Commit Graph

201 Commits

Author SHA1 Message Date
Benjamin David Lunt
5683da27e8
reset status bar items at reset (#142)
When the user presses the "Reset" button on the gui ribbon, we need to
clear the active status of all statusbar items or they remain set after
the reset occurs.
This is mentioned in issue https://github.com/bochs-emu/Bochs/issues/136
2023-11-21 08:58:21 +02:00
Stanislav Shwartsman
db17e4a4e2
Revert "reset status bar items at reset" (#137)
Reverts bochs-emu/Bochs#136
2023-11-17 09:37:46 +02:00
Benjamin David Lunt
c247b43718
reset status bar items at reset (#136)
When the user presses the "Reset" button on the gui ribbon, we need to
clear the active status of all statusbar items or they remain set after
the reset occurs.
This is mentioned in issue #123
2023-11-17 09:36:56 +02:00
Benjamin David Lunt
1519076597
Add Modeless MessageBox capabilities (#109)
As an example, when saving the state of an emulation, especially one
that has large image files and a large memory setting, there is a pause
between the time you choose a directory to save to, and the MessageBox
that states that the state was saved. During this time, there is no
indication that Bochs is doing anything. As far as the user is
concerned, Bochs froze.

So, this PR adds the capability to display a _Modeless_ message box. To
do so, at any point you need a message box shown, allowing other things
to continue to happen (SYNCHRONOUS), simply call the following line:
`void *hwnd = SIM->ml_message_box("Message Box Title", "Message Box
Text");`
Then after the task has been performed, remove the message box:
`SIM->ml_message_box_kill(hwnd);`

The function is implemented in all configurations via virtual calls,
however, the creation of the message box is currently only implemented
in the Win32 configuration. Other configurations will need this
implemented, though I do not have those configurations to test with,
except the text only config. I may get around to it :-).

This also currently only displays as the state is being saved. To
display when the state is being restored should now be a simple task by
adding the two lines shown above to the associated function.

