- ne2k and sb16 config lines now support the parameter "enabled=0|1"
- config parser code for ne2k and pnic now working the same way
- ne2k enable option now present in config menu / dialog
* PCI initialization and configuration space handling added
* ASIC data port now supports 32-bit r/w if PCI is present
* PCI device will be enabled if the requested base address is >= 0x1000
- ne2k: 8390 command register is now present on all pages
- ne2k: some panics changed to errors, debug messages improved
- PCI host bridge is now a core plugin (if enabled) and initialized earlier
bochs.h already not include iodev.h which reduces compilation dependences for almost all cpu and fpu files, now cpu files will not be recompiled if iodev includes was changed
- pit: and time0: options are still supported but deprecated
- warn when parsing deprecated directives
- fix wrong number of ata_device_translation_names
- still to do:
- setting time0 to utc is not yet supported
- the man page, user guide and .bochsrc still need to be updated
with the new options
This is necessary for devices with different i/o port masks.
- BX_MAX_IO_DEVICES increased to 30
- io_len mask fixed and unnecessary io_len checks removed in
* biosdev.cc
* cmos.cc
* dma.cc
Unallowed cases are now handled in devices.cc and cause a BX_ERROR.
- io_len mask fixed and unnecessary io_len checks removed in
* devices.cc
* extfpuirq.cc
* gameport.cc
* ne2k.cc
* pit.cc
* pit_wrap.cc (i/o register function calls replaced by DEV_* macro calls)
- TODO: implement this in all other devices
- it works only on x86 with gcc2.95+
- uses the GCC function atribute "regparm(n)" to declare that certain
functions use the register calling convention
- performance improvement is about 6%
and improved by Christophe Bothamy and Volker Ruppert)
Comment from the author:
Attached is a "patch" file detailing what you need to do
to add USB support (UHCI only for now) to your existing
Bochs (2.0.xx) source code.
I use Win32 and VC++ but the source and modifications
should be platform and compiler independant.
Please let me know if this patch some how breaks the
build process of your compilation (Bochs 2.0.0 or above
only).
I would also like any feedback on how this code works
(or doesn't work) on your platform and within your
images. If you explain in as much detail as you can on
how it did or did not work, I will try to add to the source
to help it work on all platforms and images.
- moved ne2k presence check to devices.cc
- added special make rules for the ne2k and the lowlevel network support
- added macro for the debug feature of the ne2k
"bx_bool" which is always defined as Bit32u on all platforms. In Carbon
specific code, Boolean is still used because the Carbon header files
define it to unsigned char.
- this fixes bug [ 623152 ] MacOSX: Triple Exception Booting win95.
The bug was that some code in Bochs depends on Boolean to be a
32 bit value. (This should be fixed, but I don't know all the places
where it needs to be fixed yet.) Because Carbon defined Boolean as
an unsigned char, Bochs just followed along and used the unsigned char
definition to avoid compile problems. This exposed the dependency
on 32 bit Boolean on MacOS X only and led to major simulation problems,
that could only be reproduced and debugged on that platform.
- On the mailing list we debated whether to make all Booleans into "bool" or
our own type. I chose bx_bool for several reasons.
1. Unlike C++'s bool, we can guarantee that bx_bool is the same size on all
platforms, which makes it much less likely to have more platform-specific
simulation differences in the future. (I spent hours on a borrowed
MacOSX machine chasing bug 618388 before discovering that different sized
Booleans were the problem, and I don't want to repeat that.)
2. We still have at least one dependency on 32 bit Booleans which must be
fixed some time, but I don't want to risk introducing new bugs into the
simulation just before the 2.0 release.
