- fixed pluginlog init in non-plugin mode
- reduced logprefix length limit and use it for the related string parameter
- increase the device prefix size to 6
- TODO: change some more device prefixes
- in wx we had two logfunctions for the siminterface (removed duplicate init)
- renamed siminterface prefix to "SIM"
- moved variable "pluginlog" to the plugin interface
- fixed / removed some forward declarations
is based on a patch originally designed for DOSBox. Currently only the Voodoo1
adapter model can be emulation. The emulation is currently slow, but we intend
to clean up and optimize the code. Running the 3D engine in a separate thread
is also planned. To compile with Voodoo support the configure option
"--enable-voodoo" must be used. Then the device can be activated with
"plugin_ctrl: voodoo=1" in bochsrc or on the command line. The device will be
assigned automatically to a PCI slot unless you do that manually. A specific bochsrc
option to select the adapter model will be added when the code has support for it.
plugin system.The load order is important for these devices!
- load support plugins for networking, sound and usb only if at least one of the
related plugin devices is loaded.
- plugin_ctrl: added missing devices to the list in bochsrc sample
parsing to the plugin device code
- sb16: modified misc runtime menu creation to make the sb16 parameters optional
- ne2k: changed location of the init() method in file (now matches coding style
of other device plugins)
nearly all cases and plugins that depend on others. These plugins cannot be
managed with 'plugin_ctrl' (e.g. keyboard, harddrv, pci_ide). Store the plugin
type in the divice structure for compatiblity with the "no-plugin" compilation.
Call the device methods init(), reset() and after_restore_state() for each type
separately in the order: stanard, optional, user. This also affects the status
bar LED feature: now the keyboard and harddrv LEDs are always visible, but
those of optional plugins may be invisible if there is no space left.
- TODO #1: add the devices 'ne2k' and 'sb16' to 'plugin_ctrl'
- TODO #2: manage core plugins with the device plugin system
option parsing to the plugin device code
- added function bx_init_usb_options() to reduce code duplication
- added log function names for 'usb_ohci' and 'usb_uhci'
- documentation updates
the device code. Added panic message to force the user to enable the plugin
with 'plugin_ctrl'.
- moved config parameter creation and bochsrc option parsing for device
'usb_xhci' to the plugin device code
- added minimal documentation for the "log action per device" feature
- added log function name for 'usb_xhci'
directly while parsing the bochsrc or command line. If plugin support is enabled,
the option could load all optional plugins, not only the ones supported before.
NOTE #1: The old option had all plugins enabled by default and gave the user
a chance to diable them. Now the plugins are only loaded if they
appear in the config line and they are set to "1".
NOTE #2: Loading a plugin that is controlled by a bochsrc option is possible,
but it currently leads to a panic, since the load command is still
present in devices.cc.
NOTE #3: The plugin init code creates the device object and registers the
optional plugin device. As an option, it can create config parameters
and register an option parser. The device init, register state and
reset is still handled in devices.cc, but in the order the devices
have been loaded with the plugin control.
NOTE #4: If plugin support is disabled, the plugin control only accepts the
devices listed in plugin.cc.
- plugin init of core plugins now fails if they are not loaded with the expected
type. For core plugins the load order is important and they cannot be handled
with the chained devices list (used for optional and user plugins).
- some additions for calling config.cc functions from a plugin device
- added plugin unload function and improved load function
- use new function in bx_unload_plugins()
- new macro BX_UNREGISTER_DEVICE_DEVMODEL for future enhancements
turned off. Removed workaround code from devices.cc.
- removed 'pci_ide' plugin from the optional plugin control, since it depends
on the presence of 'pci' and 'harddrv'.
- define types for plugin init/fini functions
support compiles and links fine and the main object files for the plugin DLLs
are created. Since the gui and iodev makefiles are not ready yet, the link
stage must be done manually. Support for the search path defined in
LTDL_LIBRARY_PATH should be added when the DLL plugins compile and work.
* initialize plugin system before parsing bochsrc and command line
* pass previous value to bx_param_string_c handler
* load / unload plugin in bx_param_string_handler()
* handle user plugins after optional ones in plugin device init, reset and
save/restore functions
* added new siminterface method unregister_user_option()
* removed first version of config option handling for user plugins
* added new parameter subtree for user-defined options
* added new bx_list_c method remove()
* removed unused bx_devmodel_c method init_mem()
* the "init" and "fini" functions of different user plugins can always have
the same name (tested on Linux and Windows)
* make sure that a plugin cannot be loaded twice
* fixed check for the presence of the "fini" function
* TODO: configuration and load mechanism for user plugins
Make save/restore default feature, the configure option for save/restore removed from configure script and save/restore made available forever. All code now assume it is exists. Bochs save/restore tree previosly called "save_restore" renamed to "bochs" tree and it will be havily used everywhere, starting from save/restore and ending by various bochs debugger functions. I am going to rework debugger code to get rid of debug CPU access functions and use this "bochs" param tree instead
done by the object destructor (changes in cmos, hard drive and keyboard)
- bx_unload_plugins() now deletes the devmodel object in non-plugin mode
- CMOS device now prints the time on exit in human-readable format
- fixed gameport log type
- wx: store mouse capture mode in the gui code (only access the mouse parameter
when the capture mode changes)
- wx: don't initialize wxScreen if already done and clear screen on exit
- added exit() method to the devmodel object for devices that need to do special
cleanups on exit. Device plugins should call this method from their plugin_fini()
function. If Bochs is compiled without plugin support, for non-core plugins
the exit() method is called directly from bx_unload_plugins().
- exit() method implemented in the keyboard device
- wx "Show Keyboard" feature now only appear when the wxdebug keyboard subtree
is not empty
- cpu cleanup must be done before the devices cleanup
- moved PCI chipset dump call to the devices exit method
* register_state() will be called after init() and registers the device members
required for save/restore
* before_save_state() can do some work before the device state is saved by the
siminterface
* after_restore_state() can do some work after the device state has been
restored (updating dependant stuff)
bochs.h already not include iodev.h which reduces compilation dependences for almost all cpu and fpu files, now cpu files will not be recompiled if iodev includes was changed
Unallowed cases are now handled in devices.cc and cause a BX_ERROR.
- io_len mask fixed and unnecessary io_len checks removed in
* devices.cc
* extfpuirq.cc
* gameport.cc
* ne2k.cc
* pit.cc
* pit_wrap.cc (i/o register function calls replaced by DEV_* macro calls)
- TODO: implement this in all other devices