Commit Graph

103 Commits

Author SHA1 Message Date
Volker Ruppert
32e4eecd8e Fixed compilation with win32 gui enabled. 2020-08-24 15:31:14 +00:00
Volker Ruppert
9cbe03f7f2 Pressing the "m" button in gui command mode writes a marker to log file.
Removed now obsolete patch.
2020-08-21 19:12:37 +00:00
Volker Ruppert
f545071b4d Added support for modifier keys in gui command mode (shift, control, alt, caps lock).
- Enter command mode with F7 key only, but no modifier pressed.
- Pressing / releasing modifier key only doesn't leave command mode.
- Changed some headerbar button access keys using modifiers (e.g. shift + c
  calls config button handler). See user doc for all supported keys.
2020-07-30 20:04:31 +00:00
Volker Ruppert
413388dfa3 Added support for calling headerbar button handlers or perform other actions
with keypress combination. This feature is currently supported by the x and
sdl2 guis only and it can be activated with the "cmdmode" (command mode)
display library option. If enabled, pressing the F7 key enters this mode (shown
in the leftmost statusbar item) and the next keypress (except F7) is not sent
to the emmulated keyboard. If the key is supported, the associated action is
performed. Both x and sdl2 support calling the handlers of 8 headerbar buttons.
The sdl2 gui additionaly supports toggling fullscreen / windowed mode.

Supported keys:
c - Press the Copy button
e - Press the Config button
f - Toggle fullscreen mode (sdl2 only)
n - Press the Snapshot button
o - Press the Power button
p - Press the Paste button
r - Press the Reset button
s - Press the Suspend button
u - Press the User button
F7 - Send F7 keypress to emulation

TODO: add support for other guis.
2020-07-15 16:26:46 +00:00
Volker Ruppert
955a466df0 BX_KEY_* defines replaced by enum list. 2019-12-26 16:14:31 +00:00
Volker Ruppert
e9495af59a Set up VGA palette entries for gui console to make sure the text is visible. 2017-03-03 12:43:20 +00:00
Volker Ruppert
ff43979e08 Fixed compilation when using a config with the win32 gui only. 2017-02-20 18:18:44 +00:00
Volker Ruppert
f33093549b Modified plugin system to support the new PLUGTYPE_GUI.
- Changed the name of the entry point of the gui plugin code to
  lib{gui_name}_gui_plugin_init(). It is used when loading plugin with the new
  type. Added gui init code for the non-plugin version in plugin.cc.
- Some related changes for the "wx" case.
- The function load_and_init_display_lib() now only returns 1 on success.
- Minor other changes.
2017-02-18 16:28:04 +00:00
Volker Ruppert
458f747b48 Removed unused argc and argv parameters from plugin init functions. 2017-01-28 09:52:09 +00:00
Volker Ruppert
65dc62883c Added symbol to fix the compilation of MSVC plugins. 2017-01-28 00:22:28 +00:00
Volker Ruppert
1546c8803b Bochs gui code cleanup
- Only keep the comments for the specific gui methods in nogui.cc and add
  references to this file in all other gui sources.
- Changed the order of methods and added some useful comments in gui.cc / gui.h.
- Minor other cleanups
2017-01-15 11:44:43 +00:00
Volker Ruppert
787307790f Moved event processing of the "classic" Bochs headerbar to the common gui code
and modified the gui code of rfb, sdl, sdl2, vncsrv and x to use it.
2017-01-14 13:10:20 +00:00
Volker Ruppert
5cd321dd02 Enabled gui console support for sdl2 using SDL_TEXTINPUT event. 2017-01-13 21:37:06 +00:00
Volker Ruppert
f18bb743be Added new symbol BX_USE_GUI_CONSOLE and set it to 1 for all guis with support
for the VGA to be used for textconfig at runtime.
2017-01-13 15:57:36 +00:00
Volker Ruppert
8e2803f98a Bochs gui code cleanup
- Moved helper function reverse_bitorder to the common gui code.
