[ 618071 ] Cleaned up MacOSX Application Icon
His comments:
> The original icon was actually in a .bin (MacBinary)
> format but lacked that extension. So wouldn't work in
> practice.
>
> I've cleaned up the icon by adding transparent areas.
> (So it doesn't show up as a white square with the image
> in it) as well.
so that windows types can be used in fields, for example in cdrom.h:
#ifdef WIN32
HANDLE cdrom_interface::hFile;
#endif
- since every file includes bochs.h, I removed includes of <windows.h>
everywhere else
- modified: bochs.h cpu/extdb.cc gui/win32.cc gui/wx.cc iodev/cdrom.cc
iodev/eth_win32.cc iodev/floppy.cc
coverage of the high-frequency eflags instructions. That should
complete the asm() eflags updates for now, as we should be stabilizing
moving towards bochs 2.0.
integrate it, if it looks good. Putting here for the CVS trail.
"This patch adds extra inline asm statements for the most important
instructions I found to be still resorting to lazy flags execution.
I counted the instructions that "hit" and "missed" when an eflag
value was needed - if there was a miss, the flag was not known and
had to be calculated with lazy_flags.cc. The culprit instruction
which last executed to affect the eflags was tallied."
These seem to be working better, are a more simple design,
easier to understand, and AFAIK don't have race conditions
in them like the old ones do.
Re-coded the apic timer, to return cycle accurate values
which vary with each iteration of a read from a guest OS.
The previous implementation had very poor resolution. It
also didn't check the mask bit to see if an apic timer
interrupt should occur on countdown to 0. The apic timer
now calls its own bochs timer, rather than tag on the
one in iodev/devices.cc.
I needed to use one new function which is an inline in
pc_sytem.h. That would have to be added to the old pc_system.h if
we have to back-out to it.
Linux/x86-64 now boots until it hits two undefined opcodes:
FXRSTOR (0f ae). This restores FPU, MMX, XMM and MXCSR registers
from a 512-byte region of memory. We don't implement this yet.
MOVNTDQ (66 0f e7). This is a move involving an XMM register.
The 0x66 prefix is used so it's a double quadword, rather than
MOVNTQ (0f e7) which operates on a single quadword.
The Linux kernel panic is on the MOVNTQD opcodes. Perhaps that's
because that opcode is used in exception handling of the 1st?
Looks like we need to implement some new instructions.
version uses the cdrom drives in the system's order. Drive letters are not
used by ASPI.
- wrong BX_INFO message for ASPI disabled. The version number is never checked.
override default. This is useful if you have more than one wx installation,
for example debug and release libraries.
- modified: Makefile.in configure.in configure
parameter so we know which source modules are requesting
timers. Also added a SpewPeriodicTimerInfo #define in
case somebody is still having guest OS hang problems. If
enabled, this macro will force a brief dump of the active timers
list to the bochsout.txt file, every 5Million ticks.
If the lowest timer's period is extremely low, that would be
suspect.
requesting source can be registered as well. Otherwise, there
is no way to know which source modules are requesting
suspect frequencies which are too high.
instead of winmm being a part of GUI_LINK_OPTS_WIN32 only, it is
placed in @DEVICE_LINE_OPTS@ so that it will be used for sdl, rfb, wx,
etc.
- solve compile problems when building bximage, niclist, and any other
console based program. The compile flags returned by wx-config and
sdl-config did strange things to these console programs, for example
redefining main to SDL_main. Because I wanted to use the
configure-generated CFLAGS to compile the programs, but I wanted to
avoid including GUI specific compile options, I split up the configure's
@CFLAGS@ variable into @CFLAGS@ and @GUI_CFLAGS@, and split
@CXXFLAGS@ into @CXXFLAGS@ and @GUI_CXXFLAGS@. All programs in the
Bochs binary will use both, but the console programs will just use
@CFLAGS@ or @CXXFLAGS@.
- gui/Makefile.in, I no longer use the gui specific CFLAGS variables,
SDL_CFLAGS and WX_CXXFLAGS. These values are included in CFLAGS and
CXXFLAGS now.
