui
- feature not required for legacy SDL (releases keys on focus change)
- removed duplicate code in keyboard.cc
- TODO: implement feature in the win32 gui if required
The timers now have a new member 'realtime' and they are driven by the
selected engine. The VGA update timer and the status LED timer now always use
the realtime mode, but the PIT and CMOS RTC depend on the clock options.
implemented important CPU statistics which were used for Bochs CPU model performance analysis.
old statistics code from paging.cc and cpu.cc is replaced with new infrastructure.
In order to enale statitics collection in Bochs CPU:
- Enable statistics @ compilation time in cpu/cpustats.h
- Dump statistics periodically by adding -dumpstats N into Bochs command line
the init code. Started with the SeeReg[] array values. Some other setting could
be added later. The parser code is based on the slirp config parser.
Slirp: fixed possible segfault if the value for a parameter is missing.
gui init and string paramter handler. The shortcut keys are now stored in an
array of BX_KEY* values in the gui object.
siminterface.h: Fixed some default return values.
- added new symbol BX_WITH_SDL2 and prepared build system
- TODO #1: add new option --with-sdl2 to configure script
- TODO #2: add new file sdl2.cc (porting seems hard to do - writing from scratch
might be better)
- don't try to resize the simulation window if minimized (iconic)
- handle window size correction in the gui event handler and by calling
resize_main_window(FALSE), since fullscreen mode is not always required
- fixed screen flickering after entering fullscreen for the second time
- now using resize_main_window() directly for leaving fullscreen mode
- dimension_update() now only used for guest display mode change
- TODO: more testing to find cases that can make Bochs crash
- moved fullscreen mode enable/disable stuff to a new function
- now only use dimension_update() for leaving fullscreen mode
- fixed fullscreen issues in text mode
- TODO: check if guest display is too large and add a proper handling for this case
- changing from window mode to fullscreen and back now looks okay
- changing guest resolution in fullscreen mode now also works
- TODO #1: rewrite of the window / fullscreen code to avoid using dimension_update()
to toggle the internal mode
- TODO #2: add size checks in dimension_update() to avoid crash. We could panic
at this point or compress screen to desktop size.
- send lost ALT keyup event after closing notification message box
- disable border of simulation window in fullscreen mode
- TODO #1: fix window sizes after leaving fullscreen mode
- TODO #2: add screen size checks to avoid crash
This fixes the floppy malfunction after restore and maybe other issues. The
buggy code failed to clear the DMA controller mask bits and the floppy DMA
requests never arrived at the CPU.
- device prefix size needed update, but now using log function name instead
- don't use overlapping strcpy() (increment pointer and one single strcpy())
- now using get_logfn_id() to simplify code
TODO: fix floppy access failure after restore
- embedding combined manifest makes BOCHS.EXE usable
- list of DLL plugins now depends on the pci and debugger options
- 'make clean' now removes the generated manifest files
- renamed variable for external rules
- documentation update
terminates the simulation with fatal().
X11 ask dialog: increase string size for device prefix.
TODO: the "format string vulnerability" in fatal() is still not fixed.
sections. A better solution must be found for the basic set of device plugins
in iodev that don't require special rules.
Switched back to the original gui macro naming for linking plugins.
rules can be built now (keyboard, pit, gameport, serial, vga, svga_cirrus,
hdimage, netmod, soundmod, usb_common). The generated DLLs are usable with the
BOCHS.EXE built with the IDE, but the nmake won't work at all yet.
- bx_param_string_c method isempty() didn't work for raw byte strings. Now using
it to check whether or not the current value matches the initial one. The
parameter handling of the network adapters now use this method to check if
the MAC address is already initialized to avoid incorrect BX_ERRORs.
- small documentation update
- added new class LogViewDialog based on the already removed DebugLogDialog
- log output is only sent to the viewer if visible to avoid performance trouble
- text buffer is limited to 48k, older lines are removed if necessary
- red text color is used for error and panic messages and black for others
- minor related code cleanups
for watching the log output at simulation time. This feature has been prepared
and described in the code (BX_ASYNC_EVT_LOG_MSG), but it was never implemented.
A viewer window could be implemented easily in wx. The gui debugger could also
have an option to view the log output while debugging.
