change beep messages to BX_DEBUG - it is flooding log too much when playing old MSDOS games
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@ -737,12 +737,12 @@ void bx_gui_c::set_text_charbyte(Bit16u address, Bit8u data)
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void bx_gui_c::beep_on(float frequency)
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void bx_gui_c::beep_on(float frequency)
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{
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{
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BX_INFO(("GUI Beep ON (frequency=%.2f)", frequency));
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BX_DEBUG(("GUI Beep ON (frequency=%.2f)", frequency));
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}
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}
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void bx_gui_c::beep_off()
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void bx_gui_c::beep_off()
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{
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{
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BX_INFO(("GUI Beep OFF"));
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BX_DEBUG(("GUI Beep OFF"));
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}
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}
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int bx_gui_c::register_statusitem(const char *text)
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int bx_gui_c::register_statusitem(const char *text)
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