Commit Graph

140 Commits

Author SHA1 Message Date
Volker Ruppert
0660b7e313 Some USB keyboard related changes.
- Added HID code for the menu key.
- Added support for the yellow status indicator in the rfb and vncsrv guis.
- Cleaned up status indicator code in SDL, SDL2 and X guis.
2020-12-16 12:24:35 +00:00
Volker Ruppert
4c81e496b6 Some work on the USB keyboard / keypad emulation.
- Unified USB keyboard and keypad code. Removed the keypad lookup table.
- Moved keyboard indicator stuff to the devices code and use it for both the
  USB and legacy keyboard device. In the USB case a different color is used.
- In the SDL, SDL2 and X guis added new status indicator color yellow. It is
  designed to be used by the USB keyboard (write flag 1 and "auto_off" flag 0).
- Added missing sysmbol to the German X11 keymap table.
2020-12-15 11:29:36 +00:00
Volker Ruppert
08b120c5f8 Some code cleanup after implementing new text update API. 2020-11-22 09:02:38 +00:00
Volker Ruppert
fd27f21940 Implemented new text update API in the sdl, sdl2 and wx guis. 2020-11-17 15:48:15 +00:00
Volker Ruppert
45507705bf Implemented new text update API in the X gui and some related fixes.
- The X gui behaviour should be unchanged.
- RFB / vncsrv: cursor shape fixes.
- Changed format of the font parameters to fix "double width" characters.
- Restore guest charmap after leaving gui console.
2020-11-16 15:39:35 +00:00
Volker Ruppert
f62baaa7fd Small fixes and cleanups in the text_update() code. 2020-10-20 16:20:33 +00:00
Volker Ruppert
163622a59a Modified text cursor handling and fixed text cursor bug in split screen mode
in some guis.
2020-10-16 21:41:02 +00:00
Volker Ruppert
9cbe03f7f2 Pressing the "m" button in gui command mode writes a marker to log file.
Removed now obsolete patch.
2020-08-21 19:12:37 +00:00
Volker Ruppert
f545071b4d Added support for modifier keys in gui command mode (shift, control, alt, caps lock).
- Enter command mode with F7 key only, but no modifier pressed.
- Pressing / releasing modifier key only doesn't leave command mode.
- Changed some headerbar button access keys using modifiers (e.g. shift + c
  calls config button handler). See user doc for all supported keys.
2020-07-30 20:04:31 +00:00
Volker Ruppert
c28a07b5f1 Some gui command mode changes.
- win32: fixed mode after fullscreen toggle
- call floppy button handlers using 'a' and 'b' keys
2020-07-18 13:36:21 +00:00
Volker Ruppert
87c4b701fc Added "command mode" support to the legacy SDL gui, including fullscreen
toggle support. Updated related documentation sections.
2020-07-16 15:22:45 +00:00
Volker Ruppert
fbb94de3a3 SDL/SDL2 guis: Always use SDL specific byteorder macros here. This shouldn't
make a difference, but who knows?
2017-04-04 17:57:44 +00:00
Volker Ruppert
f59eaa2602 Simplified immediate shutdown code by using BX_FATAL. 2017-01-24 21:52:19 +00:00
Volker Ruppert
1546c8803b Bochs gui code cleanup
- Only keep the comments for the specific gui methods in nogui.cc and add
  references to this file in all other gui sources.
- Changed the order of methods and added some useful comments in gui.cc / gui.h.
- Minor other cleanups
2017-01-15 11:44:43 +00:00
Volker Ruppert
787307790f Moved event processing of the "classic" Bochs headerbar to the common gui code
and modified the gui code of rfb, sdl, sdl2, vncsrv and x to use it.
2017-01-14 13:10:20 +00:00
Volker Ruppert
111158750d Added gui console support to the legacy SDL gui.
TODO: Implement this feature in SDL2 (needs special keyboard handling).
2017-01-07 10:11:57 +00:00
Volker Ruppert
ff776d7c3a Some work on the gui console support for the text runtime configuration.
- Added gui console support to the rfb and vncsrv guis.
- Started preparing the legacy SDL gui for console support.
- TODO: The sdl and sdl2 guis need a special keyboard handling for shifted keys.
2017-01-05 18:20:47 +00:00
Volker Ruppert
8e2803f98a Bochs gui code cleanup
- Moved helper function reverse_bitorder to the common gui code.