- modified: configure.in, configure, all Makefile.in's
Include SDL.h so that the C language prototype can be found. Otherwise
SDL_main() will get its name mangled and not match what the SDL library is
expecting.
testing. Please try these out if you want to help test
them or if your guest OS appears to be hanging with
no apparent activity. The old bochs internal timer
framework is broken in several areas.
I put these in the patches directory for now. After
a 'make all-clean', you can do something like:
mv pc_system.cc pc_system.cc-old
mv pc_system.h pc_system.h-old
cp patches/pc_system.cc-kpl .
cp patches/pc_system.h-kpl .
make
And let me know if A) they work for you and B) if they help
the hanging problem.
restart another one in wxWindows. Fixed that. Also, on restart, the
apic id's left over from the first run were causing panics. Fixed that.
- modified: main.cc cpu/apic.cc cpu/cpu.h cpu/init.cc
up pc_system.h. Moved all variables under the private: section,
as well as a few member functions. The string instructions
were accessing a field directly (only reads), so I indirected
that via an inline member function for better abstraction.
"-pthread" flag to the link line, but as of wxWindows 2.3.3 their
wx-config script adds it for us. Given the keyboard mapping improvements
in wx 2.3.3, I don't expect to support any previous version.
To: bochs-developers@lists.sourceforge.net
Subject: [Bochs-developers] Fix for configure.in bug
This patches fixes a bug in configure.in which prevents configure from setting
default values for CFLAGS and CXXFLAGS. Normally, the way autoconf builds
configure, it will set default values for CFLAGS and CXXFLAGS of `-g -O2'.
But, if the user specified them (via the environment), it won't touch them.
The clause in configure.in that tries to set platform-specific flags breaks
this because it always assigns a value (usually blank for most platforms),
which fools the defaulting mechanism later on.
all available optimizations in one shot.
Finished one last case of an instruction which could but didn't use
the Read-Modify-Write variants of access.cc functions.
Started going through the integer instructions, merging obvious cases
where there are two "if (modrm==11b) {" clauses and very little
action in between, and cleaning up the aweful indentation leftover
from many years ago when those instructions were implemented using
cut-and-paste. We may get a little extra performance out of these
mods, but they'll also be easier after I'm finished to enhance
with asm() statements to knock out the lazy flags processing on x86.
now simply return a cached value which is set upon mode changes.
The biggest problem was protected_mode() which did something like:
return CR0.PM && ! EFLAGS.VM
This adds up when it was being executed many times in branch functions
etc. Now, cached values are set and sampled instead.
- parallel port detection fixed:
* write the value of AX to 0x0410, not BX
* the timeout value is a byte and now stored in CL
* the offset of the port address list is 2 bytes
Used patch.disasm to do
1) clean up the disasm output to make the dispaly of extra stuff optional.
2) included the part of the patch which displays displacements as
proper addresses.
and Jas Sandys-Lumsdaine to split out common instructions into
variants which deal with the mod=11b case (Reg-Reg) and the
other cases (which do memory ops). Actually, I only split
MOV_GwEw and MOV_GdEd for now. According to some instrumentation
of a Win95 boot, they were the most frequently used opcode by far.
Essentially, when I coded a few of the instructions to use
asm()s for acceleration of the eflags, I got lazy and only
used the asm() to compute eflags and let the normal C operation
do the actual operation. Jas's patch, moved the asm()s such
that they now do the work of the operation as well.
The patches look great. The code reads a lot better as well.
Further work can be done to give the compiler more options with
register scheduling.
were simply replacements of the eflags mask constants with
the macro names already in cpu.h for asm() statements. I forgot
to use the macros for some instructions.
0x000008d5 -> EFlagsOSZAPCMask
0x000008d4 -> EFlagsOSZAPMask
Some things changed in the ctrl_xfer*.cc, fetchdecode*.cc,
and cpu.cc since the original patches, so I did some patch
integration by hand. Check the placement of the
macros BX_INSTR_FETCH_DECODE_COMPLETED() and BX_INSTR_OPCODE()
in cpu.cc to make sure I go them right. Also, I changed the
parameters to BX_INSTR_OPCODE() to update them to the new code.
