- HDConfigDialog now uses an EnableChanged() method to set the enabled bit
on components controlled by the enable checkbox.
- now sets the present bit on hard disks and cdrom
- enforces the rule that you can't have DISKD and CDROMD (just in time for
Christophe to add another interface)
I use setjmp() to save the context just before calling
bx_continue_after_config_interface(). Then, in
bx_real_sim_c:quit_sim, I use longjmp() to jump back to that context.
This happens in main.cc and in gui/wxmain.cc (wxWindows only).
I haven't tested with the debugger yet. Possibly with debugger
the quit longjmp() should jump back to the debugger prompt loop
instead of actually quitting the program.
- clean up BX_ASYNC_EVT_LOG_MSG implementation by creating a different,
synchronous event called BX_SYNC_EVT_LOG_ASK. The async event
could be used to simply tell the CI that an event has occurred,
for example if the user wanted to view the events on screen
(not implemented). The sync event is used when you want the user
to respond before the simulation can continue, such as a for the
"panic=ask" behavior.
- in wxmain.cc, move the updates to the Start,Stop,Pause,Resume menu
items into a separate method simStatusChanged(). This makes the code that
does important stuff more readable.
- remove wxMutexGuiEnter()/Leave() from MyFrame::OnSim2CuiEvent().
This method is an event handler called in the gui thread, so it
already has the gui lock. This call caused thread lock on my linux
box.
the terminology a bit. In particular, the term "gui" has started
to mean different things in different contexts, so I've defined
some more specific names for the parts of the user interface, and
updated comments and some variable names to reflect it. See
siminterface.h for a more complete description of all of these.
VGAW: VGA display window and toolbar buttons, the traditional Bochs
display which is ported to X, win32, MacOS X, etc. Implemented
in gui/gui.* and platform dependent gui/*.cc files.
CI: configuration interface that lets the user change settings such
as floppy disk image, ne2k settings, log options. The CI consists
of two parts: configuration user interface (CUI) which does the
actual rendering to the screen and handles key/mouse/menu events,
and the siminterface object.
CUI: configuration user interface. This handles the user interactions
that allow the user to configure Bochs. To actually change any
values it talks to the siminterface object. One implementation of
the CUI is the text-mode menus in gui/control.cc. Another
implementation is (will be) the wxWindows menus and dialogs in
gui/wxmain.cc.
siminterface: the glue between the CUI and the simulation code,
accessible throughout the code by the global variable
bx_simulator_interface_c *SIM;
Among other things, siminterface methods allow the simulator to ask the
CUI to display things or ask for user input, and allows the CUI
to query and modify variables in the simulation code.
GUI: Literally, "graphical user interface". Until the configuration menus
and wxWindows came along, everyone understood that "gui" referred to the
VGA display window and the toolbar buttons because that's all there
was. Now that we have the wxWindows code, which implements both the VGAW
and the CUI, while all other platforms implement only the VGAW, it's not
so clear. So, I'm trying to use VGAW, CI, and CUI consistently since
they are more specific.
control panel: This has been used as another name for the configuration
interface. "control panel" is also somewhat unspecific and it sounds
like it would be graphical with buttons and sliders, but our text-mode
thing is not graphical at all. I've replaced "control panel" with
"configuration interface" wherever I could find it. In configure script,
the --disable-control-panel option is still supported, but it politely
suggests that you use --disable-config-interface instead.
- clean up comments in siminterface,wx* code
- add comments and examples for bx_param_* and BxEvents
- remove some obsolete stuff: notify_*_args,
bx_simulator_interface_c::[sg]et_enabled() methods
- in siminterface.cc, move a few bx_real_sim_c methods to where they belong,
with the rest of the methods. No changes to the actual methods.
- remove some DOS ^M's which crept in and confused my editor.
to "*_ENABLED"
- bx_serial_options for all 4 ports moved into an array com[4]
- serial port com1 is enabled by default
- detection of com2, com3 and com4 config options disabled for now
- new parameter "enabled" added to the serial bochsrc options
- error handling for serial and parallel bochsrc options changed. The unhandled
BX_PANICs are replaced by BX_ERRORs.
- new function bx_write_serial_options() added
- serial destructor restores original terminal settings only when serial port
is enabled and the tty_id is valid
parport1 with the new option "enabled". The old option "enable" only
controlled the output. The parport1 is enabled with no output by default.
Changes:
* bochrc option "enable" replaced by "enabled"
* parport option "Oenable" replaced by "Opresent"
* bx_parport_options par1 and par2 replaced by an array par[2]
* initialize parport1 resources only when enabled
* renamed variable "parport_init_list" to "par_ser_init_list" since it
contains parport and serial options
* documentation and bochsrc updates
- the parport variables "output" and "initmode" now belong to the bx_par_t
structure
- TODO: add parport2 (disabled by default), parport detection in the bios
the guest OS. The shortcut can be defined in the bochsrc or in the config
interface. It is possible to change it at runtime.