- moving ToggleMouse() call to the gui thread fixes two issue: possible deadlock
in wxGTK after showing message box, mouse cursor not hidden in wxMSW
- don't add undefined toolbar events to the queue
- removed unused / unhandled cases from the toolbar code
- in wx we had two logfunctions for the siminterface (removed duplicate init)
- renamed siminterface prefix to "SIM"
- moved variable "pluginlog" to the plugin interface
- fixed / removed some forward declarations
- disable most of the buttons if no simulation is running
- save/restore button calls restore function at configuration time
- disable code related to the config button
- send wheel data to the PS/2 mouse emulation (wx mouse wheel support works now)
- show selected mouse toggle method in toolbar help and message box
- added capability to start the simulation with the power button
- reverted changes in SVN revision 10985 (-DWIN32 now works again with Cygwin)
- don't link Bochs.exe or RFB gui with wsock32.dll in the Cygwin case
- the win32 gui doesn't need to be linked wsock32.dll at all
- added menu item for saving configuration
- use existing cdrom runtime menu instead of hardcoded items
- some code cleanups after cdrom option changes
that is a part of the libtool package. Updated Makefile dependencies.
TODO: check if we can get rid of the ltdl*.* files (this would be possible if
the ltdl library is always available if libtool is present).
- DONE: create image feature
- DONE: OK button forces a media change
- TODO: set status and media type after browse button
win32ParamDialog changes:
- changed base IDs for dialog child items
- set enum and bool parameters only if modified
- several changes for the floppy dialog
wx floppy dialog now forces a media change by clicking OK (same as win32dialog)
wxdialog.cc: one more whitespace cleanup
wxdialog.h: removed unused members
- es1370: fixed wave file parameter name
- wx cdrom dialog: use the first item of the cdrom runtime parameter list
- wx ParamDialog: always pause the simulation thread while setting parameters
- wx ParamDialog: call SIM->update_runtime_options() before continuing simulation
- Show disabled runtime parameters
- Don't do anything if a dependent parameter's control ID is not found
- process dependent lists only for a few control notification messages
- Added second try to find the control ID for a parameter (browse all lists)
- If the runtime flag of a bx_list_c object is set, all it's items are set up
as runtime options.
- Set the runtime parameter for all top-level runtime-only lists. Setting up
each single parameter is no longer needed.
- use LibVNCServer macros for pthread mutex support in the keyboard / mouse code
- workaround for WIN32: use critical section stuff instead (not yet present in
LibVNCServer)
- don't quit simulation on client disconnect (reverted to original behavior)
- don't wait for client connection on startup if timeout is set to 0
- RFB color handling rewritten to fix headerbar and statusbar colors in 8 bpp
graphics modes (they no longer depend on VGA palette)
- set maximum resolution to 1280x1024 (same as vncsrv)
- minor other changes
- vncsrv: noclient mode: simulation run even without client connected
- vncsrv / rfb: parse specific options before starting server thread
- vncsrv / rfb: panic on invalid timeout value
- vncsrv: don't wait for client connection if timeout value is 0
- vncsrv / rfb: removed unnecessary newlines
- quit simulation if the client has disconnected
- moved update region checks to new function rfbAddUpdateRegion
- changed the order of methods and function in the file
- use the CXXFLAGS and link options provided by the libvncserver-config script
- added Windows support for MinGW/MSYS (compiles fine, but crashes sometimes)
higher resolutions and > 8 bpp graphics modes. The RFB gui with limited
capabilities is still available.
TODO:
- fix random segfaults in dimension_update()
- Windows (MinGW) support
- fixes for clients not supporting 'rfbEncodingNewFBSize'
- fix cursor shape after dimension update()
- scroll window has 16 visible items and the virtual size is not limited
- CPUID parameter list now using this feature
- FIXME #1: scroll window is not resized if browse button column is present
- FIXME #2: only one scroll window per dialog is supported
- memory: initialize ISA and PCI ROM variables in init_memory()
- sb16: remove items from runtime menu in destructor
- gui debugger: show dialog contents (TODO: fix remaining display issues)
- TODO: fix deadlock in bx_wx_gui::handle_events()
- bx_list_c: added support for removing parameter with other parent list
- USB HC's: remove item from runtime config on simulation exit
- initialize bx_user_quit in bx_begin_simulation()
- only remove optional plugin from list if alrady unloaded
The Windows version looks almost stable, but the GTK version fails in some cases.
