- move comment on bx_gui_c::specific_init down so that it's next to the
method it describes
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@ -1,5 +1,5 @@
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/////////////////////////////////////////////////////////////////////////
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// $Id: term.cc,v 1.19 2002-09-26 02:36:04 bdenney Exp $
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// $Id: term.cc,v 1.20 2002-09-26 02:46:39 bdenney Exp $
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/////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) 2000 MandrakeSoft S.A.
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@ -77,24 +77,6 @@ do_scan(int key_event, int shift, int ctrl, int alt)
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bx_devices.keyboard->gen_scancode(BX_KEY_SHIFT_L|BX_KEY_RELEASED);
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}
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// ::SPECIFIC_INIT()
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//
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// Called from gui.cc, once upon program startup, to allow for the
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// specific GUI code (X11, BeOS, ...) to be initialized.
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//
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// th: a 'this' pointer to the gui class. If a function external to the
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// class needs access, store this pointer and use later.
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// argc, argv: not used right now, but the intention is to pass native GUI
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// specific options from the command line. (X11 options, BeOS options,...)
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//
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// tilewidth, tileheight: for optimization, graphics_tile_update() passes
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// only updated regions of the screen to the gui code to be redrawn.
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// These define the dimensions of a region (tile).
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// headerbar_y: A headerbar (toolbar) is display on the top of the
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// VGA window, showing floppy status, and other information. It
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// always assumes the width of the current VGA mode width, but
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// it's height is defined by this parameter.
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Bit32u
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bx_gui_c::get_sighandler_mask ()
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{
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@ -126,6 +108,24 @@ bx_gui_c::sighandler(int signo)
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}
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}
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// ::SPECIFIC_INIT()
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//
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// Called from gui.cc, once upon program startup, to allow for the
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// specific GUI code (X11, BeOS, ...) to be initialized.
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//
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// th: a 'this' pointer to the gui class. If a function external to the
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// class needs access, store this pointer and use later.
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// argc, argv: not used right now, but the intention is to pass native GUI
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// specific options from the command line. (X11 options, BeOS options,...)
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//
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// tilewidth, tileheight: for optimization, graphics_tile_update() passes
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// only updated regions of the screen to the gui code to be redrawn.
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// These define the dimensions of a region (tile).
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// headerbar_y: A headerbar (toolbar) is display on the top of the
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// VGA window, showing floppy status, and other information. It
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// always assumes the width of the current VGA mode width, but
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// it's height is defined by this parameter.
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void
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bx_gui_c::specific_init(bx_gui_c *th, int argc, char **argv, unsigned tilewidth, unsigned tileheight,
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unsigned headerbar_y)
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