- In console_refresh() call flush() after text_update().
- Started preparing rfb, sdl, sdl2 and vncsrv gui for using the console.
- Some other small cleanups.
2017-01-03 20:59:59 +00:00
Volker Ruppert
f303bd4912 Applied some more changes for Android.
- fixed mouse in fullscreen mode (sdl)
- fixed / updated build script for current SVN
2016-08-16 16:15:12 +00:00
Volker Ruppert
f906963c45 Another fix for Bochs on Android. 2016-08-14 16:55:05 +00:00
Volker Ruppert
cd68194269 Added Android host platform support to Bochs based on SF patch #534.
- added Android case to the configure script.
- renamed file memory.h to memory-bochs.h to fix conflict with NDK.
- fixed Android issues in some files.
2016-08-12 17:06:14 +00:00
Volker Ruppert
cbd147fca3 Fixed and improved text mode CO40.
- vgacore: double font and screen width at half dot clock.
- X gui: improved font bitmap generation to support width > 9.
- win32 gui: adjust values to use existing stretching feature.
- guis rfb, sdl, sdl2, vncsrv and wx: double pixels if font width > 9.
2015-10-24 22:03:51 +00:00
Volker Ruppert
1a3bf9419c SDL/SDL2: increase status item width to show max. 6 characters 2015-10-23 18:39:38 +00:00
Volker Ruppert
36aa1ae6d2 Close enhanced gui debugger in gui exit() method if necessary.
TODO: read / write enhanced gui debugger settings in init / close functions
2014-08-17 12:48:05 +00:00
Volker Ruppert
cf58d7ac2d Determine maximum host resolution (similar to sdl2 and win32 guis) 2014-07-10 10:31:51 +00:00
Volker Ruppert
a1f7fe26ed SDL/SDL2 fullscreen mouse fixes
- SDL/SDL2: fixed mouse movement in absolute x/y mode
- SDL2: always capture mouse in fullscreen mode (like legacy SDL gui)
- SDL: don't handle headerbar click in fullscreen mode
- SDL/SDL2 code sync
2014-07-05 08:00:01 +00:00
Volker Ruppert
ccc66ad4d7 Cleaned up SDL gui code (no functional changes - SDL2 support will appear in
a separate file)
2014-06-27 20:26:03 +00:00
Volker Ruppert
7f19435887 Fixed some gcc 4.8.1 warnings 2013-10-27 15:13:19 +00:00
Volker Ruppert
5416e462e9 moved debugger notify callback functions to enh_dbg.cc 2013-02-14 21:06:20 +00:00
Volker Ruppert
f314df2d1b use bx_dbg_exit() for a correct simulation shutdown if gui debugger is closed
use usleep() if available in the debug command wait loop
2013-02-10 13:37:25 +00:00
Volker Ruppert
9933ffa3d9 vga refresh framework changes
- renamed trigger_timer() methods to refresh_display()
- new argument 'redraw' added to force a refresh of the entire screen
  (used in snapshot mode)
- siminterface method refresh_vga() now checks if the Bochs gui init is complete
- use SIM->refresh_vga() in some more cases
2012-10-28 08:23:39 +00:00
Volker Ruppert
4eae421272 Graphics snapshot feature re-implemented for the new graphics API
- graphics_tile_info() split into a common and specific part
- store snapshot mode in structure bx_svga_tileinfo_t
- in snapshot mode, display adapters copy raw data to buffer
- rewrite of the trigger_timer() code to make it work in all cases
- added new class bx_nonvga_device_c to make forwarding refresh requests to the
  Voodoo adapter possible
2012-10-25 15:53:04 +00:00
Volker Ruppert
1fd6745aea Started rewrite of the gui code to make the graphics snapshot independent from
the display adapter code. When ready, the common gui code should handle it
completely. The snapshot handler should set a flag 'snapshot_mode' and then it
should force a display update. The graphics update code should be redirected to
some code that 'draws' to a snapshot buffer. These first steps are done:

- store some guest display settings in the gui code (text / graphics switch,
  x / y resolution and bpp)
- split 8 bpp palette update code in a common and a specific part and store the
  palette values in the gui code
2012-10-14 18:29:44 +00:00
Volker Ruppert
c2f9150497 - split "show ips" handler from bx_signal_handler to simplify usage without alarm() 2012-08-26 12:32:10 +00:00
Volker Ruppert
72d3b294d2 - added support for the gui debugger with sdl on Windows (required separate thread)
- enh_dbg: fixed defined-but-not-used warnings
- siminterface: renamed 'wx_debug_gui' to 'bx_debug_gui' and updated comments
- TODO: remove the wx debugger and use the enhanced gui debugger instead
2012-07-01 14:37:13 +00:00
Volker Ruppert
b0ece1d1ea - implemented absolute x/y mouse position mode in the rfb gui
- sdl / x11: fixed calculation of absolute x/y values
- x11: update "warp home" position after resize
2012-06-25 17:26:36 +00:00
Volker Ruppert
1de1f06952 - implemented absolute x/y mouse position mode in the SDL gui
- converted tabs to spaces and small cleanup
2012-06-24 10:38:46 +00:00
Volker Ruppert
aba8372a78 - function InitDebugDialog() is optimized out by GCC when compiling with plugins
enabled (not called internally). Added new gui method init_debug_dialog() and
  call it from there.