I put some comments before each of these to help determine if
the placement is right.
These macros are only compiled in if you are gathering instrumentation
data from bochs, so they shouldn't effect others.
just the wxwindows ones. This is required on cygwin, for example, because
the CFLAGS and CXXFLAGS include gcc flags that change code generation:
-fno-pcc-struct-return and -fvtable-thunks. It is not safe to mix code
compiled with these flags with code compiled without. I learned this the
hard way when I found that sometimes code that called a virtual member
function was jumping to the WRONG member function.
Created 64-bit versions of some branch instructions and
changed fetchdecode64.cc to use them instead. This keeps the
#ifdef pollution down for 32-bit code and made fixing them
easier. They needed to clear the upper bits of RIP for
16-bit operand sizes. They also should not have had a protection
limit check in them, especially since that field is still
32-bit in cpu.h, so there's no way to set nominal 64-bit values.
The 32-bit versions were also not honoring the upper 32-bits
of RIP.
LOOPNE64_Jb
LOOPE64_Jb
LOOP64_Jb
JCXZ64_Jb
Changed all occurances of JCC_Jw/JCC_Jd in fetchdecode64.cc to
use JCC_Jq, which was coded already. Both JMP_Jq and JCC_Jq are
now fixed w.r.t. 16-bit opsizes and upper RIP bit clearing.
63..16 when a 16-bit operand size JMP is executed. Previous
fix cleared only 63..32. I since realized, this is the case
which does parallel the 32-bit semantics.
fetching 64-bit address opcode info, which was incorrect.
Fixed. Got rid of BxImmediate_Oq. fetchdecode64.cc now
uses BxImmediateO, like the fetch routine does. Addresses which
are embedded in the opcode, have a size which depends on
the current addressing size. For long-mode, this is
either 64 (default) or 32 (AddrSize over-ride). BxImmediate_O
now conditionally fetches based on AddrSize.
64-bit bug#2: In JMP_Jq(), when the current operand size is
16-bits, the upper dword of RIP was not being cleared. The
semantics with this case are weird - one would think the
top 48 bits would be cleared, but apparently only the top
32 bits are. Anyways, I fixed this.
Replaced some of the messy immediate fetching (byte-by-byte) in
fetchdecode64.cc with ReadHost{Q,D}WordFromLittleEndian() calls
for cleanliness. Should do this for all the cases, plus
the 32-bit stuff.
conditionally include <windows.h>. This may seem like a drastic step
for just one little type, but I expect before long we may want to use
other symbols like VK_F12 which are also in windows.h. In a cygwin
compile this is required.
wxWindows guis.
- if cross configuring, don't insist on finding curses library.
- on normal configures, when the target platform is win32 (windows, cygwin,
mingw), don't insist on finding pthread either.
(I'm starting to wonder if when cross_configure=1 we shouldn't just skip over
ALL of the library and header checks. When you're going to configure on one
platform and build on another, all that information is useless anyway.)
on the wxWindows interface. There are many more changes here than
absolutely required to fix the memory leaks. Instead, I've tried to
clean things up so that it does the right thing, and is easier to
read and maintain.
- For events that the text mode interface is going to ignore anyway, I #ifdefed
the event creation code instead of calling new and then delete.
- now all synchronous events in siminterface.cc are created as local variables
on the stack. Some of them were allocated with new before, and yes some of
them leaked.
- now I ignore the result of sim_to_ci_event (&event). It was always
returning a pointer to the input event anyway. This makes the event
sending code simpler.
- wxmain.cc:
- in the BxEvent handling functions, now all cases "break" down to common
code at the end which deletes async events. This is easier to read than
having each case handle the delete individually.
- in OnLogMsg, do not delete the event here because it is now handled
in the common code of OnSim2CIEvent instead.
- thanks to Christophe for pointing out the location of the worst
memory leak.
- make bx_init_main return -1 if any parse errors occur.