The only drawback with this is that if the state is considerably small,
the save will take just a second or less. If so, this window will show
and then instantly be removed, possibly confusing the user. _What was
that!!_
2023-10-29 21:47:12 +01:00
Volker Ruppert
715d26015a Force a VGA window refresh when leaving gui console mode. 2021-06-07 11:30:08 +00:00
Volker Ruppert
6781067b55 Don't increment number of status items before comparing with maximum.
Fixes segfault when connecting an USB disk and all of the 10 slots are in use.
2021-04-23 20:08:12 +00:00
Volker Ruppert
adf209fe9e Fixed some issues reported by valgrind. 2021-04-18 17:20:41 +00:00
Volker Ruppert
a248bd375a Changed bx_bool to bool type in the gui component of Bochs. 2021-01-30 18:32:52 +00:00
Volker Ruppert
575ebe9cad Simplified floppy / cdrom toolbar button handlers and related cleanups. 2020-12-12 12:32:26 +00:00
Volker Ruppert
08b120c5f8 Some code cleanup after implementing new text update API. 2020-11-22 09:02:38 +00:00
Volker Ruppert
45507705bf Implemented new text update API in the X gui and some related fixes.
- The X gui behaviour should be unchanged.
- RFB / vncsrv: cursor shape fixes.
- Changed format of the font parameters to fix "double width" characters.
- Restore guest charmap after leaving gui console.
2020-11-16 15:39:35 +00:00
Volker Ruppert
b94fff0501 Implemented new text update API in the vncsrv gui and console cursor fix.
- Now the vncsrv gui supports the VGA features split screen and h/v pel panning.
- Fixed new API cursor blinking in the gui console.
2020-11-15 16:16:14 +00:00
Volker Ruppert
6202244991 Implemented a new text update API in the common gui code and enabled it for RFB.
- Now using text_update_common() for the new text update API in addition to the
  graphical text snapshot feature.
- Drawing to snapshot buffer moved to new method draw_char_common().
- A gui using the new text update API only needs to implement the new method
  draw_char(). The method set_font() is optional and it can be used to update
  font bitmaps / pixmaps.
- Modified the RFB gui to use the new API. Now the VGA features split screen
  and h/v pel panning are supported by the RFB gui. The legacy text_update()
  method is now empty but it must be present for compatiblity.
- TODO: Implement new API in some other guis to reduce code duplication.
2020-11-15 09:55:38 +00:00
Volker Ruppert
f62baaa7fd Small fixes and cleanups in the text_update() code. 2020-10-20 16:20:33 +00:00
Volker Ruppert
2045ead0ce Improved error handling of the user shortcut feature.
- Shortcut parser sets a flag in case of error.
- String parameter handler resets to old value if the new one is invalid.
- User button handler shows a message box if the parser signals an error.
2020-10-19 15:01:40 +00:00
Volker Ruppert
d708382bc0 Added gui message box support and use it to display errors that can occur in
toolbar button handlers.
2020-10-18 19:57:05 +00:00
Volker Ruppert
3c1851aa40 Added support for vertical pel panning to graphical text snapshot feature. 2020-10-18 08:08:53 +00:00
Volker Ruppert
d1028178d3 Improved text mode snapshot in BMP format and text_update() API changes.
- Added support for split screen mode and horizontal pel panning.
- Text mode cursor now correctly visible independent from blink state.
- Workarounds for the existing text_update() API.
2020-10-17 15:44:52 +00:00
Volker Ruppert
163622a59a Modified text cursor handling and fixed text cursor bug in split screen mode
in some guis.
2020-10-16 21:41:02 +00:00
Volker Ruppert
dffaa9794b Added support for saving text mode snapshot in BMP format if file extension is
set accordingly.
TODO #1: Text mode features split screen and h/v pel panning missing for now.
TODO #2: Show error messages related to dialogs in message boxes.
2020-10-16 17:25:50 +00:00
Volker Ruppert
9cbe03f7f2 Pressing the "m" button in gui command mode writes a marker to log file.
Removed now obsolete patch.
2020-08-21 19:12:37 +00:00
Volker Ruppert
f545071b4d Added support for modifier keys in gui command mode (shift, control, alt, caps lock).
- Enter command mode with F7 key only, but no modifier pressed.
- Pressing / releasing modifier key only doesn't leave command mode.
- Changed some headerbar button access keys using modifiers (e.g. shift + c
  calls config button handler). See user doc for all supported keys.
2020-07-30 20:04:31 +00:00
Volker Ruppert
c28a07b5f1 Some gui command mode changes.
- win32: fixed mode after fullscreen toggle
- call floppy button handlers using 'a' and 'b' keys
2020-07-18 13:36:21 +00:00
Volker Ruppert
413388dfa3 Added support for calling headerbar button handlers or perform other actions
with keypress combination. This feature is currently supported by the x and
sdl2 guis only and it can be activated with the "cmdmode" (command mode)
display library option. If enabled, pressing the F7 key enters this mode (shown
in the leftmost statusbar item) and the next keypress (except F7) is not sent
to the emmulated keyboard. If the key is supported, the associated action is
performed. Both x and sdl2 support calling the handlers of 8 headerbar buttons.
The sdl2 gui additionaly supports toggling fullscreen / windowed mode.

Supported keys:
c - Press the Copy button
e - Press the Config button
f - Toggle fullscreen mode (sdl2 only)
n - Press the Snapshot button
o - Press the Power button
p - Press the Paste button
r - Press the Reset button
s - Press the Suspend button
u - Press the User button
F7 - Send F7 keypress to emulation

