Averything that required cpu.h include now has it explicitly and there are a lot of files not dependant by CPU at all which will compile a lot faster now ...
1. Review and commit patch
[ 896733 ] Lazy flags, for more instructions, only 1 src op
May be partially, but I hope to get all ideas from patch in
2. Get Bochs speedup after lazy flags optimization
3. Most important for me: improve correctness of emulation by handling several
undocumented EFLAGS modifications. And finally pass
UFLAGS - Undefined Flags Test v 3.0
Copyright (C) Potemkin's Hackers Group (PHG) 1989,1995
The test still fails on > 50% of its checks.
"bx_bool" which is always defined as Bit32u on all platforms. In Carbon
specific code, Boolean is still used because the Carbon header files
define it to unsigned char.
- this fixes bug [ 623152 ] MacOSX: Triple Exception Booting win95.
The bug was that some code in Bochs depends on Boolean to be a
32 bit value. (This should be fixed, but I don't know all the places
where it needs to be fixed yet.) Because Carbon defined Boolean as
an unsigned char, Bochs just followed along and used the unsigned char
definition to avoid compile problems. This exposed the dependency
on 32 bit Boolean on MacOS X only and led to major simulation problems,
that could only be reproduced and debugged on that platform.
- On the mailing list we debated whether to make all Booleans into "bool" or
our own type. I chose bx_bool for several reasons.
1. Unlike C++'s bool, we can guarantee that bx_bool is the same size on all
platforms, which makes it much less likely to have more platform-specific
simulation differences in the future. (I spent hours on a borrowed
MacOSX machine chasing bug 618388 before discovering that different sized
Booleans were the problem, and I don't want to repeat that.)
2. We still have at least one dependency on 32 bit Booleans which must be
fixed some time, but I don't want to risk introducing new bugs into the
simulation just before the 2.0 release.
Modified Files:
bochs.h config.h.in gdbstub.cc logio.cc main.cc pc_system.cc
pc_system.h plugin.cc plugin.h bios/rombios.c cpu/apic.cc
cpu/arith16.cc cpu/arith32.cc cpu/arith64.cc cpu/arith8.cc
cpu/cpu.cc cpu/cpu.h cpu/ctrl_xfer16.cc cpu/ctrl_xfer32.cc
cpu/ctrl_xfer64.cc cpu/data_xfer16.cc cpu/data_xfer32.cc
cpu/data_xfer64.cc cpu/debugstuff.cc cpu/exception.cc
cpu/fetchdecode.cc cpu/flag_ctrl_pro.cc cpu/init.cc
cpu/io_pro.cc cpu/lazy_flags.cc cpu/lazy_flags.h cpu/mult16.cc
cpu/mult32.cc cpu/mult64.cc cpu/mult8.cc cpu/paging.cc
cpu/proc_ctrl.cc cpu/segment_ctrl_pro.cc cpu/stack_pro.cc
cpu/tasking.cc debug/dbg_main.cc debug/debug.h debug/sim2.cc
disasm/dis_decode.cc disasm/disasm.h doc/docbook/Makefile
docs-html/cosimulation.html fpu/wmFPUemu_glue.cc
gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/gui.cc gui/gui.h
gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc
gui/rfb.cc gui/sdl.cc gui/siminterface.cc gui/siminterface.h
gui/term.cc gui/win32.cc gui/wx.cc gui/wxmain.cc gui/wxmain.h
gui/x.cc instrument/example0/instrument.cc
instrument/example0/instrument.h
instrument/example1/instrument.cc
instrument/example1/instrument.h
instrument/stubs/instrument.cc instrument/stubs/instrument.h
iodev/cdrom.cc iodev/cdrom.h iodev/cdrom_osx.cc iodev/cmos.cc
iodev/devices.cc iodev/dma.cc iodev/dma.h iodev/eth_arpback.cc
iodev/eth_packetmaker.cc iodev/eth_packetmaker.h
iodev/floppy.cc iodev/floppy.h iodev/guest2host.h
iodev/harddrv.cc iodev/harddrv.h iodev/ioapic.cc
iodev/ioapic.h iodev/iodebug.cc iodev/iodev.h
iodev/keyboard.cc iodev/keyboard.h iodev/ne2k.h
iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pic.h
iodev/pit.cc iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h
iodev/sb16.cc iodev/sb16.h iodev/serial.cc iodev/serial.h
iodev/vga.cc iodev/vga.h memory/memory.h memory/misc_mem.cc
in cpu.cc out of the main loop, and into the asynchronous
events handling. I went through all the code paths, and
there doesn't seem to be any reason for that code to be
in the hot loop.
