Commit Graph

109 Commits

Author SHA1 Message Date
Volker Ruppert
4ef1a50a35 - new method get_param_path() returns the full path of new-style parameters
- keyboard type option handling simplified
- wx: show the list title as the group box title of pcidev options
2006-02-24 12:05:24 +00:00
Volker Ruppert
c47508bdb1 - keyboard and mouse options rewritten to a parameter tree
- siminterface method ask_param() can now handle new-style parameters
- proposed parameter tree updated
2006-02-22 19:18:29 +00:00
Volker Ruppert
373ed723ee - any command sent to the keyboard enables the keyboard clock 2006-01-14 12:34:14 +00:00
Volker Ruppert
76ce7f2b22 - MSVC warnings fixed 2006-01-08 15:23:25 +00:00
Volker Ruppert
531c75c002 - keyboard/mouse runtime parameter handlers moved into the device code
- minor code cleanups
2005-12-02 17:27:19 +00:00
Volker Ruppert
5addd3c8c6 - reply with NACK (resend) to unknown/unsupported keyboard mouse commands
- unnecessary return statements removed
- some messages changed
2005-10-31 15:32:18 +00:00
Volker Ruppert
6d56565092 - ignore the clock line until after the BAT completion code has been sent
- input port now reports 'keyboard not inhibited'
- output port now reports IRQ1/IRQ12 levels (PS/2 mode)
2005-09-13 19:35:01 +00:00
Volker Ruppert
bb1eb205a8 - fixed keyboard command "get scancode set" (SF patch #1159626) 2005-03-14 20:43:45 +00:00
Volker Ruppert
279aa9f8d9 - ignore mouse command 0xbb used by OS/2 Warp 3
- removed unnecessary newlines from messages
2005-02-16 16:37:45 +00:00
Volker Ruppert
8d2d2bd83b - redirect mouse data to USB only when an USB mouse is connected
- connect USB mouse only when the mouse type is set to 'usb'
2005-01-21 16:07:38 +00:00
Volker Ruppert
2c001794a2 - USB keypad now supported (patch from Ben Lunt)
- USB port config option now handled in the pciusb code (the devices "mouse" and
  "keypad" are currently supported)
2005-01-14 18:28:47 +00:00
Volker Ruppert
17b29a0b30 - applied a set of patches from SF patch #1083218 by Ben Lunt with some changes
- mouse type constants changed to enum values and related changes in config.cc
2004-12-16 19:05:01 +00:00
Volker Ruppert
02ae558db8 - removed old unused code designed for a save/restore feature
- fixed pcidev targets in iodev/Makefile.in
- updated all Makefile dependencies using a default setup (.conf.linux).
  TODO: dependencies should be generated at compile time since they depend on
  the config settings
2004-12-13 19:10:38 +00:00
Volker Ruppert
78218d8b1b - implementation of bus mouse and usb mouse started - NOT YET COMPLETE !
(SF patch #1082584 by Ben Lunt)
2004-12-11 08:35:33 +00:00
Volker Ruppert
5ed6a80f69 - mouse type definitions moved to siminterface.h and BX_* prefix added
- mouse type 'ps2' is now the default again
2004-12-09 18:47:36 +00:00
Volker Ruppert
faafc6a93a - mouse type 'none' added (no mouse connected)
- added emulation of the PS/2 mouse port without a mouse connected (some OS's
  still detect a mouse)
- fixes for the mouse type 'serial_wheel' (the wheel still doesn't work in Win98)
2004-12-07 21:06:35 +00:00
Volker Ruppert
1d5eb60ec8 - fixed 'imps2' mouse emulation - wheel data is okay now
- wheel mouse support for the 'x' display library added
2004-12-06 21:12:11 +00:00
Volker Ruppert
202734a5a3 - first attempt to implement a wheel mouse (PS/2 or serial) based on patch
#1079240 by Ben Lunt. There are still some problems:
  - PS/2 mouse is always present (some code to emulate a disconnected mouse needed)
  - PS/2 wheel mouse doesn't work properly
  - serial wheel mouse detected as a standard mouse and doesn't work at all
2004-12-05 20:23:39 +00:00
Volker Ruppert
301ffc2a7f - standard 2-button serial mouse implemented (with mouse option 'type=serial'
