Commit Graph

181 Commits

Author SHA1 Message Date
Volker Ruppert
9cbe03f7f2 Pressing the "m" button in gui command mode writes a marker to log file.
Removed now obsolete patch.
2020-08-21 19:12:37 +00:00
Volker Ruppert
f545071b4d Added support for modifier keys in gui command mode (shift, control, alt, caps lock).
- Enter command mode with F7 key only, but no modifier pressed.
- Pressing / releasing modifier key only doesn't leave command mode.
- Changed some headerbar button access keys using modifiers (e.g. shift + c
  calls config button handler). See user doc for all supported keys.
2020-07-30 20:04:31 +00:00
Volker Ruppert
c28a07b5f1 Some gui command mode changes.
- win32: fixed mode after fullscreen toggle
- call floppy button handlers using 'a' and 'b' keys
2020-07-18 13:36:21 +00:00
Volker Ruppert
413388dfa3 Added support for calling headerbar button handlers or perform other actions
with keypress combination. This feature is currently supported by the x and
sdl2 guis only and it can be activated with the "cmdmode" (command mode)
display library option. If enabled, pressing the F7 key enters this mode (shown
in the leftmost statusbar item) and the next keypress (except F7) is not sent
to the emmulated keyboard. If the key is supported, the associated action is
performed. Both x and sdl2 support calling the handlers of 8 headerbar buttons.
The sdl2 gui additionaly supports toggling fullscreen / windowed mode.

Supported keys:
c - Press the Copy button
e - Press the Config button
f - Toggle fullscreen mode (sdl2 only)
n - Press the Snapshot button
o - Press the Power button
p - Press the Paste button
r - Press the Reset button
s - Press the Suspend button
u - Press the User button
F7 - Send F7 keypress to emulation

