- Added HID code for the menu key.
- Added support for the yellow status indicator in the rfb and vncsrv guis.
- Cleaned up status indicator code in SDL, SDL2 and X guis.
- The X gui behaviour should be unchanged.
- RFB / vncsrv: cursor shape fixes.
- Changed format of the font parameters to fix "double width" characters.
- Restore guest charmap after leaving gui console.
- Modified win32 thread macros to use the handle instead of the id.
- Added new macro BX_THREAD_KILL to terminate threads.
Voodoo thread changes:
- Let the cmdfifo_thread sleep while the CMDFIFO is disabled.
- Kill the cmdfifo_thread in destructor and removed old thread control code.
- Only keep the comments for the specific gui methods in nogui.cc and add
references to this file in all other gui sources.
- Changed the order of methods and added some useful comments in gui.cc / gui.h.
- Minor other cleanups
- Added gui console support to the rfb and vncsrv guis.
- Started preparing the legacy SDL gui for console support.
- TODO: The sdl and sdl2 guis need a special keyboard handling for shifted keys.
- Moved helper function reverse_bitorder to the common gui code.
- In console_refresh() call flush() after text_update().
- Started preparing rfb, sdl, sdl2 and vncsrv gui for using the console.
- Some other small cleanups.
- vncserv.cc: Fixed sdl font issue.
- Don't check for mouse toggle event if console is active.
- Added support for blinking cursor.
- Added stubs in the gui code to reduce BX_USE_TEXTCONIG usage in x.cc.
- vgacore: double font and screen width at half dot clock.
- X gui: improved font bitmap generation to support width > 9.
- win32 gui: adjust values to use existing stretching feature.
- guis rfb, sdl, sdl2, vncsrv and wx: double pixels if font width > 9.
- Beep thread now only started one per simulation.
- Added some more multithreading macros and use them in rfb, vncsrv and soundmod.
- TODO: implement mixer thread and remove beep thread.
- Added framework for polling wave data and use it for beep output in sdl.
- Some work in the beep thread code (to be continued).
- Moved macros required for multithreading to bochs.h.
- use LibVNCServer macros for pthread mutex support in the keyboard / mouse code
- workaround for WIN32: use critical section stuff instead (not yet present in
LibVNCServer)
- vncsrv: noclient mode: simulation run even without client connected
- vncsrv / rfb: parse specific options before starting server thread
- vncsrv / rfb: panic on invalid timeout value
- vncsrv: don't wait for client connection if timeout value is 0
- vncsrv / rfb: removed unnecessary newlines
- use the CXXFLAGS and link options provided by the libvncserver-config script
- added Windows support for MinGW/MSYS (compiles fine, but crashes sometimes)
higher resolutions and > 8 bpp graphics modes. The RFB gui with limited
capabilities is still available.
TODO:
- fix random segfaults in dimension_update()
- Windows (MinGW) support
- fixes for clients not supporting 'rfbEncodingNewFBSize'
- fix cursor shape after dimension update()