TODO: add support for other guis.
2020-07-15 16:26:46 +00:00
Volker Ruppert
a201be5031 Since source and destination area overlap, we have to use memmove() here. 2019-11-24 18:13:12 +00:00
Volker Ruppert
100b097c29 Added symbol BX_GUI_CONFIRM_QUIT to enable showing the dialog after pressing
the power button (disabled by default).
2017-04-02 16:16:53 +00:00
Volker Ruppert
e9495af59a Set up VGA palette entries for gui console to make sure the text is visible. 2017-03-03 12:43:20 +00:00
Volker Ruppert
4502478b50 Changed a lot of malloc() / free() calls to C++ style new / delete. 2017-02-18 11:13:56 +00:00
Volker Ruppert
f59eaa2602 Simplified immediate shutdown code by using BX_FATAL. 2017-01-24 21:52:19 +00:00
Volker Ruppert
1546c8803b Bochs gui code cleanup
- Only keep the comments for the specific gui methods in nogui.cc and add
  references to this file in all other gui sources.
- Changed the order of methods and added some useful comments in gui.cc / gui.h.
- Minor other cleanups
2017-01-15 11:44:43 +00:00
Volker Ruppert
787307790f Moved event processing of the "classic" Bochs headerbar to the common gui code
and modified the gui code of rfb, sdl, sdl2, vncsrv and x to use it.
2017-01-14 13:10:20 +00:00
Volker Ruppert
5cd321dd02 Enabled gui console support for sdl2 using SDL_TEXTINPUT event. 2017-01-13 21:37:06 +00:00
Volker Ruppert
f18bb743be Added new symbol BX_USE_GUI_CONSOLE and set it to 1 for all guis with support
for the VGA to be used for textconfig at runtime.
2017-01-13 15:57:36 +00:00
Volker Ruppert
d7fd586451 In the save/restore handler change the display mode to "config". This fixes the
keyboard usage in the legacy sdl gui after saving state. Now the rfb and vncsrv
guis can also use this feature (dialog capabilities set to default).
2017-01-12 18:11:38 +00:00
Volker Ruppert
8e2803f98a Bochs gui code cleanup
- Moved helper function reverse_bitorder to the common gui code.
- In console_refresh() call flush() after text_update().
- Started preparing rfb, sdl, sdl2 and vncsrv gui for using the console.
- Some other small cleanups.
2017-01-03 20:59:59 +00:00
Volker Ruppert
c0f6caa03b Some work on the gui console support for the text runtime configuration.
- vncserv.cc: Fixed sdl font issue.
- Don't check for mouse toggle event if console is active.
- Added support for blinking cursor.
- Added stubs in the gui code to reduce BX_USE_TEXTCONIG usage in x.cc.
2017-01-02 19:11:23 +00:00
Volker Ruppert
5f5f40e3d6 Changing data type sdl fonts to "static const Bit8u" fixes conflict and
simplifies code. The gui code only needs the sdl font for the VGA console.
2017-01-01 19:37:26 +00:00
Volker Ruppert
eff3664fec Implemented VGA console support in the common gui code and the X11 specific
code. Now the runtime configuration runs in the Bochs window instead of
console / xterm. The simulation screen is restored when the
simulation continues. This feature can be implemented for all guis
without gui dialog box support (e.g. sdl2/sdl2 on non-win32 platforms, rfb).
2017-01-01 17:45:06 +00:00
Stanislav Shwartsman
1283292613 static code analysis fixes - what if file didn't open? 2016-12-05 18:17:22 +00:00
Volker Ruppert
639f361d02 Fix the fix: force a status bar update after registering an item, too. 2015-08-11 17:48:18 +00:00
Volker Ruppert
46d2c0adad Started implementing save/restore support for the USB floppy.
Fixed status indicator handling in case of connect failure.
2015-07-28 18:44:08 +00:00
Volker Ruppert
87d40fe673 Some work on the status LED support for removable devices.
- Force a status bar update after unregistering an item.
- Added status indicators for USB disk and cdrom.
- Handle USB device disconnect in the runtime config handler, too.
2015-07-13 21:57:09 +00:00
Volker Ruppert
3986a0b703 Extended status bar LED feature to support dynamic indicators for removable
devices like USB disk, cdrom or floppy. Using this feature for the new USB
floppy. Removed static indicators for port activity from the USB HC code.
TODO: Implement status LEDs for USB disk and cdrom.
2015-07-13 16:56:06 +00:00
Stanislav Shwartsman
055da948a0 fixed problems found by cppcheck tool (patch by Maxim Derbasov) - second round 2015-01-07 16:17:40 +00:00
Volker Ruppert
59f5a03af6 Rewrite of the virtual timer code to support both modes at the same timer.
The timers now have a new member 'realtime' and they are driven by the
selected engine. The VGA update timer and the status LED timer now always use
the realtime mode, but the PIT and CMOS RTC depend on the clock options.
2014-10-19 08:54:16 +00:00
Volker Ruppert
894e66574a Rewrite of the userbutton shortcut handling: now parsing shortcut string in
gui init and string paramter handler. The shortcut keys are now stored in an
array of BX_KEY* values in the gui object.
siminterface.h: Fixed some default return values.
2014-07-08 14:30:27 +00:00
Volker Ruppert
cb8d81defd Added new user shortcut "scrlck" (SDL/SDL2 using "Scroll Lock" for fullscreen toggle).
Cleanups and improvements in the userbutton shortcut code.
Documentation update (mention SDL2, updated userbutton list)
2014-07-07 07:29:08 +00:00
Volker Ruppert
42afaef2ba Load floppy plugin after the display plugin and simplified related init gui code. 2014-05-26 17:04:02 +00:00
Volker Ruppert
3273a24c1e Use realtime mode for the "LED auto-off" timer if enabled 2014-04-07 17:37:07 +00:00
Volker Ruppert
a3de279d3a Floppy runtime config dialog parameter handling rewritten
TODO: use modified version of win32ParamDialog for floppy config (similar to wx)
2013-12-07 22:58:41 +00:00