TODO: add support for other guis.
2020-07-15 16:26:46 +00:00
Volker Ruppert
a201be5031 Since source and destination area overlap, we have to use memmove() here. 2019-11-24 18:13:12 +00:00
Volker Ruppert
100b097c29 Added symbol BX_GUI_CONFIRM_QUIT to enable showing the dialog after pressing
the power button (disabled by default).
2017-04-02 16:16:53 +00:00
Volker Ruppert
e9495af59a Set up VGA palette entries for gui console to make sure the text is visible. 2017-03-03 12:43:20 +00:00
Volker Ruppert
4502478b50 Changed a lot of malloc() / free() calls to C++ style new / delete. 2017-02-18 11:13:56 +00:00
Volker Ruppert
f59eaa2602 Simplified immediate shutdown code by using BX_FATAL. 2017-01-24 21:52:19 +00:00
Volker Ruppert
1546c8803b Bochs gui code cleanup
- Only keep the comments for the specific gui methods in nogui.cc and add
  references to this file in all other gui sources.
- Changed the order of methods and added some useful comments in gui.cc / gui.h.
- Minor other cleanups
2017-01-15 11:44:43 +00:00
Volker Ruppert
787307790f Moved event processing of the "classic" Bochs headerbar to the common gui code
and modified the gui code of rfb, sdl, sdl2, vncsrv and x to use it.
2017-01-14 13:10:20 +00:00
Volker Ruppert
5cd321dd02 Enabled gui console support for sdl2 using SDL_TEXTINPUT event. 2017-01-13 21:37:06 +00:00
Volker Ruppert
f18bb743be Added new symbol BX_USE_GUI_CONSOLE and set it to 1 for all guis with support
for the VGA to be used for textconfig at runtime.
2017-01-13 15:57:36 +00:00
Volker Ruppert
d7fd586451 In the save/restore handler change the display mode to "config". This fixes the
keyboard usage in the legacy sdl gui after saving state. Now the rfb and vncsrv
guis can also use this feature (dialog capabilities set to default).
2017-01-12 18:11:38 +00:00
Volker Ruppert
8e2803f98a Bochs gui code cleanup
- Moved helper function reverse_bitorder to the common gui code.
- In console_refresh() call flush() after text_update().
- Started preparing rfb, sdl, sdl2 and vncsrv gui for using the console.
- Some other small cleanups.
2017-01-03 20:59:59 +00:00
Volker Ruppert
c0f6caa03b Some work on the gui console support for the text runtime configuration.
- vncserv.cc: Fixed sdl font issue.
- Don't check for mouse toggle event if console is active.
- Added support for blinking cursor.
- Added stubs in the gui code to reduce BX_USE_TEXTCONIG usage in x.cc.
2017-01-02 19:11:23 +00:00
Volker Ruppert
5f5f40e3d6 Changing data type sdl fonts to "static const Bit8u" fixes conflict and
simplifies code. The gui code only needs the sdl font for the VGA console.
2017-01-01 19:37:26 +00:00
Volker Ruppert
eff3664fec Implemented VGA console support in the common gui code and the X11 specific
code. Now the runtime configuration runs in the Bochs window instead of
console / xterm. The simulation screen is restored when the
simulation continues. This feature can be implemented for all guis
without gui dialog box support (e.g. sdl2/sdl2 on non-win32 platforms, rfb).
2017-01-01 17:45:06 +00:00
Stanislav Shwartsman
1283292613 static code analysis fixes - what if file didn't open? 2016-12-05 18:17:22 +00:00
Volker Ruppert
639f361d02 Fix the fix: force a status bar update after registering an item, too. 2015-08-11 17:48:18 +00:00
Volker Ruppert
46d2c0adad Started implementing save/restore support for the USB floppy.
Fixed status indicator handling in case of connect failure.
2015-07-28 18:44:08 +00:00
Volker Ruppert
87d40fe673 Some work on the status LED support for removable devices.
- Force a status bar update after unregistering an item.
- Added status indicators for USB disk and cdrom.
- Handle USB device disconnect in the runtime config handler, too.
2015-07-13 21:57:09 +00:00
Volker Ruppert
3986a0b703 Extended status bar LED feature to support dynamic indicators for removable
devices like USB disk, cdrom or floppy. Using this feature for the new USB
floppy. Removed static indicators for port activity from the USB HC code.
TODO: Implement status LEDs for USB disk and cdrom.
2015-07-13 16:56:06 +00:00
Stanislav Shwartsman
055da948a0 fixed problems found by cppcheck tool (patch by Maxim Derbasov) - second round 2015-01-07 16:17:40 +00:00
Volker Ruppert
59f5a03af6 Rewrite of the virtual timer code to support both modes at the same timer.
The timers now have a new member 'realtime' and they are driven by the
selected engine. The VGA update timer and the status LED timer now always use
the realtime mode, but the PIT and CMOS RTC depend on the clock options.
2014-10-19 08:54:16 +00:00
Volker Ruppert
894e66574a Rewrite of the userbutton shortcut handling: now parsing shortcut string in
gui init and string paramter handler. The shortcut keys are now stored in an
array of BX_KEY* values in the gui object.
siminterface.h: Fixed some default return values.
2014-07-08 14:30:27 +00:00
Volker Ruppert
cb8d81defd Added new user shortcut "scrlck" (SDL/SDL2 using "Scroll Lock" for fullscreen toggle).
Cleanups and improvements in the userbutton shortcut code.
Documentation update (mention SDL2, updated userbutton list)
2014-07-07 07:29:08 +00:00
Volker Ruppert
42afaef2ba Load floppy plugin after the display plugin and simplified related init gui code. 2014-05-26 17:04:02 +00:00
Volker Ruppert
3273a24c1e Use realtime mode for the "LED auto-off" timer if enabled 2014-04-07 17:37:07 +00:00
Volker Ruppert
a3de279d3a Floppy runtime config dialog parameter handling rewritten
TODO: use modified version of win32ParamDialog for floppy config (similar to wx)
2013-12-07 22:58:41 +00:00
Volker Ruppert
b9944b43b5 Some small fixes
- bochs.h:     fixed gcc 4.8 warning
- config.h.in: fixed newline
- extplugin.h: fixed VS2008Ex plugins compilation
- gui.cc:      fixed tooltip
2013-11-07 19:38:23 +00:00
Volker Ruppert
97de484efb use enhanced gui debugger instead of classic wx debugger if BX_DEBUGGER_GUI == 1
The Windows version looks almost stable, but the GTK version fails in some cases.
That's why the classic wx debugger is still available if BX_DEBUGGER_GUI is set to 0.
- added function close_debug_dialog() to handle the simulation stop case in wx
- disable all the wx debugger related code if BX_DEBUGGER_GUI is set to 1
- added enhanced debugger specific init code similar to the code in sdl.cc
- include debugger related resources on Windows
- TODO: make the GTK / wxGTK case stable and remove the wx debugger
2013-02-12 21:08:35 +00:00
Volker Ruppert
b5dd859da8 changed floppy media status parameter type to bx_param_enum_c 2013-01-23 17:56:57 +00:00
Volker Ruppert
9933ffa3d9 vga refresh framework changes
- renamed trigger_timer() methods to refresh_display()
- new argument 'redraw' added to force a refresh of the entire screen
  (used in snapshot mode)
- siminterface method refresh_vga() now checks if the Bochs gui init is complete
- use SIM->refresh_vga() in some more cases
2012-10-28 08:23:39 +00:00
Volker Ruppert
4eae421272 Graphics snapshot feature re-implemented for the new graphics API
- graphics_tile_info() split into a common and specific part
- store snapshot mode in structure bx_svga_tileinfo_t
- in snapshot mode, display adapters copy raw data to buffer
- rewrite of the trigger_timer() code to make it work in all cases
- added new class bx_nonvga_device_c to make forwarding refresh requests to the
  Voodoo adapter possible
2012-10-25 15:53:04 +00:00
Volker Ruppert
bdf28d89dd Graphics snapshot handling for standard VGA and compatible modes (old graphics
API) moved to the gui code. Splitted graphics_tile_update() in a common and a
specific part. The common part handles the snapshot case if active. As a side
effect, the snapshot feature now works for CGA modes, too. Fixed palette colors
in 8 bpp snapshots.
2012-10-15 19:43:06 +00:00
Volker Ruppert
1fd6745aea Started rewrite of the gui code to make the graphics snapshot independent from
the display adapter code. When ready, the common gui code should handle it
completely. The snapshot handler should set a flag 'snapshot_mode' and then it
should force a display update. The graphics update code should be redirected to
some code that 'draws' to a snapshot buffer. These first steps are done:

- store some guest display settings in the gui code (text / graphics switch,
  x / y resolution and bpp)
- split 8 bpp palette update code in a common and a specific part and store the
  palette values in the gui code
2012-10-14 18:29:44 +00:00
Volker Ruppert
b142dbcc2c - add new function hdimage_open_file() that returns file size and modification
time if requested (reduces code duplication)
- 'vpc' image mode: moved header check to a separate function that opens the
  file, checks header/footer and returns disk type (if requested)
- implemented restore function for 'vpc' mode images
- gui: updated yes/no dialog message after saving state
- save/restore documentation update (TODO: developer doc)
2012-09-27 18:38:30 +00:00
Stanislav Shwartsman
553d1bfb37 fixed SIGSEGV when cannot open file for text snapshot 2012-07-28 08:17:08 +00:00
Stanislav Shwartsman
4c38969ef0 fixed uninitialized variables 2012-06-24 17:52:45 +00:00
Volker Ruppert
aba8372a78 - function InitDebugDialog() is optimized out by GCC when compiling with plugins
enabled (not called internally). Added new gui method init_debug_dialog() and
  call it from there.
- fixed typo in enh_dbg.cc
2012-06-24 09:14:43 +00:00
Volker Ruppert
9d42a3eca4 - removed x/y tile size parameters from specific_init() since the tile dimensions
are now members of the bx_gui_c class
2012-03-03 12:41:24 +00:00
Volker Ruppert
63ab13fe09 - store max. x / y resolution in the gui object and use it in win32.cc. Now it
no longer needs to incluse vga.h
2012-01-22 09:08:59 +00:00
Volker Ruppert
500ad37191 - added arguments for x/y resolution to the gui init() and store x/y tilesize
in the gui object. Now the gui doesn't need to include vga.h.
- TODO #1: win32.cc also shouldn't include vga.h
- TODO #2: replace BX_MAX_XRES / BX_MAX_YRES by variables that can be set
  depending on the configuration
2012-01-21 12:15:10 +00:00
Volker Ruppert
c98decb552 - fixed copy-and-paste bug in the status bar LED init code 2012-01-05 22:31:19 +00:00
Volker Ruppert
538ca63af4 - moved common status LED handling code to gui.cc and implemented new
gui-specific method statusbar_setitem_specific()
2012-01-03 20:11:12 +00:00
Volker Ruppert
32f53b5151 - performance fix for the new status LED code: only call the gui specific code
to update the status text if there is really a change
- changed the counter resolution to 5 (auto-off still happens after 0.5 seconds)
- the element value -1 is only used to reset the LEDs, so we have to ignore the
  status flags
2011-12-29 16:28:58 +00:00
Volker Ruppert
0b2bec6752 - implemented "auto-off" timer for the status bar LEDs that replaces the
existing "iolight timer" code in the hard drive code. If an LED is registered
  with the "auto-off" flag, the device only needs to turn on the LED to indicate
  data transfer. The LED timer in the gui code turns it off after 0.5 seconds if
  it is not actived by another transfer. Added this feature to all network
  devices.
- TODO #1: implement this feature in the USB host controllers
- TODO #2: the unused timer in the hard drive code could be used for the
  emulation of seek functions
2011-12-28 11:51:42 +00:00
Stanislav Shwartsman
2a31661d83 change beep messages to BX_DEBUG - it is flooding log too much when playing old MSDOS games 2011-10-09 08:20:32 +00:00
Stanislav Shwartsman
fb8d302f72 changed SHOW-IPS format for all GUIs 2011-08-14 20:21:07 +00:00