use new method do dump param tree during save/restore, GUI and text debugger and other places
significantly reduce code duplication over multiple modules
the method dumps param to the FILE
use new method do dump param tree during save/restore
also make more use of parse_param methods which initialize param from a string
- Modified win32 thread macros to use the handle instead of the id.
- Added new macro BX_THREAD_KILL to terminate threads.
Voodoo thread changes:
- Let the cmdfifo_thread sleep while the CMDFIFO is disabled.
- Kill the cmdfifo_thread in destructor and removed old thread control code.
- Added capability to save/restore float type values in paramtree / siminterface.
- Added Voodoo2 triangle generator data to save/restore list.
- Implemented bitBLT function "SGRAM fill".
- Minor other changes and cleanups.
- TODO: remaining bitBLT functions, thread handling improvements.
host when the mouse is captured and in fullscreen mode. This is useful if the
guest is also a Windows version. These changes are based on the rejected SF
patch "disablesystemhotkeys". But instead of disabling the hotkeys completely,
the events are sent to the Bochs keyboard.
- Changed the name of the entry point of the gui plugin code to
lib{gui_name}_gui_plugin_init(). It is used when loading plugin with the new
type. Added gui init code for the non-plugin version in plugin.cc.
- Some related changes for the "wx" case.
- The function load_and_init_display_lib() now only returns 1 on success.
- Minor other changes.
Prepared "biosdetect" option in the harddrv code.
TODO #1: Add support for a comma-separated list of BIOS options.
TODO #2: Implement support for at least "biosdetect=none" in the Bochs BIOS.
- Only keep the comments for the specific gui methods in nogui.cc and add
references to this file in all other gui sources.
- Changed the order of methods and added some useful comments in gui.cc / gui.h.
- Minor other cleanups
- Added gui console support to the rfb and vncsrv guis.
- Started preparing the legacy SDL gui for console support.
- TODO: The sdl and sdl2 guis need a special keyboard handling for shifted keys.
- Moved helper function reverse_bitorder to the common gui code.
- In console_refresh() call flush() after text_update().
- Started preparing rfb, sdl, sdl2 and vncsrv gui for using the console.
- Some other small cleanups.
- vncserv.cc: Fixed sdl font issue.
- Don't check for mouse toggle event if console is active.
- Added support for blinking cursor.
- Added stubs in the gui code to reduce BX_USE_TEXTCONIG usage in x.cc.
code. Now the runtime configuration runs in the Bochs window instead of
console / xterm. The simulation screen is restored when the
simulation continues. This feature can be implemented for all guis
without gui dialog box support (e.g. sdl2/sdl2 on non-win32 platforms, rfb).
- Added new symbol BX_SYNC_EVT_LOG_DLG and method log_dlg() in siminterface to
handle the cases "ask", "warn" and "quit".
- Added support to change action from "warn" to "report in the "warn" dialog
(sdl2, win32 and wx).
- TODO: Add quit message box for the log action "fatal" and add BX_FATAL()
macro for all cases where continuing after BX_PANIC would be dangerous.
- Rewrite of the existing yes/no dialog to support more button options. Now it
can be used with OK/Cancel buttons or as a simple message box with OK or
Cancel. This message box that can be used to show error messages with a
new action "warn" or for critical panics when continuing would be dangerous
("BX_FATAL"). These features are not implemented yet.
- Partial rewrite of the button handling code (e.g. new method add_button()).
- some malloc/free to new/delete changes.
- added Android case to the configure script.
- renamed file memory.h to memory-bochs.h to fix conflict with NDK.
- fixed Android issues in some files.
- vgacore: double font and screen width at half dot clock.
- X gui: improved font bitmap generation to support width > 9.
- win32 gui: adjust values to use existing stretching feature.
- guis rfb, sdl, sdl2, vncsrv and wx: double pixels if font width > 9.
- Add a special list to the MSD state and add pointers to the runtime-only
options for the cdrom. The restore handler of this list calls runtime_config()
to make sure the media path and status are correctly updated.
- Registering a runtime config handler for the USB cdrom is not necessary since
runtime_config() is always called from the hub it is connected to.
- Restore a string parameter value only if it's different from the initial one.
with devices conected at runtime.
- Added restore handler support for the bx_list_c class. If a handler is
registered, it will be called after restoring all of the list's members.
- USB hub: add special lists to the port state and add pointers to the
runtime-only options for each port. The restore handler of this list calls
init_device() to make sure all connected devices can be restored.
- Call restore_logopts() after restoring hardware to make sure all saved
modules have been created.
- TODO: the USB cdrom also needs a fix for it's runtime-only options.
- bx_param_num_c: set the value returned from the handler.
- bx_param_string_c: set the new value after processing the handler.
- harddrv param handler: check lock state of cdrom and modify value if true.
- Force a status bar update after unregistering an item.
- Added status indicators for USB disk and cdrom.
- Handle USB device disconnect in the runtime config handler, too.
devices like USB disk, cdrom or floppy. Using this feature for the new USB
floppy. Removed static indicators for port activity from the USB HC code.
TODO: Implement status LEDs for USB disk and cdrom.
- Beep thread now only started one per simulation.
- Added some more multithreading macros and use them in rfb, vncsrv and soundmod.
- TODO: implement mixer thread and remove beep thread.
- Added framework for polling wave data and use it for beep output in sdl.
- Some work in the beep thread code (to be continued).
- Moved macros required for multithreading to bochs.h.
- If the mouse is captured, use ClipCursor() to keep the cursor in the window.
- After handling mouse motion event in relative mode, move the cursor back to
the window center (similar to other guis).
- feature implemented in the wxWidgets gui
- feature not required for legacy SDL (releases keys on focus change)
- removed duplicate code in keyboard.cc
- TODO: implement feature in the win32 gui if required