Modified Files:
bochs.h config.h.in gdbstub.cc logio.cc main.cc pc_system.cc
pc_system.h plugin.cc plugin.h bios/rombios.c cpu/apic.cc
cpu/arith16.cc cpu/arith32.cc cpu/arith64.cc cpu/arith8.cc
cpu/cpu.cc cpu/cpu.h cpu/ctrl_xfer16.cc cpu/ctrl_xfer32.cc
cpu/ctrl_xfer64.cc cpu/data_xfer16.cc cpu/data_xfer32.cc
cpu/data_xfer64.cc cpu/debugstuff.cc cpu/exception.cc
cpu/fetchdecode.cc cpu/flag_ctrl_pro.cc cpu/init.cc
cpu/io_pro.cc cpu/lazy_flags.cc cpu/lazy_flags.h cpu/mult16.cc
cpu/mult32.cc cpu/mult64.cc cpu/mult8.cc cpu/paging.cc
cpu/proc_ctrl.cc cpu/segment_ctrl_pro.cc cpu/stack_pro.cc
cpu/tasking.cc debug/dbg_main.cc debug/debug.h debug/sim2.cc
disasm/dis_decode.cc disasm/disasm.h doc/docbook/Makefile
docs-html/cosimulation.html fpu/wmFPUemu_glue.cc
gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/gui.cc gui/gui.h
gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc
gui/rfb.cc gui/sdl.cc gui/siminterface.cc gui/siminterface.h
gui/term.cc gui/win32.cc gui/wx.cc gui/wxmain.cc gui/wxmain.h
gui/x.cc instrument/example0/instrument.cc
instrument/example0/instrument.h
instrument/example1/instrument.cc
instrument/example1/instrument.h
instrument/stubs/instrument.cc instrument/stubs/instrument.h
iodev/cdrom.cc iodev/cdrom.h iodev/cdrom_osx.cc iodev/cmos.cc
iodev/devices.cc iodev/dma.cc iodev/dma.h iodev/eth_arpback.cc
iodev/eth_packetmaker.cc iodev/eth_packetmaker.h
iodev/floppy.cc iodev/floppy.h iodev/guest2host.h
iodev/harddrv.cc iodev/harddrv.h iodev/ioapic.cc
iodev/ioapic.h iodev/iodebug.cc iodev/iodev.h
iodev/keyboard.cc iodev/keyboard.h iodev/ne2k.h
iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pic.h
iodev/pit.cc iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h
iodev/sb16.cc iodev/sb16.h iodev/serial.cc iodev/serial.h
iodev/vga.cc iodev/vga.h memory/memory.h memory/misc_mem.cc
if init() is called a second time. This allows me to restart a
simulation (wxwindows interface only) without restarting the whole
application.
- modified: iodev/*.cc
These seem to be working better, are a more simple design,
easier to understand, and AFAIK don't have race conditions
in them like the old ones do.
Re-coded the apic timer, to return cycle accurate values
which vary with each iteration of a read from a guest OS.
The previous implementation had very poor resolution. It
also didn't check the mask bit to see if an apic timer
interrupt should occur on countdown to 0. The apic timer
now calls its own bochs timer, rather than tag on the
one in iodev/devices.cc.
I needed to use one new function which is an inline in
pc_sytem.h. That would have to be added to the old pc_system.h if
we have to back-out to it.
Linux/x86-64 now boots until it hits two undefined opcodes:
FXRSTOR (0f ae). This restores FPU, MMX, XMM and MXCSR registers
from a 512-byte region of memory. We don't implement this yet.
MOVNTDQ (66 0f e7). This is a move involving an XMM register.
The 0x66 prefix is used so it's a double quadword, rather than
MOVNTQ (0f e7) which operates on a single quadword.
The Linux kernel panic is on the MOVNTQD opcodes. Perhaps that's
because that opcode is used in exception handling of the 1st?
Looks like we need to implement some new instructions.
requesting source can be registered as well. Otherwise, there
is no way to know which source modules are requesting
suspect frequencies which are too high.
to request bulk IO operations to IO devices which are bulk IO aware.
Currently, I modified only harddrv.cc to be aware. I added some
fields to the bx_devices_c class for the IO instructions to
place requests and receive responses from the IO device emulation.
Devices except the hard drive, don't monitor these fields so they
respond as normal. The hard drive now monitors these fields for
bulk requests, and if enabled, it memcpy()'s data straight from
the disk buffer to memory. This eliminates numerous inp/outp calling
sequences per disk sector.
I used the fields in bx_devices_c so that I would not have to
disrupt most IO device modules. Enhancements can be made to
other devices if they use high-bandwidth IO via in/out instructions.