Commit Graph

13 Commits

Author SHA1 Message Date
Volker Ruppert
cd68194269 Added Android host platform support to Bochs based on SF patch #534.
- added Android case to the configure script.
- renamed file memory.h to memory-bochs.h to fix conflict with NDK.
- fixed Android issues in some files.
2016-08-12 17:06:14 +00:00
Volker Ruppert
ee5a416228 Now build rules for all gui and device plugins supported by MSVC nmake depend
on the related configure options.
2014-12-28 19:13:02 +00:00
Volker Ruppert
494ed30e95 Some fixes for plugin support with VS2013Ex
- creating extra manifest for bochs.exe no longer needed
- cleaning up temporary manifest files no longer necessary
2014-07-26 06:54:34 +00:00
Volker Ruppert
ed41df332a Support for compiling plugin version of Bochs with MSVC nmake now complete.
- embedding combined manifest makes BOCHS.EXE usable
- list of DLL plugins now depends on the pci and debugger options
- 'make clean' now removes the generated manifest files
- renamed variable for external rules
- documentation update
2014-05-03 10:58:10 +00:00
Volker Ruppert
95346323af Added MSVC nmake support for the gui plugins nogui, rfb and win32.
Updated comments about DLL plugins in makefiles
2014-04-25 16:07:26 +00:00
Volker Ruppert
92b529ee75 The floppy plugin needs a special rule for MSVC nmake
Temporarily added a voodoo plugin rule to have the iodev/display section complete.
2014-04-24 20:10:55 +00:00
Volker Ruppert
04d1cae754 Fixed "nmake clean" for the slirp stuff.
Added *.exp and *.lib to "clean" targets.
2014-04-22 16:50:11 +00:00
Volker Ruppert
eb484919fe Next step for plugin support with MSVC nmake: device plugins that need special
rules can be built now (keyboard, pit, gameport, serial, vga, svga_cirrus,
hdimage, netmod, soundmod, usb_common). The generated DLLs are usable with the
BOCHS.EXE built with the IDE, but the nmake won't work at all yet.
2014-04-21 18:43:22 +00:00
Volker Ruppert
2777ac0dc5 Added separate target for MSVC plugins (causing an error for now) 2014-04-06 07:22:16 +00:00
Volker Ruppert
23a2ded526 Fixed build process without libtool and plugins 2014-01-03 21:58:04 +00:00
Volker Ruppert
58019a1649 Renamed "ltdl.h" to "ltdl-bochs.h" to avoid conflicts with the include file
that is a part of the libtool package. Updated Makefile dependencies.
TODO: check if we can get rid of the ltdl*.* files (this would be possible if
the ltdl library is always available if libtool is present).
2013-12-17 19:57:40 +00:00
Volker Ruppert
5f5d8e2c33 Applied initial version of the 3dfx Voodoo Graphics emulation. The Voodoo core
is based on a patch originally designed for DOSBox. Currently only the Voodoo1
adapter model can be emulation. The emulation is currently slow, but we intend
to clean up and optimize the code. Running the 3D engine in a separate thread
is also planned. To compile with Voodoo support the configure option
"--enable-voodoo" must be used. Then the device can be activated with
"plugin_ctrl: voodoo=1" in bochsrc or on the command line. The device will be
assigned automatically to a PCI slot unless you do that manually. A specific bochsrc
option to select the adapter model will be added when the code has support for it.
2012-09-14 21:50:50 +00:00
Volker Ruppert
c340da84dd - moved the display adapter emulation to the new subdirectory iodev/display
- TODO #1: update MSVC workspace files
- TODO #2: add Voodoo Graphics emulation
2012-09-10 20:49:29 +00:00