These shortcuts are currently recognized:
ctrlaltdel, ctrlaltesc, ctrlaltf1, alttab
Here is the list of changes:
* userbutton.h and userbutton.xpm added in gui/bitmaps
* config options for the userbutton shortcut added
* initialize the new button in the gui.cc
* the new userbutton handler generates keypresses and relaeses depending on
the shortcut keyword
* the gui stops adding buttons to the headerbar if not enough space is left.
This can happen when the screen width is 320 pixels (done for X11 only).
* TODO: build a dialog box for the wxWindows gui
more work in the floppy and bios code.
- floppy and cdrom entries in the runtime config menu can be disabled if the
drive wasn't defined in bochsrc or start menu
- floppy variable "initial_status" and cdrom variable "inserted" renamed to
"status"
- unused variable *ips in function build_runtime_options_prompt() disabled
* new floppy type 360k can be used in .bochsrc and the config interface
* media type and geometry can be set for the floppy type
* BIOS changes to make 360k floppy drives work
* bximage can create 360k images now
to describe the format of the log prefix. This option can be any string
with special tokens being replaced at run time :
# %t : 11 decimal digits timer tick
# %i : 8 hexadecimal digits of cpu0 current eip
# %e : 1 character event type ('i'nfo, 'd'ebug, 'p'anic, 'e'rror)
# %d : 5 characters string of the device, between brackets
the default is "%t%i%d", so the logprefix is the same as before.
New tokens can be easily added or changed if needed.
Modified Files:
.bochsrc bochs.h logio.cc main.cc gui/control.cc
gui/siminterface.h gui/siminterface.cc
patches/patch.logfilefmteip
Here are the patches (without the serial name fix). Let me know if you want
me to change that. Oh, FYI, my changes also open up the com1 terminal in raw
mode, which makes the emulation much more accurate. You'll also notice that
I added infrastructure for com2->4 in the option parsing. I didn't add it to
the serial code, as I think a bunch of things need to be untangled before
that can work.
interface menus. Parallel port #1 is implemented, and I left stubs for
parallel port #2 in case we want to ever add it. If the parallel port
is enabled, the init method of parallel.cc does an fopen() on the output
file. If disabled, or if the fopen fails, the file handler remains
NULL and no characters are printed. There is no attempt to enable/disable
the operation of the parallel port, only the output to a file.
control panel are all implemented as bx_list_c, and look much like
they did before.
- removed many hardcoded UI functions from control.cc, since the
much more general "text_ask" methods have replaced them.
- add range checking on integer parameter values. This exposed several
cases where my initial value for an integer parameter was not in range.
- cleaned up behavior of get/set methods. The get/set methods allow the
handler to override the value that is returned/set, or perform side
effects.
- the title parameter of a bx_list_c now defaults to the name.
- now bx_param_c fields that used to be private are protected instead
- removed references to bx_any
- moved definition of set_handler from siminterface.h to siminterface.cc.
I was considering with doing a "set" of the old value when the
handler is first installed, but that remains commented out.
- BX_BOOT_DISKA and BX_BOOT_DISKC are now 0,1 so that they can correspond
with the values of a bx_param_enum_c. For a while they were 0x00 and 0x80
corresponding to the numbering convention of the bios, but it didn't
really matter.
been converted into parameters temporarily have the letter "O" appended
to their name. I don't want to keep it this way, but it has helped
in the conversion process because the compiler refuses to compile the
old uses of the name. Before I started using the "O" trick, there were
many bugs like this: if (bx_options.diskc.present) {...}
This was legal with the new parameters, but it was testing whether the
parameter structure had been created, instead of testing the value of
the present parameter. Renaming present to Opresent turns this into
a compile error, which points out the incorrect use of the param.
- the "--disable-control-panel" no longer works, I'm afraid. I can no
longer support this and continue progress.
data structures, see bx_init_options in main.cc. The implementation
of this menu and all its choices is 17 lines long, see do_mem_options_menu
in gui/control.cc.
now the whole "Bochs Memory Options" menu uses new style parameters.
The next step is to remove the hardcoded stuff that generates and runs
this menu, and replace it with general menu building code. All you should
need to create this menu is the string "Bochs Memory Options", and the
IDs of the bx_param_c options that should appear on the menu. The
bx_param_c structure for each parameter tell what type it is, how to
display it, constraints on the value, what to do when the parameter
changes.
declared as bx_param_c * types in the bx_options structure. They are
initialized in main.cc (bx_init_options) with default values.
Access to parameters of this type should always be like this:
bx_options.mouse_enabled->get ();
bx_options.mouse_enabled->set (newval);
Eventually I will be transferring all options to this format.
panel. It gives the user the option of continue this time, continue
and never ask again for this type of log message, or die.
- the communication between control.cc and siminterface.cc is still
somewhat crude. I'm trying to implement it so that a network
protocol based on this interface will be simple. I'll get this cleaned
up soon.
writes a bochsrc for you.
- since there were two options related to logging, I moved them both
into a new struct called bx_log_options. This follows the pattern
used by other devices.
- in control.cc: removed option 1 from main menu, the one that said
"Read options from bochsrc.txt." This was identical to choosing
the next option, "Read options from..." and only saved you one
keystroke, so I removed it.