and one com port needs setting 'mode=mouse')
2004-12-02 21:34:26 +00:00
Volker Ruppert
6cc4cd8c4b - mouse type option prepared (TODO: device code for wheel and serial mouse) 2004-11-30 21:03:16 +00:00
Volker Ruppert
c3333d10cd - detect sequence for entering wheel mouse mode (not implemented yet)
- commented info/debug messages removed
- indent mode cleanup
2004-11-27 14:38:13 +00:00
Volker Ruppert
5090dd444f - added stub for command 0xaf (get controller version) (patch from Ben Lunt) 2004-08-21 08:15:42 +00:00
Volker Ruppert
242b9a2c3a - level sensitive irq mode prepared
- pci reset mechanism implemented
- obsolete ResetSignal stuff removed
- ioapic: irq handling functions renamed to raise_irq/lower_irq
- pic: fixed two warnings
2004-07-06 19:59:10 +00:00
Christophe Bothamy
ba13a484b5 - replace ResetCpu and ResetSystem by Reset(BX_RESET_SOFTWARE) and Reset(BX_RESET_HARDWARE) 2004-06-21 10:39:24 +00:00
Stanislav Shwartsman
5873b26a82 Speed up compilation process.
bochs.h already not include iodev.h which reduces compilation dependences for almost all cpu and fpu files, now cpu files will not be recompiled if iodev includes was changed
2004-06-19 15:20:15 +00:00
Christophe Bothamy
ed87e6aed1 - call bx_pc_system.ResetCpus on system reset (command 0xfe)
- implement reset through bx_pc_system.ResetCpus on write output port bit0
2004-04-08 21:21:22 +00:00
Volker Ruppert
5d2376d93d - 3rd mouse button now supported by the win32 display library 2004-02-15 00:03:16 +00:00
Volker Ruppert
f5c165e32a - statusbar items for floppy and keyboard added (win32 gui only). TODO: implement
statusbar in other display libraries and add items for harddisk/cdrom and network.
2004-02-07 14:34:35 +00:00
Volker Ruppert
7e19d19b54 - don't panic at controller command 0xa0 (keyboard BIOS name) 2003-11-11 18:18:36 +00:00
Volker Ruppert
df2d388fa4 - io_len mask fixed and unnecessary io_len checks removed from the remaining
devices except pciusb
2003-07-31 19:51:42 +00:00
Volker Ruppert
7bf059fcea - function put_scancode() removed. It is no longer necessary, since all display
libraries are now using DEV_kbd_gen_scancode() to send key events to the
  emulated keyboard.
- argument name of DEV_kbd_gen_scancode() renamed to 'key'
2003-07-13 19:51:21 +00:00
Volker Ruppert
e073214525 - new function getBXKeyName() returns the name of a BX_KEY symbol
(used by BX_DEBUG message in the keyboard code)
- despription of keymap.cc updated
2003-07-12 08:17:10 +00:00
Volker Ruppert
c1f882b0ff - BX_DEBUG messages in functions gen_scancode() and kbd_enQ() improved 2003-06-07 18:41:07 +00:00
Volker Ruppert
579a2e6a42 - keyboard reset (0xff) resets the keyboard and 'enable keyboard' (0xf4 )does not 2003-06-02 20:36:30 +00:00
Christophe Bothamy
2636e1a98d - correct the debug message of the scancode set that was switched to (fix by osmaker) 2003-04-25 00:23:21 +00:00
Christophe Bothamy
50efc3b8c7 - apply Conn Clark's patch.perf-regparm-cclark :
- it works only on x86 with gcc2.95+
  - uses the GCC function atribute "regparm(n)" to declare that certain
    functions use the register calling convention
  - performance improvement is about 6%
2003-03-02 23:59:12 +00:00
Christophe Bothamy
c6d3735a47 - fix compile warnings (patch from HJ) 2003-01-05 01:37:21 +00:00
Volker Ruppert
2155da04ce - the current paste operation now stops on hardware reset 2002-12-26 22:19:44 +00:00
Gregory Alexander
2b1feccd4e Typecasts help compile with VisualAge. 2002-10-30 23:58:03 +00:00
Bryce Denney
cec9135e9f - Apply patch.replace-Boolean rev 1.3. Every "Boolean" is now changed to a
"bx_bool" which is always defined as Bit32u on all platforms.  In Carbon
  specific code, Boolean is still used because the Carbon header files
  define it to unsigned char.
