- added Android case to the configure script.
- renamed file memory.h to memory-bochs.h to fix conflict with NDK.
- fixed Android issues in some files.
- embedding combined manifest makes BOCHS.EXE usable
- list of DLL plugins now depends on the pci and debugger options
- 'make clean' now removes the generated manifest files
- renamed variable for external rules
- documentation update
rules can be built now (keyboard, pit, gameport, serial, vga, svga_cirrus,
hdimage, netmod, soundmod, usb_common). The generated DLLs are usable with the
BOCHS.EXE built with the IDE, but the nmake won't work at all yet.
that is a part of the libtool package. Updated Makefile dependencies.
TODO: check if we can get rid of the ltdl*.* files (this would be possible if
the ltdl library is always available if libtool is present).
is based on a patch originally designed for DOSBox. Currently only the Voodoo1
adapter model can be emulation. The emulation is currently slow, but we intend
to clean up and optimize the code. Running the 3D engine in a separate thread
is also planned. To compile with Voodoo support the configure option
"--enable-voodoo" must be used. Then the device can be activated with
"plugin_ctrl: voodoo=1" in bochsrc or on the command line. The device will be
assigned automatically to a PCI slot unless you do that manually. A specific bochsrc
option to select the adapter model will be added when the code has support for it.