With this coding style each instruction could be implemented separatelly even not together with current Bochs FPU emulator.
Step-by-step I am going to transfer all FPU instructions from current Bochs FPU emulator to new style and remove an old bugged emulator.
Anyway, now I could implement all currently missed FPU instructions without hacking wm-fpu-emu.
Instructions MOV_CxRx and MOV_RxCx are not supported in v8086 mode according to Intel manuals.
Also these instructions are treated as register-to-register regardless to MODRM byte fields (according to AMD manuals)
Also commit fix for MOV_EwSw by Kevin
PNI could be enabled by setting BX_SUPPORT_PNI in config.h
After the feature will be fully validation I'll also add configure option.
The implemntation is ~complete. I've missed only three FPU new opcodes of FUSTTP instruction and MONITOR/WAIT instructions.
Enjoy ! ;)
check.
Commented out a number of instances of invalidate_prefetch_q(),
for branches which do not change CS since the EIP window mechanism
takes care of validating that EIP lands in the current page or not
in the main cpu loop anyways.
Fixed a couple cases (v8086 mode and real mode) of loading CS where
the EIP page window was not invalidated in segment_ctrl_pro.cc.
That may fix some aliasing problems reported before (OS2).
According to the Intel manuals:
The LOCK prefix can be prepended only to the following instructions
and only to those forms of the instructions where the destination
operand is a memory operand: ADD, ADC, AND, BTC, BTR, BTS, CMPXCHG,
CMPXCH8B, DEC, INC, NEG, NOT, OR, SBB, SUB, XOR, XADD, and XCHG. If
the LOCK prefix is used with one of these instructions and the source
operand is a memory operand, an undefined opcode exception (#UD) will
be generated. An undefined opcode exception will also be generated if
the LOCK prefix is used with any instruction not in the above list.
Checking of the LOCK prefix done in fetchDecode state and not overloads
Bochs's execution.
- it works only on x86 with gcc2.95+
- uses the GCC function atribute "regparm(n)" to declare that certain
functions use the register calling convention
- performance improvement is about 6%
1) fixed the type of "hostPageAddr" and associated typecasts.
2) fixed the type of "pages" and associated typecasts (overloaded variable)
3) patch to cpu.cc to calculate "eipPageBias" correctly in 64 bit mode
* renamed CPU_ID to BX_CPU_ID.
with this new name there is no possibility for name contentions and BX_CPU_ID
definition could be moved out to NEED_CPU_REG_SHORTCUTS block
* returned back `unsigned BX_CPU::which_cpu(void)` function
* added BX_CPU_ID parameter for
BX_INSTR_PHY_READ(a20addr, len);
BX_INSTR_PHY_WRITE(a20addr, len);
now it will be
BX_INSTR_PHY_READ(cpu_id, a20addr, len);
BX_INSTR_PHY_WRITE(cpu_id, a20addr, len);
> CPU_ID is defined as
> #define CPU_ID (BX_CPU_THIS_PTR local_apic.get_id())
> This is not true when the APIC name is changed (true in Linux). Please
> change this to:
> #define CPU_ID (BX_CPU_THIS - BX_CPU(0))
Because source files were added/removed it would require an update
of the windows and macos project files, so I want to wait until after 2.0.
M Makefile.in 1.51 back to 1.50
M cpu.h 1.121 back to 1.120
M fetchdecode.cc 1.37 back to 1.36
M fetchdecode64.cc 1.33 back to 1.32
M sse.cc 1.17 back to 1.16
A sse2.cc 1.27 back to 1.26 (added back)
R sse_move.cc removed
R sse_pfp.cc removed
- to bring these changes back again, all we have to do is
"cvs update -j tmp-before1 -j tmp-after1"
sse.cc -> general SSE stuff and SSE integer (MMX extensions)
sse_move.cc -> memory transfer and shuffle opcodes
sse_pfp.cc -> packed floating point operations
debugger, SMP, and x86-64. A few macros were missing the CPU_ID argument,
and a few passed nonexistent variables to the instrumentation macros.
- I changed CPU_ID into a plain old macro instead of an inline call to a
trivial which_cpu() function, and removed which_cpu().
Modified Files:
cpu/cpu.h cpu/ctrl_xfer64.cc debug/dbg_main.cc
- Now compiles for plain ia-32
- Fixed some printf formatting for ia32 only.
- Update to latest Win32 DLL
- Added an ICEBP (Undoc 0xF8, INT 01) facility.