- this fixes bug [ 623152 ] MacOSX: Triple Exception Booting win95.
  The bug was that some code in Bochs depends on Boolean to be a
  32 bit value.  (This should be fixed, but I don't know all the places
  where it needs to be fixed yet.)  Because Carbon defined Boolean as
  an unsigned char, Bochs just followed along and used the unsigned char
  definition to avoid compile problems.  This exposed the dependency
  on 32 bit Boolean on MacOS X only and led to major simulation problems,
  that could only be reproduced and debugged on that platform.
- On the mailing list we debated whether to make all Booleans into "bool" or
  our own type.  I chose bx_bool for several reasons.
  1. Unlike C++'s bool, we can guarantee that bx_bool is the same size on all
     platforms, which makes it much less likely to have more platform-specific
     simulation differences in the future.  (I spent hours on a borrowed
     MacOSX machine chasing bug 618388 before discovering that different sized
     Booleans were the problem, and I don't want to repeat that.)
  2. We still have at least one dependency on 32 bit Booleans which must be
     fixed some time, but I don't want to risk introducing new bugs into the
     simulation just before the 2.0 release.

Modified Files:
    bochs.h config.h.in gdbstub.cc logio.cc main.cc pc_system.cc
    pc_system.h plugin.cc plugin.h bios/rombios.c cpu/apic.cc
    cpu/arith16.cc cpu/arith32.cc cpu/arith64.cc cpu/arith8.cc
    cpu/cpu.cc cpu/cpu.h cpu/ctrl_xfer16.cc cpu/ctrl_xfer32.cc
    cpu/ctrl_xfer64.cc cpu/data_xfer16.cc cpu/data_xfer32.cc
    cpu/data_xfer64.cc cpu/debugstuff.cc cpu/exception.cc
    cpu/fetchdecode.cc cpu/flag_ctrl_pro.cc cpu/init.cc
    cpu/io_pro.cc cpu/lazy_flags.cc cpu/lazy_flags.h cpu/mult16.cc
    cpu/mult32.cc cpu/mult64.cc cpu/mult8.cc cpu/paging.cc
    cpu/proc_ctrl.cc cpu/segment_ctrl_pro.cc cpu/stack_pro.cc
    cpu/tasking.cc debug/dbg_main.cc debug/debug.h debug/sim2.cc
    disasm/dis_decode.cc disasm/disasm.h doc/docbook/Makefile
    docs-html/cosimulation.html fpu/wmFPUemu_glue.cc
    gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/gui.cc gui/gui.h
    gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc
    gui/rfb.cc gui/sdl.cc gui/siminterface.cc gui/siminterface.h
    gui/term.cc gui/win32.cc gui/wx.cc gui/wxmain.cc gui/wxmain.h
    gui/x.cc instrument/example0/instrument.cc
    instrument/example0/instrument.h
    instrument/example1/instrument.cc
    instrument/example1/instrument.h
    instrument/stubs/instrument.cc instrument/stubs/instrument.h
    iodev/cdrom.cc iodev/cdrom.h iodev/cdrom_osx.cc iodev/cmos.cc
    iodev/devices.cc iodev/dma.cc iodev/dma.h iodev/eth_arpback.cc
    iodev/eth_packetmaker.cc iodev/eth_packetmaker.h
    iodev/floppy.cc iodev/floppy.h iodev/guest2host.h
    iodev/harddrv.cc iodev/harddrv.h iodev/ioapic.cc
    iodev/ioapic.h iodev/iodebug.cc iodev/iodev.h
    iodev/keyboard.cc iodev/keyboard.h iodev/ne2k.h
    iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pic.h
    iodev/pit.cc iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h
    iodev/sb16.cc iodev/sb16.h iodev/serial.cc iodev/serial.h
    iodev/vga.cc iodev/vga.h memory/memory.h memory/misc_mem.cc
2002-10-25 11:44:41 +00:00
Bryce Denney
5e520261db Add plugin support to Bochs by merging all the changes from the
BRANCH_PLUGINS branch!