Added another accessor for getting instruction data, called
modC0(). A lot of instructions test whether the mod field
of mod-nnn-rm is 0xc0 or not, ie., it's a register operation
and not memory. So I flag this in fetchdecode{,64}.cc.
This added on the order of 1% performance improvement for
a Win95 boot.
Macroized a few leftover calls to Write_RMV_virtual_xyz()
that didn't get modified in the x86-64 merge. Really, they
just call the real function for now, but I want to have them
available to do direct writes with the guest2host TLB pointers.
with accessors. Had to touch a number of files to update the
access using the new accessors.
Moved rm_addr to the CPU structure, to slim down bxInstruction_c
and to prevent future instruction caching from getting sprayed
with writes to individual rm_addr fields. There only needs to
be one. Though need to deal with instructions which have
static non-modrm addresses, but which are using rm_addr since
that will change.
bxInstruction_c is down to about 40 bytes now. Trying to
get down to 24 bytes.
use accessors. This lets me work on compressing the
size of fetch-decode structure (now called bxInstruction_c).
I've reduced it down to about 76 bytes. We should be able
to do much better soon. I needed the abstraction of the
accessors, so I have a lot of freedom to re-arrange things
without making massive future changes.
Lost a few percent of performance in these mods, but my
main focus was to get the abstraction.
tries to fix it. The shortcuts to register names such as AX and DL are
#defines in cpu/cpu.h, and they are defined in terms of BX_CPU_THIS_PTR.
When BX_USE_CPU_SMF=1, this works fine. (This is what bochs used for
a long time, and nobody used the SMF=0 mode at all.) To make SMP bochs
work, I had to get SMF=0 mode working for the CPU so that there could
be an array of cpus.
When SMF=0 for the CPU, BX_CPU_THIS_PTR is defined to be "this->" which
only works within methods of BX_CPU_C. Code outside of BX_CPU_C must
reference BX_CPU(num) instead.
- to try to enforce the correct use of AL/AX/DL/etc. shortcuts, they are
now only #defined when "NEED_CPU_REG_SHORTCUTS" is #defined. This is
only done in the cpu/*.cc code.
To see the commit logs for this use either cvsweb or
cvs update -r BRANCH-io-cleanup and then 'cvs log' the various files.
In general this provides a generic interface for logging.
logfunctions:: is a class that is inherited by some classes, and also
. allocated as a standalone global called 'genlog'. All logging uses
. one of the ::info(), ::error(), ::ldebug(), ::panic() methods of this
. class through 'BX_INFO(), BX_ERROR(), BX_DEBUG(), BX_PANIC()' macros
. respectively.
.
. An example usage:
. BX_INFO(("Hello, World!\n"));
iofunctions:: is a class that is allocated once by default, and assigned
as the iofunction of each logfunctions instance. It is this class that
maintains the file descriptor and other output related code, at this
point using vfprintf(). At some future point, someone may choose to
write a gui 'console' for bochs to which messages would be redirected
simply by assigning a different iofunction class to the various logfunctions
objects.
More cleanup is coming, but this works for now. If you want to see alot
of debugging output, in main.cc, change onoff[LOGLEV_DEBUG]=0 to =1.
Comments, bugs, flames, to me: todd@fries.net