- wxWindows: if bx_init_main returns -1, don't even show the application
window. You'll get an error dialog and then it exits. So far this
only happens if you run with -q and the parse fails.
- non-wxWindows: if bx_init_main returns -1, just exit. So far this
only happens if you run with -q and the parse fails.
- with these changes, handling of bochsrc parse errors seems to work
as you would expect. And it certainly doesn't go into an infinite
recursive loop, as it used to!
- a little more testing and I can close
bug 614175: infinite panic loop if bochsrc buggy
- modified: main.cc gui/siminterface.h gui/wxmain.cc
and into wxmain.cc, like other actions.
- set a default siminterface callback for the whole application, which is used
whenever the simulator is not running. This is important when the wx code
calls simulator or param code and triggers a BX_PANIC or something.
The default callback is responsible for displaying error messages which
appear while reading the bochsrc, for example.
- move the implementation of BX_SYNC_EVT_LOG_ASK and BX_ASYNC_EVT_LOG_MSG
into a separate function OnLogMsg(). In the future, OnLogMsg() may be called
from the application default callback on errors.
- modified: gui/wx.cc gui/wxmain.cc gui/wxmain.h
wx behavior worked out, I'll take out the ifdef and settle on something.
- use new enums BX_LOG_ASK_CHOICE_CONTINUE, BX_LOG_ASK_CHOICE_DIE, etc.
- do not use BX_PANIC inside fatal function! it is very likely to reenter,
causing infinite recursion. Use fprintf instead.
(0=success, -1=failure). If parse_line_unformatted returns failure, I
stop parsing the bochsrc.
- implement all parsing BX_PANICs with new PARSE_ERR macro, so that we can
easily change the behavior of all parse errors at once. For now, I want
it to BX_PANIC and then return -1 (case panic continues). Eventually I
might turn it into BX_ERROR and return -1.
- moved cpu_online_map into the BX_CPU_C structure as a static member
(there is only one per bochs, not one per CPU)
- reduced the diffs in several places to make it more clear what had changed
- removed lots of whitespace diffs
Since the SYSCALL replaces the LOADALL instruction, it is incompatible with
earlier CPU types.
At moment, the SYSCALL is only enabled by x86-64 emulation, but the code
can be incorporated in IA32 only emulations.
Instructions added:
0F 05 SYSCALL (replaces LOADALL)
0F 07 SYSRET (new)
TODO: restructure #if ... so that it can be used by non x86-64 emulations.
smarter. If you use --enable-x86-64, it has the following side
effects on other options:
- cpu level defaults to 6 instead of 5
- ignore bad msr defaults to on (Peter T. requested this)
- if cpu level is 6 or greater, these options are enabled by default.
- 4meg pages (PSE)
- physical address extensions (PAE)
- global pages (PGE)
- apic support
- a few weeks ago I changed the gui code so that it always made a copy
of the clipboard data using new Bit8u[] and passed it into the keyboard
code. But I didn't get the keyboard code quite right, and Christophe
noticed the incorrect malloc that I had forgotten to remove. I changed
it to work as I intended:
1. gui code allocates paste buffer (new), copies clipboard data in
2. gui code passes the buffer to the keyboard code, and forgets about it
3. keyboard code uses the buffer, then frees it when finished (delete)
- modified: iodev/keyboard.h iodev/keyboard.cc
. 4 ata interfaces support
. devices auto-detection
. 16bits/32bits device access
. EDD3.0 support
. ata/atapi layer rewrite
. added verious DEBUG_XXX to debug only parts of the bios, because we're running low on data space in debug mode
. moved ata data at offset 0x121 in EBDA. Previously, data was being overwritten by keyboard.sys
. added jump to [0x40:0x67] after reset if shutdown status is 0x05. Fixes bug [ 601166 ] CMOS Problem @ "0x0F Index 0x05 data"
. DMA controller init on POST entry
configuring for a different machine. This is used to short-circuit
certain sanity checks, such as existence of certain required libraries.
- in --with-wx configuration, when $cross_configure=1, do not abort
configure if library is not found.
- if wxWindows version not found, print "not_found" instead of nothing