Authors:
  Bryce Denney
  Christophe Bothamy
  Kevin Lawton (we grabbed a lot of plugin code from plex86)
Testing help from:
  Volker Ruppert
  Don Becker (Psyon)
  Jeremy Parsons (Br'fin)

The change log is too long to paste in here.  To read the change log, do
  cvs log patches/patch.final-from-BRANCH_PLUGINS.gz

All the changes and a detailed description are contained in a patch
called patch.final-from-BRANCH_PLUGINS.gz.  To look at the complete
patch, do
  cvs upd -r1.1 patches/patch.final-from-BRANCH_PLUGINS.gz

Then you will have a local copy of the patch, which you can gunzip and
play with however you want.

Modified Files:
    .bochsrc Makefile.in aclocal.m4 bochs.h config.h.in configure
    configure.in gdbstub.cc logio.cc main.cc pc_system.cc
    pc_system.h state_file.h bios/Makefile.in bios/rombios.c
    cpu/Makefile.in cpu/access.cc cpu/apic.cc cpu/arith16.cc
    cpu/arith32.cc cpu/arith8.cc cpu/cpu.cc cpu/cpu.h
    cpu/ctrl_xfer32.cc cpu/exception.cc cpu/fetchdecode.cc
    cpu/fetchdecode64.cc cpu/flag_ctrl.cc cpu/flag_ctrl_pro.cc
    cpu/init.cc cpu/io.cc cpu/logical16.cc cpu/logical32.cc
    cpu/logical8.cc cpu/paging.cc cpu/proc_ctrl.cc
    cpu/protect_ctrl.cc cpu/segment_ctrl_pro.cc cpu/shift16.cc
    cpu/shift32.cc cpu/stack64.cc cpu/string.cc cpu/tasking.cc
    debug/Makefile.in debug/dbg_main.cc disasm/Makefile.in
    doc/docbook/user/user.dbk dynamic/Makefile.in fpu/Makefile.in
    gui/Makefile.in gui/amigaos.cc gui/beos.cc gui/carbon.cc
    gui/control.cc gui/control.h gui/gui.cc gui/gui.h
    gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc
    gui/rfb.cc gui/sdl.cc gui/sdlkeys.h gui/siminterface.cc
    gui/siminterface.h gui/term.cc gui/win32.cc gui/wx.cc
    gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
    gui/x.cc gui/keymaps/sdl-pc-de.map gui/keymaps/sdl-pc-us.map
    gui/keymaps/x11-pc-de.map instrument/example0/instrument.h
    instrument/example1/instrument.h
    instrument/stubs/instrument.cc instrument/stubs/instrument.h
    iodev/Makefile.in iodev/biosdev.cc iodev/biosdev.h
    iodev/cdrom.cc iodev/cmos.cc iodev/cmos.h iodev/devices.cc
    iodev/dma.cc iodev/dma.h iodev/eth_fbsd.cc iodev/eth_linux.cc
    iodev/eth_null.cc iodev/eth_tap.cc iodev/floppy.cc
    iodev/floppy.h iodev/guest2host.cc iodev/guest2host.h
    iodev/harddrv.cc iodev/harddrv.h iodev/iodebug.cc
    iodev/iodebug.h iodev/iodev.h iodev/keyboard.cc
    iodev/keyboard.h iodev/ne2k.cc iodev/ne2k.h iodev/parallel.cc
    iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pci2isa.cc
    iodev/pci2isa.h iodev/pic.cc iodev/pic.h iodev/pit.cc
    iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h iodev/sb16.cc
    iodev/sb16.h iodev/scancodes.cc iodev/scancodes.h
    iodev/serial.cc iodev/serial.h iodev/slowdown_timer.cc
    iodev/slowdown_timer.h iodev/unmapped.cc iodev/unmapped.h
    iodev/vga.cc iodev/vga.h memory/Makefile.in memory/memory.cc
    memory/memory.h memory/misc_mem.cc misc/bximage.c
    misc/niclist.c
Added Files:
    README-plugins extplugin.h ltdl.c ltdl.h ltdlconf.h.in
    ltmain.sh plugin.cc plugin.h
2002-10-24 21:07:56 +00:00
Bryce Denney
f6c637aa8a - upgrade bx_param_num to use 64 bit values, so that I could make
bx_shadow_num_c able to handle pointers to 64 bit values.  This
  allows x86-64 and wxWindows to coexist.
