- more accurate emulation of the text cursor if horizontal pel panning is active
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@ -1,5 +1,5 @@
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/////////////////////////////////////////////////////////////////////////
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// $Id: sdl.cc,v 1.38 2003-06-10 20:22:37 vruppert Exp $
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// $Id: sdl.cc,v 1.39 2003-06-15 07:33:06 vruppert Exp $
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/////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2002 MandrakeSoft S.A.
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@ -277,7 +277,7 @@ void bx_sdl_gui_c::text_update(
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{
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unsigned char *pfont_row, *old_line, *new_line;
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unsigned long x,y;
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unsigned int curs, hchars;
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unsigned int curs, hchars, offset;
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int rows,fontrows,fontpixels;
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int fgcolor_ndx;
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int bgcolor_ndx;
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@ -287,7 +287,7 @@ void bx_sdl_gui_c::text_update(
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Uint32 disp;
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Bit16u font_row, mask;
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Bit8u cs_line, cfwidth, cfheight;
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bx_bool gfxcharw9, invert, forceUpdate;
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bx_bool cursor_visible, gfxcharw9, invert, forceUpdate;
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UNUSED(nrows);
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forceUpdate = 0;
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@ -321,7 +321,9 @@ void bx_sdl_gui_c::text_update(
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rows = text_rows;
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if (v_panning) rows++;
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y = 0;
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curs = cursor_y * tm_info.line_offset + cursor_x * 2;
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cursor_visible = (tm_info.cs_start < tm_info.cs_end);
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do
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{
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buf = buf_row;
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@ -342,6 +344,7 @@ void bx_sdl_gui_c::text_update(
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new_line = new_text;
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old_line = old_text;
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x = 0;
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offset = y * tm_info.line_offset;
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do
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{
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cfwidth = fontwidth;
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@ -359,7 +362,7 @@ void bx_sdl_gui_c::text_update(
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// check if char needs to be updated
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if(forceUpdate || (old_text[0] != new_text[0])
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|| (old_text[1] != new_text[1])
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|| ((y == cursor_y) && (x == cursor_x)) )
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|| (offset == curs) )
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{
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// Get Foreground/Background pixel colors
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@ -367,7 +370,7 @@ void bx_sdl_gui_c::text_update(
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bgcolor_ndx = DEV_vga_get_actl_pal_idx((new_text[1] >> 4) & 0x0F);
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fgcolor = palette[fgcolor_ndx];
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bgcolor = palette[bgcolor_ndx];
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invert = ( (y == cursor_y) && (x == cursor_x) && (tm_info.cs_start < tm_info.cs_end) );
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invert = ( (offset == curs) && (cursor_visible) );
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gfxcharw9 = ( (tm_info.line_graphics) && ((new_text[0] & 0xE0) == 0xC0) );
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// Display this one char
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@ -420,12 +423,13 @@ void bx_sdl_gui_c::text_update(
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}
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// move to next char location on screen
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buf += cfwidth;
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// select next char in old/new text
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new_text+=2;
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old_text+=2;
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offset+=2;
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x++;
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// process one entire horizontal row
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} while( --hchars );
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