- fixed typo in enh_dbg.cc
2012-06-24 09:14:43 +00:00
Volker Ruppert
9189105a0b - prepared support for sending absolute x/y values from the gui to the mouse emulation
- new gui method set_mouse_mode_absxy() should switch the gui to absolute
    x/y mode
  - new DEV_mouse_motion() argument 'absxy' indicates whether or not the gui
    sends absolute x/y values
  - USB tablet code prepared to use the new feature
  - TODO: implement this feature for each gui (sdl, win32, wx, x, ...)
2012-06-21 17:33:37 +00:00
Volker Ruppert
a8f899b0a9 - attempt to fix unsafe sprintf() calls in the show_ips code (sdl, wx, x)
- implemented "hideIPS" option in sdl and wx
2012-05-11 16:17:59 +00:00
Volker Ruppert
9d42a3eca4 - removed x/y tile size parameters from specific_init() since the tile dimensions
are now members of the bx_gui_c class
2012-03-03 12:41:24 +00:00
Volker Ruppert
b45dbc15fc - fixed SDL fullscreen mode on Windows (part of SF bug report #2988910)
- fixed a warning on non-WIN32 platforms
2012-02-28 18:38:32 +00:00
Volker Ruppert
a34cf1bcd5 - changes in the text update interface code
- changed argument for the text mode info structure to a pointer
  - added attribute controller palette to bx_vga_tminfo_t and removed the
    previous implementation
  - carbon.cc: attempt to fix the text mode colors (untested)
- x.cc: fixed warnings
2012-01-22 12:22:03 +00:00
Volker Ruppert
538ca63af4 - moved common status LED handling code to gui.cc and implemented new
gui-specific method statusbar_setitem_specific()
2012-01-03 20:11:12 +00:00
Volker Ruppert
32f53b5151 - performance fix for the new status LED code: only call the gui specific code
to update the status text if there is really a change
- changed the counter resolution to 5 (auto-off still happens after 0.5 seconds)
- the element value -1 is only used to reset the LEDs, so we have to ignore the
  status flags
2011-12-29 16:28:58 +00:00
Volker Ruppert
0b2bec6752 - implemented "auto-off" timer for the status bar LEDs that replaces the
existing "iolight timer" code in the hard drive code. If an LED is registered
  with the "auto-off" flag, the device only needs to turn on the LED to indicate
  data transfer. The LED timer in the gui code turns it off after 0.5 seconds if
  it is not actived by another transfer. Added this feature to all network
  devices.
- TODO #1: implement this feature in the USB host controllers
- TODO #2: the unused timer in the hard drive code could be used for the
  emulation of seek functions
2011-12-28 11:51:42 +00:00
Volker Ruppert
eafa122339 - added 'nokeyrepeat' option for the SDL gui 2011-12-04 09:04:16 +00:00
Stanislav Shwartsman
fb8d302f72 changed SHOW-IPS format for all GUIs 2011-08-14 20:21:07 +00:00
Stanislav Shwartsman
00981cd7a6 Adding Id and Rev property to all files 2011-02-24 22:05:47 +00:00
Volker Ruppert
5471cfbc34 - mouse capture toggle option choice 'f12' replaces win32 'legacyF12' option
- implemented mouse capture toggle method option in RFB
- user documentation updates (mouse, usb)
2010-05-18 15:33:41 +00:00