That's why the classic wx debugger is still available if BX_DEBUGGER_GUI is set to 0.
- added function close_debug_dialog() to handle the simulation stop case in wx
- disable all the wx debugger related code if BX_DEBUGGER_GUI is set to 1
- added enhanced debugger specific init code similar to the code in sdl.cc
- include debugger related resources on Windows
- TODO: make the GTK / wxGTK case stable and remove the wx debugger
- isempty() returns 1 if string length is 0 or string has special value "none"
- sprint() copies the formatted / converted string into a buffer
- use new methods in some parts of the code (TODO: win32 dialogs)
- check for the special value "none" to avoid failures
- moved 'user_shortcut' option to the keyboard option
- added new bx_param_c option value BOCHSRC_HIDDEN for parameters that should
only be available in the config interface. The new bochsrc option save and
parser function skip parameters with this flag set. This is useful for
parameters that will be set from the parser in a different way.
- save keyboard bochsrc line using the parameter list directly
- parse keyboard bochsrc options (except 'keymap') using the parameter list
- user shortcut: old-style syntax has already been removed
- increased minimum value for the keyboard's 'serial_delay'
- removed parameter "present" and use the new drive type "none" instead
- re-implemented cdrom media status parameter as a bx_param_enum_c
- TODO: change floppy media status parameter type to be consistent
- fixed bochsrc line after a "raw byte" string parameter
- changed parameter name "macaddr" to "mac" (same as bochsrc option parameter)
- skip disabled parameters when building the bochsrc line
- added "multiline" switch to select the output format (one or multiple lines)
- renamed siminterface method and use it in the network devices code
- renamed config parameter "i440fx_support" to "enabled"
- new config parameter "chipset" added (current choices "i430FX" and "i440FX")
- don't load ACPI support if the i430FX chipset is selected
- select register values for the core PCI devices depending on the chipset
- USB UHCI must be connected to a PCI slot if the i430FX chipset is used
- rombios changes to make the i430FX chipset work
- TODO #1: implement limitation to 1 cpu and 128 MB RAM for the i430FX chipset
- TODO #2: verify register behaviour of both chipsets
- renamed trigger_timer() methods to refresh_display()
- new argument 'redraw' added to force a refresh of the entire screen
(used in snapshot mode)
- siminterface method refresh_vga() now checks if the Bochs gui init is complete
- use SIM->refresh_vga() in some more cases
- graphics_tile_info() split into a common and specific part
- store snapshot mode in structure bx_svga_tileinfo_t
- in snapshot mode, display adapters copy raw data to buffer
- rewrite of the trigger_timer() code to make it work in all cases
- added new class bx_nonvga_device_c to make forwarding refresh requests to the
Voodoo adapter possible
API) moved to the gui code. Splitted graphics_tile_update() in a common and a
specific part. The common part handles the snapshot case if active. As a side
effect, the snapshot feature now works for CGA modes, too. Fixed palette colors
in 8 bpp snapshots.
the display adapter code. When ready, the common gui code should handle it
completely. The snapshot handler should set a flag 'snapshot_mode' and then it
should force a display update. The graphics update code should be redirected to
some code that 'draws' to a snapshot buffer. These first steps are done:
- store some guest display settings in the gui code (text / graphics switch,
x / y resolution and bpp)
- split 8 bpp palette update code in a common and a specific part and store the
palette values in the gui code
- wxdialog: use symbols and allow log action ACT_IGNORE for LOGLEV_ERROR
- wxdialog: removed obsolete pass event
- TODO: fix win32dialog stuff in a similar way
type of the r/o disk for the undoable / volatile mode. The format check code
is currently written for flat, sparse and growing images. The undoable and
volatile mode now cause a panic if the r/o image mode is unsupported.
- TODO #1: rewrite the header checks for vmware3, vmware4 and vpc images to make
them usable for autodetection.
- TODO #2: add support for other types of r/o disks in undoable/volatile mode.
- TODO #3: add an image mode 'auto' for the supported types (NOTE: unknown images
can be treated as flat ones if their size is multiple of 512).