- updated to use latest VGA refresh routine
there to offer a way to substitute more efficient code
to do the RMW cases. At the moment, they just map to
the normal functions.
Sorry, restored the previous version ...
"bx_bool" which is always defined as Bit32u on all platforms. In Carbon
specific code, Boolean is still used because the Carbon header files
define it to unsigned char.
- this fixes bug [ 623152 ] MacOSX: Triple Exception Booting win95.
The bug was that some code in Bochs depends on Boolean to be a
32 bit value. (This should be fixed, but I don't know all the places
where it needs to be fixed yet.) Because Carbon defined Boolean as
an unsigned char, Bochs just followed along and used the unsigned char
definition to avoid compile problems. This exposed the dependency
on 32 bit Boolean on MacOS X only and led to major simulation problems,
that could only be reproduced and debugged on that platform.
- On the mailing list we debated whether to make all Booleans into "bool" or
our own type. I chose bx_bool for several reasons.
1. Unlike C++'s bool, we can guarantee that bx_bool is the same size on all
platforms, which makes it much less likely to have more platform-specific
simulation differences in the future. (I spent hours on a borrowed
MacOSX machine chasing bug 618388 before discovering that different sized
Booleans were the problem, and I don't want to repeat that.)
2. We still have at least one dependency on 32 bit Booleans which must be
fixed some time, but I don't want to risk introducing new bugs into the
simulation just before the 2.0 release.
Modified Files:
bochs.h config.h.in gdbstub.cc logio.cc main.cc pc_system.cc
pc_system.h plugin.cc plugin.h bios/rombios.c cpu/apic.cc
cpu/arith16.cc cpu/arith32.cc cpu/arith64.cc cpu/arith8.cc
cpu/cpu.cc cpu/cpu.h cpu/ctrl_xfer16.cc cpu/ctrl_xfer32.cc
cpu/ctrl_xfer64.cc cpu/data_xfer16.cc cpu/data_xfer32.cc
cpu/data_xfer64.cc cpu/debugstuff.cc cpu/exception.cc
cpu/fetchdecode.cc cpu/flag_ctrl_pro.cc cpu/init.cc
cpu/io_pro.cc cpu/lazy_flags.cc cpu/lazy_flags.h cpu/mult16.cc
cpu/mult32.cc cpu/mult64.cc cpu/mult8.cc cpu/paging.cc
cpu/proc_ctrl.cc cpu/segment_ctrl_pro.cc cpu/stack_pro.cc
cpu/tasking.cc debug/dbg_main.cc debug/debug.h debug/sim2.cc
disasm/dis_decode.cc disasm/disasm.h doc/docbook/Makefile
docs-html/cosimulation.html fpu/wmFPUemu_glue.cc
gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/gui.cc gui/gui.h
gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc
gui/rfb.cc gui/sdl.cc gui/siminterface.cc gui/siminterface.h
gui/term.cc gui/win32.cc gui/wx.cc gui/wxmain.cc gui/wxmain.h
gui/x.cc instrument/example0/instrument.cc
instrument/example0/instrument.h
instrument/example1/instrument.cc
instrument/example1/instrument.h
instrument/stubs/instrument.cc instrument/stubs/instrument.h
iodev/cdrom.cc iodev/cdrom.h iodev/cdrom_osx.cc iodev/cmos.cc
iodev/devices.cc iodev/dma.cc iodev/dma.h iodev/eth_arpback.cc
iodev/eth_packetmaker.cc iodev/eth_packetmaker.h
iodev/floppy.cc iodev/floppy.h iodev/guest2host.h
iodev/harddrv.cc iodev/harddrv.h iodev/ioapic.cc
iodev/ioapic.h iodev/iodebug.cc iodev/iodev.h
iodev/keyboard.cc iodev/keyboard.h iodev/ne2k.h
iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pic.h
iodev/pit.cc iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h
iodev/sb16.cc iodev/sb16.h iodev/serial.cc iodev/serial.h
iodev/vga.cc iodev/vga.h memory/memory.h memory/misc_mem.cc
SSE/SSE2 for Stanislav. Also, some method prototypes and
skeletal functions in access.cc for read/write double quadword
features.
Also cleaned up one warning in protect_ctrl.cc for non-64 bit compiles.
There was an unused variable, only used for 64-bit.
This is an interim update to allow others to test.
We have userland code running!!! (up to a point)
Able to start executing "sash" as /sbin/init in userland from linux 64 bit
kernel until it crashes trying to access a null pointer. No kernel panics
though, just a segfault loop.