- I had a number of duplicate constructors for bx_shadow_num_c,
  with an without the description arg.  I eliminated the ones
  that had no description, and also removed the min/max arg from
  all.  I still need a bunch of constructors though, for
  Bit64u*, Bit64s*, Bit32u*, Bit32s*, Bit16u*, Bit16s*, Bit8u*, Bit8s*.
  Having all these constructors allows us to write
    new bx_shadow_num (bxid, name, description, &value)
  for basically any integer variable.  They are all handled by the same class.
- these changes led to minor touchups in cpu/init.cc and iodev/keyboard.cc
- modified:
    configure main.cc cpu/init.cc iodev/keyboard.cc
    gui/siminterface.cc gui/siminterface.h
2002-10-16 19:39:27 +00:00
Bryce Denney
c74b8c55fc - add key mapping for SDL gui, to demonstrate/verify that key mapping is not
specific to X windows.  I changed a few names of variables and methods to
  sound less X windows specific, for example in the BXKeyEntry struct
  the "xwinKey" field is now called "hostKey".
- remove the hacks in bx_keymap_c::loadKeymap that checked that every
  keysym started with "XK_".  Now I can still make that check, but it
  is done in x.cc's convertStringToXKeysym() instead.
- in sdl.cc, load the keymap in specific_init function.  I had to
  create a conversion function from SDL key names to SDLkey values.
  I created a table of key names and associated values, and I just
  do a strcmp on each name.  It's not a fast algorithm obviously but this
  conversion only has to be done for maybe 200 keys at startup time.
- added a key map file for SDL called sdl-pc-us.map.  Since this has
  basically all the SDLK_* symbols defined, it is a good starting point
  if you need to make any other keymaps.
- modified: gui/keymap.cc gui/keymap.h gui/sdl.cc gui/x.cc iodev/keyboard.cc
- added: gui/sdlkeys.h gui/keymaps/sdl-pc-us.map
2002-10-08 06:14:53 +00:00
Bryce Denney
ef77eb0ad3 - only register the parameters the first time init is called, to fix bug
[ 613975 ] wxWindows: params redefined on restart
2002-09-30 22:23:57 +00:00
Mike Lerwill
e0275c644f Silence compiler warnings on VC6.0 2002-09-26 09:00:52 +00:00
Bryce Denney
85b6fa7c8d - add 2 paragraphs about who the paste buffer is allocated and freed
- a few weeks ago I changed the gui code so that it always made a copy
  of the clipboard data using new Bit8u[] and passed it into the keyboard
  code.  But I didn't get the keyboard code quite right, and Christophe
  noticed the incorrect malloc that I had forgotten to remove.  I changed
  it to work as I intended:
    1. gui code allocates paste buffer (new), copies clipboard data in
    2. gui code passes the buffer to the keyboard code, and forgets about it
    3. keyboard code uses the buffer, then frees it when finished (delete)
- modified: iodev/keyboard.h iodev/keyboard.cc
2002-09-24 23:52:54 +00:00
Christophe Bothamy
cf7e8f2a7c - fixed the pasting code. The bytes array passed as an argument was never freed. 2002-09-24 23:09:52 +00:00
Christophe Bothamy
900d61f6f7 - fixed mismatched malloc/delete 2002-09-24 22:50:51 +00:00
Volker Ruppert
ff517c9c59 - added missing register_irq() for the PS/2 mouse (IRQ12) 2002-09-23 16:19:21 +00:00
Bryce Denney
0d68427d37 - we kept getting /usr/include/math.h in the dependency list for keyboard.cc
and I could never explain it.  The problem was that in keyboard.cc it
  included "math.h" with quotes instead of <math.h> with less than/greater
  than, so gcc -MM didn't realize it was a system header.
2002-09-20 22:42:29 +00:00