- In console_refresh() call flush() after text_update().
- Started preparing rfb, sdl, sdl2 and vncsrv gui for using the console.
- Some other small cleanups.
2017-01-03 20:59:59 +00:00
Volker Ruppert
c0f6caa03b Some work on the gui console support for the text runtime configuration.
- vncserv.cc: Fixed sdl font issue.
- Don't check for mouse toggle event if console is active.
- Added support for blinking cursor.
- Added stubs in the gui code to reduce BX_USE_TEXTCONIG usage in x.cc.
2017-01-02 19:11:23 +00:00
Volker Ruppert
eff3664fec Implemented VGA console support in the common gui code and the X11 specific
code. Now the runtime configuration runs in the Bochs window instead of
console / xterm. The simulation screen is restored when the
simulation continues. This feature can be implemented for all guis
without gui dialog box support (e.g. sdl2/sdl2 on non-win32 platforms, rfb).
2017-01-01 17:45:06 +00:00
Volker Ruppert
3986a0b703 Extended status bar LED feature to support dynamic indicators for removable
devices like USB disk, cdrom or floppy. Using this feature for the new USB
floppy. Removed static indicators for port activity from the USB HC code.
TODO: Implement status LEDs for USB disk and cdrom.
2015-07-13 16:56:06 +00:00
Volker Ruppert
894e66574a Rewrite of the userbutton shortcut handling: now parsing shortcut string in
gui init and string paramter handler. The shortcut keys are now stored in an
array of BX_KEY* values in the gui object.
siminterface.h: Fixed some default return values.
2014-07-08 14:30:27 +00:00
Volker Ruppert
773ac518b3 Fixed broken MSVC plugins support (many CDECL additions required)
TODO: check for remaining CDECL issues (hdimage mode 'dll') and update project files
2014-06-08 08:40:08 +00:00
Volker Ruppert
97de484efb use enhanced gui debugger instead of classic wx debugger if BX_DEBUGGER_GUI == 1
The Windows version looks almost stable, but the GTK version fails in some cases.
That's why the classic wx debugger is still available if BX_DEBUGGER_GUI is set to 0.
- added function close_debug_dialog() to handle the simulation stop case in wx
- disable all the wx debugger related code if BX_DEBUGGER_GUI is set to 1
- added enhanced debugger specific init code similar to the code in sdl.cc
- include debugger related resources on Windows
- TODO: make the GTK / wxGTK case stable and remove the wx debugger
2013-02-12 21:08:35 +00:00
Volker Ruppert
4eae421272 Graphics snapshot feature re-implemented for the new graphics API
- graphics_tile_info() split into a common and specific part
- store snapshot mode in structure bx_svga_tileinfo_t
- in snapshot mode, display adapters copy raw data to buffer
- rewrite of the trigger_timer() code to make it work in all cases
- added new class bx_nonvga_device_c to make forwarding refresh requests to the
  Voodoo adapter possible
2012-10-25 15:53:04 +00:00
Volker Ruppert
bdf28d89dd Graphics snapshot handling for standard VGA and compatible modes (old graphics
API) moved to the gui code. Splitted graphics_tile_update() in a common and a
specific part. The common part handles the snapshot case if active. As a side
effect, the snapshot feature now works for CGA modes, too. Fixed palette colors
in 8 bpp snapshots.
2012-10-15 19:43:06 +00:00
Volker Ruppert
1fd6745aea Started rewrite of the gui code to make the graphics snapshot independent from
the display adapter code. When ready, the common gui code should handle it
completely. The snapshot handler should set a flag 'snapshot_mode' and then it
should force a display update. The graphics update code should be redirected to
some code that 'draws' to a snapshot buffer. These first steps are done:

- store some guest display settings in the gui code (text / graphics switch,
  x / y resolution and bpp)
- split 8 bpp palette update code in a common and a specific part and store the
  palette values in the gui code
2012-10-14 18:29:44 +00:00
Volker Ruppert
aba8372a78 - function InitDebugDialog() is optimized out by GCC when compiling with plugins
enabled (not called internally). Added new gui method init_debug_dialog() and
  call it from there.
- fixed typo in enh_dbg.cc
2012-06-24 09:14:43 +00:00
Volker Ruppert
9189105a0b - prepared support for sending absolute x/y values from the gui to the mouse emulation
- new gui method set_mouse_mode_absxy() should switch the gui to absolute
    x/y mode
  - new DEV_mouse_motion() argument 'absxy' indicates whether or not the gui
    sends absolute x/y values
  - USB tablet code prepared to use the new feature
  - TODO: implement this feature for each gui (sdl, win32, wx, x, ...)
2012-06-21 17:33:37 +00:00
Volker Ruppert
9d42a3eca4 - removed x/y tile size parameters from specific_init() since the tile dimensions
are now members of the bx_gui_c class
2012-03-03 12:41:24 +00:00
Volker Ruppert
a34cf1bcd5 - changes in the text update interface code
- changed argument for the text mode info structure to a pointer
  - added attribute controller palette to bx_vga_tminfo_t and removed the
    previous implementation
  - carbon.cc: attempt to fix the text mode colors (untested)
- x.cc: fixed warnings
2012-01-22 12:22:03 +00:00
Volker Ruppert
63ab13fe09 - store max. x / y resolution in the gui object and use it in win32.cc. Now it
no longer needs to incluse vga.h
2012-01-22 09:08:59 +00:00
Volker Ruppert
500ad37191 - added arguments for x/y resolution to the gui init() and store x/y tilesize
in the gui object. Now the gui doesn't need to include vga.h.
- TODO #1: win32.cc also shouldn't include vga.h
- TODO #2: replace BX_MAX_XRES / BX_MAX_YRES by variables that can be set
  depending on the configuration
2012-01-21 12:15:10 +00:00
Volker Ruppert
538ca63af4 - moved common status LED handling code to gui.cc and implemented new
gui-specific method statusbar_setitem_specific()
2012-01-03 20:11:12 +00:00
Volker Ruppert
32f53b5151 - performance fix for the new status LED code: only call the gui specific code
to update the status text if there is really a change
- changed the counter resolution to 5 (auto-off still happens after 0.5 seconds)
- the element value -1 is only used to reset the LEDs, so we have to ignore the
  status flags
2011-12-29 16:28:58 +00:00
Volker Ruppert
0b2bec6752 - implemented "auto-off" timer for the status bar LEDs that replaces the
existing "iolight timer" code in the hard drive code. If an LED is registered
  with the "auto-off" flag, the device only needs to turn on the LED to indicate
  data transfer. The LED timer in the gui code turns it off after 0.5 seconds if
  it is not actived by another transfer. Added this feature to all network
  devices.
- TODO #1: implement this feature in the USB host controllers
- TODO #2: the unused timer in the hard drive code could be used for the
  emulation of seek functions
2011-12-28 11:51:42 +00:00
Volker Ruppert
bce6a17b98 - VBE specific case for graphics snapshot can be used for >= 8 bpp modes only
- palette data for snapshot is now dword aligned to simplify code
- prepared snapshot code to support 4 bpp EGA/VGA memory layout (not yet complete)
2011-08-06 13:08:31 +00:00
Volker Ruppert
828b52fc50 - prepared graphics snapshot feature for VBE and Cirrus modes (TODO: save data in BMP format) 2011-08-01 18:21:25 +00:00
Volker Ruppert
c35e385139 - removed 'text_snapshot_check' feature and related BX_PASS loglevel
- documentation updates
2011-07-31 14:38:03 +00:00
Volker Ruppert
345d67c403 - removed BeOS support from sources and documentation 2011-07-11 17:36:10 +00:00
Volker Ruppert
d03db7f940 - several changes related to cdrom runtime configuration
* moved runtime handlers for cdrom from config.cc to the device object
  * cd media status variable is now always of type bx_bool
  * changed obsolete gui names like "cdromD" to "cdrom1"
  * TODO: implement new runtime config mechanism similar to USB
2011-06-13 09:32:39 +00:00
Stanislav Shwartsman
00981cd7a6 Adding Id and Rev property to all files 2011-02-24 22:05:47 +00:00
Volker Ruppert
5471cfbc34 - mouse capture toggle option choice 'f12' replaces win32 'legacyF12' option
- implemented mouse capture toggle method option in RFB
- user documentation updates (mouse, usb)
2010-05-18 15:33:41 +00:00
Volker Ruppert
19ed74f642 - added new config option to select mouse capture toggle method. In addition to
the default Bochs method using the CTRL key and the middle mouse button there
  are now the choices CTRL+F10 (like DOSBox) and CTRL+ALT (like QEMU).
  * currently implemented in the X11 and SDL guis only
  * TODO: porting to wxWidgets and Win32, documentation updates
2010-05-16 09:01:36 +00:00
Stanislav Shwartsman
5fec008130 change copyright to bochs project 2009-12-04 20:02:12 +00:00
Volker Ruppert
e5eac65b59 - removed wrong character from FSF address (converted invisible and useless
2-byte character)
- updated FSF address in some files
- added license to some files
2009-02-08 09:05:52 +00:00
Stanislav Shwartsman
66dc9b4cb1 - updated FSF address 2009-02-07 20:35:39 +00:00
Stanislav Shwartsman
0df223d363 Merged patch with blinking HDD led in RED color when HDD write occurs (GREEN when HDD read) 2008-10-06 22:00:11 +00:00
Stanislav Shwartsman
07d3a79bfa Merged SDL fullscreen patch from @SF tracker + indent changes 2008-09-26 11:05:07 +00:00
Stanislav Shwartsman
55ad3e89b6 another whitespace cleanup by Sebastien 2008-02-05 22:57:43 +00:00
Volker Ruppert
5daa9c5975 - text mode character blinking feature added in the X11 and SDL guis
- fixed sdl status bar update after resize
- updated some comments
2008-01-28 21:52:09 +00:00
Volker Ruppert
4fd404b622 - get rid of text_update() parameter 'nrows' (updated remaining guis)
- text mode cursor blinking implemented
2008-01-26 00:00:31 +00:00
Stanislav Shwartsman
071c5c1a26 A lot of changes but everything is really trivial.
Make save/restore default feature, the configure option for save/restore removed from configure script and save/restore made available forever. All code now assume it is exists. Bochs save/restore tree previosly called "save_restore" renamed to "bochs" tree and it will be havily used everywhere, starting from save/restore and ending by various bochs debugger functions. I am going to rework debugger code to get rid of debug CPU access functions and use this "bochs" param tree instead
2007-09-28 19:52:08 +00:00