Faster memory access for 4G limit cases
A bit slower for <4G but usually it is 4G
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@ -1,5 +1,5 @@
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/////////////////////////////////////////////////////////////////////////
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// $Id: descriptor.h,v 1.20 2007-11-06 19:17:42 sshwarts Exp $
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// $Id: descriptor.h,v 1.21 2007-12-10 19:08:13 sshwarts Exp $
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/////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2007 Stanislav Shwartsman
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@ -40,9 +40,13 @@ typedef struct { /* bx_selector_t */
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typedef struct
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{
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#define SegValidCache (0x1)
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#define SegAccessROK (0x2)
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#define SegAccessWOK (0x4)
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#define SegValidCache (0x1)
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#define SegAccessROK (0x2)
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#define SegAccessWOK (0x4)
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#define SegAccess4G (0x8)
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#define SegAccessROK4G (SegAccessROK|SegAccess4G)
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#define SegAccessWOK4G (SegAccessWOK|SegAccess4G)
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unsigned valid; // Holds above values, Or'd together. Used to
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// hold only 0 or 1.
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