Debug first instruction in exception handler after exception
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@ -1,5 +1,5 @@
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/////////////////////////////////////////////////////////////////////////
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// $Id: cpu.cc,v 1.173 2007-09-25 16:11:31 sshwarts Exp $
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// $Id: cpu.cc,v 1.174 2007-09-26 18:07:39 sshwarts Exp $
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/////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2001 MandrakeSoft S.A.
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@ -98,20 +98,6 @@ static unsigned iCacheMisses=0;
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#endif // BX_SUPPORT_ICACHE
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// notes:
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// The CHECK_MAX_INSTRUCTIONS macro allows cpu_loop to execute a few
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// instructions and then return so that the other processors have a chance to
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// run. This is used only when simulating multiple processors.
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//
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// If maximum instructions have been executed, return. The zero-count
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// means run forever.
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#define CHECK_MAX_INSTRUCTIONS(count) \
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if (count > 0) { \
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count--; \
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if (count == 0) return; \
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}
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// Make code more tidy with a few macros.
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#if BX_SUPPORT_X86_64==0
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#define RIP EIP
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@ -191,6 +177,23 @@ BX_CPP_INLINE bxInstruction_c* BX_CPU_C::fetchInstruction(bxInstruction_c *iStor
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return i;
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}
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// The CHECK_MAX_INSTRUCTIONS macro allows cpu_loop to execute a few
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// instructions and then return so that the other processors have a chance to
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// run. This is used by bochs internal debugger or when simulating
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// multiple processors.
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//
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// If maximum instructions have been executed, return. The zero-count
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// means run forever.
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#if BX_SUPPORT_SMP || BX_DEBUGGER
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#define CHECK_MAX_INSTRUCTIONS(count) \
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if ((count) > 0) { \
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(count)--; \
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if ((count) == 0) return; \
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}
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#else
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#define CHECK_MAX_INSTRUCTIONS(count)
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#endif
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void BX_CPU_C::cpu_loop(Bit32u max_instr_count)
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{
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bxInstruction_c iStorage BX_CPP_AlignN(32);
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@ -205,8 +208,12 @@ void BX_CPU_C::cpu_loop(Bit32u max_instr_count)
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if (setjmp(BX_CPU_THIS_PTR jmp_buf_env))
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{
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// only from exception function can we get here ...
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// only from exception function we can get here ...
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BX_INSTR_NEW_INSTRUCTION(BX_CPU_ID);
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#if BX_DEBUGGER || BX_EXTERNAL_DEBUGGER || BX_GDBSTUB
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if (dbg_instruction_epilog()) return;
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#endif
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CHECK_MAX_INSTRUCTIONS(max_instr_count);
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#if BX_GDBSTUB
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if (bx_dbg.gdbstub_enabled) {
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return;
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@ -290,19 +297,12 @@ void BX_CPU_C::cpu_loop(Bit32u max_instr_count)
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// inform instrumentation about new instruction
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BX_INSTR_NEW_INSTRUCTION(BX_CPU_ID);
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// note instr generating exceptions never reach this point
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// note instructions generating exceptions never reach this point
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#if BX_DEBUGGER || BX_EXTERNAL_DEBUGGER || BX_GDBSTUB
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if (dbg_instruction_epilog()) return;
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#endif
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#if BX_SUPPORT_SMP || BX_DEBUGGER
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// The CHECK_MAX_INSTRUCTIONS macro allows cpu_loop to execute a few
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// instructions and then return so that the other processors have a chance
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// to run. This is used only when simulating multiple processors. If only
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// one processor, don't waste any cycles on it!
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CHECK_MAX_INSTRUCTIONS(max_instr_count);
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#endif
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} // while (1)
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}
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@ -827,7 +827,7 @@ extern unsigned dbg_show_mask;
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bx_bool BX_CPU_C::dbg_check_begin_instr_bpoint(void)
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{
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Bit64u tt = bx_pc_system.time_ticks();
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bx_address debug_eip = BX_CPU_THIS_PTR prev_eip;
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bx_address debug_eip = RIP;
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Bit16u cs = BX_CPU_THIS_PTR sregs[BX_SEG_REG_CS].selector.value;
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BX_CPU_THIS_PTR guard_found.cs = cs;
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@ -929,13 +929,12 @@ bx_bool BX_CPU_C::dbg_check_begin_instr_bpoint(void)
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bx_bool BX_CPU_C::dbg_check_end_instr_bpoint(void)
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{
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bx_address debug_eip = BX_CPU_THIS_PTR prev_eip;
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BX_CPU_THIS_PTR guard_found.icount++;
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BX_CPU_THIS_PTR guard_found.cs =
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BX_CPU_THIS_PTR sregs[BX_SEG_REG_CS].selector.value;
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BX_CPU_THIS_PTR guard_found.eip = debug_eip;
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BX_CPU_THIS_PTR guard_found.eip = RIP;
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BX_CPU_THIS_PTR guard_found.laddr =
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BX_CPU_THIS_PTR get_segment_base(BX_SEG_REG_CS) + debug_eip;
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BX_CPU_THIS_PTR get_segment_base(BX_SEG_REG_CS) + RIP;
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BX_CPU_THIS_PTR guard_found.is_32bit_code =
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BX_CPU_THIS_PTR sregs[BX_SEG_REG_CS].cache.u.segment.d_b;
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BX_CPU_THIS_PTR guard_found.is_64bit_code = Is64BitMode();
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